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16
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General Category / General Discussion / Re: Sleeper's Tomb Issues
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on: March 18, 2020, 08:44:22 pm
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I don't think the ones who can will bother, considering the loot table is shared with other mobs in the zone. If she spawns while I am killing shit, sure I'll go kill it, but I sure as fuck am not going to bother repopping and clearing back down or clearing down to there and cycling instances since I might get a shitty plat bag worthy of dropping in T5 and 2 bane weapons you don't need anyhow since you are already able to kill her. At least Real Abyx drops 4 flowers, Sleeper has nothing to offer aside from 1 in 10 chance at best of dropping a GSS I would only throw in the bank. If the intent is an encounter that is challenging but drops loot as shitty as the always up warders, its working as intended. Otherwise you can scale it back to being on par with the rest of the named encounters.
tl;dr The ones who can beat it have no incentive to bother with the hassle of forcing its spawn
What Dimur said +1 On the topic of killing Sleeper, its not hard - It's harder than before, sure, but far from impossible - Dimur has given perfect advise earlier in this thread on how to do it - Sure, if you throw yourself at her with 3-4 toons, You're not going to succeed, maybe with much luck, but it wont be a consistant farm. So what's the scope of Sleeper - What is the event tuned for? - I kill it every time with no deaths, then again, I play more than 4 toons.
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18
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General Category / Updates / Re: EZ Server Code Update 2020
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on: January 23, 2020, 02:05:26 pm
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Notable Positive Updates
- Improved mob pathing, roam-box pathing, general mob pathing movement updates should be far smoother
Initial impressions from HoS based on attempts at zonepulling - upon ZP hit, a number of mobs will instantly warp directly on top of you - throughout the pull while mobs are moving towards target, some mobs will find their way through walls and other obstacles, resulting in mobs hitting you in the back, or from the sides outside of your cone of attack/riposte - pathing on all other mobs behaving as expected seems to have improved greatly. //Ekiir
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21
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General Category / Updates / Re: Site Migration
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on: December 30, 2019, 09:52:11 am
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The next few days I will be doing a long laundry list of OS, VM and hardware upgrades. The site has been migrated onto new hardware and if you notice any issues please report them here
EZ Server itself will be staged soon for not only a migration but a host update as well
Stay tuned for announcements around New Years events
/excited Will be awesome when the site is fully migrated - I guess you working behind the scene explains some of the symptoms that has been going around /ooc the past week. Personally I've noticed : - Spontaneous lagspikes, some short and over before they begun, and some lasting a lot longer (while ping statistics to the server looks spotless and fine) - A fair number of World-zone disconnects - The daily reboot that has been going on lately, I guess that also has its reasons - An old issue seems to have returned, I been getting a fair number of "zone unavilable" when first logging in, or zoning into a zone which has been put in idle-state, usually zoning a 2nd toon into the zone helps. Anyway, I am excited to hear you're working your magic behind the curtain, and looking very much forward to when we're settled in our new home. Thanks Akka, I know everyone in our little community appreciates the time and effort you and Rent put into keeping us floating o/ //Ekiir
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23
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General Category / Necromancer / Re: Death II
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on: October 09, 2019, 01:43:52 pm
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You want to level up a bit between each rank. Can't recall exactly, but I think it goes something like R1 72, R2 74, R3 76, R4 78 - Don't quote me on that though
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24
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General Category / Suggestions / Re: Broken Stuff Repair Shop v2.0
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on: August 24, 2019, 01:53:35 pm
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The UW staff has a focus that triggers a spell that does the same damage as UW axe. If this "proc" isnt working let me know.
@Rent - You are right, there is a % chance on cast to trigger a proc, and it works, I tested it on a VII UW version - Wether the staff needs a melee proc or not, that call I will leave to you.
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25
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General Category / Suggestions / Re: Broken Stuff Repair Shop v2.0
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on: August 22, 2019, 03:51:06 am
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On the topic of the ultimate staff weapon - is it possible we can have it re-evaluated? - Currently its falling way behind other ultimate weapon types, as it has no proc effect or focus effect? - The spell file seems to contain proc I->XII aswell as focus effects, why they are not in use, I have no idea, maybe there's a good reason? I am asking, as 2hb is for some classes the perferred weapon type over slash (mnk, bst) - Another angle is I feel a caster beneficial ultimate weapon could also add some spice to the mix
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26
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General Category / General Discussion / Re: 2019 Bugs/Issues thread
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on: April 20, 2019, 04:55:50 pm
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On the topic of monks and UW Monks are proficient with 2hs (400), however when wielding 2hs UW ATK goes down by around 1k (compared to h2h, 1hb, 2hb) - I think this may be an oversight due to monks not beeing proficient with 2hs in standard EQ? (same is true for 1hp) - Sitting at around 2300 atk at full t10 uc3 isnt all that impressive -Would be awesome if there's a fix for that. If its working as intended, nevermind me //ekiir
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27
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General Category / Suggestions / Re: Broken Stuff Repair Shop v2.0
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on: July 04, 2018, 06:22:20 pm
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Something's funky with mob pathing in Hills of Shade - If you get out of range, mobs somehow seek back to their spawn point, but keep you on aggro list - They'll continue to hunt you if you get near - Also, aggro is shared if you receive any kind of buff/heal
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30
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General Category / Updates / Re: Memorial Weekend Festivities
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on: May 26, 2018, 06:26:54 am
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Works, aggro no longer drops - Excellent call For some odd reason casters and healers becomes valid targets for wild rampage hits after first cast, regardless of range to the mob resultning in lots of death's - If no casts are made, they live.
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TinyPortal v1.0 beta 4 © Bloc
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