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Author Topic: New weapon Delay / DPS parses!  (Read 18123 times)
lerxst2112
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« Reply #15 on: January 06, 2013, 08:24:06 pm »

We sure about a proc limit?

I've looked at that code a lot, and I see no limit.  Every possible proc can fire every round.  There can be a proc on the weapon, a proc on each aug, and up to 4 additional procs added by SE_AddMeleeProc or SE_WeaponProc.  The only limit is the 4 slots for spell based procs like Kraken.  If there are already 4 spell procs on someone then any additional attempts to add them fail.
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cerwin
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« Reply #16 on: January 06, 2013, 10:22:40 pm »

We sure about a proc limit?

I've looked at that code a lot, and I see no limit.  Every possible proc can fire every round.  There can be a proc on the weapon, a proc on each aug, and up to 4 additional procs added by SE_AddMeleeProc or SE_WeaponProc.  The only limit is the 4 slots for spell based procs like Kraken.  If there are already 4 spell procs on someone then any additional attempts to add them fail.

Good to know. So the only way someone should hit a limit is if they are using more than 4 spell based procs. I dont think thats even possible right now? Would have to be Kraken, Tempest, and 3 more...
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Felony
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« Reply #17 on: January 07, 2013, 01:27:17 am »

You say it shouldnt matter but that is not what my parse are showing.
However people can form their own opinions after parsing their own setup.
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Natedog
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« Reply #18 on: January 07, 2013, 01:30:07 am »

I'll try some longer parses and use MQ2 to parse the procs per round .. once I eat dinner heh
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lerxst2112
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« Reply #19 on: January 07, 2013, 02:07:11 am »


The code is pretty straightforward, but procs are random.  Just because they can all fire in one round does not mean they ever will.
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hateborne
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« Reply #20 on: January 07, 2013, 07:43:04 am »

Also, don't forget the higher tier mnk epics have a cure proc which might be causing the proc limit to be reached even sooner.

The cure component is a DEFENSIVE proc. It has no effect on the combat rounds as it procs from BEING struck, not striking.


-Hate
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hateborne
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« Reply #21 on: January 07, 2013, 08:05:11 am »

Anyone have UCv2 berserker?


-Hate
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Venia
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« Reply #22 on: January 07, 2013, 11:45:54 am »

I do Hate, but not really active theese days

/Enosis
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hateborne
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« Reply #23 on: January 07, 2013, 12:02:46 pm »

I do Hate, but not really active theese days

/Enosis



Would you be willing to let me parse it? I can turn it on and set it on Surefall test dummy with logging on. I will only need access for ~60min this evening.


-Hate
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Venia
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« Reply #24 on: January 07, 2013, 03:44:34 pm »

of course mate, PM send

/Enosis
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Felony
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« Reply #25 on: January 07, 2013, 06:14:25 pm »

Few more runs through anguish and i'll have ucv2 on my zerker woo woo. Going to be some nice dps.
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hateborne
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« Reply #26 on: January 07, 2013, 10:27:24 pm »

Thanks to Enosis/Venia for letting me test the zerk. I greatly appreciate it.



Berserker
6.0 Epic, UCv2
Ancient: Vampiric Thunder

~NOT using Pincer Attack~

Practice Dummy on 1/7/2013 in 381sec

Total
 --- DMG: 185164160 (100%) @ 485995 dps (485995 sdps)
 --- DMG to PC: 375 @1dps

Ragingfury
 --- DMG: 185164160 (100%) @ 485995 dps (485995 sdps)
------ Total: 185164160 -- DirDmg: 183099800 -- Slash: 2056409 -- Frenzy: 7951
 --- DMG to PC: 375 @1dps



Berserker
6.0 Epic, UCv2
Ancient: Vampiric Thunder

~Using Pincer Attack~
Practice Dummy on 1/7/2013 in 451sec

Total
 --- DMG: 262413852 (100%) @ 581849 dps (581849 sdps)
 --- DMG to PC: 385 @1dps

Ragingfury
 --- DMG: 262413852 (100%) @ 581849 dps (581849 sdps)
------ Total: 262413852 -- DirDmg: 260147860 -- Slash: 2256560 -- Frenzy: 9432
 --- DMG to PC: 385 @1dps
Produced by GamParse v1.0.3



-Hate
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Felony
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« Reply #27 on: January 22, 2013, 05:52:11 pm »

Not like it matters to anyone but I finally got around to afk'ing for awhile on the practice dummy.
No buffs at all, afk attacking 7.0 IS9 x2.
Gamparse dies when I try to copy it, some shit about how Int32 values suck.
It boils down to this-
Time: 8390
DPS: 302406
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Felony
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« Reply #28 on: February 03, 2013, 07:04:30 am »

Brokyn asked if I would do another parse this time using Custom T7 weapons. 1hs main hand 1hp off hand.
Same as last time. No buffs, no songs, no help, just pure afk beat the snot out of the dummy. I was killed by a moss snake near the end!
I stopped the parse at about 1hr otherwise gamparse whines about value exceeding limit.

Practice Dummy on 2/3/2013 in 3570sec

Total
 --- DMG: 1098461124 (100%) @ 307692 dps (307692 sdps)

Felony
 --- DMG: 1098461124 (100%) @ 307692 dps (307692 sdps)
------ Total: 1098461124 -- DirDmg: 1046115000 -- Slash: 31210605 -- Pierce: 21135519
------ Normal rate: 49.6% (96% of DMG) -- Critical rate: 50.4% (4% of DMG)
------ Attempts: 12192 -- Hits: 11936 -- Misses: 256 -- Defended: 0 -- Accuracy: 97.9%
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If we judged them by the content of their character, they'd be begging us to judge them by the color of their skin
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