EZ Server

General Category => Suggestions => Topic started by: Draca on June 23, 2021, 02:16:46 pm



Title: Broken Stuff Repair Shop v3.0
Post by: Draca on June 23, 2021, 02:16:46 pm
As the previous Broken Stuff thread has reached exactly the correct number of replies..


(https://i.imgur.com/0IfswOa.jpg)


it is being replaced by this one.  Please report every and anything you find that doesn't work as intended to this thread so that I can look into it. I know there are several outstanding issues that have either their own threads, or have been included in previous threads, while I have been scanning through all the posts in the forums to find out what I can take care of, feel free to report them again here.

Feel free to post QOL improvement ideas, and I will certainly give them a look, several QOL changes are already queued up (stackable EBD, GSOA, GSS, EoN, T10 faction weapons anyone?), and will be going live in the near future.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: RedDwarf on June 23, 2021, 06:09:19 pm
Thanks DW, sounds like some good QoL improvements to come

Dunno if worth up-ing the EoN ore stack amount just a little, not a major thing thou with stacked EoNs in the works

T10
Can the repop/succor location be moved from that dam tree? to either somewhere in the camp, or to the zone in location

HoS (when event open again)
Red Toned Diamonds, Icon change to 1940 - same style as silver but red, to stop confusion with HP augs, ( for those not using loot macro )
Can the comma in the 20,000 50,000 AA crystals be removed - for better compatibility with Dimurs Loot macro ( not a server issue, but just QoL )

Thanks for the consideration

I will add anything i find here, but here is a couple of minor things I've noticed, these are mainly to help newer players on the server

On log in most of the say links don't work, "Guide" "Wiki" "Issues"
MoTD message to get server files with #files - not working - although can be downloaded from here on the forum
T1 iirc vellum is not stackable, every other one is

Thanks again
Red


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on June 23, 2021, 06:34:38 pm
Thanks Red, I've added what I didn't have to my list.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: runwithscissor on June 24, 2021, 09:37:06 am
Yeah Diamonds inside SR please make them stackable. DONE


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Falconkick on June 24, 2021, 09:51:07 am
Hey Draca,

Angryface Halloween pet has a broken stonewal. Reads as:
"Slot 8: Increase Melee Mitigation by 15%"
 Effect does not show up in stats, and I've checked the mitigation and it doesn't work.
 
Similarly, Insane Goblin reads (and we all know works):
"Slot 5: Decrease Melee Mitigation by -17%"

Pretty sure ranger epic effect (random) from the bow doesn't work for the same reason.



Title: Re: Broken Stuff Repair Shop v3.0
Post by: wachna on June 24, 2021, 12:38:30 pm
More stackable stuff

v1 charm upgrades? Stackable
Citrine Gemstones? Stackable
Heroic Stones? Also stackable
Even those crappy tofs weapons … just stack it up yo.
That stuff from crafter guild quest: stack attack
  - DONE

That would be cool

Mongo


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on June 24, 2021, 11:37:49 pm
Will never comment on new gear, but thank you for the ideas, it's always worth throwing them out there.


Make stuff stack, got it.


I will look at the Angryface Halloween Pet, I don't know that I've ever personally tried to use it, so I will see what's going on there. Although even fixed, it won't be stackable with the Insane Goblin Blessing, would just be a 2nd tier Stonewall buff. It certainly can be fixed though. I will also check on Ranger epic.


Sunderock succor relocation is in the works already. Drop rate of GSS and Sharpclaw are less likely, as they are functioning as they were intended, even if the drop/spawn rate is punishing.


Tank, I've never had issues ZPing Sunderock, I mean, other than getting buttsexed after a knockback, so that's possibly on your end. Have you dropped your graphical settings down, even if your framerate seems ok? If this is an issue that more people experience, I can try watching a few people do it, see if something looks wrong, but I feel like most people I've talked to about it don't typically have that issue, but let me know if it continues.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Kaid on June 25, 2021, 01:26:37 am
The stonewall on Angryface is supposed to increase the damage you take, not decrease. It was meant to be a trade-off; you do more damage, but you also take more.

Edit: I'm also not sure about stackable augs, though I'm sure you'd test for insertion issues before implementation.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Rangewind on June 26, 2021, 04:11:41 pm
I think some spells are missing from the Spell Recipes - I know T9 is missing combines for Bards.  Also T9 Infected Eyes like to cause my instance to crash dropping all my guys.  Not sure if that is just something with me but figured I would being it up.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on June 26, 2021, 06:51:36 pm
Rangewind, I will look into spells when I can, I know the wiki is a little thin as well, so if someone is perhaps willing to help with that, I can get the accurate combines to them, and they can update the wiki information.

Gnonim - Can you share the commands you use for your hotkeys, maybe that will help someone out as well.

Kaid - I will definitely check on the function of stackable augs before pushing that out, and I haven't looked at Angryface yet, so it's possible you're 100% correct.

Tankus - You don't need to delete your posts my man, I'm not sensitive, if you feel a certain way, then say what you think. As EZ Server always has been, and will continue to be, everyone is here to help, and if I (or Akka) can see something happening server side, we can look at that. Some things are definitely player specific, whether it's a weird connection issue, or something specific to your PC during a massive pull, it's not always obvious, and sometimes not easy to rectify. With that being said, zone pulling Sunderock is considerably more trivial with the Guardian Charm than I think it should be, but it's also been like that for quite some time. I do stand by what I said as a general rule, which is that I won't make things easier, just because it's old content. People who've never experienced Abyss should get 2 days into that, and want to claw out their eyeballs just like the rest of us, same with anyone trying to gear up UA.

I will do anything I can to help you fix your crashes, and if I can't see anything, will try to help get more suggestions from the community. I agree, you're at a disadvantage if you can survive the zone pulls, but have connection problems that prevent you from doing them, but we have to try and figure out if you're disadvantaged because of a server issue, or something on your end.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: wolfegunr on June 26, 2021, 06:59:10 pm

/VIEW 1 1 1 1    To turn off video on unwanted windows.
/view reset          To turn video back on.

I use these commands all the time on my alts.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: wachna on June 27, 2021, 06:18:12 am
Speaking of EZ Wiki:
Is there anyone updating this anytime soon?
Last change have been made by Ogru a while ago. Is he even still playing?

There are lots of things missing regarding the later stuff like T10, T10,5 or Halloween Event.

I know most of you guys can do T10 with eyes closed and one arm on your back but there are some guys like me who just started with T10 for the first time or will start soon (Lange, Omni)

So it would be cool to read about some stuff for the „end game content“ from time to time. Even tho I know that most of you guys can explain everything about those zones if there are any questions


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Serra Angel on June 29, 2021, 03:01:33 pm
This is getting really annoying. I killed orc bosses and the orc weaponry wasn't counting the kills. I disbanded and reformed new raid and the orc bosses are still not counting.

I'm getting really tired of wasting my time on orc bosses. I've killed dozens of orc bosses only for none of them to count.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on June 30, 2021, 02:42:15 pm
This is getting really annoying. I killed orc bosses and the orc weaponry wasn't counting the kills. I disbanded and reformed new raid and the orc bosses are still not counting.

I'm getting really tired of wasting my time on orc bosses. I've killed dozens of orc bosses only for none of them to count.

I thought you'd fixed this by downloading the server files again?

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on July 02, 2021, 03:57:45 pm
Not sure if it's broken but it's super annoying when blue to me mobs summon me in loping plains...

Man this should be called Tankus moans thread...

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Miriya on July 05, 2021, 01:13:31 pm
Possible to fix Noots Spatula clickie effect? FD not working.  Thank you.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on July 08, 2021, 06:52:26 am
Doubles and triples sometimes take people to dranik, is this fixable?

Just adding stuff I see in chat that isn't here that I can see..

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on July 08, 2021, 01:20:41 pm
Necro AA Swarm of Decay...Returns the error Unable to find data for pet SwarmPetSwarmofDecay4

Again another thing that I'm not sure if it's broken or if it's just intended not to work if you get me.

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Benamil on July 09, 2021, 06:26:02 am
Necro AA Swarm of Decay...Returns the error Unable to find data for pet SwarmPetSwarmofDecay4

Again another thing that I'm not sure if it's broken or if it's just intended not to work if you get me.

Tank

TBH i thought that was just a Shaman issue...since im one of the few who loves my shaman :P im guessing its an overall AA swarm pet issue, if that helps narrow down the fix.  Clicky Swarms work, AA ones havent been


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Miriya on July 09, 2021, 07:33:31 am
Possible to look into Ranger Guardian of the forest AA?  It does not activate at all.  I was a ranger in another lifetime and still enjoy the class. I know Falcon will love that too  :)


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on July 09, 2021, 09:43:47 pm
I will look into those, any other AA's that don't work as expected? As previously noted, they may be intentionally disabled, I will have to look further into it.

-Draca


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Rangewind on July 10, 2021, 01:20:17 pm
I made a test of this some time ago and I think I sent in a email of a number of AA that were casting other spells.  If you like I can look and see if I still have the info and send it in again.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Rangewind on July 11, 2021, 02:59:31 am
This is the info I had sent in.  Left side is the name off the AA right side is what it was actually casting.  I dont recall if I tested anything damage related.  I will run though things again and see if I find anything else though.


Battle Leap - Mighty Thorns III
Grappling Strike - Unknown (says not enough mana to cast)
Outrider's Accuracy - Divine Intervention 89 - Permanent
Hand of Disruption - Ancient: Ethereal Rune X
Divine Stun - Ancient Parry (NOT USED)
Celestial Hammer - Ancient Enhancement X
Celestial Regeneration -  Ancient Enhancement IV
Divine Retribution -  - Ancient Enhancement XI
Rabid Bear - Ancient Parry (NOT USED)
Funeral Dirge - Ascendant Essence IV
Roar of Thunder - Succor: Clickie
Taste of Blood - Ancient Stonewall (NOT USED)
Arcane Whisper - Mistress of Flame Blessing (Pet and buff)
Dimensional Instability - Angryface Pet (Pet only)
Nightmare Statis -  Divine Intervention 82 - Permanent


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on July 15, 2021, 01:41:35 pm
Looking at them, would say its the slot 9 HP modifier
Both share it, the Kote click's cloak of anarchy  has a slightly higher HP buff, overwriting the warriors defense buff and prevents recast while active

Red

I knew someone would come along and put it more eloquently than I could  ;D

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Roslo on July 20, 2021, 03:05:36 pm
Pretty sure that the Ultimate Bow XII has the wrong rank of its proc:

Ultimate Bow XI has this proc: Ultimate Longbow Shot XI - 650,000 damage
Ultimate Bow XII has this proc: Ultimate Longbow Shot IX - 450,000 damage
-DONE


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Fecs on July 21, 2021, 10:20:48 am
The Kote is specifically for classes who don't have a stonewall buff, the stats still make it a best in slot item regardless if tank classes don't benefit from the click effect.

What I struggle to understand with that is why bother putting IG on UA if the Kote was meant for people without stonewall? ..

Tank

Kote stacks with IG - it's the SK version of stonewall buff


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Marcone on July 26, 2021, 05:55:08 am
Every time I spawn Black Priest of Reanimation in T9 and actually try to engage/kill him seems to either crash the instance momentarily or desync all my toons.  Not sure if it's specifically him, the eyes, or vamp bats that cause this.

Workaround has been to just stick to spawning a hill giant, repopping the instance, and repeating.
Black Priest script fixed.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on July 26, 2021, 11:05:44 am
Can we fix the leaderboard or get rid of the npc in nexus completely?

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on July 26, 2021, 07:52:03 pm
Can we fix the leaderboard or get rid of the npc in nexus completely?

Tank

I'll look into it Tank. There are several aspects to it that really aren't relevant anymore, but I feel like people would still like to see things like HP's, AC, /played time, etc..


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on July 27, 2021, 08:12:10 am
Can we fix the leaderboard or get rid of the npc in nexus completely?

Tank

I'll look into it Tank. There are several aspects to it that really aren't relevant anymore, but I feel like people would still like to see things like HP's, AC, /played time, etc..

If they were up to date it would be cool to have around but even though it says "leader boards updated" when you zone in to nexus they haven't been updated in years...It's a cool feature to have for sure if it worked :)

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on July 28, 2021, 07:03:28 am
Succor point in Arthicrex is not a safe spot, can we move it to zone in...I just add them as I find them ><

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Marcone on July 30, 2021, 08:35:24 am
Not sure if this is bugged, disabled on purpose, or if I've just been very unlucky.  In T9 I've yet to see an Ancient Willowisp and nearly been through the faction/epic on 18 toons.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: wachna on July 30, 2021, 12:18:29 pm
Well I got a Hill Giant in every ZP I did there but never a Black Priest lol … still waiting on my first den mother to spawn in SR aswell … but I got time.

See you guys soon
Mongo


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Zentail on July 30, 2021, 02:38:43 pm
Not sure if this is bugged, disabled on purpose, or if I've just been very unlucky.  In T9 I've yet to see an Ancient Willowisp and nearly been through the faction/epic on 18 toons.

Just for feedback because I aggressively farmed ancient willowisp for several days out of curiosity. Over the course of roughly 10,000 willowisp kills, I saw 2 spawns.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: ZerarWarrior on July 30, 2021, 03:50:36 pm
Not sure if this is bugged, disabled on purpose, or if I've just been very unlucky.  In T9 I've yet to see an Ancient Willowisp and nearly been through the faction/epic on 18 toons.

In my time there I have never seen Black Priest of Reanimation,High Executioner Zerka or the Ancient Willowisp, hell I had all sorts of trouble getting hill giant to spawn in doubles/triples and had to go back to normal loot instances to get him to spawn...

Tank

I have gotten several ancient willow wisps ZPing T9. They die so fast, I never even notice them until I start looting. Zerka happens sometimes, but it's hard to get the right counters for Priest zone pulling. Spells are basically trivial in t9 now, since you can just get the components and make the spells. It's a snap really.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: WatchYouDie on August 04, 2021, 03:46:10 am
Student's Homework from Angry Liberian in ToFS flr 4 should be slot 25 instead of slot 22 ... cant attack with a shield


Title: Re: Broken Stuff Repair Shop v3.0
Post by: RedDwarf on August 05, 2021, 07:12:56 pm
The search function of this website may be the most broken thing attributed to EZ...

Tank

Yeah, it is clunky, probably due to using a 2009 version of the forum software, dunno if the current version any better thou.

I usually use the advanced search for whatever I'm looking for in quotes eg. "loot macro" and change days to 30/60 or how far i want to look back
may help. if not doing the same already, works better for me (mostly) :)

Red


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on August 06, 2021, 12:58:43 pm
Can we add frozenshadow to custom zones on the teleporter, seen quite a few people asking how to get there in ooc lately.

Just a smol thing.

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on August 13, 2021, 01:30:53 pm
Not a biggy, but t5 mob Sarras is actually named Serras in the kill list... DONE

Also is there anyway to implement a check so you don't have 4 of the same names spawn in the same instance

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ekiir on August 20, 2021, 09:20:28 am
QoL Change...

That lip around the first jump down in sleepers with the skull on the edge, can we please make it smaller, as a halfling rogue it sometimes takes me a good couple of minutes of jumping up and down to get over the damn thing and it really pisses me off....

Tank

Help yourself, and get an illusion clicky, or the shammy grow spell  ;D


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Miriya on August 21, 2021, 08:54:13 pm
Any possible way to have pets return quest stuff when it's handed to them?  Pet just ate my epic 5.0 on my necro /cry.  I know it's my fault for not double checking who I was handing it to.  Is there a chance to return my 5.0 epic back to me so as not to have to start it all over?  (omg another abyss run)  Character's name is Paynful.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: wachna on August 22, 2021, 04:21:02 am
Oh look whos back from exile. Moin Amilie ;-)

Anyway good to know that part about lost epics.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on August 23, 2021, 03:10:16 pm
No one has ever fixed the teleporter crash issue if you ask for short names for Q-Z....maybe this time? FIXED by OGRU

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: wachna on September 17, 2021, 11:43:58 am
Wheter or not someone can figure out a macro to combine the stackable heroic stones, is it possible to make the XIII and the XVI also stackable?

Or is it somehow possible to make 64 heroic Stones X one click combineable to 1 heroic stone XVI?

I dont know if many got the same „problem“ but getting up to heroic XX will require a lot of combining starting with Xs


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on September 19, 2021, 09:00:19 am
Not broken but might be confusing to some.

4.0 epic book contains incorrect hand in information..

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on September 29, 2021, 08:15:38 am
Anyway to stop mobs fighting each other when you zone pull them?

It's quite annoying to unleash a zone pull and 80% of the mobs stop to fight snakes or spiders(old commons)

Also is there anyway for faction to effect the whole group rather than just the toon hitting them?

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: wachna on October 08, 2021, 03:40:24 pm
Cast shoulder clickie on tankus .. that works

Can confirm this does absolutely nothing faction wise..

I have turned in approx 15 hill giant eyes on one toon and he's still at dubious...I have never had this much trouble getting faction to work in old commons..Would it be easy enough to add something that makes everyone get faction hits if you in the raid? ... That would make sense instead of just one person getting faction..

Tank

Can confirm the opposite. Your gang has to stand in a short range to tankus. While zping just target tankus with everyone and hit the shoulder clicky. Everypne casts iksar illusion on tankus. Everyone is on hate list and gets faction.

