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Author Topic: T1-T2 Emissary Farm  (Read 3020 times)
s0rcier
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« on: October 16, 2018, 08:40:37 pm »

Here is a little something i made a while ago to farm t1 emissary... basically you give all your crystal to a mule, park him near the emissary and launch the macro... he will start feeding crystal as soon as previous target is dead and the statue is back up...

I was able to burn about 400 crystals per hour using that macro... on triple loot... average was 1/4 for essences... use at your own risk! enjoy my little contribution and sorry for my english!

Code:
Sub Main
    /declare n string local
    /declare c int local

:again
/delay 1
/doevents
        /if (${Cursor.ID}) /autoinv
/if (${SpawnCount[npc Emissary radius 50]}<1) /goto :again
/if (${SpawnCount[npc radius 50]}>1) /goto :again
/squelch /target Emissary
/delay 2s ${Target.CleanName.Find[Emissary]}
/delay 2s !${Cursor.ID}

/if (${Target.CleanName.Find[Ice]}) /varset n Ice Crystal
/if (${Target.CleanName.Find[Fire]}) /varset n Fire Crystal
/if (${Target.CleanName.Find[Earth]}) /varset n Earth Crystal
/if (${Target.CleanName.Find[Water]}) /varset n Water Crystal

    /varcalc c ${FindItemCount[=${n}]}

    /if (${c}>0) {
        /echo emissary.mac Found:: ${n}=[x${c}]
        /ctrl /itemnotify ${FindItem[=${n}].InvSlot} LeftMouseUp
        /delay 5s ${Cursor.ID}
        /click left target
        /delay 5s !${Cursor.ID}

        /delay 2s ${Window[GiveWnd].Open}

        /if (${Window[GiveWnd].Open}) {
            /notify GiveWnd GVW_Give_Button LeftMouseUP
            /delay 5s !${Window[GiveWnd].Open}
            /goto :again
        }
    }

    /echo emissary.mac complete...
/return
« Last Edit: November 16, 2018, 10:53:55 am by s0rcier » Logged
s0rcier
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Posts: 38


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« Reply #1 on: November 16, 2018, 04:23:44 pm »

Someone report that he have to open all his bags for the macro to see correctly the crystals...

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