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Author Topic: Broken Stuff Repair Shop v3.0  (Read 8245 times)
Ltrain66
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« Reply #105 on: October 23, 2021, 08:39:15 pm »

In the wiki and the ez guide it mentions that crafters guild strike augments are tradeable but doesn't mention that level one of them is not. Is that supposed to be that way or should those be tradeable too?
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Poker-ecaf
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i found my true love ! ( EZ 4ever )


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« Reply #106 on: October 24, 2021, 12:16:04 am »

In the wiki and the ez guide it mentions that crafters guild strike augments are tradeable but doesn't mention that level one of them is not. Is that supposed to be that way or should those be tradeable too?

after rank 2 choose strike augments become tradeable !
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wachna
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« Reply #107 on: October 24, 2021, 01:51:09 am »

In the wiki and the ez guide it mentions that crafters guild strike augments are tradeable but doesn't mention that level one of them is not. Is that supposed to be that way or should those be tradeable too?

If you need some strike augments just hola in game. A lot of players can help you with that
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Fecs
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« Reply #108 on: November 07, 2021, 10:12:34 pm »

Ultimate Dagger XII is not calculating damage for backstab correctly.


Backstab with Sleeper's Point Dagger on QRG practice dummy - unbuffed, only buffs Thief's eye and Ignore death. Earring 50,

Base damage 113,999
Backstab Dmg 650
Dmg Bonus 18

Guardian charm 50 - max hit 174,633,570 for backstab
Brawler Charm 50 - max hit 190,042,395 - with duelist and rogue's fury 201,342,200
UC 3- max hit 174,633,570
No Earring or Charm - max hit 133,543,370

UW12 Dagger

base damage 138,125
Poison Dmg 200
Backstab damage 700
dmg bonus 24

Guardian's charm 50 - max hit 21,172,700
Brawler's charm 50 - max hit 23,040,860 - rogue's fury + duelist max hit 24,410,844
UC3 - max hit 18,781,276
No earring or Charm - max hit 16,190,940

everything else equal.

I don't know the exact formula for backstab but the sleeper point being about 82.4% of the damage of UW the backstabs should be about 82.4% of the backstabs same in comparison, instead of almost 10x more.

I think the UW dagger's last digit is not counting for backstab for some reason?


The max non-disc hit with sleeper dagger 190,042,395 / 114667 (the full damage on weapon adding the bonsues) = 1657.341650169622

UW's damage without last digit 13904 * 1657.34165016922 = 23,043,678.303
UW with last digit 139049 * 1657.34165016922 = 230,451,699 - Which is what you'd expect it to be based on the damage difference, Is it possible this is a specific issue with the item itself?







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wachna
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« Reply #109 on: November 08, 2021, 12:45:46 am »

Isn‘t it just the other way around?
I have always been told that BS dmg on Sleeper Dagger is broken.

So maybe the UW Dagger is correct (but could be more dmg for sure) and the sleeper dagger is really totally broken regarding its BS dmg
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Fecs
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« Reply #110 on: November 08, 2021, 10:00:11 am »

I don't believe so.

Backstab damage with t9 dagger, 5300 base, 650 bs damage, 18 dmg bonus

Max with brawler and earring 9,862,940

If you take the damage, 5968 x that 1657.341650169622 from the sleeper dagger number, you get expected max 9,891,014.968 which is pretty close to the number obtained.

Magnetic dirk of distraction Base 1500 650 bs 18 bonus (it occured to me here that my +bs damage number on all posts is probably off by the same amount, as i believe the backstab damage on both hands applies to the main one, so all of them have +1350 backstab instead of 650 or 700.

max bs with brawler 50 and earring 50 - 3,564,060

the same method as before, the 1500+650+18, 2168 x the 1657.341650169622  = 3,593,116.6975 which again, is pretty close to the observed


Admittedly, I did not do really long parses, I don't think it's needed here.

But the backstab formula seems consistent with the weaker daggers compared to sleeper, and UW is the outlier.

As another comparison point - NORMAL pierce damage with UW 12 dagger max is ~ 14,275,140 - I don't think backstab is supposed to only be ~+50% damage over normal auto attacks.

 
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Draca
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« Reply #111 on: November 08, 2021, 11:52:42 am »

UW12 (fixed), maxed gear rogue.

I'll check through the other UW daggers and make sure they don't have a similar issue, that issue being excessive backstab damage bonus causing an issue with it's damage overall.


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wachna
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« Reply #112 on: November 12, 2021, 02:41:17 pm »

Is it normal that my ranger with uc2, hw earring and hw uw bow is doing almost no damage to a simple trash mob in tov with range attack? Is there anything I forget? Is range attack/autofire wrong? Because it feels totally wrong to me.

Also: when repopping an instance my cleric often is lying on the ground like if he was using feign that. Why is that? Is he some kind of stupid?
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wachna
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« Reply #113 on: November 18, 2021, 02:59:37 am »

And another question regarding UWs:

Is it correct that all UW can be used by all classes? If so why would I use a monk hand to hand UW? A short sword UW got better stats and does more proc dmg. Ultimate Great Axe could be used by most classes also because those stats and proc dmg are better than most other weapons.

Am I overlooking something?
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Tankus
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« Reply #114 on: November 19, 2021, 10:10:29 am »

Ucv3 has a bug if you do it at level 78 where you finish it and do the turn in and it drops you to level 58 so you have to go hail the level up npc, not a biggy but could use being fixed if easy enough ..

Tank
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wachna
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« Reply #115 on: November 19, 2021, 11:14:58 am »

Lvl 79 aswell ;-)
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Tankus
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« Reply #116 on: December 10, 2021, 11:33:26 am »

Not broken per se but what are the chances of making the caster version of the EoBA a worn effect rather than a clicky, not sure why the melee one is worn and the caster is clicky..The amount of times I forget to cast it on my necro is annoying..

Tank
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wachna
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« Reply #117 on: December 10, 2021, 02:44:48 pm »

Not broken per se but what are the chances of making the caster version of the EoBA a worn effect rather than a clicky, not sure why the melee one is worn and the caster is clicky..The amount of times I forget to cast it on my necro is annoying..

Tank

oh this is good to know... I will add the clicky to one of my standard hotkeys so I wont forget to activate it.
But making it a worn effect would be great aswell
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Haimon
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« Reply #118 on: December 14, 2021, 06:01:58 am »

Howl of the Huntsmaster blocks the rare T10 mount.

Could the Slot 2: Increase ATK by 140 be removed from Battle Hardened Army Ant so it is able to be used with Ranger buff?

I can't imagine any player would use the Ant for the small atk bonus, or in place of Howl line.

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Denzig <STONE>
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« Reply #119 on: December 15, 2021, 01:40:45 pm »

http://wiki.ezserver.online/MQ2_Autologin_Setup

Wiki needs updating for the server name in the Autologin .ini
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