Boom well done


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on October 08, 2021, 06:08:18 pm
Not that I'm here to provide progression advice, but the Amulet of Necropotence does the same thing, and definitely works quickly for factioning during ZP's


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on October 09, 2021, 10:40:54 am
Faction turn items were borked when Hate revamped T9, everyone in the raid got credit for a single turn in, instead of fixing it he just made it not apply credit unless the turn in toon was not in a raid.

As far as faction hits on mob kills go, you need to be on the hatelist to get a faction hit, it's always worked that way.

I've added that the hill giant eye turn in is broken to the wiki so that it's common knowledge. FIXED

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Chieftan on October 11, 2021, 07:12:41 am
Is the T10 Expedition being looked at?, its been brought up before.

If you are grouped/raided then it ports all to dreadspire, but not on to blackburrow

The only thing that works for me is solo, but no go if grouped with even 1 other
Tried instance, same result -(

Getting socho to port all direct to BB might work -)

Thanks
Chief


Title: Re: Broken Stuff Repair Shop v3.0
Post by: wachna on October 11, 2021, 07:50:04 am
Just take 1 char to SR (instance) … rest in Nexus … then it should work


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on October 11, 2021, 08:46:31 am
T10 Expedition is queued for Akkadius to look into, as I cannot see what's wrong with it from the information I have access too. No specific timeframe as I'm not even sure what's wrong, and don't personally experience any issues with it.

-Draca


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Chieftan on October 11, 2021, 09:02:01 am
Thanks Draca, and thanks Mongo

That does work, its a workaround -)

With rest of raid in nexus, they get the expedition, but dont zone anywhere, only leader in SR zones to BB, others then port to SR and hail socho to port to BB

This only started (for me anyway) after the code update, prob others also

Thanks again -)
Chief


Title: Re: Broken Stuff Repair Shop v3.0
Post by: wachna on October 11, 2021, 09:29:35 am
Afaik PBs don‘t count. But I have never bothered about PBs …


Title: Re: Broken Stuff Repair Shop v3.0
Post by: wachna on October 14, 2021, 08:20:20 am
Did you download brewall maps?


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Chieftan on October 14, 2021, 10:03:07 am
It will be down to optimizing, similar to the fighter guild issue, this will be a missing line from globalload.txt
you will need
1,1,TFTFE,GEquip,Loading Character Equipment Files
in it to see them.

These are graphic object files, if you don't load them in to memory, they wont be rendered in game

It's best to have a standard client with them all loaded so you can see everything, and a skinny client for alts while going though content to reduce load if you need to, use the standard client for general use like this so everything is visible

Chief


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Fecs on November 07, 2021, 10:12:34 pm
Ultimate Dagger XII is not calculating damage for backstab correctly.


Backstab with Sleeper's Point Dagger on QRG practice dummy - unbuffed, only buffs Thief's eye and Ignore death. Earring 50,

Base damage 113,999
Backstab Dmg 650
Dmg Bonus 18

Guardian charm 50 - max hit 174,633,570 for backstab
Brawler Charm 50 - max hit 190,042,395 - with duelist and rogue's fury 201,342,200
UC 3- max hit 174,633,570
No Earring or Charm - max hit 133,543,370

UW12 Dagger

base damage 138,125
Poison Dmg 200
Backstab damage 700
dmg bonus 24

Guardian's charm 50 - max hit 21,172,700
Brawler's charm 50 - max hit 23,040,860 - rogue's fury + duelist max hit 24,410,844
UC3 - max hit 18,781,276
No earring or Charm - max hit 16,190,940

everything else equal.

I don't know the exact formula for backstab but the sleeper point being about 82.4% of the damage of UW the backstabs should be about 82.4% of the backstabs same in comparison, instead of almost 10x more.

I think the UW dagger's last digit is not counting for backstab for some reason?


The max non-disc hit with sleeper dagger 190,042,395 / 114667 (the full damage on weapon adding the bonsues) = 1657.341650169622

UW's damage without last digit 13904 * 1657.34165016922 = 23,043,678.303
UW with last digit 139049 * 1657.34165016922 = 230,451,699 - Which is what you'd expect it to be based on the damage difference, Is it possible this is a specific issue with the item itself?









Title: Re: Broken Stuff Repair Shop v3.0
Post by: wachna on November 08, 2021, 12:45:46 am
Isn‘t it just the other way around?
I have always been told that BS dmg on Sleeper Dagger is broken.

So maybe the UW Dagger is correct (but could be more dmg for sure) and the sleeper dagger is really totally broken regarding its BS dmg


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Fecs on November 08, 2021, 10:00:11 am
I don't believe so.

Backstab damage with t9 dagger, 5300 base, 650 bs damage, 18 dmg bonus

Max with brawler and earring 9,862,940

If you take the damage, 5968 x that 1657.341650169622 from the sleeper dagger number, you get expected max 9,891,014.968 which is pretty close to the number obtained.

Magnetic dirk of distraction Base 1500 650 bs 18 bonus (it occured to me here that my +bs damage number on all posts is probably off by the same amount, as i believe the backstab damage on both hands applies to the main one, so all of them have +1350 backstab instead of 650 or 700.

max bs with brawler 50 and earring 50 - 3,564,060

the same method as before, the 1500+650+18, 2168 x the 1657.341650169622  = 3,593,116.6975 which again, is pretty close to the observed


Admittedly, I did not do really long parses, I don't think it's needed here.

But the backstab formula seems consistent with the weaker daggers compared to sleeper, and UW is the outlier.

As another comparison point - NORMAL pierce damage with UW 12 dagger max is ~ 14,275,140 - I don't think backstab is supposed to only be ~+50% damage over normal auto attacks.

 


Title: Re: Broken Stuff Repair Shop v3.0
Post by: wachna on November 12, 2021, 02:41:17 pm
Is it normal that my ranger with uc2, hw earring and hw uw bow is doing almost no damage to a simple trash mob in tov with range attack? Is there anything I forget? Is range attack/autofire wrong? Because it feels totally wrong to me.

Also: when repopping an instance my cleric often is lying on the ground like if he was using feign that. Why is that? Is he some kind of stupid?


Title: Re: Broken Stuff Repair Shop v3.0
Post by: wachna on November 18, 2021, 02:59:37 am
And another question regarding UWs:

Is it correct that all UW can be used by all classes? If so why would I use a monk hand to hand UW? A short sword UW got better stats and does more proc dmg. Ultimate Great Axe could be used by most classes also because those stats and proc dmg are better than most other weapons.

Am I overlooking something?


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on November 19, 2021, 10:10:29 am
Ucv3 has a bug if you do it at level 78 where you finish it and do the turn in and it drops you to level 58 so you have to go hail the level up npc, not a biggy but could use being fixed if easy enough ..

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: wachna on November 19, 2021, 11:14:58 am
Lvl 79 aswell ;-)


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on December 10, 2021, 11:33:26 am
Not broken per se but what are the chances of making the caster version of the EoBA a worn effect rather than a clicky, not sure why the melee one is worn and the caster is clicky..The amount of times I forget to cast it on my necro is annoying..

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: wachna on December 10, 2021, 02:44:48 pm
Not broken per se but what are the chances of making the caster version of the EoBA a worn effect rather than a clicky, not sure why the melee one is worn and the caster is clicky..The amount of times I forget to cast it on my necro is annoying..

Tank

oh this is good to know... I will add the clicky to one of my standard hotkeys so I wont forget to activate it.
But making it a worn effect would be great aswell


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Denzig on December 14, 2021, 06:01:58 am
Howl of the Huntsmaster blocks the rare T10 mount.

Could the Slot 2: Increase ATK by 140 be removed from Battle Hardened Army Ant so it is able to be used with Ranger buff?

I can't imagine any player would use the Ant for the small atk bonus, or in place of Howl line.



Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on December 17, 2021, 07:34:13 am
http://wiki.ezserver.online/MQ2_Autologin_Setup (http://wiki.ezserver.online/MQ2_Autologin_Setup)

Wiki needs updating for the server name in the Autologin .ini


Done..

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ergg on December 19, 2021, 01:29:03 pm
I took the [] out of the server name as we seem to no longer be a legendary server  :(


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Chieftan on December 24, 2021, 01:28:12 pm
Maudigan has added another setting to the ini to help, will be easy to swap back to eqemus login if needed

Any new mq2 download will have the below settings now
ezserver=[] EZ Server - Custom Zones, Vendors, Quests, Items, etc
ezserverpeq=EZ Server - Custom Zones Vendors Quests Items etc

Chief


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on January 18, 2022, 11:18:23 am
My Druids spell gems won't refresh after i try to use the UA bracer self buff on myself, the buff also doesn't stick to him for some reason, have to camp out to refresh the spell gems...

I did ask for confirmation from anyone in game with a druid with UA but didn't have any luck so thought I'd throw it in here..

Tank

Edit:- Not sure why it posted twice, I wasn't trying to be a dick ><
  FIXED

Double Edit:- Confirmed by Denzig 21/01/2022


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Chieftan on January 20, 2022, 07:08:39 am
Mage L79 spell Incinerating Aura V - not working - 0 damage

This seems to be "effect_limit_value1" set to 0 in the spell db - should be 333 ( as previous versions are set )

also -  not that it really matters that much, it's set to 0 mana to cast
-FIXED

Chief


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Poker-ecaf on January 21, 2022, 04:42:16 am
possable that orc size changed back to normal ... suxx alot targeting now the stupid jug's


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Loyal on January 21, 2022, 09:23:03 am
possable that orc size changed back to normal ... suxx alot targeting now the stupid jug's


I just noticed this morning as well. I am not sure if there are other NPC models where the size has changed, but it definitely is weird seeing the Orcs in SR be so small.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Sanjii on January 21, 2022, 10:49:27 am
Small thing but noticed today while turning in Earring of the Brutal Ages ranks 6-9, if I traded and GoA in the first slot of the trade window and the EoBA in the second slot I would get both items returned to me. If I swapped the slots EOBA in slot 1 and GoA in Slot 2 she would take it and upgrade the earring. Minor but it confused me on the first turn in.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on January 21, 2022, 11:17:46 am
Small thing but noticed today while turning in Earring of the Brutal Ages ranks 6-9, if I traded and GoA in the first slot of the trade window and the EoBA in the second slot I would get both items returned to me. If I swapped the slots EOBA in slot 1 and GoA in Slot 2 she would take it and upgrade the earring. Minor but it confused me on the first turn in.

Yeah it's always been that way as far as I remember, Is a tad annoying that she only takes it one way but a minor inconvenience :D

One thing that I think should be fixed is the cure clicky removing useful buffs like the enrage buff from UA Gloves, makes no sense that it strips you of something useful instead of what you actually want it to remove, can it be moved into song slot like UW/SoA and killing spree/blood of the fallen?

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: wachna on January 25, 2022, 03:41:49 pm
Can someone post a short list of the items that are currently broken?

UA plate helmet and another UA armor part … anything else that is in use by toons right now?


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on January 27, 2022, 08:48:50 am
Necro 10 pet summon needs a spell casting window and a recast timer added, as does ranger 10 epic click.

UW12 bow needs changing proc damage, it's the same proc as level 9, what's the point in getting it to 12 for the damage to be less.. DONE

I believe this is working on the test server as I noticed the proc was doing a lot more damage..

Why is it we can instantly get an exploit patched out within hours of it being discovered but we are still waiting months and months for stuff like this?

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ogru on January 27, 2022, 02:06:37 pm
This is more a QoL than something "Broken". 

I think the drop rate for the trash loot in Old Commons should be decreased by 5x or 6x, if not a lot more.  After just a few ZP's this is the data that I got. All this trash loot does is increase the number of corpses to loot, lag the hell out of everyone and waste time. Does anyone actually loot that stuff anyways?

Total Corpses: 1505
Total Items: 2265
Items of any use to anyone: 243

Code:
ItemName	                  ItemCount
Medium Quality Metal           424
Poor Quality Metal           404
Large Fire Beetle Eye           130
Large Fire Beetle Leg           124
Sharp Snake Fang           122
Rotten Snake Egg           120
Low Quality Animal Skin           110
Ruined Animal Skin           103
A Large Femur                   67
High Quality Metal           59
A Cracked Skull                   57
Leaf Scarab Sternite           48
Leaf Scarab Carapace           46
Poisoned Water                   46
Bag of Food                   45
Big Bag of Platinum           39
Leaf Scarab Tarsus           37
Burned Out Lightstone           37
Fading Lightstone           36
Fish Meat                   29
Stone of Heroic Resistance IX     22
Shiny Snake Skin           20
Large Fish Bones           20
Large Fire Beetle Carapace   18
High Quality Animal Skin   17
Old Commons Vellum           17
Greater Lightstone           12
Glowing Lightstone           12
Shadow Blood                   10
Ruined Spider Silk           9
Broken Spider Legs           8
Smelly Fish Oil                   5
Cursed Bone Chips           4
Minor Rainbow Crystal           3
Strong Spider Silk           3
Superior Lightstone           1
Steve the Burninator           1


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on January 27, 2022, 02:10:35 pm
This is more a QoL than something "Broken". 

I think the drop rate for the trash loot in Old Commons should be decreased by 5x or 6x, if not a lot more.  After just a few ZP's this is the data that I got. All this trash loot does is increase the number of corpses to loot, lag the hell out of everyone and waste time. Does anyone actually loot that stuff anyways?

Total Corpses: 1505
Total Items: 2265
Items of any use to anyone: 243

Code:
ItemName	                  ItemCount
Medium Quality Metal           424
Poor Quality Metal           404
Large Fire Beetle Eye           130
Large Fire Beetle Leg           124
Sharp Snake Fang           122
Rotten Snake Egg           120
Low Quality Animal Skin           110
Ruined Animal Skin           103
A Large Femur                   67
High Quality Metal           59
A Cracked Skull                   57
Leaf Scarab Sternite           48
Leaf Scarab Carapace           46
Poisoned Water                   46
Bag of Food                   45
Big Bag of Platinum           39
Leaf Scarab Tarsus           37
Burned Out Lightstone           37
Fading Lightstone           36
Fish Meat                   29
Stone of Heroic Resistance IX     22
Shiny Snake Skin           20
Large Fish Bones           20
Large Fire Beetle Carapace   18
High Quality Animal Skin   17
Old Commons Vellum           17
Greater Lightstone           12
Glowing Lightstone           12
Shadow Blood                   10
Ruined Spider Silk           9
Broken Spider Legs           8
Smelly Fish Oil                   5
Cursed Bone Chips           4
Minor Rainbow Crystal           3
Strong Spider Silk           3
Superior Lightstone           1
Steve the Burninator           1


I got a gripe to add to that about OC loot, See right down the bottom, 3 strong spider silk...from 1505 mobs, this is a quest component, it's hard to zone pull and achieve the amount of silks needed as the mobs instantly stop to fight the spiders, there is one close to FP zone line that if you hit it, it instantly agro's the camp closest which should in theory be out of agro range..

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Loyal on January 28, 2022, 11:32:07 am
I noticed this two on the warders. I assumed this was intentional as they were immune for some reason? I never bothered to check if the dots were actually working and this is more of a visual glitch, did you by chance confirm the dots are actually landing?

By the way this was the only time i have ever noticed it, do you see it on other mobs?


Title: Re: Broken Stuff Repair Shop v3.0
Post by: wachna on January 28, 2022, 11:53:56 am
It is the same on every mob… I noticed today, that if I am in the same group as my necro, the icons show up (see picture) .. if I am on another group, they dont


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on January 28, 2022, 12:04:36 pm
Both group leaders have the inspect buffs ability purchased?

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on January 28, 2022, 12:24:58 pm
Why don't Defensive Boon and Glyph of Darkness stay during zoning, they are both :Permanent buffs, the minion bulwark which is also :Permanent stays through zoning so I'd expect the others to instead of having to recast them every time I zone on my necro..

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: wachna on January 28, 2022, 12:32:47 pm
Why don't Defensive Boon and Glyph of Darkness stay during zoning, they are both :Permanent buffs, the minion bulwark which is also :Permanent stays through zoning so I'd expect the others to instead of having to recast them every time I zone on my necro..

Tank

Same goes for EoMA effect


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Dokplayer2 on February 01, 2022, 08:17:14 am
/chipotle is not bringing up the chipotle website for be to place an order.

 :o


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ogru on February 16, 2022, 02:38:28 pm
Not a big deal, but the Collect 100 weapons quests in SR do not accept stacked items as more than 1, now that they are stackable.

Quote
[September 3rd 2021] [Drac] [Quality of Life] The following items now stack ..... All T10 faction weapons,.....


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on February 17, 2022, 07:30:28 am
Not a big deal, but the Collect 100 weapons quests in SR do not accept stacked items as more than 1, now that they are stackable.

Quote
[September 3rd 2021] [Drac] [Quality of Life] The following items now stack ..... All T10 faction weapons,.....
As in they don't accept stacked weapons? Or you couldn't turn in 4 unstacked weapons at once?


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Sarthin on February 17, 2022, 05:44:51 pm
Group Cure Click removes Enrage buff off UA gloves.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on February 17, 2022, 06:19:55 pm
Group Cure Click removes Enrage buff off UA gloves.
Yes it does.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Bodibone on February 23, 2022, 12:14:54 pm
Not sure if this has been mentioned in the past, as it's not really a huge deal. All the charms change to their II focus ability once they reach level 10, except Sorcerer Charm, it doesn't change until it becomes level 11. Not sure about higher levels for it. Like I said, not a big deal, just something I noticed while farming charm upgrades.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on March 03, 2022, 12:07:11 pm
Incisor of the unholy IV does not get spread with Epidemic, Tested it with version II of the same spell and that spreads, I don't have version III for some reason(lazy) so haven't been able to test if that spreads  :D
  FIXED
Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on March 22, 2022, 11:47:20 am
We need to address the issue of classes that can't use 2hs using a 2hs uw 12 etc.... it's not designed to be used by a monk for instance...

