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Author Topic: As a returning player  (Read 9428 times)
Dinadas
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« on: October 20, 2014, 07:51:58 am »

Ran into a problem as a returning player.

I was farming uc2's and starting t7 when I took a break.

My crew is currently
75 warrior w/ UW7(No hatestomp) + Whip + UC2
75 monk w/ 2 6.0 epics, full 8 augs +UC2
75 ranger w/ whip + 6.0 epic full 8 augs +UC2
75 zerker w/ 6.0 + UC2 + FS5's
75 zerker w/ 6.0 + UC1 + misc Firestrikes
75 bard w/ whip + 6.0 + UC1 + misc NS
75 Pally w/ 6.0 + UC2 + Misc FS augs
75 Pally w/ 6.0 +UC1

Support shaman, druid, enchanter(GoA), mage(IA3)

WIth old 6.0 weapons, I can no longer kill in T7.  I beat on a few treants for 20 minutes, just watching them flip flop between 30 and 100%.

Even with using Grugde, Kraken, IA3, and GoA.

I'm collecting weapon skins, but not being able to turn 6.0 weapons into augs is tough.

Can the wandering trader be made to turn 6.0 weapons into 6.0 augs as well.  I'm stuck in a spot where I can't really progress, maybe when I have full augs and all UC2's which is awhile away.
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Kovou
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« Reply #1 on: October 20, 2014, 08:22:05 am »

sadly this is the problem alot of us returning players have....and as far as i know just warrior was able to do that but hate has/had no intention of allowing this
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Dinadas
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« Reply #2 on: October 20, 2014, 08:49:10 am »

Another weird thing to be stubborn about.

That group of characters, quite literally, cannot kill in t7 which is insane.

I'm not asking for handouts, I'm currently farming for weapon skins, and for most it doesn't matter if epic is not slotted, but for example my zerkers i would be hard pressed to not have their procs.

See if I can muddle through until I can get 7.0's I guess.
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huffdady
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« Reply #3 on: October 20, 2014, 09:15:41 am »

I am right there with ya man except I have been playing all along. 
I have had the hardest time breaking into T7.
I can run T6 like a champ.  Pulling gobs and gobs of mobs and blowing them up.
When I headed into T7, I would pull 3 mobs and spend 10 - 15 min's killing them. 
At first I thought it was because my team wasn't UC/UC2.  Fixed that, all are UC2'ed but 1 now.  Still taking a while.
Then I thought it was because my warrior wasn't UW'ed enough for this level, knocked out 5 levels of that.  Still not alot of change. 
My zerker has FS7 x3, my rangers has all V+'s, my Enchy has Mana necklace 7 or 8, even my clr/druid have IS V+'s.   
Even with all that it still takes me 5-8 min's to kill 3 or 4 mobs right there at the entrance.  I am not sure what I am doing wrong.  Is this the point where it is necessary to have 2 or 3 groups? 
Most of my toons have the Epic 6.0's.  I have been fortunate enough to be able to buy a couple of 7.0 augs and use T6 skins.
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Dinadas
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« Reply #4 on: October 20, 2014, 09:36:31 am »

I have 2 groups and can't kill.

Hoping when they all have t6 skins I will be able to kill there.

Before the change in hp regen and crazy hp of mobs, i could kill in t7 with a reasonable clip.

I guess I need 2 full groups with full augs as well.
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zefirus
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« Reply #5 on: October 20, 2014, 09:58:56 am »

I have 2 groups and can't kill.

Hoping when they all have t6 skins I will be able to kill there.

Before the change in hp regen and crazy hp of mobs, i could kill in t7 with a reasonable clip.

I guess I need 2 full groups with full augs as well.

You definitely want to grind t6 for all uc2.. and also grind out some augs. Halloween is around the corner so you should be able to aug out your toons with V's no problem.  I think 6 skins allow for 3 x strike v augs each.
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Dinadas
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« Reply #6 on: October 20, 2014, 10:02:20 am »

I made a NS9 for the ranger with the whip as well.

Hopefully Halloween will give a me good base of augs for everyone and the dailies will help with leveling them up.
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balidet
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« Reply #7 on: October 20, 2014, 11:12:58 am »

Not to be the dick but..

are you debuffing the trents? they cast skin ..are you dispelling it?

with what you have posted (all of you above) you should have no problem in t7...unless you are just hitting attack and waiting for things to die... do you switch targets if they cast skin? have to tried anything other than just /attack on??


I broke into t7 with almost no uc2's BEFORE the skin was nerfed and the bowshot from npcs....and I had very few problems once I figured it out...



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hateborne
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« Reply #8 on: October 20, 2014, 11:19:52 am »

Another weird thing to be stubborn about.

That group of characters, quite literally, cannot kill in t7 which is insane.

I'm not asking for handouts, I'm currently farming for weapon skins, and for most it doesn't matter if epic is not slotted, but for example my zerkers i would be hard pressed to not have their procs.

See if I can muddle through until I can get 7.0's I guess.

That's because a lot of NPCs now have spells. The trees are druids, which means heals. Pulling a few healers at a time means you must have mad DPS or they can potentially out heal you DPS. The old weapons were not nerfed, the new weapons are admittedly stronger, and the NPCs have access to spells now.


-Hate
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I'm so sorry Hunter, I tried...
Dinadas
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« Reply #9 on: October 20, 2014, 12:22:40 pm »

I must not have my filters set to see spells, guess i missed that. 

Will try dispelling next time.
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Dinadas
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« Reply #10 on: October 20, 2014, 01:05:29 pm »

I still think it'd be nice to be able to trade in old 6.0's into augments somehow, given how long it will take to get ready to get 7.0's

bane weapons etc.

Just my 2 cents, but at least I might be able to work on t7 again.
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zefirus
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« Reply #11 on: October 20, 2014, 03:35:31 pm »

Work on UC2 and Augs
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hateborne
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« Reply #12 on: October 20, 2014, 04:25:33 pm »

I still think it'd be nice to be able to trade in old 6.0's into augments somehow, given how long it will take to get ready to get 7.0's

bane weapons etc.

Just my 2 cents, but at least I might be able to work on t7 again.


You have any idea how many people send me requests to get their augment turned back into a weapon because they upgraded and didn't have a weapon yet? It's still pretty high. Add in the ability to immediately upgrade? Hahahaha, no #@%!ing thank you. :-)


-Hate
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Dinadas
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« Reply #13 on: October 20, 2014, 05:07:41 pm »

I still think it'd be nice to be able to trade in old 6.0's into augments somehow, given how long it will take to get ready to get 7.0's

bane weapons etc.

Just my 2 cents, but at least I might be able to work on t7 again.
. Add in the ability to immediately upgrade? Hahahaha, no #@%!ing thank you. :-)


-Hate
I'm not looking to go directly to 7.0, but given the amount of time to go from 6.0 to 7.0. It would be nice to turn 6.0 epics into 6.0 augs.

Maybe consider it just for berzerkers, akin to knights.  They are subpar w/o their procs.
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Fugitive
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« Reply #14 on: October 20, 2014, 05:12:26 pm »

LOL
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"I want my wizard to cast Fugitives instead of fireballs.
We can't always get what we want. ;-)"
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