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Author Topic: Spell unknown effects and errors  (Read 2710 times)
Drezden
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« on: March 04, 2011, 08:29:03 pm »

 Figured I would help consolidate them all into one spot as folks find them. Maybe this will help Hunter make the quick fixes needed all at one time. If you find errors or unknowns please point them out. I'm only guessing at the fixes, only Hunter knows what they should actually be,unless its totally obvious. I'm a stickler for detail cant help it lol.

 Here is the latest spdat--> http://code.google.com/p/projecteqemu/source/browse/trunk/EQEmuServer/zone/spdat.h

Maybe sticky to keep it from getting buried?

-Crab Fu- monk: 7/8ths of the spell works but it does have unknown error when clicked. Looking at it I assume is should be ID 186 or 188 in the blank spot, MinDamageMod or Chance toBlock. Currently I think its set to 187,which isn't implemented.


-Shaman's Quick Thinking- shaman: Seem to be only doing 15 extra dmg on spells. I would think it should be 15% which is effect ID 185 DmgMod. Also compared it to a similar spell in the spell file which used 185(Shamans Quick Totemic Thinking).

« Last Edit: March 04, 2011, 09:53:14 pm by Drezden » Logged
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