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47
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General Category / General Discussion / Re: New member
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on: September 23, 2010, 05:15:59 pm
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Where did you play before tholuxe? TP didnt open until like 2001 (or like a month after kunark released whenever that was) I played a bard named Auxie. Welcome to the server.
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55
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General Category / General Discussion / Re: PVP custom zone idea
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on: August 01, 2010, 11:52:55 am
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i actually have created a system on my own test server (in my basement) that implements pretty much everything how you've posted it.
I started this project a few months ago and just ran out of steam because of the dedication involved with balancing the "premade" sets of armor for each class... while keeping it fun fast and balanced. Believe it or not, EQ pvp is incredibly boring with just the premade armor.
The way I had it done was it deleveled you to 50, started you in qeynos hills, fenced off all the zones, and made a non pvp buffer area to get geared and what not.
There are a lot of issues involved with this (and I believe they are what is keeping hunter from moving forward with it).
- making corpses from players drop items requires the server to be PVP flagged... meaning all zones will automatically give your character a PVP flag. This is easily circumvented by putting a few lines of code in every zone to automatically de-pvp flag you, i've done it, but it's annoying to see your name flash red every time you zone in.
- say you do make your server pvp flagged, then people will just /d and farm the items in non pvp zones. They way i've gone around this is by putting in loot code if someone loots a pvp token in a non pvp arena zone, it deletes all of their tokens (even ones they looted legit)... if they have tokens banked, it then deletes the tokens... and crashes the client. Moral of the story - don't cheat.
- even then people will afk macro farm tokens from boxes characters in the pvp arena.
- The armor / weapon balancing is a problem, right off the bat with level 50 spells and the best pre kunark armor I get stomped whenever the testers play a shaman. A matter of seconds and i'm down.
- Needing to make evac / port / gate spells uncastable in the zone... easy to to, but takes a long time when you have as little SQL knowledge as I do.
Final word is that i've put a lot of time into programming something like this and unfortunately the more time I put into it, the less likely it would be a smooth chunk of code / database work for hunter to implement.
My server isn't perfect, really buggy, running on antiquated eqemu server code but the pvp code works for the most part. You should be able to make a character and have it start you in qeynos hills. Not all classes are 100% balanced, in fact I think the only classes with full gear sets are warriors and rangers. Although a naked shaman can woop up hard on folks.
If you're interested to check it out, it's in the server list as "Taddei Test". I dunno, maybe i'll feel motivated to put more work in it - but my wife will go into labor any day now and i'm trying to get as much Starcraft 2 in as possible before then.
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57
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General Category / Updates / Re: Enough!
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on: July 09, 2010, 05:53:34 pm
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Holding camp post reboot...Seems like a first in force kinda deal, first one back in should have rights to it. Or am I to log into to an alt i plan on working on FG for before server goes down to see whos there chit-chat and wait in freakin line again....
Yea right, I hope to get back in beofer anyone and get lucky on the pop. If you were in before I got logged back in oh well log back to main and go on my merry way.
Not that I actullay do this but as an example, i did my FG for main and only need CG for shammy.
This is dangerous because folks can crash zones and have another of their char come in and swipe the camp while everyone is logging back in.
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60
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General Category / Updates / Re: Small update.
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on: July 07, 2010, 07:10:29 am
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I always wondered on live why during enrage the tanks wouldn't get caught in an infinite riposte loop.
I guess I found my answer yesterday! Thanks for the fix.
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TinyPortal v1.0 beta 4 © Bloc
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