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16  General Category / Updates / Re: EZ Augment Changes! (11-15-15) on: November 15, 2015, 10:15:52 pm
Alright, just logged in, i see now.

Guess the query he will run on thursday is to remove the augs from ranged weapons etc. since you could put 3 augs in freeport bow.
No, its to remove all 25 slot augs (resists) from slot 24 (HP) 1st slot.


Hate, not sure if it matters but there is also the slimy sapphire of cowardice, it could use the same changes as the resist maybe. Also I tried to combine 2 X Slimy augs and not recipe for it.
17  General Category / Updates / Re: EZ Augment Changes! (11-15-15) on: November 15, 2015, 10:04:20 pm
To clarify. We have till thur to remove them or it has already taken place?

I see u saying we lost augs but then i see thurs warning. Confused bc im stupid...
they are lost, I lost some good augs but oh well.
18  General Category / General Discussion / Re: Installed 8 gb corsair vengence 1600mhz ram stick?! on: October 30, 2015, 04:02:16 pm
THANKS MUNGA!  I was searching "Does Windows 10 allow more than 16GB ram" on google after I found that you can no longer use Windows Update Anytime feature on windows 7 now....and Windows 10 is free!  Now I just need to try to figure out how to keep from getting the black screen when I update to Windows 10...thinking of removing my Nvidea graphics card and uninstalling the driver and connecting the monitor to the integrated graphics plug....Maybe that way it wont give me hardward or driver conflicts when I upgrade.... Huh
You can use the windows 10 download and do a fresh install but only after you have upgraded your windows 7 to 10 for free.
So if you do the upgrade and then have the pack window I am wondering if  afresh install would work.

http://answers.microsoft.com/en-us/insider/wiki/insider_wintp-insider_install/how-to-do-a-clean-install-of-windows-10/aef0ae63-2117-41ee-a8ea-4a3181625b08
19  General Category / Server Status / Re: Server Instability Issues on: October 30, 2015, 03:58:25 pm
Things I noticed over the past month:

 Yesterday, a guildy had 3 instances running and logged off. I couldn't get anything going all day no matter what. As soon as he logged on, I asked him to delete one. Instantly sped up my Housegarden zone, after hours of nothing under 100 ms.




On this topic, I had deleted the instances I had open.   A bit later I had logged in people that were either logged out while still inside that now deleted instance or crashed in there and i never logged them back in.   Now that they are logged in, they are actually still inside those supposedly deleted instances.    These folks used to get auto booted to nexus but this did not happen.

*edit - I also tested and those deleted instances seem to be live.  The guy i logged into deleted TOFS instance was able to run out and get agro and kill it.    The guy I logged into Deleted Nexus was able to use the buff bot and do whatever

That's interesting. I had an instance with no one logged out in it and I could not access after deletion. I did then test what you said and logged a toon to char select. deleted that instance then logged toon back it. worked.
20  General Category / Server Status / Server Instability Issues on: October 30, 2015, 10:59:23 am
We were talking in OOC last night and figured that most of the posts about the server issues came off like bitching or there were the few that said they just logged in one toon and was ok. So I figured Akka or Hate may not know how bad off the server really is.

Things I have noticed:

1. When the server population reaches around 300, a lag bomb hits hard getting high latency spikes, upwards of 20k. You know its coming when you see the toons around you start to blink in and out. Just prepare for the impending lag. This lag subsides after around 2 minutes but the server still reacts slower in general.

Some things that occur during this lag bomb. All zoning stops dead in its tracks, the client locks up for up to 5 minutes still trying to zone. If you had a massive pull you may get disconnected and booted to char select if lucky.  I think this ties into when the lag subsides, I feel like the lag occurs when more than a few toons get logged on at the same time and locks the server up trying to load them. I think it goes away when the toons finally get in or stop trying. This may be why there are lag waves as groups of boxers start to load their bot army in.

2. Random bot characters experience higher latency than others in same zone. you can zone in 12 characters and a random character will zone in with 5k latency. Its usually fixed by zoning that character out and back in. This is separate from the lag bomb where you get stuck zoning and can occur at any time and to any toon randomly.

3. Some instanced zones have only high latency. I made 3 ToFS instances and my guild was good, my other toons guild was bad as in 2500+ every time I zoned in there.

Now looking at the 1st 2 above items together, it seems like there is some issue with where characters are loaded when you zone or log in. If you are on the fringes of what ever problem is affecting the server you get bit by the lag monster.


