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1549
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General Category / Suggestions / Re: Fabled bosses in Ldon
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on: April 20, 2012, 06:59:48 am
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I like the idea of an alternative to LDON for charms. I also like the idea of it being an open, outdoor zone.....but I dont think Hunter would, since it lacks the "speed breaks" of walls/doors.
Sooo....how about a complex zone, with traps, tricks and more? One that used to be a BLAST, but that half the people playing (even live) have never set foot in? I like Plane of Mischief!
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1554
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General Category / General Discussion / Re: Are SK epics getting buffed?
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on: April 16, 2012, 11:54:55 am
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Better dps, utility, better snap agro than any other class. They can stay up without a healer longer than any other class....and when the caca hits the rotating aluminum they can stop drop n roll and rez if need be. Also, here anyway, they may be the best class at mob splitting (not that many here do that).
SK are for people who prefer to not be tied to a dedicated healer, as a warrior has to be, but who have greater defenses and DPS than a paladin. However, may SK would rather have better heals than a paladin and have better defenses than a warrior (or the same as both, which amounts to the same thing). I, and many others, would rather that did not happen.
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1555
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General Category / General Discussion / Re: Are SK epics getting buffed?
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on: April 16, 2012, 11:30:12 am
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And to clarify: the term "class balance" gets tossed around a ton in MMO's....but I honestly think Hunter's achieved overall pretty damned good class balance (with the possible exception of chanters, but again, work in progress). And I've seen MMO's destroyed because wow rejects whined too much about one class "being too OP".
Pallies serve a purpose in the game, and they do it well. Their purpose is to be a backup or secondary tank and general group heals. Reduce their ability and you'd have an issue with game balance and survivability, even with a cleric in group. SK's also serve a purpose, and it is NOT to be Tank God or indestructible. Can pallies heal more than an SK? Hell yes, and they should. Can an SK straight tank as well as a warrior? Hell no, nor should they be able to.
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1557
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General Category / Suggestions / Re: What items should be Droppable/tradeable?
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on: April 11, 2012, 06:54:49 am
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Strife and difficulty are what made old EQ the game it was. Its what encouraged teamwork, and cooperation, and social interaction. Strife wont do that here, since you can create a box army for free....but one thing that strife also did was weed out the weak in old EQ. Its what made the community stronger.
Lately there has been a great influx of new players into the server, or so it seems....probably because there arent a lot of good options out there at the moment for MMO's. Keeping the game difficult is akin to wolves, big cats and Oldsmobiles thinning out the population of deer in an area, and without these the population suffers. MMO's are no different.
Without the time sinks and difficulties in places like Qvic, Tacvi and T1/2 the server population will quickly turn to shit, with vast amounts of instant gratification, entitlement mentality Blizzard rejects turning the community to crap. The same goes for charms. I hate to sound like an elitist snob, but I've seen it firsthand in too many new MMO's the last couple years. The same goes for charms.
Think back a moment.....in the last year how many times have you heard people not begging but DEMANDING that someone get them their pages for epics....or qvic coins? Or plat? And how many of those players vanished, never to be heard from again? And ask yourselves....would you WANT them to stay?
Please dont WoWify EZ!
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1559
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General Category / Updates / Re: Easter
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on: April 05, 2012, 06:46:41 am
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Hehe.....I have some UC to work, too...but mostly I wanted to take a sec and thank you and Hate for working on this new content. Happy Easter, guys!
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TinyPortal v1.0 beta 4 © Bloc
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