This is something I feel is broken...classes being able to use weapons that they couldn't normally use, Druids using h2h from SR is another one I can think of...

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Chieftan on March 22, 2022, 12:09:02 pm
Possible bug with Essence Trader script in Crafters Guild
Made UW12 on alt cleric, gave to him to exchange for different uw, but he was hungry and ate it ....
FIXED

If could be looked at

Chief


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on March 23, 2022, 08:43:09 am
Few fixes for tonight from previous requests.

 [March 22nd 2022] [Draca] [Sunderock] Using Succor in Sunderock should no longer land you stuck in a tree

My hero!

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Dokplayer2 on March 23, 2022, 06:10:39 pm
I am unable to complete the 750 orc kill quest in sunderock on any of my characters. they have killed 750 orcs but Stone sergeant grognir doesnt say anything to them when hailed in private or public instances. Spell file uptodate. Other faction leaders respond when hailed.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Fugitive on March 23, 2022, 06:35:46 pm
The turn-ins for T9 are not working in a group environment. Zerk's, Priest's or the Hill Giants. Turned in 1 of each and 3 eyes just to make sure it wasnt mia in my windows
 


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on March 23, 2022, 06:51:13 pm
Will check both shortly.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Fugitive on March 24, 2022, 01:13:12 pm
I am unable to complete the 750 orc kill quest in sunderock on any of my characters. they have killed 750 orcs but Stone sergeant grognir doesnt say anything to them when hailed in private or public instances. Spell file uptodate. Other faction leaders respond when hailed.

Draca

This is working again so whatever you fixed he is responsive now and giving and completing quests like normal


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on March 24, 2022, 01:13:49 pm
I am unable to complete the 750 orc kill quest in sunderock on any of my characters. they have killed 750 orcs but Stone sergeant grognir doesnt say anything to them when hailed in private or public instances. Spell file uptodate. Other faction leaders respond when hailed.

Draca

This is working again so whatever you fixed he is responsive now and giving and completing quests like normal

Perfect, thank you.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Chieftan on March 25, 2022, 03:31:07 pm
Few fixes for tonight from previous requests.

 [March 22nd 2022] [Draca] [Sunderock] Using Succor in Sunderock should no longer land you stuck in a tree

My hero!

Tank

+1 - ty Draca
Could the repop location also be moved from tree :)

Ty in advance

Chief


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on March 25, 2022, 03:48:01 pm
Can we look in to the disparity between Sarnak boss mobs vs other faction boss mobs in SR, 8 hours again of a double today, 1500 sarnaks/goblins for 2 boss mobs
if the goblins count towards kill quest, do they count towards helping to spawn the bosses?

There is also something up with the faction, the factions in SR are not found anywhere else in the game from what I can tell(correct me if I'm wrong), so everyone starts at dubious -600, yet some manage to hit ally before other races despite doing the exact same amount of kill quests and turn ins...

Am I missing something that would explain it ?

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Dokplayer2 on March 25, 2022, 04:46:58 pm
i think the sarnak ghosts only being out at night limiting time crypt lord can spawn contributes to disparity. I have days where i don’t get any sarnak bosses and others where i get one every other zone pull. I personally think it’s fine. If you really need sarnak tokens there are plenty of other people doing t10 i’m sure who have tokens rotting that could help you.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Otto on March 25, 2022, 05:23:19 pm
When I was directly farming Sarnak, I made several instances and just chain cleared the Sarnak camp (Especially at dark)

I realize this isn't a solution to someone using 1 instance, but folks are more than willing to stand up instances for anyone that asks


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Fugitive on March 25, 2022, 05:40:13 pm
When I was directly farming Sarnak, I made several instances and just chain cleared the Sarnak camp (Especially at dark)

I realize this isn't a solution to someone using 1 instance, but folks are more than willing to stand up instances for anyone that asks

Honestly that's just us as players using a band-aid it should be looked at and maybe tuned a little.

We use a lot of band-aids here then stuff gets untuned or retuned or disabled..

But night time and rolling thru @ least 3-6 instances makes it a lot faster



Title: Re: Broken Stuff Repair Shop v3.0
Post by: Otto on March 25, 2022, 06:06:42 pm
Feels bad for newer players trying to farm GSS, too. No ZP, no Triples, just absolutely dreadful drop rates would be tough to face.

I burned 2 7-hour triples this week, got ZERO GSS, and 4 total GSoA during both farm sessions

If something needs tuned, that's a great place to start


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on March 26, 2022, 11:09:47 am
Yeah I don't zp as it makes me go LD so have to manually pull and that, that's why I don't tend to run doubles/triples in there because I can't make use of that time efficiently and the rarity of the sarnak bosses it would just be a waste.

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on March 27, 2022, 12:57:24 pm
Few fixes for tonight from previous requests.

 [March 22nd 2022] [Draca] [Sunderock] Using Succor in Sunderock should no longer land you stuck in a tree

My hero!

Tank

+1 - ty Draca
Could the repop location also be moved from tree :)

Ty in advance

Chief

+2 on the repop location...

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on March 27, 2022, 01:54:53 pm
♦ Repop location will be adjusted during next hotfix push.

♦ Sunderock faction works as intended. It's never been even for each character, and won't be.

♦ Sarnak boss spawns work as intended.



Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on March 27, 2022, 02:17:40 pm


♦ Sunderock faction works as intended. It's never been even for each character, and won't be.


Why though, everyone starts at dubious -600, everyone gets the same amount of faction turn in per quest(75) and everyone should get ally at 1700... saying it's never been even doesn't answer the question as to why it's not even and why it won't ever be even, I shouldn't have to kill 3000 more mobs on one toon when 4 have already become ally...

This is my 3rd group through SR, in that time I have only ever killed 88 sarnak bosses, compared to hundreds of gnoll/orc ones....if that's working correctly then I'd hate to see it actually broken.

Compromise with me on the sarnak tokens....maybe add a zone wide announcement type of thing for when the wailing sarnaks pop out at night? I think that'd help some rather than having to check /time every 5 minutes

Or another solve would be to just make tokens tradeable, GSS are, Essences are, GSoA are, it's not like you can bypass the faction quests if you have all the tokens..

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Fecs on March 29, 2022, 11:04:14 am
Dimur's glacial gift appears to be critting for negative damage for my wizard
getting crits for -6024524 with gorgon stare (UC 3) blazing plank earring and mana neck 12 in VP


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on March 29, 2022, 11:06:11 am
Dimur's glacial gift appears to be critting for negative damage for my wizard
getting crits for -6024524 with gorgon stare (UC 3) blazing plank earring and mana neck 12 in VP

I will check Fec, also been getting some other negative crit reports I need to work out as well.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on April 22, 2022, 02:41:32 pm
Asking for "Permanent" necro pet buffs to persist through zoning...

Defensive Boon
Glyph Of Darkness

Minion Bulwark is also a "Permanent" buff, this one stays during zoning...

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on April 24, 2022, 10:10:19 am
If you have ranger bow epic in with new VP bow, you can't actually use the epic clicky as it just casts summon arrows..

I had to put the stone back in UW12 bow and use it from inventory if i want to use the bow epic clicky...not ideal but a workaround

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on April 24, 2022, 02:38:31 pm
Ranger bow damage still broken after latest fix push, can't use Vampiric thunder 1 or 2 or it goes negative again.

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on April 24, 2022, 06:52:31 pm
Will continue to work on the spell damage issue.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Brannyn on April 24, 2022, 10:34:43 pm
I've noticed that cure spells seem to have stopped working, or at least the exorcise evil cure spell have stopped working. This is making it impossible to deal with anything that casts a life tap dot without using up the long cooldown on my ct dt clicks.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on April 25, 2022, 05:57:05 am
Stopped working at a certain level? In a certain zone? Just stopped working altogether where it used too?


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Clowncopter on April 25, 2022, 07:05:19 am
Still not getting Shackles to apply when casting Death 4

(https://thumbs4.imagebam.com/3a/77/d7/ME9MPCZ_t.JPG) (https://www.imagebam.com/view/ME9MPCZ)


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Fecs on April 25, 2022, 07:32:39 am
SK defensive epic proc, strength from pain recourse 7.0 doesn't actually increase stonewall, tooltip says it should increase it by 20% but there is no change on /say stats window.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on April 25, 2022, 04:57:21 pm
SK defensive epic proc, strength from pain recourse 7.0 doesn't actually increase stonewall, tooltip says it should increase it by 20% but there is no change on /say stats window.
Do any of them work? I don't see any entries for the stonewall portion of any of the SK recourse spells


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Fecs on April 25, 2022, 06:30:22 pm
SK defensive epic proc, strength from pain recourse 7.0 doesn't actually increase stonewall, tooltip says it should increase it by 20% but there is no change on /say stats window.
Do any of them work? I don't see any entries for the stonewall portion of any of the SK recourse spells


No idea, went from 1.0 to 10 on that character lol


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Brannyn on April 25, 2022, 09:24:52 pm
Stopped working at a certain level? In a certain zone? Just stopped working altogether where it used too?
In T10, they don't seem to remove any dots or debuffs anymore


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on April 26, 2022, 05:14:57 am
Still not getting Shackles to apply when casting Death 4

(https://thumbs4.imagebam.com/3a/77/d7/ME9MPCZ_t.JPG) (https://www.imagebam.com/view/ME9MPCZ)

You sure it's not just the target immune to changes in it's run speed?

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on April 26, 2022, 11:04:31 am
I'm continuing to work on negative spell damage issues as a whole. Part of the issue is the backend coding for critical spell damage is based on an int32 limit, however the calculations are something like (simplified): base spell damage*(spell effect modifier)/100  so as our high damage spells and spell modifiers (+ crit% damage, + base spell % etc.) are factored into this equation, it overflows int32 before it can be divided by 100, and goes negative. Spells can be pretty complicated, and they don't log well, even with GM juice, so it's hard to tell exactly what's going on. So I've been slowly working through the various effects, so I can create a comprehensive fix that will help us going forward.

Is anyone else experiencing issues with the cure problem in T10? I tested, and seemed to be working for me.

SK recourse spell mitigation will be fixed with the next hotfix cycle. I will also take a look at the necro pet buffs as well.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Kwai on April 26, 2022, 11:18:13 am
I'm not sure if this is a known issue or not, but having just started T10 and having a few deaths to support cast I was double checking their mob counts and found a glitch in their quest logs.

I am running 20, and 11 of them do not have the initial kill quest.  Their quest logs all say "Path Chosen" and they each have the secondary quests for Artifacts and Plagueborne.  Considering how difficult the zone is when you first start I am reluctant to continue banging on Orcs with the 9 who can get updates until I find out what the fix might be.

The toons in question are :

Kreemo
Slizing
Grashoppa
Rippa
Findor
Ramgar
Melomaniac
Becken
Kwai
Padre
Stabinbax

Thanks

Bronc/Dokk


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Pubis on April 26, 2022, 04:05:54 pm
I assume it's not just that their quest log is full?


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Chieftan on April 26, 2022, 05:11:19 pm
or they have "chosen a different path" ie gnolls or sarnak in error
Check what quests they have


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on April 26, 2022, 05:13:15 pm
I'm not sure if this is a known issue or not, but having just started T10 and having a few deaths to support cast I was double checking their mob counts and found a glitch in their quest logs.

I am running 20, and 11 of them do not have the initial kill quest.  Their quest logs all say "Path Chosen" and they each have the secondary quests for Artifacts and Plagueborne.  Considering how difficult the zone is when you first start I am reluctant to continue banging on Orcs with the 9 who can get updates until I find out what the fix might be.

Have they done any of the kill quests, or just getting done with the talking to the faction heads?


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Kwai on April 26, 2022, 08:32:52 pm
I'm not sure what you mean by, have they done any of the kill quests?

I just zoned in for the first time last Friday, ran 20 through the quest dialog and selected a kill quest appropriate for the class.  *(Wish I had waited for advice and done all Orcs).

The classes are varied, as are the Paths.  What is odd is that the other 11 toons that do have the Orc and or Gnoll kill quests had no issue with a tracking quest in their logs.  Just these 9.

Their quest logs are not full.  They have chosen another path, but there are no path quests in their logs.  The other 11 do have varied path quests in their logs, but it's only Orcs or Sarnaks... no one got the Gnolls.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on April 27, 2022, 09:38:03 am
Forgive me if I'm wrong but I was under the impression UW12 Dagger damage had been fixed, my rogue testing suggests otherwise as I'm still able to do much higher backstab damage with the sleepers dagger in main hand.

I notice VT I and VT II no longer stack, VT I will overwrite VT II Though, enchanter pet timeless haste also overwrites the one cast from enchanter which is an hour + long yet it gets overwritten by the 36m that's randomly cast by the ench pet.

Still having negative damage issues with ranger bow using angryface blessing and ucv4 puts it to negative damage again.

Cleric AoE rain heal from VP can't be cast on the cleric using it, have to have a target but that target can't be the caster as it says "That spell cannot affect this target pc"

Sleepers Warders are only dropping ToFS 1-4 for some reason, either that or the drop rate of 5-7 has been cut dramatically, Still drop Masters rarely but 5-7 I haven't seen in a week of farming warders, 1-4 I have 20 of each so far, the disparity in mage rare spell components dropping compared to others is huge, 1 in over 200 clears of warders.

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Otto on April 27, 2022, 09:49:23 am
T10 is very much in need of a self-help system for faction. I have had to reach out for assistance with this on a few occasions as well.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Kwai on April 27, 2022, 10:38:44 am
Yep.  There is even a message that says you have to have admin intervention if something goes wrong with your path. 

This zone and it's many bugs was why I stopped playing years ago.  It appears  the vast majority of those issues are fixed, but some incongruities still exist.

Draca, is it possible to set all those toons to Orc kill?  I would like to play this week, but worry that I am banging my head against the wall without a kill count in the quest logs.

Thanks

Bronc/Dokk


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Dokplayer2 on May 07, 2022, 06:10:36 am
Noot's crusty spatula of spanking from halloween event FD clicky isnt working.

also can you allow Crystalline Idol of Healing Boon to be used from inventory?


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Miriya on May 07, 2022, 06:40:19 am
Noot's works if you take out the Ultimate Protection Aug.  Line 1, Dodge prevents the FD from triggering.  Ignore Death Aug works though.

Similar to how the super rare Battle Hardened Army Ant T10 mount does not summon if you have Howl of the Huntmaster buff on.  The slot 2, Attack, prevents it from being summoned.  I thought I had a broken mount so I destroyed it... eventually got another and figured it out lol


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on May 09, 2022, 01:16:50 pm
Not broken but not in line with previous changes is Chain and leather UA BP did not receive the extra hp aug slot that the plate ua bp's gained in an update a while back..not sure if that was intentional... if it was cool, if it wasn't, public flogging.

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on May 09, 2022, 05:43:52 pm
Not broken but not in line with previous changes is Chain and leather UA BP did not receive the extra hp aug slot that the plate ua bp's gained in an update a while back..not sure if that was intentional... if it was cool, if it wasn't, public flogging.

Tank

I don't believe that was intentional. There have been a few things that have pulled over from Test that weren't intended, that was likely one of them. I wouldn't have changed augments slots on UA. I'll leave that alone such as it is on plate UA, but won't be adding it to anything else.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Pubis on May 11, 2022, 07:24:05 am
I'm not sure if this is a bug but little jaugn almost never drops anything other than his soul every now and then. He doesn't even give stolen loot credit like the other bandit bosses. Just wanted to bring it up in case it is not intentional.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Dokplayer2 on May 12, 2022, 05:14:28 am
yep i noticed a change in little jaughn after vp launch. sometimes there is no text notifying that he spawned. i think the change might be related to sharp trigger addition from little jaughn and the other bandit leader death. this could of course only mean one thing… it’s time for another halloween event with zp enabled in hos.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Chieftan on May 12, 2022, 05:50:12 am
[March 20th 2022] [Draca] [Spells] Incinerating Aura V previously had no effect value assigned, this has been corrected.

Still looks to be broken, not seeing any damage from it
Possibly old spell data from test?

Chief


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Sarthin on May 12, 2022, 06:03:55 am
L'John never used to have a lot of loot IIRC.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on May 12, 2022, 06:09:18 am
I'm not sure if this is a bug but little jaugn almost never drops anything other than his soul every now and then. He doesn't even give stolen loot credit like the other bandit bosses. Just wanted to bring it up in case it is not intentional.
Fixed

There's no reason to ask what happened, certainly wasn't a random } floating around.... :-\


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Pubis on May 12, 2022, 07:08:08 am
Ah I was wondering who Little }aughn is


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Fugitive on May 12, 2022, 08:44:40 am
I'm not sure if this is a bug but little jaugn almost never drops anything other than his soul every now and then. He doesn't even give stolen loot credit like the other bandit bosses. Just wanted to bring it up in case it is not intentional.
Fixed

There's no reason to ask what happened, certainly wasn't a random } floating around.... :-\


lol dang open and closed braces, don't know how y'all keep up with them all anyway


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Pubis on May 12, 2022, 10:36:45 am
So he had a spawn message this time (though it was yellow which I typically miss so maybe it was there before) but only random loot, a potion and a resist stone and no stolen loot credit.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Miriya on May 19, 2022, 04:51:06 pm
Sunken chest not spawning after HG death anymore.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Serra Angel on May 20, 2022, 02:08:20 am
Out of the blue EoN being traded don't show up on the other character I give them to.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Chieftan on May 20, 2022, 04:57:52 am
Sunken chest not spawning after HG death anymore.

