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May 12, 2024, 07:29:10 pm *

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31  General Category / Updates / Re: Happy days for players on: May 04, 2018, 09:22:26 am
Excellent changes - Thanks a lot Smiley
32  General Category / General Discussion / Re: Disconnects while instance hopping on: May 03, 2018, 07:04:04 am
Got hit aswell, and when relogging server ID had changed - Dont know if that plays any role, just an observation.
33  General Category / General Discussion / Re: Disconnects while instance hopping on: February 27, 2018, 08:01:37 pm
The last couple of days, I've had some issues while hopping through instances in T10.  It doesn't happen very often, but I've had it happen 5 times in the last 2 days while hopping through 3 instances...my guild and raid and Zerar's guild instances.  I have been focusing on the sarnak camp, clearing the camp then jumping to the next instance.  There's nothing I am doing that is any different when I do crash than when I don't so I am at a loss in helping isolate the problem. When it does happen, all characters basically go linkdead and crash to char select or get the mq2 popup crash message and crash completely out.  It's not a big deal because I can just killall the eqgame instances and relog everyone back in and continue but it's tedious enough to be an annoyance and I figured I should post.

Looking from Europe, there has been some packet loss the last couple of days - The 23rd looks to be the worst of it

34  General Category / Updates / Re: Halloween 2017 on: November 04, 2017, 07:51:22 am
This event has been awesome so far. Thanks to you both for the time and effort put into this for the EZ community. I dare say this is the best event to come out on the EZ server.

+1 Denz, this event is amazing - Cant wait to unlock the full scope of it

Boss chains should have their frequency increased some. I have spawned more namers than I can count but have only had 1 chain to the last one. Bad RNG, I get it, but it seems to be a common cause of frustration in /ooc. Bumping the frequency up some will get lots of cheers from us players.

Boss chains should have their frequency increased some. I have spawned more namers than I can count but have only had 1 chain to the last one. Bad RNG, I get it, but it seems to be a common cause of frustration in /ooc. Bumping the frequency up some will get lots of cheers from us players.

Yeah, the initial chance to spawn a trigger boss, and thus a chance at a chain could def use an increase - We have pretty much narrowed down what mobs triggers which boss, but it just happens so rarely that there's currently a big chance noone will actually unlock the final stages of the event based on current progress - My worst fear, after hammering away at this event for probably as much as Denzig over the past days, that the event will end with us having bags full of candy and a couple of awesome augments, but missing the final act all together.

Necklace Quest: I'm half way done. Could the drops be zone wide rather than concentrated from one area? The only reason I'm as far as I am is because I have not gotten the keystone from that chain yet. Once I do and move on, it'll be a decision on whether to finish the quest or do other stuff. Not a problem in a new tier, but in a timed event may prove to be an unfinished quest for everyone due to the drops being concentrated in one area.

Agree, and it would be much appreciated if the 40+ components could be made stackable too Smiley - Quality of life Smiley

Damage: A slight reduction in damage would be good for T9 and new-to- T10 geared players. Nothing crazy, maybe 10-25%. Others would have to chime in on that.

Damage is on the high end - Especially i Noticed Twigs ditching out damage in the 4M area - Could be a proc of some kind (doesnt seem to be a melee hit)

Again, event is awesome - I think with a few minor adjustments it could be even more awesome, and I'd love to see the final act of it Smiley

//Ekiir
35  General Category / Updates / Re: Halloween 2017 on: November 04, 2017, 07:15:21 am
Any chance we can make the quest items stackable?
36  General Category / Suggestions / Re: T10 Progression on: October 27, 2017, 12:06:52 pm
@wolfegunr,

Why do you want to complete all 3 factions on any toon anyway? - You plan on making ultimate armor for your whole crew? - If that's the case, then the effort to farm 3x8 tokens per toon is more than reasonable, in my opinion

Ultimate armor is optional - You dont have to do it to complete t10 - If you wish to do so, work for it - If you want gear from a certain faction, farm it - I do not follow your ambition of completing 3 factions on all toons, without going ultimate armor.

