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Author Topic: On the Warpath #1  (Read 46161 times)
Goth
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« Reply #60 on: March 14, 2014, 08:18:55 am »

ya it would suck to lose some of those zone to progression as i'm just starting T5... and that took me forever .. as i do not have a lot of play time.

I'm not sure how hard it would be , but maybe make some of the classic zones like  Kael Drakkel, Dragon Necropolis, spit paw, running eye / Beholder, solusek .Karnor, and Seb to name a few.
where you can make an instance with way point as raid only, with the option of picking from what level you would like ... Cazic to T9 level for the AAXP grind, if possible the option where it can drop some of the loot from that tier ... essences, resist, charms, pages, and some jewelry.

 
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Takishi
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« Reply #61 on: March 14, 2014, 08:36:47 am »

I like the idea of alternative grinding/farming zones.  Would be awesome to pick the difficulty and with that difficulty the mobs drop that tier essence, tokens, resists etc at perhaps a lower rate. Change in scenery to the usual farming zones (TOFS, T6, HOH, etc).
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Dinadas
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« Reply #62 on: March 14, 2014, 09:17:35 am »

I think that might be difficult, due to the specifics of each tier.

For example t6 has 15 bosses

t7 has the intrigue spawning systems.

t5 has the kill task

I think if you only are farming essences or plat it would work but most people still need the drops for uc2 from t6.

Interesting idea might be hard to implement, or go unused unless you only need the essences from that tier.
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Goth
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« Reply #63 on: March 14, 2014, 10:14:35 am »

I was thinking of it as more of an AAXP grind and the bosses of those zones would only drop essences, resist, charms, plat bags, Jewelry and maybe some pages for that tier, not necessarily progression pieces or an alternative for those tiers.

would be nice to revisit some old zones ... and have fun reminiscing
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Dinadas
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« Reply #64 on: March 14, 2014, 10:25:24 am »

I was thinking of it as more of an AAXP grind and the bosses of those zones would only drop essences, resist, charms, plat bags, Jewelry and maybe some pages for that tier, not necessarily progression pieces or an alternative for those tiers.

would be nice to revisit some old zones ... and have fun reminiscing

Fair, it would be a cool system.
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Goth
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« Reply #65 on: March 14, 2014, 10:59:10 am »

i was also thinking may making lower Guk a high level, ... say PoStorms or a bit below that ... make farming for the fighter / caster guild stuff a bit more interesting
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hateborne
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« Reply #66 on: March 14, 2014, 11:25:45 am »

i was also thinking may making lower Guk a high level, ... say PoStorms or a bit below that ... make farming for the fighter / caster guild stuff a bit more interesting

That wouldn't work.

You need to get the caster/fighter guild stuff BEFORE you get 2.5 and BEFORE you can do QVIC. Meaning you need to go from point A to point C to get to point B.


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Goth
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« Reply #67 on: March 14, 2014, 11:44:30 am »

PoStoms is before you do Potime 1.5 ...so that would still below Qvic
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hateborne
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« Reply #68 on: March 14, 2014, 11:48:38 am »

PoStoms is before you do Potime 1.5 ...so that would still below Qvic

PoStorms = Plane of Dragons.  :-P


-Hate
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Goth
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« Reply #69 on: March 14, 2014, 12:04:10 pm »

I was thinking BoT .... not sure how i mix that up
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Nexxel
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« Reply #70 on: March 14, 2014, 12:16:55 pm »

I was thinking BoT .... not sure how i mix that up


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Expletus
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« Reply #71 on: March 14, 2014, 01:05:59 pm »

Stonehive for a comparable Aug resist zone ! Random weapon skins and maybe some random stuff ??

Oh and valdeholm for next progression!!! Love that zone
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Keeze
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« Reply #72 on: March 14, 2014, 01:29:33 pm »

Stonehive for a comparable Aug resist zone ! Random weapon skins and maybe some random stuff ??

Oh and valdeholm for next progression!!! Love that zone


Stonehive, not big enough or complex enough for my tastes.
Valdeholm is much better and has been added to my list for real estate to consider "building property on".  Wink


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Expletus
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« Reply #73 on: March 14, 2014, 02:13:09 pm »

Yea, was thinking stonehive for a resist only type zone since it's small but pretty!
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Keeze
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« Reply #74 on: March 14, 2014, 06:13:45 pm »

o.0. could make charm upgrades all stackable + tradable, possibly turn them into a currency for players and possibly expand on that for other quest ideas + recipes, etc. (they are worthless to higher end players a lot of the time)
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