Tested: sunken chest spawned ok for me shortly after HG death

Out of the blue EoN being traded don't show up on the other character I give them to.

Tested: Seemed fine when trading mine back and forth, possibly gave/traded to npc?


Just for Draca's info, not saying there isn't a possible issue, just input from my tests :)


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on May 25, 2022, 10:46:20 am
Any reason Mage spells are a lot faster to cast than wizard ones, 78 mage spell .5 seconds to cast, wizard spell from same place is 4 second cast time...

Pretty sure I've asked this before..

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Pubis on May 31, 2022, 08:56:22 am
I posted a little while back about Little Jaughn, he now has a spawn message but still gives no stolen loot credit. If that is intended then that's fine but the stolen loot quest is basically "Kill Rokki 20 times" since nobody is really spawning sharpclaw in the process of normal play. It also makes it feel a bit as if there's really only one bandit boss since he's the only one that matters. Just want to call it to attention in case it's a bug.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on June 03, 2022, 07:29:41 am
I can cure my necro pet of armour cleave debuff from Kildrukan with my necro ua bp cure clicky, I can't do this on my mages pet with my mages ua bp cure clicky not sure what makes a difference but I have to kill mage pet and re summon to get rid of it same applies to my ench pet, can't cure that with my ua bp clicky...edit...also can't cure it with the actual reward cure clicky either.

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on June 04, 2022, 02:01:45 pm
UW9 does not proc the correct damage when using it with my epic 10 mage pet, base proc should be 393750 but it only procs 100k over and over again, in contrast my necro pet with uw12 procs 1443750 off of the 656250 of uw12.

Also if I equip my mage with the uw9 it returns a proper proc value

Will test uw10 when I manage to get another masters :p

This seems to be working today for some reason, definitely had different results today from last night...curious...

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Sarthin on June 24, 2022, 01:24:35 pm
Irrational Irritation rank 3 does not work when combined with Warriors defense. It put me in a spot where my tank could not possibly hold aggro from the rest of my crew. Upon looking at the Warriors defense (epic click) and Irr. Irr. rk.3, I see that combined then go past 100% aggro multiplier (105%), which may cause the issue. Using Warriors defense in combination with rank 2 of Irr. Irr. will set me at 90% hate multiplier and that works solid, no issues.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on June 24, 2022, 01:29:58 pm
There are several issues that will be addressed as soon as possible. I will add these last few to the list. I think it's a good time, prior to a new tier, to get some of these lingering issues fixed. I know there doesn't seem to be much progress lately, or fixes being made, but the server side updates are super beneficial in the long term, so we want those to be stable.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Quarg on June 26, 2022, 06:55:13 pm
Was hitting Tower of Frozen shadow today to get some new boxes keyed up and get some charm upgrades and resist stones, and I've been getting rank 7 resist stone drops on floor 1 and floor 2, 'rare' drops but common enough that i usually see one every 1-2 full clears of floor 2. Is this something that is supposed to be happening? I've been gone a long time so I'm not sure whats changed over the years or if its just a bug.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Miriya on June 27, 2022, 02:03:50 pm
I believe it's working as intended.  I remember having that as well and always assumed it's normal.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on June 30, 2022, 07:20:56 am
Tempest Blade V Goes in buff window instead of song window where it belongs...Any thoughts on making bard songs raid wide instead of just group?

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: rumptog on July 01, 2022, 12:54:38 pm
I think SK's AoE Nuke Shy Crustaceans' Soul Eater is not working properly. It seems like it is hitting max 2-4 mobs whereas very recently I used to be able to use it to mow down zone pulls.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Pubis on July 01, 2022, 11:32:31 pm
I think maybe High Priest Jorgain isn't spawning for the Dry Keystone chain in HoS. As far as I understand it's wisps to spawn the high priest but over the last few days pulling the whole zone (manually) I've seen dozens of every boss but not one High Priest. Now I've started just rapidly clearing wisps for the last 2 hours and still nothing (no bosses at all for that matter, wisps don't appear to be spawning any boss right now).


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Pubis on July 02, 2022, 04:33:18 pm
Also I'm pretty sure the clicky monument things in HoS are not working.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on July 02, 2022, 05:20:11 pm
Halloween issues with High Priest Jorgan are being looked into. It’s a busy weekend for me, so it might take a bit. I will discuss individually with people who have been spawning bosses but unable to spawn Jorgan due to this issue. I will also check the keystones not activating as they should. Just to verify, you have the quest and shows all keystones collected?


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Pubis on July 02, 2022, 06:20:07 pm
Yes sir


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on July 03, 2022, 09:46:43 am
Fixes are live for High Priest Jorgan spawning issue, and shrine activation.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Miriya on July 07, 2022, 09:26:53 am
Lost plat... was around 2 billion and now at 6 million. 


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on July 07, 2022, 10:08:08 am
Lost plat... was around 2 billion and now at 6 million. 

Ouch, didn't put it in shared bank did you, that usually eats it.

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Miriya on July 07, 2022, 12:33:31 pm
Unfortunately, wasn't quite aware there was a cap on it  :-\


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on July 07, 2022, 12:46:36 pm
I didn't realise there was a cap, I just remember somewhere that it said not to use the shared bank as it's borken.

http://wiki.ezserver.online/Banker

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Dimur on July 07, 2022, 02:33:59 pm
http://ezserver.online/forums/index.php?topic=5556.0

I found out the hard way myself.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on July 07, 2022, 02:39:40 pm
http://ezserver.online/forums/index.php?topic=5556.0

I found out the hard way myself.

And since then I've followed Rents method of just not being rich  :P

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Miriya on July 07, 2022, 05:12:56 pm
http://ezserver.online/forums/index.php?topic=5556.0

I found out the hard way myself.

Oh man... that is way before my time  :(  ... Should sticky that on the wiki or something


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Pubis on July 08, 2022, 07:08:56 am
The UA requirement for sleepers appears to be not working ATM. My whole crew zoned in today.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Clyde on July 09, 2022, 04:27:28 pm
Yesterday I made a triple TOFS instance for 1 hour and it expired. Today I tried making another, and it says that it got created but it does not consume a token and it does not get created.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Chieftan on July 09, 2022, 04:53:13 pm
Yesterday I made a triple TOFS instance for 1 hour and it expired. Today I tried making another, and it says that it got created but it does not consume a token and it does not get created.

/say instance list
This normally clears expired instances from the list, also "/say instance list guild" to clear expired guild instances

Chief


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Pubis on July 10, 2022, 02:47:53 am
Yesterday I made a triple TOFS instance for 1 hour and it expired. Today I tried making another, and it says that it got created but it does not consume a token and it does not get created.

I experience this problem sometimes as well but not related to expired instances. If I try to make an instance through the straight "create triple instance ZONENAME" it usually says it's created but doesn't consume the token. I usually have to just type "create instance" and then navigate through the chat options or it doesn't work. I don't know why or if that will help you.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Pubis on July 11, 2022, 06:50:35 am
The UA requirement for sleepers appears to be not working ATM. My whole crew zoned in today.

Unable to replicate this now, so either fixed or somehow a more complex bug.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on July 11, 2022, 06:51:32 am
That was fixed Pubis


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Pubis on July 11, 2022, 06:52:20 am
That was fixed Pubis


Cool thanks, was starting to feel crazy.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Clyde on July 12, 2022, 02:12:20 pm
I just got lvl 77 and have all the Foxy augments. They are required lvl 77, and Recommended 78. I'm not too familiar with  these mechanics as I haven't played live in a while and my most recent EQ playing was P99 which didn't really have this kinda thing.

I attached a screenshot of a spreadsheet I put together at 4am when I couldn't sleep which pretty much shows that the augs do not give what they say.

For example:
Foxy's Ultimate Aug is giving me ~75khp when it is listed as 493khp.
Superior aug is lowering my hp by 148khp when it's listed as 306khp.

The resists they give seem to be somewhat accurate... not perfect, but close enough I guess.

My Shield of Ages currently has an Anguish shield aug (7.5khp) which seems to work decently, but if I put Foxy's Rusted Aug in it, it lowers my hp by 500k~


Note: I am getting values from the /say #stats menu.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: ZerarWarrior on July 12, 2022, 04:27:34 pm
If memory serves me, and it rarely does, required level means you MUST be that level to equip, recommended level means that the max value of the item will be realized at that level. So at 76 you wouldn't even be able to use it, at 77 you can equip it, but not get the full listed benefit of it, and at 78 you get the max listed value of the item.

Again, if memory serves.

You'll be 78 soon I am sure, and if you need help getting there just shoot me a tell. I'll do what I can to help. (Zerar in game)


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Clyde on July 12, 2022, 09:25:07 pm
78 you get the max listed value of the item.

Yeah, that's how it works, I'm pretty sure it's the button "modified/unmodified" on the inspect window. For ultimate I click it and it switches between 490~k and 500k, so even if that was displaying incorrectly it would not account for some of the augs providing negative HP.

Thanks for the offer BTW, but I've had plenty of help so far, and I'm having fun with Mope and others progressing together!


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Brannyn on July 13, 2022, 03:13:52 am
78 you get the max listed value of the item.

Yeah, that's how it works, I'm pretty sure it's the button "modified/unmodified" on the inspect window. For ultimate I click it and it switches between 490~k and 500k, so even if that was displaying incorrectly it would not account for some of the augs providing negative HP.

Thanks for the offer BTW, but I've had plenty of help so far, and I'm having fun with Mope and others progressing together!
Where are you looking for these numbers? I'm guessing you are using the stats command but since your screenshot is of a spreadsheet and not of your in game stats I think it's best to clear up whether you are looking at the correct hp or not first.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Clyde on July 13, 2022, 05:03:51 am
78 you get the max listed value of the item.

Yeah, that's how it works, I'm pretty sure it's the button "modified/unmodified" on the inspect window. For ultimate I click it and it switches between 490~k and 500k, so even if that was displaying incorrectly it would not account for some of the augs providing negative HP.

Thanks for the offer BTW, but I've had plenty of help so far, and I'm having fun with Mope and others progressing together!
Where are you looking for these numbers? I'm guessing you are using the stats command but since your screenshot is of a spreadsheet and not of your in game stats I think it's best to clear up whether you are looking at the correct hp or not first.

I'm using the /say #stats menu. I haven't fully taken off all gear and added up HPs to see what's all going on yet, but something is wonky.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: bruise on July 14, 2022, 10:51:11 am
Got a couple misc. items I've noticed, nothing major:

  • ToFS now allows casting of lev while in the zone. Previously you would need to obtain lev before entering. Not sure if bug, or "feature".
  • The leaderboard does not seem to be updating. No idea when it stopped or for how long this has occurred.
  • The following 4 items are set to "Recast Type: 0" which I believe is what's making them share a cooldown timer.
    • Innoruuk's Dissimulation (ID:135469)
    • Idol of the Jailed (ID:50110)
    • Draca's Sigil of Stability Rank I (ID:135229)
    • Silver Inlaid Mask of Highpass (ID:135228) <- ya forgot that one :) Chief


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Pubis on July 14, 2022, 03:21:00 pm
This was my memory too that you couldn't cast levitate in TOFS (it came up a few days ago in discord). I just assumed I was misremembering.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on July 14, 2022, 03:38:49 pm
It's literally the first line for floor 1 of ToFS in the wiki...use levitate.

T10 expedition might be bust, left everyone in nexus as usual and just took tank and zp'd, everyone in nexus got the 75 kill update and the harbinger death update, they did not however get updates for any of the pb kills...Tank got the 5 from being in the zone..

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Miriya on July 14, 2022, 09:48:38 pm
Seems like SPD is still out damaging UW12 dagger.  Possible to adjust the backstab damage on UW12 to equal the SPD?  (21500 on SPD vs 17750 on UW12).


Title: Re: Broken Stuff Repair Shop v3.0
Post by: bruise on July 15, 2022, 04:06:13 am
It's literally the first line for floor 1 of ToFS in the wiki...use levitate.

Correct-a-mundo smarty pants. What we're saying is you couldn't cast levi while in ToFS previously. Too many times I'd deep sigh and port the whole crew back to nexus, levi, then back in.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: bruise on July 15, 2022, 04:07:22 am
Quote
  • Silver Inlaid Mask of Highpass (ID:135228) <- ya forgot that one :) Chief


Oh good catch, thanks Chief!


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on July 15, 2022, 07:14:09 am
Seems like SPD is still out damaging UW12 dagger.  Possible to adjust the backstab damage on UW12 to equal the SPD?  (21500 on SPD vs 17750 on UW12).

SPD will out-backstab the UW12, I set it that way because I knew the nerf to SPD wasn't likely to be a huge hit (so to speak), so the shiny backstab number was still bigger. UW dagger 11 and 12 got a damage bump though, so during a normal fight, they end up doing more damage overall, by 10-15% in my test results.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Pubis on July 15, 2022, 09:08:26 pm
It's literally the first line for floor 1 of ToFS in the wiki...use levitate.

You mentioned this in Discord... it's a line written in 2014. Our wiki has relatively low contribution so it's not thoroughly fact checked or poured over. I also linked in disc to a post talking about levi not working in TOFS so clearly it's not worked at some point. For that matter, here's an older version that tells you to cast it "before zoning in": http://wiki.ezserver.online/index.php?title=Tower_of_Frozen_Shadow&oldid=5832


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on July 15, 2022, 10:08:12 pm
Is there any known levitate exploits in ToFS that anyone is aware of? I know I used to do the same to avoid the slippery floor, so it’s probably a bugged spell block, which I’ll take a quick look at, but if no one is aware of an unintended use for it that results in some large benefit, it won’t get much time right now.



Title: Re: Broken Stuff Repair Shop v3.0
Post by: Sarthin on July 16, 2022, 09:04:56 am
While it certainly makes ToFS less of an "annoyance" with levitate to avoid slipping on the floor and falling through the trap holes on floor 4, I am not aware of it giving you any zone breaking advantages.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Otto on July 16, 2022, 05:32:52 pm
Most, maybe even all of the EMU servers i've played on have allowed levitate in ToFS.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Pubis on July 16, 2022, 05:49:18 pm
Also because it didn't strip, it only prevented casting, it wouldn't really prevent anything significant it's just annoying.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: bruise on July 23, 2022, 10:12:27 am
Good morning - I don't think the character mover is working on the magelo page or in-game. I've tried moving a few different toons but only getting the error "redacted / Enchantay / nexus - Login or character name was not correct"

Also, would you mind moving Enchantay when you get a min? Thanks :)


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on July 23, 2022, 12:12:13 pm
I just moved 2 characters back to nexus to try it, worked for me...weird.

Edit :- I used the one on here on the left hand side in the tools section.

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on July 23, 2022, 12:33:34 pm
Good morning - I don't think the character mover is working on the magelo page or in-game. I've tried moving a few different toons but only getting the error "redacted / Enchantay / nexus - Login or character name was not correct"

Also, would you mind moving Enchantay when you get a min? Thanks :)

Should be moved now.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on July 24, 2022, 04:58:47 am
UA chain helm still has the 15 minute recast on it just fyi.

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Pubis on July 24, 2022, 09:20:35 am
Just got bit by this one: for the final Brutal earring turn in, if you hand in 3 gsoa + earring but don't have enough AA she only gives 1 gsoa back.

Edit: Ok, so just like playing around in my inventory and serial camping eventually got me them all back (unless you intervened already, then thank you if so!).


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on July 24, 2022, 11:37:21 pm
UA chain helm still has the 15 minute recast on it just fyi.

Tank

It seems correct on my rogue.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on July 25, 2022, 12:39:54 am
It now also appears to be correct on my toons, it was still at 15 minutes when I made the post though, honestly boss.

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on July 25, 2022, 10:50:58 am
It now also appears to be correct on my toons, it was still at 15 minutes when I made the post though, honestly boss.

Tank
It can take some time for changes to properly display, no problem


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Dokplayer2 on July 27, 2022, 05:29:47 am
call of the void rank 1-5 (sk spell) and ultimate charm spell damage dont stack.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on July 30, 2022, 11:47:48 am
Nexus is in HW mode again, there is no void portal but if you click in that direction it tries to port you to the void and ends up porting you back in nexus...this is super lame :p

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on July 30, 2022, 12:22:56 pm
Odd…I’ll check it.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on July 30, 2022, 01:04:02 pm
It's the been the same for instances since last event as well, if you instance nexus it's in HW mode..

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Dokplayer2 on July 31, 2022, 05:33:33 am
shaman not able to use mana neck. i donno if intentional or was overlooked.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ogru on August 02, 2022, 11:20:08 pm
I noticed that Rank 10-49 of the EoMA does "Base Damage" while rank 50 does "Damage Crit".  Seems like that is incorrect.



