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91  General Category / General Discussion / Re: New Content on: September 27, 2016, 03:48:13 pm
You all need to stop using the LEET branding bullshit.... you are just trying to label opinions you don't like so they will be dismissed.


Just because its hard does not me its unfair.... ALL of the people who have made it past t5 MANY times are proof that it is not broken.

Its a filter...


If you remove the filter you will have people bitching about t6....how hard it is......then you "FIX" that and then T7 is so  unfair....


it is not an accident...

92  General Category / General Discussion / Re: New Content on: September 26, 2016, 01:27:58 pm
if you nerf T5 you are going to have to nerf every zone after t5 because the players won't be ready... the entire 5 next tiers are based on someone tooling up to get past t5......so if you nerf it....you will fuck the rest of the content....its not that bad....if the free players don't want to pony up to play this FREE game....then I guess.... life is just hard....but if they value their time...like I do.....they will buy the few items they need...to make life easy... and then they won't cry about it being soooo hard...

I have run t5 start to finish a dozen times..... remaking toons....you may need some perspective.
93  General Category / Server Status / Re: Unable to log in on: September 25, 2016, 01:25:11 pm
server is being super borky right now with desync in t10 like the old days and server wide slow response.....can we get a reboot?
94  General Category / General Discussion / Re: New Content on: September 25, 2016, 12:44:50 pm
yea hands off T5 .... it does its job....
95  General Category / General Discussion / Re: New Content on: September 24, 2016, 12:02:30 am
before we start talking about a new zone with no COH make sure its not some thread the needle type dungeon where I am going to spend half my day trying to find lost bots.....aight? thanks
96  General Category / General Discussion / Re: New Content on: September 22, 2016, 01:23:39 pm
If t10 is to be reworked it should have the number of NPC's reduced so the load on the zone is not so extreme... leave the mobs alone as far as how hard they hit and the other effects in the zone.

Please dont reduce t10 to another zone pull and farm level we have plenty of those
97  General Category / General Discussion / Re: T10 Bugs/Problems/Questions on: September 14, 2016, 08:40:33 pm
I agree with most everything you are saying.


also the zone is missing a final boss of any sort....

why are we gearing up the last few toons when a tank half way done with armor can practically rolf stomp the zone... the only boss that seems to occur is not nearly as hard as a jugg is to kill.....


The zone has no point... you are building to nothing.

I suggest some kind of boss fight mechanic... something people can actually spawn....that is really tough... with maybe AOE lifetaps or something to stop small armys from running it over... som kind of mechanic....GRavity fluxes...whatever... make it a challenge.... Otherwise we are just gearing for the sake of gearring and I find that like mind numbingly borring....



I did the gnoll instance today..... holy shit lets not get started on how screwed up and borring that is....one thing at a time:)
98  General Category / General Discussion / Re: T10 Bugs/Problems/Questions on: September 14, 2016, 03:03:50 pm
I have been bouncing around t10 the last few days and here is my experience...



I have the entire zone to myself all day.....

1 afk person in zone...1 toon.....


soon as I spawn thundermaker... he logs in on rest of his toons and askes to loot the corpse....



other than this in 6+ hours I have seen not one other soul in the zone..

we should look at why this zone is empty and try to remedy this...


99  General Category / General Discussion / Re: Hardware suggestions on: August 12, 2016, 05:53:20 pm
I am going to have to replace my rig as well....My motherboard just went poof....ahh the smell of failure...
100  General Category / Server Status / Problems logging in on: July 15, 2016, 05:53:14 pm
I just can't do it!


I mean I haven't tried for the last few months ...

but I sometimes want too and I just cant seem to make myself do it...

/sigh


I think I need to reset my brain or something..

101  General Category / General Discussion / Re: MQ2 macros on: June 29, 2016, 12:46:47 pm
depends on how you do it...


I would cast the group regen and then spam the nuke....how I do that is simple;

/bccmd Natur //cast 1; //cast 2


no delay or fancy foot work... when the first spell gem is on cool down the second one will cast... so i just spam the button and i get a few extra regen casts sure...nut who cares right?

you can get fancy but just cast the long delay spell first.. then the short recast one second... and spam away on the button...
102  General Category / Suggestions / Re: Warrior agro concerns on: June 28, 2016, 03:43:31 pm
truth is spoken in the above post.. my tank is 95% more likely to die in those few moments between death of a mob and targeting/sicking my group onto the next one...

sometimes I target a mob that is under the world/untargetable for some reason and my paladins just stand and watch me get beat to death... sometimes I target a mob that got behind me somehow... sometimes a toon will go down and lag out the bcc channels and again my team watches my tank get slowly beat to death....(not so slow in t10)


But agrro off of my tank is never a problem... even with uc3 max uw paladin spamming heals and damage... max uw uc3 rogue stabbing the shit out of things...wizzards nuking for 5 billion aoe at the start of a fight... none of these thing pull agro...

I use the aggro clicky to pull.. and spam it and arrows on inbound mobs....I use furious and fight for 5 or 6 seconds solo just to make sure....I use buffs to enhance or reduce aggro as needed and keep them up...

I dont have aggro issues...

103  General Category / Suggestions / Re: Warrior agro concerns on: June 27, 2016, 02:44:23 pm
No excuse other than laziness for aggro issues.


use an aa...delay your dps's attack if need be to build aggro...farm some items that take care of this like 100%   


104  General Category / General Discussion / Re: Newbie at EZSERVER on: June 20, 2016, 02:53:38 pm
Quote
My plan.
MAIN WAR

Entourage (goal) - PAL PAL CLR MNK BRD


WOAH! tiger

you need some dps in with the heals or you will find yourself grinding to a halt chopping down trees! (mobs with tons of hps and you with no dps.. not fun!)

War as main... thats great

Paladin paladin! great choice!

Cleric...meh...why? see the 2 pallys? they got this!

Monk hell ya... good dps...no problem

Bard... meh... but thats fine..have fun with it.,


my 2 cents....
105  General Category / Updates / Re: EZ Update 6-6-2016 on: June 10, 2016, 10:30:52 am
I know this has been addressed in every mini thread ever... but here we go..


the lock out timer.....

12 hours bad...24 hours bad....



we only have certain play times and the lockout is from the time you finish it... this takes several hours.... so our completion time is set back 2 - 3 hours a time.... after 1 or 2 runs we basically have to wait an additional day because of time...


can we get an 8 hour lockout? or 16 hour? just not the 12/24/48


please?Smiley
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