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Author Topic: Regarding New XP Rate  (Read 10537 times)
walk2k
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« Reply #15 on: March 07, 2011, 11:51:46 am »

Obviously it changed.
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Medic
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« Reply #16 on: March 08, 2011, 09:28:56 pm »

It has definitely changed.  Hunter sort of answered the question.

I surmise that because of how fast someone can level from 1 to 70 with the right setup the exp requirements have changed relative to where they were a month ago.

However I think that this change's in inadvertent effect is that new players are suffering to level their new toons because they are not using "another" toon to power level themselves.

I know people will say "Make friends blah blah blah".  I think that we have a better way to tweak EXP without killing the new player.
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Krunkley, Gimble and Co.
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« Reply #17 on: March 10, 2011, 02:02:17 pm »

The kobold quest helps in the late 50's all the way to 65, but I think maybe a quest specifically for low 50's would be nice.
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gimpy
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« Reply #18 on: March 10, 2011, 04:27:53 pm »

There is a quest for each range of levels.  If I remember correctly, that would be killing kobolds in velks.   Not really worth it at that level, as the kobolds blind you a lot, and you end up dying with no idea how many you have on you  Smiley
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