EZ Server

General Category => Updates => Topic started by: Hunter on October 09, 2010, 01:07:34 pm



Title: Updates 10 09 10 Weekend
Post by: Hunter on October 09, 2010, 01:07:34 pm
I've already been home a few hours, and got a lot done already. Haven't even eaten yet lol.

Here are some update info, and soon I'm going to reboot the server.

Please download the new spell file already posted!

Spell file may continue to change over the weekend. By Monday you should be able to download a more final version. Expect many reboots throughout the weekend possible. Give me feed back on spells. Don't freak if stuff is broken, like pets for 3.5's, cause I'm working on it. Keep me posted and I'll continue to fix it.

Epic 3.5's will have new clickies. Pets not created yet though. Other classes have same as 4.0 click, but lesser value, but should be better than 3.0 clicks.

T3/T4 Wizard dropped spells had spell damage increased. The 8k AoE is now 18k AoE. The 50k x 2 nuke is now 25k x 8 nuke.

Ranger Epic 3.5 and 4.0 will click Epic Arrows.

Epic 3.5 and 4.0 clickie spell renamed.

New (Type I - V)Direct Damage Proc Augs created and will require Crafters Guild (including essences, ores, and "Superior Lightstones").
These Augs are DD proc's with no aggro. They are mostly Wizard Spells we already have.
Fire Proc Augs are for 2handed weapons (Pal/SK/Ber) and do more dmg than Cold Procs.
Fire Proc Aug's created for Paladin, SK, and Berserker weapons.
Ice Proc Augs are for 1handed weapons classes and do less damage than Fire Procs.
Ice Proc Aug's created for Warrior, Ranger, Monk, Bard, Rogue, and Beastlord weapons.
Will edit these proc spells to make unresistable if they are resisted.
Type I Augs are on the Crafter Vendor for free
Type I Augs are the base item required for ranking them up in order with essences to ranks II thru V.
So Augs II through V will require Tacvi Essence thru PoD Minor Essences.
Recipes for Crafters Guild to create these Augs II thru V will be posted for what material is needed for users to combine soon as I can get the time to make up the instructions. These recipes are already created and just need instruction book thingie.

More updates will be posted as I think of them.



Title: Re: Updates 10 09 10 Weekend
Post by: Demin on October 09, 2010, 01:25:36 pm
I'm going to go out on a limb and say that the augs are tradeable? (I hope)


Title: Re: Updates 10 09 10 Weekend
Post by: azzen on October 09, 2010, 01:32:23 pm
awesome.. wonder how much dmg the ice ones do.


Title: Re: Updates 10 09 10 Weekend
Post by: lerxst2112 on October 09, 2010, 01:35:02 pm

Any hints on where to look for Superior Lightstones?


Title: Re: Updates 10 09 10 Weekend
Post by: krujo81 on October 09, 2010, 01:35:19 pm
i hope so too only problem about farming Stuff for it is ND (ores) dunno about the Superior Lightstones yet


Title: Re: Updates 10 09 10 Weekend
Post by: Hunter on October 09, 2010, 01:35:47 pm

Any hints on where to look for Superior Lightstones?

Combine 10 Greater Lightstones in the Magic Box.


Title: Re: Updates 10 09 10 Weekend
Post by: krujo81 on October 09, 2010, 01:38:08 pm

Any hints on where to look for Superior Lightstones?

Combine 10 Greater Lightstones in the Magic Box.

ouch lol took me half an hour today just to get 1 Greater Lightstone top drop for me today for the FG quest


Title: Re: Updates 10 09 10 Weekend
Post by: lerxst2112 on October 09, 2010, 01:42:17 pm
i hope so too only problem about farming Stuff for it is ND (ores) dunno about the Superior Lightstones yet

Ore is purchased from the crafter guild merchant.


Title: Re: Updates 10 09 10 Weekend
Post by: Likkety on October 09, 2010, 01:42:46 pm
Well, that just adds another bottleneck to the FG/CG quests unless the drop rate of them is raised and spawn rates changed too.