37  General Category / General Discussion / Re: T10 Bugs/Problems/Questions on: July 08, 2017, 09:48:09 am
Can we please talk about backstabs in t10?

38  General Category / General Discussion / Re: Hive queen on: July 08, 2017, 06:44:10 am
Trade them to her
39  General Category / General Discussion / Re: Sharpclaw on: June 28, 2017, 03:06:20 am
I just got him to spawn 10 times in a row, dropped the soul every time /scratches head

On the test server Wink
40  General Category / General Discussion / Re: EZ Server economy on: June 10, 2017, 09:08:39 am
Here is a way to fix the economy..... Don't fix it. A casual player like myself enjoys it. I farm something if i need it. I save up for something if i need it.  Do not fix anything if it is not broke.  Also think about this, in reality we actually have around 20-30 actual players on the server at any given time (possibly being generous on the numbers there). There is not going to be a real push for an economy until that number goes up. Supply and demand is not that great either. If you guys want an economy you have to pay for it. Over pay for items, then people would want to sell. 

Other than the things I listed above, quit your bitching. Going back to my hole and not coming out again until something else pisses me off. Have a good day.

+1
41  General Category / General Discussion / Re: Sharpclaw on: June 07, 2017, 03:08:10 pm
I get the points on both sides - My experience is that Sharpclaw isnt as hard as that - Granted he takes time, granted he takes effort, but I recon the time invested to be well worth - Its a very strong aug.

That said, nerfing drop rate to gain more spawns seems a loss - The drop is pretty rare already, and spawning him is well within most people's reach.

Also keep in mind, the quest is not tied to progression (yet), as far as I can tell its optional.
42  General Category / General Discussion / Login things on: May 03, 2017, 06:53:45 pm
I read mention of an EZ-Server launcher in OOC a few months back - Seeing as how the server is switching ID a lot these days, it would be wonderful if we could get access to this program.

Anyone got a status on it?
43  General Category / Suggestions / Re: Broken Stuff Repair Shop v2.0 on: April 18, 2017, 07:01:18 pm
The T10 Ultimate Armor Pants (Sunderock Cuisses of the Great Basilisk, Item #135366) have "Orcish Brashness" listed as a Focus Effect and it's not actually working. The normal Orc Pants (Greaves of the Brutish Enforcer, Item #135113) have the effect listed as a Worn Effect, and does work properly.

8.467 million HP with the Ultimate pants equipped.
9.966 million HP with the Orc t10 pants equipped.

Known issue, will be taken care of.

Ultimate gloves - Sunderock Sarnak Blackhand Gauntlets of Rage

The worn effect "Warrior's way" usually found on t9 (and lower) breastplates does not seem to work / proc.
44  General Category / Suggestions / Re: Broken Stuff Repair Shop v2.0 on: March 26, 2017, 01:23:58 pm
Dots gets resisted 100% on Plagueborn and Thundermake since todays changes.
45  General Category / General Discussion / Re: Weapon skins on higher tiers on: February 26, 2017, 08:45:57 am
I noticed something recently that I found a bit frustrating:  from tier 4 to about tier 8, the weapon skin upgrades are practically worthless, as far as their contribution to overall DPS assuming you're doing a good job with your strike augs.  I'm cleaning up the last few boxes in T8, and when a weapon drops that's usable by one of my DPS, it doesn't excite me at all because I know it's a negligible upgrade as far as DPS is concerned, and it's more for the HPs and heroics and whatnot. 

Is there any reason it was designed this way?   I don't think weapon skins should be a replacement for strike augs, or give people a reason to slack off on them, but it feels like it's gone too far in the other direction where equipping a full team with the next tier's weapons probably affects your overall damage less than 5%.  Just feels off, to me.

You might want to look towards the ultimate weapon quest line - Its fun, I promise Smiley

http://wiki.ezserver.online/Ultimate_Weapon
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