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76  General Category / Updates / Re: Waypoints (Merged) on: March 06, 2013, 05:59:47 am
Haha
77  General Category / General Discussion / Re: Pet Stonewall on: March 06, 2013, 03:12:52 am
Let's turn this feature on then!!!
78  General Category / General Discussion / Re: Pet Stonewall on: March 05, 2013, 08:15:23 pm
Not sure if this is class based only, but I would love to see the "Release Corpse" function enabled. Would be nice to not have to zone twice after dying. Not sure what it's called but when you die you get a popup option to stay there dead or release to bind point.
79  General Category / Rants and Flames / Re: 2handed warrior epic Slot 7 Dot on clickie? on: March 02, 2013, 03:35:07 pm
Verant is Sony.

This is technically true, Verant has always been Sony.

before SoE bpought it from Verant

You were close but it happened more like this
http://en.wikipedia.org/wiki/Sigil_Games_Online

On a side note, I really wish Vanguard would have prevailed  Undecided
80  General Category / Rants and Flames / Re: 2handed warrior epic Slot 7 Dot on clickie? on: March 01, 2013, 02:24:11 pm
Close this stupid thread. Fugitive already told you guys to stop crying. Enjoy the game and stfu

Thread here: http://ezserver.online/forums/index.php?topic=3638.0
81  General Category / General Discussion / Re: Looking at upgrading the Rig.... need help please! on: February 28, 2013, 10:37:05 pm
I guess Felony does  Tongue

I dont turn anything off anymore, I load more global models then ez uses actually because I use that install as my test client as well and I box 18 just fine.
1x shit tastic video card
1x omfg thats a lot of ram that mb can have
8x big ass ram sticks
=
win
82  General Category / General Discussion / Re: Looking at upgrading the Rig.... need help please! on: February 28, 2013, 09:22:36 pm
I guess his suggestion is to box 6 if you want to leave graphics on
83  General Category / Updates / Re: Waypoints (Merged) on: February 28, 2013, 06:15:48 pm
Plane of Dragons a bit expensive today  Tongue
84  General Category / Suggestions / Re: Bazaar? on: February 28, 2013, 05:43:09 pm
sigh... just wait for Rof

Its not public code and it doesnt matter because the RoF client has support for offline trading.

Btw that post was only 1 page back
85  General Category / Suggestions / Re: ToFS Suggestions on: February 27, 2013, 04:45:01 pm
I would like to add that I am not bashing your idea Hunter, I just don't want to see your effort put into making zone's that will mostly be empty
86  General Category / Suggestions / Re: ToFS Suggestions on: February 27, 2013, 04:37:59 pm
No Instances is going to create another empty zone/dominated by few. People want to accomplish their goals not compete for them.

I see how you are looking at this and your idea is a great/exciting one (community event), just not for this zone.

Let's try to remember this is for charms. I don't remember where Fugitive posted it, but he said something along the lines of:
   "Why so much focus on an outdated item with outdated stats when so many newer/better items have been introduced"

Sorry for the butchered misquote Fugitive

The members with load of UC's should be able to go to floor 6 and knock out a new UC in 1-2 days; it's trivial to them.

ToFS is open!

Rofl with every mob camped on 1st  floor for last few hours is ... kinda .. well

shrug

lol no instances..chaining ones leg down to attempt to slow progress or make it look hard this isn't fun   Undecided
87  General Category / Updates / Re: Waypoints (Merged) on: February 26, 2013, 02:01:29 pm
Why do you not want that?

Just make them free again
88  General Category / General Discussion / Re: Essence drop rates on: February 25, 2013, 06:32:07 pm
This server needs to learn how to spread RNG around and stop putting all your eggs in one basket. How many times do you kill a t1/t3 boss for lets say a leather pieces, but all you get is chain? I came up with the logic, let's just go with it lol.

Code:
quest::addloot(quest::ChooseRandom(100091,100092),1);
100% off chests; 33% off t1 boss's
89  General Category / General Discussion / Re: Essence drop rates on: February 24, 2013, 10:56:49 pm
No need to mess with code to add more mini's or spawns.

Code:
quest::addloot(quest::ChooseRandom(100091,100092),1);

100% off chests; 33% off t1 boss's
90  General Category / General Discussion / Re: Essence drop rates on: February 24, 2013, 09:24:55 pm
My suggestion would be to add crystals to normal chests and a 1/3 chance off t1 boss's. This, in my opinion, would match the flow of t2 (since t2 boss's spawn adds)
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