Title: Re: Updates 10 09 10 Weekend
Post by: krujo81 on October 09, 2010, 01:43:07 pm
ahhh ok haven't been in Crafters guild yet, to much crafting for me to do lol


Title: Re: Updates 10 09 10 Weekend
Post by: lerxst2112 on October 09, 2010, 01:44:06 pm

Getting this error when using teleport spells from clickies.  The spell still goes off, and I have the latest spell file.



Title: Re: Updates 10 09 10 Weekend
Post by: Yasuka on October 09, 2010, 01:44:45 pm
Will the ice proc if socketed in a bow?


Title: Re: Updates 10 09 10 Weekend
Post by: Haterade on October 09, 2010, 01:45:24 pm
Yes, proccing augs should proc off the bow.

It wont proc for melee use though, only for ranged.


Title: Re: Updates 10 09 10 Weekend
Post by: Wack on October 09, 2010, 01:48:36 pm
i think bows should be counted as 2handers lol so rangers should get ice procs ><


Title: Re: Updates 10 09 10 Weekend
Post by: Hunter on October 09, 2010, 01:50:33 pm
Rebooted to fix 2 minor things I forgot in the updates.


Title: Re: Updates 10 09 10 Weekend
Post by: Chunka on October 09, 2010, 01:52:23 pm
Thank you much Hunter! I know the weekends gonna be a reboot fest, but wanted to make sure ya knew many of us greatly appreciate the work you're doing on your day off.


Title: Re: Updates 10 09 10 Weekend
Post by: Firetoad on October 09, 2010, 02:07:11 pm
Warrior Flurry disc is not working give the following error while attacking an NPC: You cannot use this ability while out of combat.

Fixed after downloading the B version of the new spell file.


Title: Re: Updates 10 09 10 Weekend
Post by: Chunka on October 09, 2010, 02:08:08 pm
Checking flurry in disc window gives unknown spell string error.


Title: Re: Updates 10 09 10 Weekend
Post by: qwinn on October 09, 2010, 02:09:44 pm
Can't cast any heal spells after updating spell file, get the following message:

"You can not cast this spell while out of combat"


Title: Re: Updates 10 09 10 Weekend
Post by: lerxst2112 on October 09, 2010, 02:12:33 pm

Same issue with most monk discs, innerflame, whirlwind, etc.


Title: Re: Updates 10 09 10 Weekend
Post by: Firetoad on October 09, 2010, 02:14:57 pm
RoA 100 problem: when mousing over the ring in your main inventory window, it always shows the click is ready, even if you have just clicked it.


Title: Re: Updates 10 09 10 Weekend
Post by: Likkety on October 09, 2010, 02:15:36 pm
My 3.0 on my Shaman does the same thing. Always has.


Title: Re: Updates 10 09 10 Weekend
Post by: Firetoad on October 09, 2010, 02:17:57 pm
My 3.0 on my Shaman does the same thing. Always has.

Well the RoA has not been like that so what's your point?


Title: Re: Updates 10 09 10 Weekend
Post by: Simp on October 09, 2010, 02:21:19 pm
Stonewall does not work either, I'm assuming its all discs being as other classes can't use theirs either.


Title: Re: Updates 10 09 10 Weekend
Post by: Likkety on October 09, 2010, 02:22:27 pm
My point is to let Hunter know that whatever he did to mess up the RoA is also happening on the Shm 3.0. No need for attitude. This is a thread to post things wrong right?


Title: Re: Updates 10 09 10 Weekend
Post by: lerxst2112 on October 09, 2010, 02:24:46 pm
I've also never seen the ready/not ready work properly.  Has always shown ready on the clickies I use for multiple classes.  I don't think it's a new thing and may not be related to whatever changed today.


Title: Re: Updates 10 09 10 Weekend
Post by: Wack on October 09, 2010, 02:26:37 pm
think all epics do that, guess his ring is more important rofl


Title: Re: Updates 10 09 10 Weekend
Post by: Likkety on October 09, 2010, 02:27:07 pm
I was thinking that if Hunter knows right off why the RoA changed, he might be able to change the others fairly easy while he's doing updates. That's why I posted about the Shm epic right after the RoA post.