Title: Re: Broken Stuff Repair Shop v3.0
Post by: Sarthin on August 03, 2022, 01:57:33 pm
Paladin's Epic Augment 10 click, Warmth of Light VI doesn't seem to work. I know it used to work before. It's a HoT.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Dokplayer2 on August 03, 2022, 08:19:25 pm
shamans receive earring of brutal ages (melee earring) by default from keeper of ages. donno if intentional.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Sarthin on August 04, 2022, 03:50:58 am
Draca fixed the EoMA recently to make sure it stacked with UC4 and Mana Necklace XII. I'm guessing only the final rank got fixed :D


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Brannyn on August 04, 2022, 07:07:42 pm
After a LOT of headache I think I finally figured out what my cure issue is. Would have probably been sooner if I had asked people what they were curing incisor with because it seems the detriment counter on incisor is stupidly high. It used to take I think 4 or so casts with paladin/clr exorcise to get rid of it and now it seems to be high enough that it either can't be cured with exorcise or it takes too many casts for it to be useful. The heal component on it is just too obscene to get through it without some serious dps.
After trying to cure it with 3 paladins and 1 cleric (I don't think I had spell haste so maybe they can cure it just barely) it seems the counter on incisor is between 800 and 999 as my toons got 32 casts off total and still didn't cure it. I'll try to get a more specific number just because I'm curious


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on August 11, 2022, 07:40:03 am
Keep of Alendar ench spell mitigation buff doesn't work anymore it would appear.

Also BST epic proc doesn't land on pet anymore it has somehow changed to be a group thing, that also does nothing in the way of damage absorption.


Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on August 11, 2022, 09:40:27 pm
I am currently in the middle of a fairly extensive dive into spells, so expect a fairly big changelog at some point soon. To provide some context for these changes, and as many people have pointed out lately as more and more people are getting into parsing, there are a substantial amount of item effects that just don't work, or work in conjunction with other items. I don't believe they were intended to not work, it seems like more of a design/testing deficit, and it just hasn't been circled back too. So I'm slowly working through spell damage based item effects at first, then moving to melee damage based effects, and finally buggy spells in general, all of this will result in some changes.

 Most of these changes may be seen as nerf to less premium items, as their damage bonuses may be reduced, but they will also stack where appropriate, allowing for a slightly higher ceiling when you have multiple items. There's obviously a limit to how much damage we do, and while the hardcoded stat and damage limit may have been raised, player damage should still be pretty linear from Tier to Tier, as it has been to this point on EZ. Ultimately, I believe that top DPS (per toon) should be approx. 30-35 million damage per second, which rogues currently outpace just slightly, along with a few classes that are clearly underperforming. All of this needs to be addressed and in a happy spot before some of the planning for T11 can happen, so that's what we're doing now.

 I realize that some of this can seem slow at times, but I am always working on one thing or another, it's just not always something that has a direct effect on you, at least not right away.


-Draca

Also, I realize the irony in the Rallos jewelry items not working, as I discuss fixing item effects, those will be corrected to work as intended as well.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Quarg on August 11, 2022, 10:34:11 pm
That's great to hear Draca. If there are things that we players can do to help, like collecting data on certain spells/items/focuses, or just general testing, let us know. I wouldn't be against helping out in whatever capacity I can, and there are probably a few others who would as well.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on August 14, 2022, 02:45:08 pm
DOWNLOAD NEW SPELL FILE

Changelog entries for this morning:

[August 14th 2022] [Draca] [Items] Blazing Ear Protector of Planking has had it's spell effect modified. Previously did not stack correctly with other item effects.
[August 14th 2022] [Draca] [Items] Impriealis, Guardstone of Zek has had it's spell effect modified. Previously did not stack correctly with other item effects.
[August 14th 2022] [Draca] [Items] The Spider's Eye's Are Upon You has had it's spell effect modified. Previously did not stack correctly with other item effects.
[August 14th 2022] [Draca] [Items] Hardened Escutcheon of Kerafyrm has had it's spell effect modified. Previously did not stack correctly with other item effects.
[August 14th 2022] [Draca] [Items] Brunaa's Two Toned Diamond Neckguard has had it's spell effect modified. Previously did not stack correctly with other item effects.
[August 14th 2022] [Draca] [Items] Darkstone, Neckguard of Revenge has had it's spell effect modified. Previously did not stack correctly with other item effects.
[August 14th 2022] [Draca] [Items] Cloth Ultimate Armor Gloves and Arms have had their spell effects modified. Previously did not stack correctly with other iteme effects.
[August 14th 2022] [Draca] [Items] Sathir's Robes has had it's spell effect modified. Previously did not stack correctly with other item effects.
[August 14th 2022] [Draca] [Spells] Timeless: Vampiric Thunder I & II now correctly modifies spell damage. Previously had no effect on spell damage.
[August 14th 2022] [Draca] [Spells] Dark Beast has been modified to work with other buffs and item effects. Spell damage has been substantially reduced on this buff, as it previously was identical to Earring of Mystic Ages, and is not nearly as difficult to obtain.
[August 14th 2022] [Draca] [Spells] Master's Watchful Eye III - BST Epic Proc - has been properly re-set to affect the Beastlord's pet, and has had it's healing component increased.
[August 14th 2022] [Draca] [Items] Paladin Healing Class Augments 5.0 thru 10's click effect - Warmth of Light - has had it's recast timer reduced from 90 seconds to 20 seconds.
[August 14th 2022] [Draca] [Spells] Warmth of Light VI has been re-set to properly heal caster's group.
[August 14th 2022] [Draca] [Items] Moskstraumen, Maelstrom of Zek (Rallos event weapon) has a new weapon model.

Couple notes:

Obviously the majority of this changelog relates to changes to items or spells that have spell damage modifiers, several of which did absolutely nothing. This has been corrected in the items listed, so any spell damage upgrade item you get, should correctly apply the spell damage modifier. This also means, that several of these items/spells needed to be re-tuned to account for the increased bonuses from previously non-functioning effects. Overall, if you are a well geared caster, your overall DPS will be slightly higher given these fixes, lesser gear will be slightly lower than previous. Ultimately, having properly functioning spells and item effects makes upgrades feel like actual upgrades, despite a little bit of initial downside (depending on your gear). Still working on some additional spell issues, but those are mostly spells that aren't working, not specific to spell damage modifiers, so I'll get those up later this week.

-Draca


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Langedumort on August 14, 2022, 03:25:04 pm
I feel like we can't say this enough but Thanks Draca for everything you are doing to push this server forward and make it better  :)


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on August 16, 2022, 04:24:30 am
After the fix to the BST epic proc it now seems to proc level II and level III at the same time, also their pets could use a bump in hp's or something as they are lacking wayyyyyyyyyy behind compared to other pet classes at 1.25m hp's compared to say mage pet unbuffed is over 6m, just a thought..

Edit:- Pally Gift of avenger suddenly started working again, wouldn't work all morning, went to fighters guild to hit the dummy, it worked straight away...went back to vp and now it appears to be fine...Warmth of light does not appear to work still.

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: gnonim on August 16, 2022, 08:42:31 am
Wanted to switch from the Wide Arc Swing to Drop Defenses on Gnonim.  Deleted my Wide Arc IV, but Hive Queen still wouldn't sell me the Drop Defenses saying I already had something in that lore class.  Any ideas?


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Chieftan on August 16, 2022, 09:18:24 am
Drop all Defences is one of the "non upgradable augs"
Do you have one of the others - Ignore death or Amplify Vulnerablity?
I dont think Wide arc would cause it, you might have deleted without needing to -(

Edit, also iirc draca added a trade in option for the nonupgradable augs, so you dont need to delete and farm hive shards for those


Title: Re: Broken Stuff Repair Shop v3.0
Post by: gnonim on August 16, 2022, 03:20:28 pm
Thanks for the information Chief, i appreciate it.  Yes, traded in the Death augment for the Drop Defenses.  Just repurchased the Wide Arc Swing.  Plenty of hive shards on that toon... :)


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Quarg on August 16, 2022, 03:37:52 pm
Warmth of light does not appear to work still.

Tank

Echoing this, tested with my Pally epic 9.0. Turned on heal over time messages, took off some gear and reequipped it to lower my HP, cast epic, no healing.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on August 16, 2022, 03:57:13 pm
Warmth of Light will get pushed again tonight, along with a fix for pet proc damage, which is considerably lower than it had been previously. Also, UC4 bonus was not applying to pet damage, as the UC4 wasn't around when Hateborne made the script to buff pet damage from UC's.

On a side note, anyone feel like going back through this thread and pulling out issues I haven't addressed yet, my list, which used to be organized, is a bit of a mess these days. I want to fix what I can prior to buckling down on T11 work. Done, thank you Tankus


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Miriya on August 17, 2022, 12:00:22 am
Bandolier maybe bugged.... as I was switching out Moskstraumen in bandolier, my Drolvarg War bow turned into another Mosktraumen and then poofed and said desyncronization.  Bow is now gone with Citrine X and resist XX too hmm....

ETA: not sure how to post a screenshot here but posted it in Discord

ETA part 2:  Looks like zoning fixed it - phew!





Title: Re: Broken Stuff Repair Shop v3.0
Post by: Brannyn on August 17, 2022, 04:24:20 am
Bandolier maybe bugged.... as I was switching out Moskstraumen in bandolier, my Drolvarg War bow turned into another Mosktraumen and then poofed and said desyncronization.  Bow is now gone with Citrine X and resist XX too hmm....

ETA: not sure how to post a screenshot here but posted it in Discord

ETA part 2:  Looks like zoning fixed it - phew!




If you are actually firing arrows with the bow then NEVER use the bandolier. It can and WILL eat items.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on August 17, 2022, 09:08:14 am
2 changes this morning:

[August 17th 2022] [Draca] [Pets] Pets will now receive bonus damage from Ultimate Charm 4 as intended
[August 17th 2022] [Draca] [Spells] Paladin epic effect Warmth of Light VI should now work correctly


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ergg on August 17, 2022, 12:03:15 pm
Draca, do you mind if we have the tortured souls despawn after the Vendril fight? as they don't attack but really can't be left there incase of the next fight with VS. They take quite a while to kill but have no loot, so instead of deleting the instance and remaking it to get rid of them how bout just have them despwan after the fight?


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Pubis on August 17, 2022, 12:30:32 pm
Just curious, is there a reason you can't just leave them there? Is it just a memory/performance issue? I've done a couple in a row without it being a real problem (although I agree they should just go away since they don't seem to serve a purpose beyond flavor).


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ergg on August 17, 2022, 03:16:16 pm
Probably just my ocd, which prevented me from ever just leaving them there lol, but it would be nice for all us ocd people to have them despawn after the fight. 8)


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on August 18, 2022, 02:11:06 pm
If gift of the avenger II wears off in VP and you rebuff it, you have to zone out and back in for it to work again....bit of a weird one, not sure if it's just VP that it happens in.

Also the buff from sathirs robes is a bit funky, if you mgb it, it sticks to some people but doesn't stick to others and I can't see what's blocking it on the toons it doesn't land on, it's a helpful buff in vp when it actually sticks on toons, One of the Dots from the iksar necro's in VP (Boil Blood) completely overwrites it as well which makes 0 sense as it isn't a debuff that has detriment to healing effect.

Beast epic now procs level II and III of the spell rather than just lvl III(This isn't broken actually, forgot that I had the 9.0 in my offhand weapon also)

Also Rallos axe has the same proc as uw12 despite it being XII.5 .... same with the rogue dagger

Last one, The rallos event earing is only useful for a necro really(maybe druid/shaman but who'd bother), other classes cannot make use of the effects on it as they don't have spells that last over 6 seconds and it only adds 30% to DoT's...without being able to view the attributes I feel like I wasted GoW's by putting it on a mage.

I lie, Necro pets are the only pet you can cure afflictions on, can't cure them on any other pet class so if a pet gets something like the debuff from kild in sleeper you have to destroy the pet and summon a new one to remove it.

More lies, Keep of alendar ench spell dmg mitigation buff still does nothing to absorb spell damage.

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on August 19, 2022, 01:50:26 pm
Mage pet doesn't seem to proc uw12 if it's in the summoners pack, necro pet works fine.

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Quarg on August 20, 2022, 03:00:21 am
Still not seeing pally warmth of light working. I just got epic 10 on couple of my pallys, but neither 9 nor 10 seems to do anything. I've turned off all my filters to make sure im not missing it, and i can see regular healing spells landing, but i don't see anything happen when i lower my hp then cast pally epic.

The druid timeless regen spell correctly reports healing in my windows, and for example the base regen of that spell is 15k, and with the gear my characters have it heals the pally for around 130k when it ticks. I would expect i'd notice the 75k base HoT on warmth of light after modification of +healing bonuses a lot more so I don't think its a "its working but just not showing the numbers" sort of thing either.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on August 20, 2022, 05:38:12 am
(http://i.imgur.com/w4BcQFem.png) (https://imgur.com/w4BcQFe)

Anyone else not showing this working? It seems to be working both visibly as a buff, and doing the little bit of healing it's supposed too.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on August 20, 2022, 07:21:47 am
I can confirm WoL works for me in VP, I haven't tried it anywhere else though.

Edit:- Works for me in nexus also.

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Quarg on August 20, 2022, 03:03:15 pm
I get the buff icon just fine, but I don't notice any increase in healing over my regular regen when i cast it after making sure i actually have hp to heal. I have the latest spellfiles so i don't know what the hell is going on with it.

I don't get any healing text in the spam window, like i do with other heal over time spells that ive tried, and even just watching the % number in the middle of the screen it doesn't seem like its going up any faster than when i don't have it.

Is the right click description just wrong? Is it not a heal over time spell? Is the actual healing number just so much smaller than the description says it is thats why i cant notice it?  I'm not sure what i'm missing.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Sarthin on August 20, 2022, 04:18:40 pm
It used to work and was a HoT spell for sure.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Rangewind on August 20, 2022, 08:29:00 pm
WoL 9.0 - shows 60k heal and looks to work from my testing.  It does not feel like it gets any bonuses from +healing.  I was never able to get any healing numbers to show up in a chat window to really be able to tell though.


Something else I was looking at is the Warrior's Way (Worn) - I do not know if this is be design but it does not look like Pal and SK are able to trigger the Blood of the Fallen effect.  The worn is on the T8 and T9 CP for both Pal and SK.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Quarg on August 20, 2022, 09:33:41 pm
I took off every piece of my paladins gear and then equipped the weapon with the aug and cast WoL and was finally able to notice some amount of healing. But yeah still no actual numbers reported in the chat.

So i guess it 'works' it just doesn't seem to work the way you would expect it to work based on every other type of healing ive seen on the server which is modified by things like UC or focus of healing.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on August 22, 2022, 09:10:13 am
Yeah I should've clarified, when I said it "worked" I guess I meant that the icon appeared etc, the amount of healing, no idea...But I doubt the amount it provides is actually beneficial at 79 when worn regen is so high etc. Edit...Don't get the icon today so no idea if it does anything still :p

Regarding what I said about the buff from the Sathirs robe, if you mgb it in nexus it will stick to everyone, mgb it in VP and it sticks to some people only, yet to try and mgb it outside of nexus/vp Edit :- Tried to mgb it again from my necro in nexus, didn't stick to a single person, tried with ench, same thing..ehhh it works sometimes, other times it doesn't work...

Really can't get my head around what makes it stick and what blocks it as it didn't stick to a single person in the nexus..When it hits pets, they always say "that is not a legal target master"...

Mage pet still doesn't proc anything, ench pet procs a 200k dd but obviously the main reason to summon an ench pet for the chance to proc DT is a moot point as DT is disabled in VP, DT still works on the practice dummy..

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on August 24, 2022, 01:52:10 pm
Mage pet proc is working today, something is causing some pets to heal the mobs at the moment in VP, I could see the hp jump back up momentarily and then drop again, pet also procs an exceptional heal for around 6m and I've no idea if that's healing themselves or the mob. Only seems to be affecting the iksar skellys from what I can tell.

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on August 25, 2022, 11:09:54 pm
Had thought about a front page post to outline some of this, but this is probably the better place given the topic. There are a few things that are still in the process of being balanced, and I don't want people to get the impression that just because something stays a certain way for a week or two, that it's absolutely going to stay that way. Most glaring example currently is what I consider to be an overpowered situation with caster pets. This is the result of some changes I recently made, which had some unforeseen effects. While these changes won't be reversed outright, there is some tuning required since the changes hit a wider player base on the Live server, and these issues came to light.

This leads to a few small changes, which hopefully will result in less of these issues. First, I am going to start a new post outlining Test server changelog items that need player testing. While I have been personally testing changes, and calling on others when I don't feel I can properly test and observe at the same time, there clearly needs to be more thorough testing of proposed changes. While I realize that the Test server character data is behind Live, and may result in your characters not being exactly on par with your current gear, it doesn't always matter if your DPS is a little lower, or you don't have your Owlbear Dung collectible, it's more important to get some time in with the changes, so they don't have to be reversed on Live (where they feel a lot more nerf-y).  Just a quick word on being an effective tester before moving on; while everyone has their own ideas of what should, and shouldn't be on any given topic, that isn't what I need reported from Test server testing...for example (and while no one would hate this, I don't think), on Test I recently changed an NPC who casts an AE explosion spell, which seems to crash OC pretty regularly. Now if this were a change you hate, that's fine, you can state your opinion, but ultimately I need to know if the change seems to work as intended.  Secondly, and this goes hand in hand with needing more help testing, updates will be spaced further apart to allow for more adequate testing time, and hopefully more accurate updates. I admit that I tend to want to fix issues as fast as possible, partially because I want everyone to know that there is an active GM presence, and that legitimate issues will get dealt with. However, I think at this point everyone knows that I am an active and involved GM, and trying to fix issues in a hurry isn't really a benefit to anyone, and at times can detract from the game experience (perfect example being some initial flip flopping changes in Veeshan's Peak that were rightfully poorly received).

Anyone can help test. Simply log on the EZ Test Server, do a #viewchangelog, and at the bottom of the list, anything showing from DracaTEST are new changes, not yet pushed to Live, anything tagged just Draca, have been pushed over already. I am continuing to learn this position, both technically, as well as best practices, so I can continue to improve.

