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1  General Category / Updates / Re: Updates 5-1-14 on: May 06, 2014, 10:04:10 am
Updates for 5-1-14

Overlord Mata Muram will now allow a small amount of NPCs to be alive when you start the fight with him. Leaving a boss up will NOT end well.
-Love and Hate

IMO, if all of the bosses are dead, and your train would not otherwise put you in jail (15 in pub or 100 in instance) it shouldn't matter how much trash you leave up.  The limit and the despawn was designed to keep people from pulling OMM to aggro the whole zone.  If you force people to kill all bosses before they can aggro OMM that will solve the issue without putting an arbitrary number on allowable trash to leave up...

Just a suggestion
2  General Category / Suggestions / Pet Resists on: May 05, 2014, 08:47:13 am
Hi Hate/Love/Akka

I wanted to see if it would be possible to make pet resists equal to the pet owner?  As it stands, my pets get wiped out pretty fast even doing lower content, because their max resists are 1000 lower than my alts (mage pet gets the highest at 1795, while mage is at nearly 2800...)

It would be a nice bonus to have the work done to raise pet caster resists reflect in the longevity of the pets as well.
3  General Category / General Discussion / Re: Khaoticz Return on: May 05, 2014, 05:40:30 am
Just got back from another long and yet boring deployment.

Boring is probably the best kind of deployment.  At least it's safe Smiley
4  General Category / Updates / Re: Bot Farmer Accounts Suspended on: May 05, 2014, 05:38:54 am
I agree!  Have SLS for sale at the vendor for 300k (or 500k or whatever) and that will mean it won't be worth it to be tempted to bot farm.  N00bs could still farm and sell for 200k so it wouldn't destroy the source of income for them.

I am remembering back to a day before Strike VI augs existed.  Gods Major dropped, but they had no use at all, and SLS were 50k.  One day later Gods Major were the hottest commodity, and SLS were 250k over night.  If a vendor sells them (for whatever price) it will set a pretty much permanent price for the SLS from players too.
5  General Category / Updates / Re: Updates 5-1-14 on: May 02, 2014, 08:07:48 am
The roaming mobs in Anguish are cool and having no mobs on the stairs rocks.  I think it will add a nice level of difficulty!  I do think that maybe Ture's room might be a little overwhelming for a new T6 crew with all the discordlings roaming (they will proximity aggro and make huge pulls).  A great way to fix that would be to make it so mobs don't see through FD, and let monks and SKs do split pulls Smiley

Also, I noticed that the spell Wail of Tashan II (ID:10116) can't be cured.  Is that intentional?
6  General Category / Updates / Re: Updates 04/28/14 on: May 01, 2014, 08:39:04 am
Actually, with reboot or new instances, each raid tier drops matching level resist augs on an uncommon basis. Tier 5 drops level 5, tier 6 drops level 6, etc etc.

-Hate

Not a big deal, but T6 is dropping Rank 5
7  General Category / General Discussion / Re: MQ2(winEQ) question on: April 29, 2014, 06:12:03 am
In that case, unless you tell your pet to hold, the default is for the pet to defend you.  You shouldn't have to do anything to have it attack any mob that does damage to you.
8  General Category / General Discussion / Re: MQ2(winEQ) question on: April 29, 2014, 05:33:23 am
That sounds like a great way to afk kill mobs for exp...
9  General Category / Updates / Re: Server Code Update on: April 28, 2014, 05:55:04 pm
BTW,

Akkadius and Hateborne-

YALL DOING AN AWESOME JOB!!!


THANKS!!
+1
10  General Category / Updates / Re: Server Code Update on: April 26, 2014, 09:43:46 pm
Since the update, if there is a problem while putting an augment into an item, items can be lost.

I had a crash today while removing a T7 waist augment from T8 belt in preparation to put it into my T9 belt.  Toon crashed to desktop spontaneously, and when I got it logged back in the T7 augment was missing.  It was not in the aug sealer, and I logged out and back in again and it did not reappear.
11  General Category / Suggestions / Re: Regen and agro-rollover in Temple of Veeshan on: April 25, 2014, 07:31:51 am
What about...  wait till Monday
12  General Category / Suggestions / Re: Regen and agro-rollover in Temple of Veeshan on: April 24, 2014, 08:05:46 am
If this is working as intended, and agro-rollover is simply a part of the "FREE game" as Empti put it, I'd just like it confirmed, so that my wrongful perception on the issue can be corrected :-)

You misunderstood what I said...  The "FREE game" comment was because I was frustrated at your complaints because you were not keeping up with current events.  Hate is busting his ass to work on game balance from T7 up.  Game balance including HP on PCs and NPCs, as well as damage output from PCs and NPCs. Changes are coming soon.  Be patient

13  General Category / Updates / Re: Server Code Update on: April 22, 2014, 06:53:59 am
As of this morning's reboot MGB is back down to 30 minutes (yay) but the mask buff is still at 60 minutes with UC2 or with UC3.  Added a screenshot of the item info.  As you can see it says 600 minutes.
14  General Category / Updates / Re: Server Code Update on: April 22, 2014, 05:54:22 am
Akk are you sure thats a good idea for PoFire?? Hunter was pissed about mages afk killing in there, other reason too, talk to Hate and Secrets about that zone please. However if you choose to keep it like that I will not be upset lol.

Leashing wouldn't keep mages from AFK killing...  Only catching them will stop them.
15  General Category / Updates / Re: Server Code Update on: April 21, 2014, 09:07:04 am
-Spell buff timers don't seem able to be extended with items. i.e. mask this morning lasted a flat 1hr .. normally 1.5

Yup
I think he said he found a fix for this last night so at reboot try

This fix did not take place either
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