EZ Server

General Category => Updates => Topic started by: Secrets on November 24, 2010, 09:38:22 am



Title: Updates November 24th, 2010
Post by: Secrets on November 24, 2010, 09:38:22 am
- Secrets is still alive.

- Fixes for:
 -Berserker DMG increase
 -Enchanter MeleeDmg buff
 -Shaman Spelldamage buff
 -Brawler's charm stacking with other damage buffs
 -Cleric Epic Focus stacking with the Gift of Mana AA (hopefully)
 -Ranger Epic buff


- Soon to come:
 -Thanksgiving Day quest event, similar to the halloween one.
 -This one will feature a unique item available the week from Thanksgiving, to the week after Thanksgiving.
 -Who knows what the reward might be? Hint, it's delicious, though it would be my second choice for thanksgiving if no turkeys were available.


Title: Re: Updates November 24th, 2010
Post by: Enders on November 24, 2010, 09:48:01 am
Not that I am against a event for Turkey day...but double loot IMO would be better :).

OK, my two copper, im fleeing before people bring out pitch forks on my arse!

Snarley Scales


Title: Re: Updates November 24th, 2010
Post by: lerxst2112 on November 24, 2010, 09:59:06 am
Hint, it's delicious, though it would be my second choice for thanksgiving if no turkeys were available.

Tofurkey?


Title: Re: Updates November 24th, 2010
Post by: Gunther on November 24, 2010, 10:52:30 am
Gnome Meat!


Title: Re: Updates November 24th, 2010
Post by: krujo81 on November 24, 2010, 11:16:50 am
we loves you Secrets,

Any way to explain further on what the fixes did or help or whatever?.
 -Enchanter MeleeDmg buff
 -Shaman Spelldamage buff
 -Ranger Epic buff
Intrested in how those got fixed ?


Title: Re: Updates November 24th, 2010
Post by: Secrets on November 24, 2010, 12:11:00 pm
we loves you Secrets,

Any way to explain further on what the fixes did or help or whatever?.
 -Enchanter MeleeDmg buff
 -Shaman Spelldamage buff
 -Ranger Epic buff
Intrested in how those got fixed ?

The spell effect was removed, and Cayartis fixed the original spell effect that increased these.

Thus, that spell effect was no longer needed and it was changed to the one Cayartis fixed.


Title: Re: Updates November 24th, 2010
Post by: Gnaughty on November 24, 2010, 01:48:11 pm
Gnome Meat!
I for one and appalled at the race hatred directed toward me.  >:(


Title: Re: Updates November 24th, 2010
Post by: Ryvva on November 24, 2010, 01:51:23 pm
Gnome Meat!
I for one and appalled at the race hatred directed toward me.  >:(

umm according to the dwarf girls "meat" is an exageration for you Gnaughty


Title: Re: Updates November 24th, 2010
Post by: Hunter on November 24, 2010, 02:04:43 pm
Even I am confused a bit. Are some already existing spells and/or items modified? Or just source code? Maybe I'm too brain dead to comprehend.


Title: Re: Updates November 24th, 2010
Post by: Gnaughty on November 24, 2010, 02:14:54 pm
Gnome Meat!
I for one and appalled at the race hatred directed toward me.  >:(

umm according to the dwarf girls "meat" is an exageration for you Gnaughty
You just aint right man


Title: Re: Updates November 24th, 2010
Post by: Secrets on November 24, 2010, 02:17:03 pm
Even I am confused a bit. Are some already existing spells and/or items modified? Or just source code? Maybe I'm too brain dead to comprehend.

Some existing spells were modified to stack.

Such as SE_DamageModifier. Cayartis added this functionality to code on SVN, which you updated to. I changed the spell effects back to their proper IDs (187 back to 185, before we had custom code to define 187, without the diff we did not but it doesn't matter now.)


Title: Re: Updates November 24th, 2010
Post by: slaughterhaus on November 24, 2010, 02:30:23 pm
Casting buff timer issue.

I've done some tests and have some SS I can back them with.

My enchanter casting VT on herself and cleric both have VT lasting 6h.
My enchanter casting VT on my sk 3h

I surmise that the buff is checking the aa not of the caster but of the character the spell is being cast upon.

This is new since the patch.

Thanks
Deadend


Title: Re: Updates November 24th, 2010
Post by: karn on November 24, 2010, 02:34:45 pm
Not sure if here is the right place to bring this issue up. I  found CT pet acting weird for PALs. The timer on spawning the pet buff suppose to last for 400 mins yet CT pet will disappear before that timer.


Title: Re: Updates November 24th, 2010
Post by: krujo81 on November 24, 2010, 03:13:21 pm
Cool thanks for the help Secrets


Title: Re: Updates November 24th, 2010
Post by: Solbash on November 24, 2010, 03:17:07 pm
Not sure if here is the right place to bring this issue up. I  found CT pet acting weird for PALs. The timer on spawning the pet buff suppose to last for 400 mins yet CT pet will disappear before that timer.

You dont need the pet up for the buff to stay active. I summon mine and buff then tell it to go away every time.


Title: Re: Updates November 24th, 2010
Post by: nicemeeny on November 24, 2010, 04:41:57 pm
I may be imagining it but i think after re-training at FG my DPS went up but i have no previous parse to prove it. can anyone test this?


Title: Re: Updates November 24th, 2010
Post by: lerxst2112 on November 24, 2010, 09:06:22 pm

Well, 15 minutes of chain casting leads me to believe that Gift of Mana no longer overwrites the Cleric Epic 3.0 400% healing buff.

It still overwrites Focus of Healing.

Thanks for the quick fix Secrets.


Title: Re: Updates November 24th, 2010
Post by: Caryatis on November 25, 2010, 01:09:46 am
Close Secrets, its Caryatis not Cayartis :)

BTW Hunter, you should remove the status requirement on mystats as there is a new window available:
(http://www1.mediafire.com/imgbnc.php/178b9c92c0fcf416f592040e2f1221130e6ac5e87e665ded0af70a9038bba5045g.jpg)

More info about the window at eqemu (http://eqemulator.org/forums/showthread.php?t=32473)


Title: Re: Updates November 24th, 2010
Post by: lerxst2112 on November 25, 2010, 01:36:06 am

You should add haste to the window.  Should still be under the 4k limit. :)


Title: Re: Updates November 24th, 2010
Post by: karn on November 25, 2010, 03:11:54 am
Not sure if here is the right place to bring this issue up. I  found CT pet acting weird for PALs. The timer on spawning the pet buff suppose to last for 400 mins yet CT pet will disappear before that timer.

You dont need the pet up for the buff to stay active. I summon mine and buff then tell it to go away every time.

CT pet gives 10k hp buff... why will you tell 10k hp to go away?


Title: Re: Updates November 24th, 2010
Post by: lerxst2112 on November 25, 2010, 04:17:13 am
Not sure if here is the right place to bring this issue up. I  found CT pet acting weird for PALs. The timer on spawning the pet buff suppose to last for 400 mins yet CT pet will disappear before that timer.

You dont need the pet up for the buff to stay active. I summon mine and buff then tell it to go away every time.

CT pet gives 10k hp buff... why will you tell 10k hp to go away?

When you summon the pet you get a buff that is 10k hp.  It doesn't go away when you dismiss the pet.


Title: Re: Updates November 24th, 2010
Post by: Balthor2 on November 25, 2010, 08:46:11 am
Karn its the buff on your buffbar that gives you the HP, the pet isnt doing anything for you by itself so you can click go away if you wish.


Title: Re: Updates November 24th, 2010
Post by: karn on November 25, 2010, 02:16:48 pm
oic thanks