Also, to be clear, my pet comments do not mean that massive nerfs are coming to pets, but some adjustments are necessary there.

-Draca


Title: Re: Broken Stuff Repair Shop v3.0
Post by: clbreastmilk on August 26, 2022, 08:34:41 am
Might I inquire what the name of the mob is in OC who crashes the zone?  I just started a new group in this zone yesterday and was experiencing some crashes.  I'll just avoid that mob in the meantime.  I assume it might be one of the Obliterator mobs?


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on August 26, 2022, 09:54:10 am
Infected Eyes are the mobs....can't say I ever see one despite dragging 18 toons through oc at different times.

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: clbreastmilk on August 26, 2022, 10:42:24 am
Hmm that is interesting.  I for sure had some crashes last night without pulling Infected eyes.  I am uncertain what the mob was that caused it.  I also just pulled some infected eyes and did not have a crash, perhaps they were killed before getting the ability off.

I take this back, can confirm those eyes are also causing crashes If they get the ability off.  


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on August 27, 2022, 12:17:43 pm
I has a question about UA plate legs and the effect and description..

(http://wiki.ezserver.online/images/7/75/UA-Plate-Legs.PNG)

So which is it, does it increase the potency or decrease the potential of healing spells because one contradicts the other and it annoys me.

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ekiir on August 27, 2022, 06:32:12 pm
I has a question about UA plate legs and the effect and description..

So which is it, does it increase the potency or decrease the potential of healing spells because one contradicts the other and it annoys me.

Tank

Many of the effects and spells you find on items were probably copied, reused, and modified - In many cases, only the effects, and not the description.

Don't bother with the description, most of the text won't make much sense - Focus instead on the actual affects listed :

For this particular item you'll get :

1) decreased healing taken by 15%
2) increased max hp by 20%


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Raygan on August 28, 2022, 08:20:13 am
In Old Commons, have noticed that when aggroing spiders, any nearby Obliterator NPC's will aggro the spider, even if not aggroed by the PC.  Are they casting a large AoE now?  Pretty sure last time I did T9, the wild life would fight each other, but this seems new.  Is there anyway we would consider removing the enemy NPC's being able to aggro each other or at least reduce the aggro radius of NPC's aggroing other NPC's.  Without impacting the Befallen undead invasion event?

Giant Spiders and the black Venom type spiders do cast a large AoE and ALL mob types attack them (cats,bears, oblits, orcs) has always been this way.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on August 28, 2022, 04:54:12 pm
Download new spellfile!

Changelog updates - pushed live 8/28.



 [August 22nd 2022] [Draca] [Items] Several of the Rallos event reward weapons have had their proc effect damage increased. Were previously unmodified from the XII effect damage.
 [August 22nd 2022] [Draca] [Spells] Harbinger of the Sun IV recipe was broken, it has been corrected. Recipe is 1 Magic, 1 Ice, 1 Veeshan, 1 Druid Ink in Magic Box.
 [August 22nd 2022] [Draca] [Items] Cuirass of the Neoshamanist has had it's visuals updated, and should appear correctly.
 [August 22nd 2022] [Draca] [Items] Sunderock Destructive Kusari Gosuku d of the Undead Gnoll has has it's visuals updated, and should appear correctly.
 [August 22nd 2022] [Draca] [Items] Jailer's Impenetrable Chestplate has had it's visuals updated, and should appear correctly.
 [August 22nd 2022] [Draca] [Pets] Magician, Necromancer and Enchanter pet damage from weapon proc damage has been reduced for tuning.
 [August 23rd 2022] [Draca] [NPC]  Infected Eyes in Old Commonlands will no longer cast Infected Eye Explosion, this was causing zone crashes for an as-yet undetermined reason.
 [August 26th 2022] [Draca] [Spells] Veeshan's Calamity and Shylo's Bolt of Doom IV have had their damage reduced ~12&PCT; for tuning.

Upcoming Changes - not yet testable - DO NOT ATTEMPT ANY OF THIS

• Level Up Wench (possibly a different NPC) will have a script to recover lost Epic Augments, and will become the only way to recover them. This is going to be a very simple character level check, and will receive the ".0" version of the Epic augment of the tier you are coming from. This means that if you were turning in a 4.5 and 5.0 and butchered it, you're getting a 4.0 book back, and start farming again. This still provides just enough pain to hopefully not let you repeat it. This is getting put on the back burner for the time being..it's not a difficult thing to script, but there's a lot to making it work and not somehow be exploitable. I'll just continue handling it for now...although I might start giving people their level equivalent .0 augment, and still make them earn back whatever they gave away

• Rallos event merchant - Giwin Somethingorother will accept 12.5 weapon turn ins, and trade you for another weapon type. This is consistent with the rest of the Ultimate Weapons

• Essence Trader essence quests will be made repeatable to allow people to re-quest for Ultimate Weapons if they, for example, deleted a UW to loot a Mixlor's Club...this doesn't mean you are recovering the UW at the rank you had, you'll still have to re-make the UW from scratch, this should simply allow you to do so.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on August 29, 2022, 09:14:59 am
Thanks for all the hard work as ever Jefe!


• Essence Trader essence quests will be made repeatable to allow people to re-quest for Ultimate Weapons if they, for example, deleted a UW to loot a Mixlor's Club...this doesn't mean you are recovering the UW at the rank you had, you'll still have to re-make the UW from scratch, this should simply allow you to do so.

Can we not have the UW lore removed from the HW weapons, Collecting them is fun but deleting them to have to do the UW quest again is sad and I don't want to disrespect Mixlor by deleting him, I'd love to be able to collect the other HW weapons as well in the future just so I can say I have them, they are after all among some of the most unique items on the server :p

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Pubis on August 29, 2022, 10:16:53 am
Quote
Can we not have the UW lore removed from the HW weapons, Collecting them is fun but deleting them to have to do the UW quest again is sad and I don't want to disrespect Mixlor by deleting him, I'd love to be able to collect the other HW weapons as well in the future just so I can say I have them, they are after all among some of the most unique items on the server :p

Tank

This really would be great. The lore UW tag on those (and other random weapons) makes them a bit toxic and prone for disaster. I don't think they are particularly powerful so I don't even think it's a change that would impact anything.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Poker-ecaf on August 29, 2022, 12:10:03 pm
back the days with got 1-2 players who use any bugs to use 2 weapons that normally unable to use ...


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on August 29, 2022, 08:36:47 pm
 People have had to make hard decisions about whether or not to delete a partial UW in order to loot a more powerful HW weapon, I have done it twice, and it sounds like Tankus did it as well. They'll remain in the UW lore category.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on August 31, 2022, 02:37:58 pm
Pet critical procs/hits aren't working properly..

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Pubis on September 01, 2022, 08:39:22 am
Is the recipe for Malo's Malignance IV broken (I know I should have looted one of the hundreds that rotted)?  I'm following the recipe (with a shaman ink and a mage ink) but it appears wrong. I'm trying expensive blue diamond + mage ink + shaman ink + 2xFire + 2x magic + T10 velum for what it's worth


Title: Re: Broken Stuff Repair Shop v3.0
Post by: clbreastmilk on September 01, 2022, 09:33:34 am
Have you tried just using the 1 class ink for the class you want to mem the spell instead of both?


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Pubis on September 01, 2022, 09:38:41 am
Have you tried just using the 1 class ink for the class you want to mem the spell instead of both?

I did! Tried lots of different combos, however Chieftan just told me in disc that it's a wiz ink instead of mage. I'll try that when I get home!


Title: Re: Broken Stuff Repair Shop v3.0
Post by: GebbonEQ on September 10, 2022, 12:44:45 pm
Not necessarily broken..

The Plaguebringer's Fist of Reckoning has an odd choice of looking like a stick...


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on September 11, 2022, 09:18:24 am
Mage/Nec Pet's are still not making use of the uw12 proc as they should be...

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on September 11, 2022, 09:20:11 am
Mage/Nec Pet's are still not making use of the uw12 proc as they should be...

Tank
Noted


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on September 11, 2022, 11:57:22 am
Mage/Nec Pet's are still not making use of the uw12 proc as they should be...

Tank
Noted

Aslo, Glyph of destruction and vamp thunder II don't stack anymore, not sure if intentional but glyph will overwrite vamp II..

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Miriya on September 12, 2022, 06:27:40 am
Not sure if this was mentioned already.  UC4 has type 24 hp slot but not able to put a hp item in it.  It says"the result of this combine would produce an item unusable by anyone"

Visage of the Powerslave also has a type 24 hp augment but no hp augment allowed in that location.  Same with Time Rift Power Generator which has they type 25.  I might be missing which augment to place.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Chieftan on September 12, 2022, 10:16:43 am
you cant put into those, as the augs dont fit into charm/ammo/power source
Slots should be removed from them to save confusion imo

Chief


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on September 12, 2022, 01:39:04 pm
SK bp from VP description says casts death II but it actually casts death III so not sure which is wrong, spell or description..

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Dokplayer2 on September 12, 2022, 04:24:02 pm
can u make it cast death 4? if not why do u hate sks?


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on September 13, 2022, 01:00:00 pm
Mage/Nec Pet's are still not making use of the uw12 proc as they should be...

Tank
Noted

This seems to have sort of fixed itself, necro/ench pets are fine(most of the time), just mage pets don't seem to be willing participants.

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on September 14, 2022, 12:31:28 pm
Mage/Nec Pet's are still not making use of the uw12 proc as they should be...

Tank
Noted

This seems to have sort of fixed itself, necro/ench pets are fine(most of the time), just mage pets don't seem to be willing participants.

There is some weird pet healing the mobs stuff going on as well but you'd be able to see that better with them fancy tools for da parses

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on September 20, 2022, 03:58:55 am
STILL can't cure detrimental stuff from any other pet apart from necro pets, mage pets STILL doing 0 damage from uw 12 proc...

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on September 20, 2022, 09:00:08 am
STILL can't cure detrimental stuff from any other pet apart from necro pets, mage pets STILL doing 0 damage from uw 12 proc...

Tank
Correct. There are currently no game breaking issues, so this type of thing will be resolved once I can correct and properly test them.  As I'm currently working on a Tunare expedition in VP, and T11 outline, it will be a bit.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on September 24, 2022, 12:44:06 pm
Pet procs are healing the mobs, that sounds like it's broken and game changing to me but whatever.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Denzig on September 26, 2022, 01:08:53 pm
Bard epic 10 can't be used during combat without targeting self or a group member.

Haven't used my bards in a while but don't remember that being a thing.

Message when casting during combat:

"Your target does not meet the spell requirements. This spell will only work on adventurers."



Title: Re: Broken Stuff Repair Shop v3.0
Post by: Sarthin on September 26, 2022, 02:06:27 pm
Bard epic 10 can't be used during combat without targeting self or a group member.

Haven't used my bards in a while but don't remember that being a thing.

Message when casting during combat:

"Your target does not meet the spell requirements. This spell will only work on adventurers."



Yes, this is a new thing, and a rather annoying one at that. The click is used during combat and during combat the Bard usually has a NPC target.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on September 26, 2022, 04:26:15 pm
Bard epic 10 can't be used during combat without targeting self or a group member.

Haven't used my bards in a while but don't remember that being a thing.

Message when casting during combat:

"Your target does not meet the spell requirements. This spell will only work on adventurers."



I've noticed this with the VP AE heals as well, you can't target the casters and cast it, you have to target another group member and cast it, can't cast it with a blank target either...this is annoying also..

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Otto on September 27, 2022, 08:06:10 pm
You can also target the monster you are fighting, which is what I do since my healers also melee - works great!


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on September 28, 2022, 02:01:58 pm
Ahh yeah I have everyone melee, but it's still a bit of a pain if the mob dies and the healers don't have a target etc, have to click an extra key just to be able to cast the spells and with my spazzy hands more key presses is just more pain.

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on September 29, 2022, 12:21:37 pm
I found a broken AA ability on rogue... Ligament Slice.. Obviously meant to be detrimental to the mob you use it on but it actually casts Ancient Parry VIII on the rogue which increases parry by 64%... Clearly that's not correct and as such deserves to be in the broken thread :)

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Rangewind on September 29, 2022, 03:28:32 pm
On the note of broken AA I have emailed in a list previously but I dont think there was any big impact to anything so I am guessing they were lost to the pages of time at some point.  I can either post them here or resend the email.  Not sure how much knowledge of broken things is wanted to be shared with players.

Email was Oct 2020 and went to the ezserver gmail and then to akkadius.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on October 07, 2022, 08:59:48 pm
There will be some fixes coming soon, I'll need some testing to verify some of the AA changes, and figure out whatever issue we're having with pets healing things..


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on October 09, 2022, 11:00:01 am
Popped on test to check some AA's, Not sure what ones you've adjusted, I can see you've made changes to the rogue ligament slice one as it now casts ancient parry VI and not VIII  ;)

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on October 09, 2022, 03:51:27 pm
War - Battle Leap - Mighty Thorns III
War - Grappling Strike - Unknown (says not enough mana to cast)
Rng - Outrider's Accuracy - Divine Intervention 89 - Permanent
Pal - Hand of Disruption - Ancient: Ethereal Rune X
Pal - Divine Stun - Ancient Parry (NOT USED)
Clr - Celestial Hammer - Ancient Enhancement X
Clr - Celestial Regeneration -  Ancient Enhancement IV
Clr - Divine Retribution -  - Ancient Enhancement XI
Shm - Rabid Bear - Ancient Parry (NOT USED)
Brd - Funeral Dirge - Ascendant Essence IV
Bst - Roar of Thunder - Succor: Clickie
Bst - Taste of Blood - Ancient Stonewall (NOT USED)
Enc - Arcane Whisper - Mistress of Flame Blessing (Pet and buff)
Enc - Dimensional Instability - Angryface Pet (Pet only)
Enc - Nightmare Statis -  Divine Intervention 82 - Permanent

This is a list Rangewind sent me, and all of them should be corrected, other than the ones that are struckthrough.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on October 10, 2022, 11:26:08 am
War - Battle Leap - Mighty Thorns III Not sure what the intended change was but just casts EZ Placeholder Spell
War - Grappling Strike - Unknown (says not enough mana to cast)Still Says Insufficient Mana but it's a terrible AA so not a big deal
Rng - Outrider's Accuracy - Divine Intervention 89 - PermanentThis now works as intended and actually adds a fair bit of dps for a minute but would need actual parses to see if it's OP or whatnot
Pal - Hand of Disruption - Ancient: Ethereal Rune X
Pal - Divine Stun - Ancient Parry (NOT USED)Works as intended, obviously stun is resisted highly on EZ so has no real use
Clr - Celestial Hammer - Ancient Enhancement XReturns a Unable to find data for pet SumCelestialSpirit10, This is the same for most of the pet swarm AA's, necro/shm etc
Clr - Celestial Regeneration -  Ancient Enhancement IVWorks as intended now
Clr - Divine Retribution -  - Ancient Enhancement XICurrently still casts Ancient Enhancement XI
Shm - Rabid Bear - Ancient Parry (NOT USED)Now turns you in to a bear :D
Brd - Funeral Dirge - Ascendant Essence IV Doesn't seem to do anything now
Bst - Roar of Thunder - Succor: ClickieWorks as intended now with a DD on the mob
Bst - Taste of Blood - Ancient Stonewall (NOT USED)This now buffs the pet with the correct spell, Duration might need looking at as it's currently 12 minutes
Enc - Arcane Whisper - Mistress of Flame Blessing (Pet and buff)Works as intended now with hate reduction on the mob
Enc - Dimensional Instability - Angryface Pet (Pet only)
Enc - Nightmare Statis -  Divine Intervention 82 - PermanentNow Works as intended to mez the mob

This is a list Rangewind sent me, and all of them should be corrected, other than the ones that are struckthrough.

I shall have a look at the ones I haven't done a bit later..

Edit:- Yellows are the ones I checked later.

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on October 13, 2022, 06:28:06 am
War - Battle Leap - Mighty Thorns III Not sure what the intended change was but just casts EZ Placeholder Spell
War - Grappling Strike - Unknown (says not enough mana to cast)Still Says Insufficient Mana but it's a terrible AA so not a big deal
Rng - Outrider's Accuracy - Divine Intervention 89 - PermanentThis now works as intended and actually adds a fair bit of dps for a minute but would need actual parses to see if it's OP or whatnot
Pal - Hand of Disruption - Ancient: Ethereal Rune X
Pal - Divine Stun - Ancient Parry (NOT USED)Works as intended, obviously stun is resisted highly on EZ so has no real use
Clr - Celestial Hammer - Ancient Enhancement XReturns a Unable to find data for pet SumCelestialSpirit10, This is the same for most of the pet swarm AA's, necro/shm etc
Clr - Celestial Regeneration -  Ancient Enhancement IVWorks as intended now
Clr - Divine Retribution -  - Ancient Enhancement XICurrently still casts Ancient Enhancement XI
Shm - Rabid Bear - Ancient Parry (NOT USED)Now turns you in to a bear :D
Brd - Funeral Dirge - Ascendant Essence IV Doesn't seem to do anything now
Bst - Roar of Thunder - Succor: ClickieWorks as intended now with a DD on the mob
Bst - Taste of Blood - Ancient Stonewall (NOT USED)This now buffs the pet with the correct spell, Duration might need looking at as it's currently 12 minutes
Enc - Arcane Whisper - Mistress of Flame Blessing (Pet and buff)Works as intended now with hate reduction on the mob
Enc - Dimensional Instability - Angryface Pet (Pet only)
Enc - Nightmare Statis -  Divine Intervention 82 - PermanentNow Works as intended to mez the mob

This is a list Rangewind sent me, and all of them should be corrected, other than the ones that are struckthrough.