Title: Re: Updates 10 09 10 Weekend
Post by: Hunter on October 09, 2010, 02:27:53 pm
I'm going to revert back to the old spells for now, see if that fixes it. Maybe my spell editor is out of date with the database. I was told it was fine, but I'll double check. So our spells are going back to what they were before, although I have a copy of the updated spells to re-upload after I figure it out.

Aug's are un-affected due to using default spells.

See screenshot for Crafters Guild hail:



Title: Re: Updates 10 09 10 Weekend
Post by: Likkety on October 09, 2010, 02:29:46 pm
Wow. 40 GLS for a V aug. lol


Title: Re: Updates 10 09 10 Weekend
Post by: Demin on October 09, 2010, 02:34:04 pm
Are you going to post the old spell file back to the forum page link?


Title: Re: Updates 10 09 10 Weekend
Post by: Wack on October 09, 2010, 02:39:47 pm
rofl good luck finding a willow wisp after this weekend


Title: Re: Updates 10 09 10 Weekend
Post by: Hunter on October 09, 2010, 02:47:52 pm
rofl good luck finding a willow wisp after this weekend

They spawn in many many many different zones. Maybe someone can list them.


Title: Re: Updates 10 09 10 Weekend
Post by: Wack on October 09, 2010, 02:49:05 pm
rofl good luck finding a willow wisp after this weekend

They spawn in many many many different zones. Maybe someone can list them.

Heh ya I know just gonna be funny seeing so many people killing them Ill look and see what zones they spawn in.


Title: Re: Updates 10 09 10 Weekend
Post by: Hunter on October 09, 2010, 02:50:03 pm
I bet this could be an item that ANY noob level 15+ can farm to sell to high level players for big profit.


Title: Re: Updates 10 09 10 Weekend
Post by: Haterade on October 09, 2010, 02:53:23 pm
West Commons
Qeynos Hills
Nek Forest (obsolete)
Jagged Pine Forest
Erud Crossing
Toxx Forest
WK
EK
NK
Greater Fay
Befallen


Have fun hunting your wisps  :)


Title: Re: Updates 10 09 10 Weekend
Post by: Wack on October 09, 2010, 02:57:19 pm
West Commons
Qeynos Hills
Nek Forest (obsolete)
Jagged Pine Forest
Erud Crossing
Toxx Forest
WK
EK
NK
Greater Fay
Befallen


Have fun hunting your wisps  :)
heh ya i posted it in guides so its in there =)


Title: Re: Updates 10 09 10 Weekend
Post by: Hunter on October 09, 2010, 02:57:59 pm
Here is a pic of the type V augs. Yes, I might make type VI and higher in the future.

See pic, click on to enlarge if too small.



Title: Re: Updates 10 09 10 Weekend
Post by: Hunter on October 09, 2010, 03:02:46 pm
Question: How would the Sorcer Charm affect these augs? Sorta like the Angry Nerd Augs? Sorcer is 250% MORE damage aka DAMAGE x 3.5 = TOTAL DAMAGE. So umm, these augs would be super uber?

No, not going to nerf Sorcers. Its been like that forever, so now everyone else get to enjoy that too with these new augs.

Yes, they are "no drop" but you can buy your Essences off other players, then craft it yourself. They need to be crafted in order.

If Sorcer 50 = 3.5x more damage, and the Firestrike V aug has 4k proc, that'd be a 14k dd proc with Firestrike V + Sorcer 50?


Title: Re: Updates 10 09 10 Weekend
Post by: Wack on October 09, 2010, 03:07:48 pm
quick question for you hunt the augs you made for melee classes rangers use bows more then anything but we cant put em on our bows so we gonna get a special aug for our long bows or whats up?


Title: Re: Updates 10 09 10 Weekend
Post by: Hunter on October 09, 2010, 03:10:00 pm
quick question for you hunt the augs you made for melee classes rangers use bows more then anything but we cant put em on our bows so we gonna get a special aug for our long bows or whats up?

