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Author Topic: Broken Stuff Repair Shop v2.0  (Read 583991 times)
sinjyn
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« Reply #1230 on: March 26, 2017, 11:30:08 am »

I keep losing T5 boss list #2 on log out. I can reacquire it, log out and it is gone when I log back in. I killed one mob, Eeny, so far which credited to my other chars but not my main. Has anyone else seen this happen?

This is on my character Enoch. 
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Ekiir
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« Reply #1231 on: March 26, 2017, 01:23:58 pm »

Dots gets resisted 100% on Plagueborn and Thundermake since todays changes.
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Akkadius
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« Reply #1232 on: March 26, 2017, 02:24:11 pm »

Dots gets resisted 100% on Plagueborn and Thundermake since todays changes.

Shouldn't be that way now
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Raygan
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« Reply #1233 on: March 26, 2017, 02:57:20 pm »

Wood chests in T10 take an act of congress to get open now.....havent tried steel chests yet.  I have one in zone (in sarnak camp) but is one of the two that spawn there that you can not get to (maybe inside the stone wall or on top of it)
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Raygan
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« Reply #1234 on: March 26, 2017, 03:07:30 pm »

The two places that chests spawn (in sarnak camp) that you can not get to are here....
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Akkadius
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« Reply #1235 on: March 26, 2017, 05:08:44 pm »

Wood chests in T10 take an act of congress to get open now.....havent tried steel chests yet.  I have one in zone (in sarnak camp) but is one of the two that spawn there that you can not get to (maybe inside the stone wall or on top of it)


Zone will need to update but chests should be where they were at originally
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Kruciel
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« Reply #1236 on: March 26, 2017, 07:55:21 pm »

Wood chests in T10 take an act of congress to get open now.....havent tried steel chests yet.  I have one in zone (in sarnak camp) but is one of the two that spawn there that you can not get to (maybe inside the stone wall or on top of it)


Zone will need to update but chests should be where they were at originally

That spot he's referring to I reported a longggg time ago. My boxes with their 'skinned down' clients are able to run directly to these chests, but my warrior running the full client is cut off by mountain-like terrain.

Unreachable chest in the Sarnak area. Seemed like it was inside the mountain in the southern area of the fort. This mountain cannot be run up from any angle, we tried for a while  Tongue

Chest spawn location @ 1197, 2299, 352 is inside a mountain in the Sarnak base. My boxes, however, do not see this mountain at all on their skinned down clients. They can run directly thru it and access said chest. Curious if my warrior just needs a new zone file, because there is in fact a building at this location.
« Last Edit: March 26, 2017, 08:00:43 pm by Kruciel » Logged
Akkadius
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« Reply #1237 on: March 28, 2017, 02:04:54 pm »

Wood chests in T10 take an act of congress to get open now.....havent tried steel chests yet.  I have one in zone (in sarnak camp) but is one of the two that spawn there that you can not get to (maybe inside the stone wall or on top of it)


Zone will need to update but chests should be where they were at originally

That spot he's referring to I reported a longggg time ago. My boxes with their 'skinned down' clients are able to run directly to these chests, but my warrior running the full client is cut off by mountain-like terrain.

Unreachable chest in the Sarnak area. Seemed like it was inside the mountain in the southern area of the fort. This mountain cannot be run up from any angle, we tried for a while  Tongue

Chest spawn location @ 1197, 2299, 352 is inside a mountain in the Sarnak base. My boxes, however, do not see this mountain at all on their skinned down clients. They can run directly thru it and access said chest. Curious if my warrior just needs a new zone file, because there is in fact a building at this location.

He was talking about chests being scaled up like normal NPC's. This was a temporary thing.
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Raygan
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« Reply #1238 on: March 28, 2017, 03:38:21 pm »

Yes chests were scaled up but the two chests i had marked were not accessable as well....I could not get to them with any toon
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Akkadius
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« Reply #1239 on: March 28, 2017, 03:40:50 pm »

Yes chests were scaled up but the two chests i had marked were not accessable as well....I could not get to them with any toon

We'll put it on the next hit-list
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« Reply #1240 on: April 05, 2017, 07:03:29 pm »

Tsukasa (LDON Quest NPC) incorrectly tells you to hand him 4 cards to get a piece of armor. This was changed to where you only need to hand him 1 card to receive the armor. I have seen a few newer players recently scratching their heads over this.
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Ekiir
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« Reply #1241 on: April 18, 2017, 07:01:18 pm »

The T10 Ultimate Armor Pants (Sunderock Cuisses of the Great Basilisk, Item #135366) have "Orcish Brashness" listed as a Focus Effect and it's not actually working. The normal Orc Pants (Greaves of the Brutish Enforcer, Item #135113) have the effect listed as a Worn Effect, and does work properly.

8.467 million HP with the Ultimate pants equipped.
9.966 million HP with the Orc t10 pants equipped.

Known issue, will be taken care of.

Ultimate gloves - Sunderock Sarnak Blackhand Gauntlets of Rage

The worn effect "Warrior's way" usually found on t9 (and lower) breastplates does not seem to work / proc.
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walk2k
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« Reply #1242 on: April 21, 2017, 12:04:24 pm »

ToFS keys still don't work right with the "keyring".
Honestly this needs a revamp. Would like to see a system more like LDON where you only need 1 key per group/raid. Either that or make the keys much more common, maybe drop randomly from trash, or make the bosses spawn more.

I spent almost 7 hours on 7th floor yesterday and didn't get a single Tserrina spawn, zero keys. Of course I was looking for master essences, but one damn key would've been an improvement... and of course I need one for each toon.. just, UGH.
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walk2k
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« Reply #1243 on: April 22, 2017, 12:34:24 pm »

of course right after I write this, 2 Tse's in a row and 1st one popped Svart.. still about 12 hours overall for 2 keys.

how about if the master key worked like the raid summon clicky and summoned the whole raid to the mirror room? just an idea.
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Chieftan
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« Reply #1244 on: April 22, 2017, 02:07:12 pm »

of course right after I write this, 2 Tse's in a row and 1st one popped Svart.. still about 12 hours overall for 2 keys.

how about if the master key worked like the raid summon clicky and summoned the whole raid to the mirror room? just an idea.

doubt it will happen, defeats the reason why coh is disabled in ToFS
Just ooc for key rots if you need em, I've rotted loads of em, as probably everyone else has
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