I shall have a look at the ones I haven't done a bit later..

Edit:- Yellows are the ones I checked later.

Tank

Thanks Tank, I will look into these more.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Roguetastic on October 14, 2022, 05:33:14 pm
Was something changed in regards to incoming melee damage recently? Mobs (in VP anyway) seem to be hitting for about the same max damage as always but, they seem to be getting full, max hit rounds in almost every time now. Almost as if my dodge,ripostes,parry are way off. Whereas i used to pull 6 clearing around Raulfer fairly easy, I am now barely living through a 4 pull. Even the zone in mobs, which I can normally handle 9 or 10 are wiping me with 6. Seemed to be OK just yesterday but, today was a wake up call to be sure. Apologies if this is intended and I missed an announcement.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Natedog on October 17, 2022, 10:30:09 pm
Spell ID 11921 Tempest Blade V isn't marked as a short duration buff so doesn't count as a song.. not a huge deal but it uses up a buff slot that I'd rather it not


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on October 31, 2022, 01:57:24 pm
Why does Glyph Of Destruction AA no longer stack with Vamp Thunder II?

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Pubis on November 01, 2022, 08:29:39 am
My mago died under the world, possible to get a replacement? Also, this is a useful addition to the repair shop!


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Pubis on February 04, 2023, 10:39:29 am
It looks to me like maybe the SK defensive epic Aug 10 isn't obtainable.... epic vendor just hands my offensive one back to me. I checked and the exchange between offensive and defensive V9 works.

Oh also it seems the V9 click debuff doesn't work (eternally not ready).


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Raygan on February 05, 2023, 09:18:50 am
Mage CoH is borked atm...have to be grouped.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on February 07, 2023, 03:57:24 am
Mage CoH is borked atm...have to be grouped.

CoTH is actually now working as intended I'm guessing, the ungrouped ability was always a bug from what I remember...You could never ungroup CoTH anyone on live when I played..

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on February 07, 2023, 04:10:45 am
Looking for clarification on a few things...

Amplify Vulnerability Aug... What does it actually do % damage wise, does it work or does it just actually do 0% like it says on the aug, I know some things say 0% and actually do work but I'm not convinced on the Amp aug

(https://i.ibb.co/DQ9BpW9/Screenshot-2023-02-07-100533.jpg) (https://imgbb.com/)

Also, Harmonious composition bard song...again another one that says increases incoming damage by 0%

(https://i.ibb.co/Tg56SYV/Screenshot-2023-02-07-100933.jpg) (https://imgbb.com/)

Just want to know if it's worth me blaring the song or using the aug at the moment...


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on February 07, 2023, 04:39:36 am
(http://i.imgur.com/Xgcscow.png) (https://imgur.com/Xgcscow)


(http://i.imgur.com/uAbEPy0.png) (https://imgur.com/uAbEPy0)


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Pubis on February 08, 2023, 02:00:53 pm
Looking for clarification on a few things...

Amplify Vulnerability Aug... What does it actually do % damage wise, does it work or does it just actually do 0% like it says on the aug, I know some things say 0% and actually do work but I'm not convinced on the Amp aug

(https://i.ibb.co/DQ9BpW9/Screenshot-2023-02-07-100533.jpg) (https://imgbb.com/)

Also, Harmonious composition bard song...again another one that says increases incoming damage by 0%

(https://i.ibb.co/Tg56SYV/Screenshot-2023-02-07-100933.jpg) (https://imgbb.com/)

Just want to know if it's worth me blaring the song or using the aug at the moment...

I just did a quick test with a maxed out wizard. Malo, AV and HC all increased damage, but they all increased it exactly the same (66.7M -> 69.2M per nuke) and none of them stacked.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Pubis on February 08, 2023, 10:56:37 pm
Mage CoH is borked atm...have to be grouped.

CoTH is actually now working as intended I'm guessing, the ungrouped ability was always a bug from what I remember...You could never ungroup CoTH anyone on live when I played..

Tank

Is it supposed to work on raid members? I didn't play live when raids were a thing but currently it does not work on raid members.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on February 19, 2023, 08:27:11 pm
It looks to me like maybe the SK defensive epic Aug 10 isn't obtainable.... epic vendor just hands my offensive one back to me. I checked and the exchange between offensive and defensive V9 works.

Oh also it seems the V9 click debuff doesn't work (eternally not ready).

Augment swap has been fixed. 10.0 Paladin and SK Augment swap hadn't been added into the script. Checking the debuff situation.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on February 20, 2023, 10:12:28 am
It's not broken buuuuuut, sunderock is the only zone you can't make an instance of remotely...

Also ToFS mirrors are definitely broken in public..

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Pubis on February 20, 2023, 10:43:23 am
It looks to me like maybe the SK defensive epic Aug 10 isn't obtainable.... epic vendor just hands my offensive one back to me. I checked and the exchange between offensive and defensive V9 works.

Oh also it seems the V9 click debuff doesn't work (eternally not ready).

Augment swap has been fixed. 10.0 Paladin and SK Augment swap hadn't been added into the script. Checking the debuff situation.

Click seems to work now, shows up on mobs. The cooldown is crazy long compared for the duration (6 minutes for 18ish seconds) but I guess that's balancing stuff so not relevant here.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on February 20, 2023, 03:23:10 pm
It's not broken buuuuuut, sunderock is the only zone you can't make an instance of remotely...

Also ToFS mirrors are definitely broken in public..

Tank

ToFS mirror fix will push shortly
Checking on why that is with Sunderock


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on February 22, 2023, 08:09:54 am
Old commons mob aggro range is still ridiculous, oblits just make a bee line for spiders instantly but if you go over to where they are fighting they stop attacking the mob and attack you.

(https://i.ibb.co/kQWXXGZ/Screenshot-2023-02-22-141033.jpg) (https://ibb.co/86S99mk)

(https://i.ibb.co/QjrJ6b6/Screenshot-2023-02-22-141530.jpg) (https://imgbb.com/)

Map is after zone pull, all those mobs are fighting each other..this prevents the hill giant from spawning.

Edit:- All this can be negated by pulling from SW corner really....

Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ginge on February 22, 2023, 09:59:09 am
Enchanter UA sleeves ninja effect doesn't work, gives you the spell text but it doesn't actually drop aggro or anything.


Tank


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ergg on February 26, 2023, 08:56:16 am
I just wanted to thank Drac for fixing Last Stop, Imo he has been tweaked up just enough that he is dangerous to try to solo, but doable with a group.

I did want to speak of Zeixahi-Kar The Ancient. I feel this encounter is and always has been tweaked too difficult. He spawns randomly, by killing other mobs in Sleeper, I like this as long as it's worth the effort. At least I have never been able to kill him without a wipe or two, I'm even ok with that. I like a challenge as long as it's doable. The issue is he has the exact same loot table as the other much easier and consistently spwanable warders.
I would purpose that an end game item should be added to his loot table to make "the juice worth the squeeze." Perhaps something for casters or something for melee nothing game unbalancing but something end game players would desire. A simple look at the encounter to make it a little less frustrating and worth the effort would imo help improve the zone.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on February 27, 2023, 07:08:48 am
Old commons mob aggro range is still ridiculous, oblits just make a bee line for spiders instantly but if you go over to where they are fighting they stop attacking the mob and attack you.

Tank

There is a fix pushing soon that will eliminate the KOS interactions between NPC's, other than the Army of Light.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Raygan on February 27, 2023, 04:08:03 pm
Old commons mob aggro range is still ridiculous, oblits just make a bee line for spiders instantly but if you go over to where they are fighting they stop attacking the mob and attack you.

Tank

There is a fix pushing soon that will eliminate the KOS interactions between NPC's, other than the Army of Light.

Some of the issues with spiders is because they have an AE spell that is hitting NPC's and aggroing....that has always been the case for the spider type mobs.  If you run past the first spider (heading towards Freeport zone line) and aggro that spider it IMMEDIATELY casts an AE that will aggro the oblits in the nearby camp...has ALWAYS been that way


Title: Re: Broken Stuff Repair Shop v3.0
Post by: wolfegunr on February 28, 2023, 08:07:37 am
I think this is a known issue, but UWs are not combining, I believe on all levels. Tried to go from a 1 to a 2, message said this would result in a duplicate item.
A guildy had same problem going from 11 to 12.
Just wondering if this is fixed or not? Thank you!


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on February 28, 2023, 08:14:34 am
I think this is a known issue, but UWs are not combining, I believe on all levels. Tried to go from a 1 to a 2, message said this would result in a duplicate item.
A guildy had same problem going from 11 to 12.
Just wondering if this is fixed or not? Thank you!
This is a server code issue that was a problem, then was hot-fixed, then the permanent fix broke it again, and a new permanent fix was merged with server code yesterday. Server will be updated in the next day or so.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: wolfegunr on February 28, 2023, 08:23:07 pm
Thank you!


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on February 28, 2023, 08:52:02 pm
Thank you!
This issue is now corrected following an update and server reset this evening.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Pubis on March 01, 2023, 10:50:31 am
This is probably more of a request than a bug but would it be possible to maybe put a little station in nexus with the halloween hand-in NPCs? I realize it's not a big deal but I often find with the foxy coins I'm constantly worried that I always want to gamble more (in one hand in) but I also don't want to get stuck with them for months. I also ended up with a bag full of the exp hand ins this time because I misjudged when the event was ending.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: wolfegunr on March 01, 2023, 01:59:33 pm
Plus one on this suggestion, always felt these should be available so you don't get screwed on the timing, real life gets in the way and you think you were going to be able to do a turn in.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Sarthin on March 06, 2023, 04:16:50 pm
Wizard epic click, Another absolute waste of time to click

Broken...

Tank

Something changed with this in the last three months or so? Back when I was playing, the added Twincast on the epic click actually did some extra damage as you twincasted a bit more often.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Pubis on March 18, 2023, 09:29:06 am
Masked strength doesn't appear to work with MGB. Not sure why because it does seem to hit the targeted groups. Tried with rank 4 and 3.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on March 18, 2023, 08:04:28 pm
Possibly because you wouldn't want it on every character? Would be my guess anyway.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Pubis on March 19, 2023, 12:57:09 pm
Possibly because you wouldn't want it on every character? Would be my guess anyway.

This is true, you can just blacklist buffs though and it isn't an issue. Would it be possible to make it mgb'able?


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Pubis on March 20, 2023, 11:29:20 am
Possibly because you wouldn't want it on every character? Would be my guess anyway.

This is true, you can just blacklist buffs though and it isn't an issue. Would it be possible to make it mgb'able?

MGB it from a HW earring for rank III, simple solution.

Tank

Sadly this doesn't work.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Pubis on March 21, 2023, 06:23:18 am
Possibly because you wouldn't want it on every character? Would be my guess anyway.

This is true, you can just blacklist buffs though and it isn't an issue. Would it be possible to make it mgb'able?

MGB it from a HW earring for rank III, simple solution.

Tank

Sadly this doesn't work.

Must be a you problem, I can mgb it from Rogue and Pally  ;D you may have to "/tgb on" to make it work ....

Tank

The tgb part works (it will hit the group you are targeting AND your group just like typical tgb) but it won't hit any other groups. TGB works but MGB does not.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Sarthin on March 29, 2023, 11:22:41 am
Possibly because you wouldn't want it on every character? Would be my guess anyway.

...Would it be possible to make it mgb'able?

/agree


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on April 01, 2023, 09:24:24 pm
Banker is missing from nexus.

Tank

Banker is repopped


Title: Re: Broken Stuff Repair Shop v3.0
Post by: akpainter on April 02, 2023, 04:52:07 pm
The Leather BP out of VP has a healing spell that is listed as going off in [Combat].  I dont believe that is working.  I parsed the file for the words that should go along with that spell and it didnt appear to proc in a file of 3 ish hours of fighting. 


Title: Re: Broken Stuff Repair Shop v3.0
Post by: akpainter on April 02, 2023, 08:39:20 pm
Also not sure if this is where to post something like this, is there anyway to get essences above cazic in the loot table for the higher VP mobs?  Qvic and cazic are not hard farms but I think dragons and air are more desired now a days then the abyss and up haha.

thanks!


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on April 02, 2023, 09:13:55 pm
Also not sure if this is where to post something like this, is there anyway to get essences above cazic in the loot table for the higher VP mobs?  Qvic and cazic are not hard farms but I think dragons and air are more desired now a days then the abyss and up haha.

thanks!

TLDR: No.

Long answer: Loot in VP is my biggest mistake in the zone. Initially, VP was intended to be incredibly difficult, considerably more difficult than it is now. Along with that would be some legacy loot drops that would in some way make up for the generally slow pace. This included drops of different essences, GSS's, GSoA's etc. While these drop rates were adjusted with the reduced level of difficulty, it wasn't enough given the rate at which people can pull through the zone. To see people not looting previously valuable materials because they are too common is direct result of some bad decision making and inexperience, and I won't make it any worse by making more materials virtually worthless.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: akpainter on April 03, 2023, 08:00:10 am

TLDR: No.

Long answer: Loot in VP is my biggest mistake in the zone. Initially, VP was intended to be incredibly difficult, considerably more difficult than it is now. Along with that would be some legacy loot drops that would in some way make up for the generally slow pace. This included drops of different essences, GSS's, GSoA's etc. While these drop rates were adjusted with the reduced level of difficulty, it wasn't enough given the rate at which people can pull through the zone. To see people not looting previously valuable materials because they are too common is direct result of some bad decision making and inexperience, and I won't make it any worse by making more materials virtually worthless.

Oh, I guess I didn't know or understand the backstory on difficulty and loot.  I thought the zone has been working nicely but I understand what you mean.  Seems like you are beating yourself up a little, I think the zone added content and change that we havent seen in a long time.  I would say that is a 100% win!  Thanks Draca!


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Raygan on April 08, 2023, 02:32:16 pm
I have noticed on quest chats with NPCs, if you click the "OK to respond" button it doesn't continue the dialog.  You have to manually type the /say comment in.  Maybe it is just me and I have a setting off somewhere...


Title: Re: Broken Stuff Repair Shop v3.0
Post by: wachna on April 08, 2023, 03:26:53 pm
Happens from time to time with my chats too


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Fecs on April 22, 2023, 01:22:52 pm
From what I can tell, the Tunare BP for leather doesn't proc at all (is it spell cast procs only?)


I don't see the click death's embrace doing anything except 2% shieldwall as well.

also not actually seeing doomfire proc from the plate one or mail.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on April 22, 2023, 04:36:16 pm
I’ll be going through and fixing some things this weekend. Been trying to focus on Tier 11 as much as possible.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on April 24, 2023, 09:12:14 am
Few updates from today, nothing serious, other than all of the stealth loot changes...I mean...other than no stealth loot changes....  :-*

• Proc effects on Tunare BP's were removed, as they didn't work. I am continuing to look at that, as proc effects on items would be nice to have going forward.

• Wings got a minor improvement

[Draca] [Items] Wings of the Angel has has it's buffs updated to highest possible for Sleeper's Tomb, Howl of the Huntmaster has been added and will now overwrite (refresh) existing buffs.
[Draca] [Spells] T3 Spell - Legend of Shylo Renewal had a duplicated recipe with another spell, this has been changed and updated on wiki.
[Draca] [Items] Tunare BP's have had their proc effects removed. Still working on a solution to this.
[Draca] [Spells] Masked Strength can now be Mass Group Buffed.
[Draca] [Items] Augment slot on Ultimate Charm v4 has been removed, as it resulted in an unusable item, and wouldn't aug anyway.
[Draca] [Items] Bard epic 10 effect, One Man Band IX, will now cast without needing to re-target a character from an NPC.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on April 24, 2023, 02:35:52 pm
Shouldn’t need, no. I’ll recheck when I get home. It was working on test.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Ergg on April 24, 2023, 03:40:19 pm
I was in plane of tactics , clicked on Giwin Mirakon, read his dialog and tried to click on Jewelry but the link seemed to be broken?


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Sarthin on April 24, 2023, 05:59:05 pm
I was in plane of tactics , clicked on Giwin Mirakon, read his dialog and tried to click on Jewelry but the link seemed to be broken?

It worked for me just now. Tested both with a character than has GoWs and one that don't.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on April 24, 2023, 07:06:45 pm
• Wings got a minor improvement

[Draca] [Items] Wings of the Angel has has it's buffs updated to highest possible for Sleeper's Tomb, Howl of the Huntmaster has been added and will now overwrite (refresh) existing buffs.


Do we need a new spell file for this as I'm not seeing Howl when I use mine today..

I checked the files on the google drive but last update on spell file was March.

Tank

Corrected this issue. Casts as described now.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on April 26, 2023, 07:39:43 am


Corrected this issue. Casts as described now.

Danke... next question...why does it cast Ancient Deny Death I That's on the LRoA X ???

Tank

I'm not getting that...anyone else with that issue?


Title: Re: Broken Stuff Repair Shop v3.0
Post by: wachna on May 02, 2023, 11:08:44 am
I did not notice any difference on the mobs down to VS but I am still kinda new to VP. Will go the way up to Raulfer and check how hard they hit me


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Sarthin on May 02, 2023, 03:30:07 pm
Personally, I have not noticed any difference in the mobs up there. Ran up there and tested again today on Raulfers Personal Bodyguards. The max amount of rounds I get per mob is five swings. More often than not, 1-3 of those will miss or get dodged. I stayed up there for a while and when fighting single mobs, not once did I see any rounds above 5 hits. I also tried just wielding a 1 hander and no shield, makes no difference.

