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Poll
Question: Vote on various ideas for T11
Style: Larger zone like T10 - 16 (3.4%)
Style: Bridge tier towards T12 - 18 (3.8%)
Style: Open area with a hub and various places to visit. - 8 (1.7%)
Style: Quests or progression tied to other zones as well as the main T11 zone - 12 (2.5%)
Style: Action messages and effects - 2 (0.4%)
Style: Progression style with flag/keys - 17 (3.6%)
Style: Dungeon crawl type - 11 (2.3%)
Style: Progression style with faction - 9 (1.9%)
Zone: Free instances zone - 19 (4%)
Zone: Old world zones and NPC - 12 (2.5%)
Zone: I don't want the old school zones. - 3 (0.6%)
NPC: Benefits of building up resistances - 7 (1.5%)
NPC: Final boss in T11 - 20 (4.2%)
NPC: Less rampage, more single DD - 14 (2.9%)
NPC: No wild rampages - 16 (3.4%)
NPC: Mobs not attacking eachother - 20 (4.2%)
NPC: Keep rampages/ wild rampages - 4 (0.8%)
NPC: All content should be soloable/with boxes - 18 (3.8%)
NPC: Some content should require many players to beat - 5 (1%)
NPC: Tough npc's with deady abilities you can't avoid - 3 (0.6%)
NPC: Tough npc's with deady abilities that you can counter with certain moves/aa's/skills, also NPCs give warnings before certain dangerous abilities. - 16 (3.4%)
NPC: Chain spawning bosses - 18 (3.8%)
Items: Keep Ultimate armor with a way to upgrade it further. - 23 (4.8%)
Items: UCv4 - 22 (4.6%)
Items: Different armor for tank, support, healers and dps - 15 (3.1%)
Items: More loot for healers/dps/support - 9 (1.9%)
Items: Bosses drops class armor - 10 (2.1%)
Items: Bosses drop tokens or armor, but you need faction to use it. - 9 (1.9%)
Items: Evolving armor - 12 (2.5%)
Item: UW13 with strike augment slot - 22 (4.6%)
Quest: View quest rewards in log. - 12 (2.5%)
Quest: High speed mount - 8 (1.7%)
Quest: Augment to upgrade heroic stats, not resistances - 12 (2.5%)
Quests: Shared quest hits on certain quests - 5 (1%)
Quest: Power source item - 22 (4.6%)
Quest: Faction based quests - 8 (1.7%)
Style: I don't want another T10 public bonanza, and realms like the HW zone. Give me instanced T11. - 20 (4.2%)
Total Voters: 31

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Author Topic: T11 suggestion poll  (Read 5038 times)
Sarthin
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« on: February 15, 2019, 09:43:36 pm »

Poll for various ideas on T11 stuff. Let me know if I forgot stuff and I will add it.
I didn't add ideas for different zones, as I think we need to land on what style we want the next tier to be first, depending on that, it's easier to look at various zones.

Vote for the stuff that is important to you and leave out stuff you don't find very important.


Going to keep poll locked for a few days to add any ideas or stuff I missed. Please let me know in this thread, so I can add it to the poll.
« Last Edit: February 19, 2019, 12:50:27 pm by Sarthin » Logged

warrior5
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YAY


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« Reply #1 on: February 16, 2019, 06:25:06 pm »

Poll seems broken.
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Sarthin
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« Reply #2 on: February 17, 2019, 02:35:43 am »

It's just locked, so you can't vote yet. I just wanted to give it a few days in case someone wanted more suggestions added before I open the poll for voting.
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Sarthin
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« Reply #3 on: February 17, 2019, 01:46:31 pm »

Poll is open!
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gnonim
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« Reply #4 on: February 17, 2019, 03:30:58 pm »

Cool idea.  Voted.
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Warrchar
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« Reply #5 on: February 21, 2019, 06:07:43 pm »

Bump
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Sarthin
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« Reply #6 on: February 25, 2019, 01:26:39 pm »

Quick summary, 24 voters on what's important to see in the new tier:

75% voted: Zone: Free instances zone.
70% voted: Style: I don't want T10 public/ realms. Give me instanced T11.

70% voted: Items: Keep Ultimate armor with a way to upgrade it further.
   
70% voted: Items: UCv4

70% voted: Quest: Power source item

66% voted: Item: UW13 with strike augment slot   

66% voted: NPC: Mobs not attacking eachother   

------------------------------------------------------------------------------------------
62.5% voted: Style: Bridge tier towards T12
54% voted: Style: Larger zone like T10.

I was trying to see who wanted a new tier somewhat like T10 and who wanted a bridge tier. I can see some people voted for both options and I guess I worded it quite poorly. In any case, bridge tier has more votes currently.
-------------------------------------------------------------------------------------------

58% voted: Style: Progression style with flag/keys.
33% voted: Style: Progression style with faction.
37% voted: Style: Dungeon crawl type
25% voted: Style: Open area with a hub and various places to visit
41% voted: Style: Quests or progression tied to other zones as well as the main T11 zone

62% voted: NPC: All content should be soloable/with boxes
12.5% voted: for some content to require many players to beat.

58% voted: NPC: Final boss in T11.

58% voted: NPC: Chain spawning bosses

54% voted: NPC: Less rampage, more single DD
54% voted: NPC: No wild rampages
8% voted: NPC: Keep rampages/ wild rampages

54% voted: NPC: Tough npc's with deady abilities that you can counter with certain moves/aa's/skills, NPCs give warnings before certain dangerous abilities
8% voted: NPC: Tough npc's with deady abilities you can't avoid.

41% voted: Quest: View quest rewards in log.   

37.5% voted: Quest: Augment to upgrade heroic stats, not resistances

37.5% voted: Items: Different armor for tank, support, healers and dps.

37.5% voted: Zone: Old world zones and NPC.

33% voted: Items: Evolving armor.

33% voted: Items: Bosses drop tokens or armor, but you need faction to use it.
25% voted: Items: Bosses drops class armor

29% voted: Quest: High speed mount.

25% voted: Quest: Faction based quests

20% voted: Items: More loot for healers/dps/support

16.5% voted: Quests: Shared quest hits on certain quests

16.5% voted: NPC: Benefits of building up resistances

12% voted: Zone: I don't want the old school zones

8% voted: Style: Action messages and effects
« Last Edit: February 25, 2019, 01:29:02 pm by Sarthin » Logged

Tavi
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« Reply #7 on: August 08, 2019, 02:01:02 pm »

Maybe not so much for T11 but speaking more to the progression simplification I would like to see additional Expeditions added for each tier and some of the unused aug slots for UW leveraged as the rewards, I think this could be a good way to introduce the concept of the power source as well.

Anyway my 2c
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Akkadius
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« Reply #8 on: August 11, 2019, 05:42:05 pm »

Sarthin, thanks so much for putting this thread together, most of this had been collected throughout the few other content threads but its good to see majority votes in the different content styles that exist and maybe don't exist currently in EZ. It helps in affirming content structure decisions
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