EZ Server

General Category => Updates => Topic started by: Draca on April 01, 2022, 04:11:19 pm



Title: Veeshan's Peak is Down..
Post by: Draca on April 01, 2022, 04:11:19 pm
Veeshan's Peak is open.
Veeshan's Peak has been locked for the next 24 hours or so.

As more people have been getting into, and playing through Veeshan's Peak, it has become glaringly evident that loot drops are quite honestly out of control. I will admit, I did not expect the level of efficiency with which people would be farming, and the loot needs to be adjusted. There will be several changes which I will outline when they are ready to get pushed Live, but the net result will be a reduction in the amount of loot coming out of VP. This type of change requires implementation and thorough testing, so I have made the decision to lock out VP for the next day or so, while I get these fixes pushed out. There should also be a few other changes, including Legendary RoA click effect fix, hopefully a anti-door chat script fix amongst others.

Apologize for this, but I can't ignore this situation, or allow it to continue.

-Draca


Title: Re: Veeshan's Peak is Down..
Post by: draupner on April 01, 2022, 04:56:11 pm
April fools?


Title: Re: Veeshan's Peak is Down..
Post by: Draca on April 01, 2022, 05:56:07 pm
I wish.


Title: Re: Veeshan's Peak is Down..
Post by: Otto on April 01, 2022, 07:41:58 pm
So Sarthin and Kendiian farmed it a ton (Probably a full raid), who else has grabbed enough loot for this to be "out of control"? 12 boxing in there takes me an hour to clear up to Silverwing's area...... What the heck?


Title: Re: Veeshan's Peak is Down..
Post by: Fecs on April 01, 2022, 07:47:38 pm
You could 100% do some degen stuff (as I think kinda is always the case when you can hop instances unfortunately)  I had very limited amount of time to scratch the surface or I would have more info.


Title: Re: Veeshan's Peak is Down..
Post by: Otto on April 01, 2022, 07:56:46 pm
I still feel that scaling the mobs in the zone based on the number of players in zone would help fix this. You bring 30 toons and it should be (Insert math here) times more difficult than if you were there with 6