So this is not affecting everyone.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Pubis on May 03, 2023, 06:23:21 am
I haven't seen a difference in incoming damage in that section either.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on May 03, 2023, 06:49:35 am
No changes have been made to any NPC's in VP for some time.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: wachna on May 27, 2023, 08:14:27 am
I would say xp in VP is very good. The crystals you get a worth way more than any mob massacre in any other zone I would say.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Pubis on May 27, 2023, 11:38:40 am
I would say xp in VP is very good. The crystals you get a worth way more than any mob massacre in any other zone I would say.

Yeah vp is the best in the game if you need to focus to 1-10 characters. For more it lags for sure. Overall I like that there are ups and downs with it. VP doesn't need to simultaneously give the best rewards for everything.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Sarthin on May 27, 2023, 03:24:34 pm
The experience per mob has been pretty consistent in most tiers on EZ, so there is nothing new there.
Here are a few examples: ToFS 6 exp, Anguish 8 exp, VP 8 exp, LP 9 exp, OC 9 exp, Abyss 9 exp, Sunderock 11 exp.

I don't mind the experience being the same or about the same anyway. The added AA crystals you get in VP are meant to help with making the LRoA through killing and trading, which I think is fair. The fact that Tunare Expedition has a chance to drop a rank 5 LRoA adds even more fairness to it in my opinion. The huge amount of plat that the dragons drop will also help with creating instances and repopping them.

Obviously mass pulling body or with ZP in lower tiers will add more experience gain this way though, since they amount to about the same exp, but dies faster. That's fine in my opinion.



Title: Re: Broken Stuff Repair Shop v3.0
Post by: wachna on May 28, 2023, 07:24:03 am
Naaaah man that is not true! I am far far far away from being a hardcore player and just entered VP few weeks ago. And I can do tunare in under 1 hour while wiping 5 times at least.

So I would say you can do tunare in about 40 - 60 minutes easily. And even if you have to take a break or 10 breaks, just die and continue when you return.

And even if you would get 200 or 300 aa per mob killed you would still benefit most from items.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: wachna on May 28, 2023, 09:24:53 am
You died because not all mitigation buffs where up. Otherwise there is no way this sylvan thing hits you for that much.

Regarding spamming keys. Even I, and my macros and hot keys are far away from perfect, only press 8 for 90% of the time. It really is not that hard man. Trust me


Title: Re: Broken Stuff Repair Shop v3.0
Post by: wachna on May 28, 2023, 10:56:55 am
Overall your team has better gear than my team has. And your warrior is not weaker. So just buff up, write ready, /tar syl, pull, cover and attack. No way you will die.

If you think you might die, pull use glasses or riposte sword or whatever and attack.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Pubis on May 28, 2023, 12:36:28 pm
Why would someone need to farm 10 hours? The fastest is the fastest no matter how long you do it for. And it's not that people play longer than you, they play more efficiently. Every time I have given you advice or seen someone give you advice you say you can't be bothered to do x y or z and then blame something external or say you "can't be assed" to do that even when it's as simple as "use this defensive spell". The outcome of not taking any of those suggestions is that you farm slow, your time is less productive than someone who thinks about how to improve and plays better. This is a hole you dig for yourself and then come here and act shitty towards literally everyone because you view it as everyone else fault and the server must change to accommodate you. You act shitty toward players trying to give you advice, you act shitty towards draca because he "lied" about changing some trivial thing or that something is STILL broken as if you are an impatient boss.

Once you learn how to do Tunare it takes 15-30 minutes regardless of party size. You not doing it has nothing to do with the time and everything to do with what I wrote above. You pulled the trash once, declared it was impossible unless you have 40 boxes and ignored the torrent of advice finally declaring you "just can't be assed to heal that much damage". You are better equipped than most people who do this with items like the gm gift aug that they can't even get.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Sarthin on May 28, 2023, 03:49:18 pm
Ok, so I have been back and forth about posting all day. Why? Because usually nobody really gains much positive from discussing each other on forums. Yet I have decided I wanted to say something and the reason is simple. We play and chat with each other every day in a pretty small community and we should be able to get along. To get along, sometimes we need to talk through things and clear our hearts and heads. We are not blessed with too many forms of communications. I did previously try to have a one on one talk with you to prevent things from boiling because I felt you directed a lot of negativity towards me and I never felt I did anything to deserve that, but you never responded to me. I also just realized you have deleted many of the posts you posted here today and quite often you rapidly change, remove or edit your posts. I am pretty active here, so I read a lot of what goes in and then is deleted. Does this mean you regret what you write or what? Only you can answer that.

Tankus, you once said this game is the only joy you had left in life. I don't know how much truth there was in that, but regardless, we need to look at the perspective. This server is and has been so important for so many players through the years. Many of us have spent countless of hours through out the years both playing the game and improving it by making guides, macros, and maybe most importantly by being in game, helping other players out with questions and what not. You are one of the people that keep /ooc working and you help out whenever you can with questions. I have the upmost respect for you in that manner as I have for everyone else that like you has and is currently playing a role as a part of a small community and how help players on a day to day basis. At the end of the day, all we want is to play, have fun and interact with each other in a peaceful and meaningful manner.

I am pretty sure you may end up taking this the wrong way, as I am certain a fruitful discussion is best left for face to face, yet I will still let you know my feelings on the matter and hopefully we can change tracks a bit.I know this is not the correct thread for anything like this, but then again, EZ board has always had a life of it's own, so we'll see.

The thing that bothers me the most is that I get the impression that you assume a lot of things that I feel have no root in reality. That's why I want to ask for some perspective at the very least and please gather some facts before you post or talk about it in game. Secondly knowing how important EZ is for you, I want you to remember that it's equally important to many other players. Cutting down on your sarcasm and negativity directed towards other players, blaming people for doing stuff they have not done, putting yourself in the role as the victim so many times, while everyone else are wrong and against you, when often it's what you say or do that puts yourself in that situation. So often you can just blame yourself in my opinion. I am not trying to sit here on a high horse and lash out while seeming perfect myself, as I can assure you I am not. I welcome feedback on anything I do both positive and negative.

Here are some examples that directs my feelings on the matter:

You say that we are moving towards a server where you need a horde of boxes to play. Yet most people seem to do stuff you say you are not able to do. I can understand that you feel a change though, a much needed change in my opinion. After all, we came from Old Commonlands, Sunderock and Sleepers, all three of which you basically only need a warrior and some correctly executed skills and abilities to solo, not even needing a single other character, not to say they won't help though.
I'd say the server is moving in a good direction, where you can actually play with all your characters again and they can actually make a difference, whether you run 18 or 40. I don't know if these things you throw out are excuses or if you actually think we are moving towards needing 30+ characters to do content. It's totally wrong though and I am pretty sure you know this. What bugs you for real, only you can tell.

You also throw out incredible numbers here and there which when tested has no root in reality. I am talking about damage numbers for one. If something in the Tunare expedition one hits you for 3+ millions of damage, it means you are lacking mitigation or reading it wrong, simple as that. Then you rant on for making things too hard, i.e. Tunare, and excuse it by saying _you_don't run 30+ boxes and 6 clerics rotating Vie, when the fact is you can do the expedition with 6 characters and Vie is not at all needed to kill her.

You said today that everyone else has more playtime than you, assuming again that everyone else is in a better position that yourself. Yet it's not many moons ago when you said you stayed active during 6 hours killing Tunare and just a while before that, 8 hours farming Raulfer and no Mechi show. The amount of available time to play on EZ varies for all of us and is not significant to one person alone. Sometimes we are in a situation which allows for much game time and sometimes less.

You claim that I have made changes to the game, i.e. the Mechi shield, when I have never asked Draca about making a change to that shield.
You continued to trash talk my name in game chat due to this, like I had been doing any changes or anything wrong. It's really disrespectful of you.

You assume the gap between the soft and hardcore players are getting larger and larger. Gaps are and will always be a part of MMORPG's, just like most things in life. I don't really see any significant change to that on EZ server lately compared to the past. The more you play, the more you get, usually. That seems fair to me. Still I see nothing on EZ that a group of 18 can't do. You may not do it as fast as someone that put down the time to make more characters, but Tunare has brought scaling to the game and T11 may even follow. So the gap between soft and hard is actually moving in the direction you claim it's moving away from, in my opinion. One could easily argue that things are coming easier for the softcore players today already, compared to before. People are giving away double/triple loot, zone pulls and rots in many instances on a day to day basis just to mention two things on the top of my head.




Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on May 29, 2023, 06:55:13 am
I did say I would adjust exp per mob in VP, and just never got to it. They weren't intentionally set to provide low exp to begin with, but I never made the change. I didn't say it with the intention of not doing it, I simply never got back to it. It will be corrected with next changelog.

EDIT: This is now pushed live.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Natedog on July 18, 2023, 05:54:01 pm
(https://img001.prntscr.com/file/img001/pvk_-EC8TUmLfYwF3ngcMQ.png)

Getting ported out of Tunare's area.. saying I've already killed her.. yet I never have.. ever :(


Seems issue was adding people to my group sorry! :D


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Chieftan on August 07, 2023, 05:41:20 am
Just had that the same issue, doing with same 18 as always, got booted to nexus while killing black horse saying already killed tunare.
Ported back, and killed her as normal, just was 100% again  hehe

Also another issue just started, zone crashes in SR
Doing ZP, all chars loose connection, 0 corpses on return, not just disconnect, full zone crash
Also had zone crash just fighting sharpclaw, sucks when on a triple :(

Cheers


Title: Re: Broken Stuff Repair Shop v3.0
Post by: wachna on August 08, 2023, 07:29:58 am
Just had that the same issue, doing with same 18 as always, got booted to nexus while killing black horse saying already killed tunare.
Ported back, and killed her as normal, just was 100% again  hehe

Also another issue just started, zone crashes in SR
Doing ZP, all chars loose connection, 0 corpses on return, not just disconnect, full zone crash
Also had zone crash just fighting sharpclaw, sucks when on a triple :(

Cheers

SR zone crash happened to me because of those blow up dudes coming witz Rellognub


Title: Re: Broken Stuff Repair Shop v3.0
Post by: eokingg@yahoo.com on September 02, 2023, 12:33:52 am
Since the patch then the patch take back patch (Grins) there has been an issues with social agro with mobs in some zones. In sleepers specifically, you can sometimes pull right over another mob of the same type and still not agro them at times. Not sure if the radius was decreased by a tremendous amount or what was changed exactly, but something is definitely still in effect.

Tankiez


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on September 03, 2023, 04:42:27 pm
Since the patch then the patch take back patch (Grins) there has been an issues with social agro with mobs in some zones. In sleepers specifically, you can sometimes pull right over another mob of the same type and still not agro them at times. Not sure if the radius was decreased by a tremendous amount or what was changed exactly, but something is definitely still in effect.

Tankiez

Nothing was changed with aggro radius anywhere, I'll catch you online, see if I can see what's going on.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Serra Angel on September 16, 2023, 05:12:51 am
Yes the aggro is definitely not working in sleeper as little annoying things and dragons and crystal things don't aggro.
What used to happen is when I pull an annoying thing, 2 crystals nearby would come along too.
Now when I pull the annoying thing it comes alone out from between the 2 crystals. Its like their aggro radius is just too short. What would normally produce a train big enough to kill me is now completely unable to kill me as its all single pulls.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Nyzin on October 30, 2023, 05:13:09 am
I got Noots Crusty Spatula of Spanking from Hills of Shade for my cleric today and noticed it has no augment slot for epic . Seems odd as it can only be used by classes that can not dual wield


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Rangewind on November 02, 2023, 08:58:47 pm
This has happened twice now and so will keep an eye out if I do it again.  Here is the order of things as I did it and noticed.  (Edit) 3rd time I figure out what is happening.

Sunder Rock
Pulled boss Darkpaw Rellognub alone - (edit) - about 10 "a bubbling corpse" spawn somewhere and walk over to kill Darkpaw Rellognub
First set of adds spawned
Necro dots - Death 1-4 then Epidemic from main and second necro
Second set of adds


Gnolls from north camp come running to the fight (No idea why as I didnt pull them) - (Edit) - Gnolls from north camp came to assist Darkpaw Rellognub fight the "a bubbling corpse"
Get nuke by "a bubbling corpse" multiple times ranging from 800k to 4mil - (Edit) - Seems to be an AoE proc from them as I moved away and did not agro them.  "a bubbling corpse" killed Darkpaw Rellognub and the north camp Gnolls killed "a bubbling corpse".

Will see if I manage it again and edit the post. - (Edit) - Figured things out abit more.  Took screen shots since it was so weird and I managed to live this time.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Loyal on December 05, 2023, 10:32:17 pm
Getting my feet wet in VP and thought I would give Tunare a go. When I tried starting her quest with hoshkar I was I informed I had already beat Tulare despite never even attempting her before.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Raygan on December 06, 2023, 04:08:21 pm
if you do it in pub, and someone else is in there, it will do that..or worse if you are killing her and someone zones in who killed her...best bet is do it in an instance....unless you were in, an instance, then well either someone else has access to the account and killed her or it was truely bugged.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Loyal on December 06, 2023, 05:17:42 pm
I was in an instance and 100% sure nobody has access to my accounts :(

Is there a way to check if i have a timer on her?


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Chieftan on December 07, 2023, 03:20:45 pm
Is there a way to check if i have a timer on her?

/tasktimers

Happens to me now and again also, usually 1 random char gets booted to nexus at least


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Loyal on December 07, 2023, 07:15:27 pm
Checked for timers today and had nothing. But also tried again for Tunare and was able to start it. My guess is one of the few times i jumped into someone elses instance to grab rot, maybe i picked up a timer. Either way, its working, so i suppose nothing is broken, just something i didnt see/dont understand.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Mixlor on December 29, 2023, 12:42:15 am
Summoner Bag Quest Alternative location - Skyshrine

" (this will be moved to the pool behind Yelinak in Skyshrine once T12 development requires locking access to Kael. If Kael is locked, go to Skyshrine - Draca)"

Lies!!!!!

I have been to Yelinak spawn location and swam in both pools on either side of his room.. nothing "behind" him. I even went down to the bottom right of his room and went skinny-dippin in the big square pool of water with not update to the quest.

I think when the server code changed that messed up a lot of stuff (wings, raid exp, etc) at the beginning of the Christmas event also put this part of the quest out of whack. Kael is locked now... so Skyshrine it is.. but the pool or pools are not working as originally intended to chill the Heated Summoner's Pack.

Both Wurwarr and I have been trying to figure this out since we have some toons that need this stage of the Summoner Bag quest.

Thanks in advance

-Mix-



Title: Re: Broken Stuff Repair Shop v3.0
Post by: sinjyn on January 07, 2024, 04:08:20 am
When I right click it from a bag slot, Strike Augment book from Crafter's Guild crashes my client.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Draca on January 07, 2024, 05:58:37 am
When I right click it from a bag slot, Strike Augment book from Crafter's Guild crashes my client.
Hm...mine too. Checking into this.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Sarthin on January 07, 2024, 06:32:50 am
When I right click it from a bag slot, Strike Augment book from Crafter's Guild crashes my client.

I'm not sure if you are aware, but while this issue remains, you can find the strike augment recipes here:

http://wiki.ezserver.online/Strike_Augments


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Namkor on February 03, 2024, 12:54:55 am
Help! My main wrand has a full set of sarnak t10 armor, my paladin has all but Bp. My other chars have faction issues. Glyph, dyfith, Aropis have only enough faction for boots. Something is broken with them please help.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Marcone on February 29, 2024, 10:11:41 pm
For the last few days killed like 5-6 orc bosses in T10.  None of them dropped tokens.  Haven't seen a soul yet either, but that's possibly just my bad luck.

Also saw an issue when going through Blackburrow expedition.  Plagueborn/Boss were normal but all the normal gnolls were dying in 1 hit which seemed odd.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: ZerarWarrior on March 01, 2024, 04:55:01 pm
For the last few days killed like 5-6 orc bosses in T10.  None of them dropped tokens.  Haven't seen a soul yet either, but that's possibly just my bad luck.

Also saw an issue when going through Blackburrow expedition.  Plagueborn/Boss were normal but all the normal gnolls were dying in 1 hit which seemed odd.

I noticed the same thing in the Blackburrow expedition. Gnolls were dying as fast/faster than t6 trash.

Also, just killed Darkpaw Rellognub and he didn't drop a token in a guild instance of SR


Title: Re: Broken Stuff Repair Shop v3.0
Post by: Serra Angel on March 02, 2024, 12:50:49 am
In Old Commons the Hill Giant refuses to spawn no matter how many animals I kill. I'd chalk it up to bad luck but then Befallen night time trains are no longer occurring as well. This suggests those 2 might be broken.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: spuddson on March 05, 2024, 01:39:44 pm
Aye in SR Gnolls arnt dropping tokens so i guess they must have run out till they can get to the shops.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: gnonim on March 07, 2024, 08:19:12 am
On 3/4 and 3/6 when I did Tunare, she didn't drop one of the following either time:  GoW or Credit or Map.  Those are the only two times I can remember her not dropping one of those items.


Title: Re: Broken Stuff Repair Shop v3.0
Post by: gnonim on March 08, 2024, 10:39:39 am
Fecw and I both did the Tunare event today and neither got a GoW, Credit, or Map.