So this week has been rough to say the least, to combat the lag you need to have no more than 6 toons in the zone or logged in. Those that have a UW of higher levels seems to be faring better as we can solo content but have to dramatically lessen pull size. For example, T5 has dbl loot activated but I cant pull at the same pace in there effectively increasing my pull time to dbl if not more. This cancels out the benefits of the dbl loot for me but could still be ok for someone farming the zone for advancement I suppose.

Those that don't have UW are forced to rely on all their toons and killing is much slower. If you zone a lot or zone hop to farm, that's been killed by the zoning problems and disconnects so where ever you are hunting, you need to find a zone that you can stay in that has low latency and stick with it.

P.S. DBL loot is not on in every zone, would be nice to get that fixed and turned on in Halloween zone please Smiley

Hope this helps
21  General Category / Updates / Re: Halloween 2015 Live! on: October 29, 2015, 11:07:20 am
Hate,

Some zones are dbl loot some are not. like dranik is not tov is or is not, depends on who you ask.
22  General Category / Updates / Re: Halloween 2015 Live! on: October 28, 2015, 03:06:52 pm
Hate,
Thanks for the hard work here Smiley. Not to look a gift horse in the mouth but possible to get DL early?
23  General Category / General Discussion / Re: Lag was gone, now worse than ever (for me) on: October 28, 2015, 10:39:56 am
Nope just started again as the server reached 300 toons. Same thing, high ping, blinking toons and slow zoneing.
24  General Category / General Discussion / Re: Lag was gone, now worse than ever (for me) on: October 27, 2015, 01:52:34 pm
No sweat Hate Smiley still having fun not working lol.
25  General Category / Updates / Re: Halloween 2015 Live! on: October 27, 2015, 10:47:16 am
Given the piss poor performance and lack of resolution, there will likely be a new annual event. I was looking to finish T10 literally this week so it could go live November 2...but given the server is barely playable, T10 would sit empty. I'm going to push back one week, releasing T10 on November 9.

I will likely let Halloween run until Wednesday (November 4) as it's been ...just ...bad.

I will attempt to make up for it nearer the week of Christmas. No hints.


-Hate
Thanks for tying Hate. I know a fair amount of people took time off for the awesome event. Any chance we could keep it going and turn on the dbl loot as promised? If you run the event again just don't do it with dbl loot?

pppppppleeeease misterrrrrr. Smiley
26  General Category / General Discussion / Re: Lag was gone, now worse than ever (for me) on: October 26, 2015, 11:42:08 am
Don't stress it Hate Smiley we are good. I am sure we can go clean the house and make the wives happy lol. At least that will earn us so points to play longer.
27  General Category / General Discussion / Re: Dear Hate / Akka on: October 25, 2015, 02:04:53 pm
Hate and Akka,

I know I already posted here but if there is anything you guys need, that I can do to show my thanks and appreciation, just let me know.
I'm in the powersports industry, so anything from watercrafts to motorcycles, I'm your huckleberry.
28  General Category / General Discussion / Re: So...idea for Halloween. on: October 25, 2015, 01:58:24 pm
I took the week off too Smiley not just for this but it's on my agenda. If it's a rough go due to server issues maybe they could open it up another weekend after. This event has become a tradition and is probably the most fun I have online, don't push it back Smiley.
29  General Category / General Discussion / Re: So...idea for Halloween. on: October 24, 2015, 11:20:14 pm
Oh you are a brave soul:)
30  General Category / General Discussion / Re: Explosive AA gains. on: October 24, 2015, 04:25:11 pm
2) If Exp bonuses become nerfed without rescaling the amount of AA required to upgrade the Rings, a massive gap is created between the top and middle tiered players, which is extremely bad. Honestly I left the Ear out of this statement on purpose, the GSoA are more of a bottleneck to that line than the AA even if it took 3 times the amount of AA.

I think Ear is still affected just as much as GSOA drop a little better and can purchase if really grinding hard. AA is the limiting factor.

AA is not the limiting factor. I've earned over 2 million AA's since finishing my warrior and haven't even come close to being able to field the amount of GSoA required for even one additional ear. It would require 837 more GSoA's for me to max Earrings on my raid. In the time it takes to acquire that, I could achieve mask 1000's (22 mil AA's) on every single character and still have more than 1 mil left over for the Earring after. GSoA = bottleneck, not AA  Smiley My monk right now has 300k AA just waiting on GSoA, my Zerker had 900k but I gave up caring and dumped it all into a mask before it rolled over to 0 from reaching the 1 mil cap.
For you yes maybe, for me the AA would be more painful lol.
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