I'm not making special augs for Bows. Check your 3.5 and 4.0's, you can click an Epic Arrow now!

Enjoy!


Title: Re: Updates 10 09 10 Weekend
Post by: Firetoad on October 09, 2010, 03:11:10 pm
My point is to let Hunter know that whatever he did to mess up the RoA is also happening on the Shm 3.0. No need for attitude. This is a thread to post things wrong right?

Its working with the version B spell file that was just uploaded. And yes this is a thread to post things, however your post gives the impression that you were downplaying the fact that the RoA was not correctly displaying the recast time because the Shaman Epic has always been like that. But its working again and I hope in your case they can figure out why the shaman epic is not showing the recast status in its icon or mouse over state.


Title: Re: Updates 10 09 10 Weekend
Post by: lerxst2112 on October 09, 2010, 03:20:32 pm

The charm should increase the damage like other procs.  I'd test it, but you know, I don't have all that fancy gear unless you want to... you know, hook a brother up? ;)


Title: Re: Updates 10 09 10 Weekend
Post by: Hunter on October 09, 2010, 03:23:43 pm

The charm should increase the damage like other procs.  I'd test it, but you know, I don't have all that fancy gear unless you want to... you know, hook a brother up? ;)

I'm not hooking up anyone.


Title: Re: Updates 10 09 10 Weekend
Post by: lerxst2112 on October 09, 2010, 03:29:16 pm

Lol, I know, that's what the winky is for.


Title: Re: Updates 10 09 10 Weekend
Post by: Gnaughty on October 10, 2010, 12:02:05 am
Can someone explain the modification of overall damage an arrow brings?  I ran two parses today one with the new summon 4.0 arrow and one with the erolsi one from Tacvi and they werent that much difference in dps.  The new arrow was maybe 600 more dps I think and I thought it would much larger than that, Im not complaining I'd just like someone smarter than I am to school me on the math.


Title: Re: Updates 10 09 10 Weekend
Post by: Hunter on October 10, 2010, 12:09:12 am
Thats 36,000 more damage per minute. So the arrow is not worth it?

So if someone is 6 boxing, and 3 of them are Rangers, thats over 100,000 more damage per minute.

Just perspective.


Title: Re: Updates 10 09 10 Weekend
Post by: lerxst2112 on October 10, 2010, 12:24:01 am

Looking at the formula in the code, the 20 extra damage on the arrow should give you 61 extra max damage per shot.  That's before everything gets multiplied by AA and stationary target, etc.


Title: Re: Updates 10 09 10 Weekend
Post by: Isaaru on October 10, 2010, 07:19:12 am
Can someone explain the modification of overall damage an arrow brings?  I ran two parses today one with the new summon 4.0 arrow and one with the erolsi one from Tacvi and they werent that much difference in dps.  The new arrow was maybe 600 more dps I think and I thought it would much larger than that, Im not complaining I'd just like someone smarter than I am to school me on the math.

Going to agree that a 600 dps increase from 4 tiers of content is pretty insignificant, however, any upgrade is better than none.


Title: Re: Updates 10 09 10 Weekend
Post by: Demin on October 16, 2010, 02:05:53 pm
Hunter, I'm not sure if this is intentional, but the paladin 3.5 2h was updated with holy knight strike that does 5k proc damage and the heal proc was increased by about 6k. The paladin 3.5 1h weapon is still using the 3.0 procs.


Title: Re: Updates 10 09 10 Weekend
Post by: Gnaughty on October 16, 2010, 11:08:17 pm
Hey I am sorry for comming off not grateful for the extra arrow damage Hunter.  The fact is I did'nt expect rangers to get a boost at all due to their current position amongst the dps classes.  I just did'nt understand how arrow and bow damage worked and I thought that an arrow that was 3 times more damage meant three times more dps so I was wondering what was going wrong when I ran that parse.  But yeah I agree any bump up in dps is welcome though I dont even play my rangers anymore.  Much love to yall, I've been sick as hell for the last two days with some sort of bug, my wife made me contact the doctor tonight cause she thought I was dying lol.