Title: Haste Cap Updated Post by: Hunter on December 05, 2010, 03:31:55 am Let me know if you notice any changes in DPS with updated Haste Cap.
Title: Re: Haste Cap Updated Post by: Balthor2 on December 05, 2010, 03:34:43 am expect 200 posts in the next 20min
Title: Re: Haste Cap Updated Post by: Xiggie | Stone on December 05, 2010, 03:45:16 am Not 200, I promise to only make 1 or 2 or 5. Maybe 15 or 23.
Title: Re: Haste Cap Updated Post by: lerxst2112 on December 05, 2010, 04:05:52 am Let me know if you notice any changes in DPS with updated Haste Cap. Care to share with us what the cap is now? I assume you changed it using the rule from one of the recent code updates? I'd really love to be able to use #mystats here, especially since I'm at the point now that I don't actually know how many HP I have. :) Title: Re: Haste Cap Updated Post by: Hunter on December 05, 2010, 04:15:50 am Its currently 300
Title: Re: Haste Cap Updated Post by: lerxst2112 on December 05, 2010, 04:41:50 am Here are two parses under the same conditions against the Practice Dummy in the Fighter's Guild. I let it run until I had killed the dummy in both cases. Pally 3.0 w/FireStrike IV and Sharpening Stone of the Sky V Practice Dummy on 12/3/2010 in 164sec Total --- DMG: 1877166 (100%) @ 11446 dps (11446 sdps) --- DMG to PC: 276 @2dps Practice Dummy: -- DMG: 1877166 -- DPS: 11446 -- Scaled: 11446 -- Hit: 1456268 -- Slash: 405311 -- Strike: 11000 -- Bash: 4587 -- Non-crit rate: 87.6% -- crit rate: 12.4% -- Attempts: 559 -- Hits: 485 -- Missed: 18 -- Defended: 56 -- Accuracy: 96.4% -- Avg Hit: 3870 -- Max hit: 22000 -- DMG to PC: 276 Practice Dummy on 12/5/2010 in 225sec Total --- DMG: 2149883 (100%) @ 9555 dps (9555 sdps) --- DMG to PC: 148 @1dps Practice Dummy: -- DMG: 2149883 -- DPS: 9555 -- Scaled: 9555 -- Hit: 1563726 -- Slash: 580194 -- Bash: 5963 -- Non-crit rate: 87.6% -- crit rate: 12.4% -- Attempts: 769 -- Hits: 671 -- Missed: 34 -- Defended: 64 -- Accuracy: 95.2% -- Avg Hit: 3203 -- Max hit: 22000 -- DMG to PC: 148 I seem to have lost some DPS, and I don't see a haste cap change, although that may just be because my weapon is 20 delay and there is a lower bound on delay. My item haste is 70% from T1 BP, Spell Haste is 75% from Ancient Melee Haste, and I have 10% v3 haste from Ancient Power. In both fights dividing the total number of attempts by the number of seconds the fight lasted I get 3.4 attempts per second. Using just the slashing attempts which removes procs from the fight I get 2.18 attempts/sec in the first fight and 2.23 attempts/sec in the second. Slash DPS went from 2471 to 2590, but proc DPS went from 8879 to 6980. I'll see if I have recent parses from any other toons and check those when I'm more awake. Title: Re: Haste Cap Updated Post by: Tibador on December 05, 2010, 05:01:13 am dont use fg dummie go to 2.0 zone =/
Title: Re: Haste Cap Updated Post by: Apology on December 05, 2010, 05:20:16 am Don't see increase in ranger DPS, would like to hear from others on this though.
edit: Also parsed firestrike 4 // buffed SK. DPS turned up nearly identical to earlier this week. Title: Re: Haste Cap Updated Post by: Rostam on December 05, 2010, 05:32:53 am doing a parse now since i have data from before the change, will post it in a few minutes.
Title: Re: Haste Cap Updated Post by: Rostam on December 05, 2010, 06:21:13 am Hunter take a look at the parse i made after the haste cap increase, i think the code change reversed the proc per minute back to 10.
Title: Re: Haste Cap Updated Post by: Hunter on December 05, 2010, 10:35:35 am Nope, its still 12
Title: Re: Haste Cap Updated Post by: lerxst2112 on December 05, 2010, 02:03:47 pm dont use fg dummie go to 2.0 zone =/ In this case, I had to since I wanted to compare two like fights, and the only parse I have with identical gear is on the fg dummy. Title: Re: Haste Cap Updated Post by: devination on December 07, 2010, 11:12:00 am anything further going to be done about aug procs hunter?
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