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Author Topic: Server Code Update :: RoF2 Zoning Issues Fixed (T10)  (Read 7129 times)
Akkadius
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« on: April 13, 2016, 12:11:51 am »

So after a long an grueling process of troubleshooting and narrowing things down, we've finally got the RoF2 zoning (desync) issue resolved which should also resolve a slew of other buggy type behavior as well since it involves changes to netcode.

Zoning Issues:
  • A HUGE thanks to Haynar for making the changes on the netcode to fixing the zoning issue with RoF2 clients.
  • Haynar is also responsible for the zone speed up changes that were also made in the process of trying to narrow these issues down
  • For those who don't know who Haynar is, he's been a major player in P99's codebase as well as the Tak (EQ Mac) project, he stays mostly behind the scenes. Please give him your thanks in this thread, he spent a lot of time getting to the bottom of this issue
  • Another huge thanks to Dimurwar for night after night of grueling testing. I've also had folks such as Mixlor and a few others that have helped with this lengthy process. Once again we appreciate how willing our players are to help us troubleshoot difficult issues

T10:
  • In-zone death has been removed due to desync issues being resolved

I've also fixed quite a few crashes that I've spotted in our logs over the past few days as well.

Enjoy!
Akkadius


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EZ Server GM
Dimur
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« Reply #1 on: April 13, 2016, 01:02:27 am »

Badass, thanks much Haynar for ripping the hell out of the code and making zoning and death zoning negligible, on a mass wipe I can massrez toons in before I bite it haha.
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Kelordis
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« Reply #2 on: April 13, 2016, 01:16:35 am »

Thanks for the hard work, Haynar!
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Rotic
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« Reply #3 on: April 13, 2016, 02:09:11 am »

Thanks Haynar and Akka!

Can't wait to try out T10 later!

Cheers.
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Rotic
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« Reply #4 on: April 13, 2016, 02:17:41 am »

tank you very much Haynar - akka - adn the testers

zoneing is faster - will come back and say if i still desync in qvic

edit: no desync in qvic any more Smiley
« Last Edit: April 14, 2016, 12:57:47 pm by Chameleonn » Logged
Mixlor
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« Reply #5 on: April 13, 2016, 03:48:12 am »

Many thanks Haynar!
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Chunka
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« Reply #6 on: April 13, 2016, 06:38:21 am »

Thanks a ton Haynar! And thanks Akk for not giving up on this, and digging out the issues. And big thanks to the testers!
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Duluum
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« Reply #7 on: April 13, 2016, 09:28:59 am »

Thanks a ton Haynar !

And thanks to Akkadius for constant work, to Dimur, Mixlor and others backing devs with testing and feedback
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hateborne
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« Reply #8 on: April 13, 2016, 10:12:59 am »

Haynar,




-Hate
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I'm so sorry Hunter, I tried...
balidet
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« Reply #9 on: April 13, 2016, 02:28:32 pm »

I havent been on as much as of late because..um...life.. but Thank you for all the hard work!


I look forward to finishing up the remaining kills I have in t10 and hope that the traffic to bad..


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Brannyn
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« Reply #10 on: April 15, 2016, 08:24:47 am »

I'm not even in t10 yet, but thanks in advance!
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Ergg
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« Reply #11 on: April 15, 2016, 09:58:40 am »

Wow what a major annoyance solved. WTG and Thanks to the hard working coders, admins and testers!
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Kobrakai Pwnstar
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« Reply #12 on: April 15, 2016, 12:52:49 pm »

Well, I leave for a week and EZServer has been officially "Haynar'd". Cray Cray!
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