Title: UI's for UF? Sars prefered Post by: Warbash on November 15, 2011, 10:13:36 pm Anyone have the Sars Ui for underfoot or another similar UI that they use?
Title: Re: UI's for UF? Sars prefered Post by: Xiggie | Stone on November 15, 2011, 10:34:34 pm I will be going through and piecing together several UI's to see what I like. I can post a link to what I come up with. I don't make them myself, but I am pretty good at splicing pieces together. In the mean time if you have a screen shot of what you want I can look at making one look as much like that as possible.
Title: Re: UI's for UF? Sars prefered Post by: Warbash on November 15, 2011, 10:55:20 pm Thanks Xiggie!
This is the UI I use but for SoD, looks exactly the same. http://www.eqinterface.com/downloads/preview.php?id=11122 I think I just geeked out because I am starting to like the Wow interface rofl, check it out. http://mqemulator.net/downloads.php# Title: Re: UI's for UF? Sars prefered Post by: Hunter on November 16, 2011, 12:06:46 am I need a minimalist UI with a smaller map window too for Underfoot.
Title: Re: UI's for UF? Sars prefered Post by: Xiggie | Stone on November 16, 2011, 01:21:50 am I was having a little trouble getting UI's to cooperate with me but I think I found a few that are working. Warbash I think I have one that is right near what you are looking for. Tweaking it here and there and I will upload it with a layout once I get done with it. I will also put a picture up as well. Hunter, I have used clean and clear before and it sounds like what you are looking for. Very very minimal and functional. The one they have up is not working for UF but I should be able to find pieces here and there. In the mean time if you have a picture of a UI that you have used and like I can try to get one as close to that as possible.
Title: Re: UI's for UF? Sars prefered Post by: Hunter on November 16, 2011, 01:58:58 am Thanks
Title: Re: UI's for UF? Sars prefered Post by: Xiggie | Stone on November 16, 2011, 03:21:57 am @Warbash
I tried to get as close to your example as possible but I believe that is a higher resolution that I can get so I couldn't quite get as many chat windows on there. This one has a huge group window that I am not really fond of but meh it fit nicely up top next to the target window. Target window has health of targets target and their buffs as well. On the left where the square eq button is I prolly where I would put the spell bar. There is also a ini file outside the UI folder. Just navigate to it with the copy layout and it should work. If not just open the file, control a and control c, open your characters ini file and do a control a and a control v. Overwrite when prompted. http://www.mediafire.com/?ohh46va058ufhlh (http://i179.photobucket.com/albums/w281/Xiggie/EQ000001-1.jpg) (http://i179.photobucket.com/albums/w281/Xiggie/EQ000002-1.jpg) Title: Re: UI's for UF? Sars prefered Post by: Xiggie | Stone on November 16, 2011, 04:21:27 am Forgot. This is displayed in 1280/960
Title: Re: UI's for UF? Sars prefered Post by: Natedog on November 16, 2011, 05:46:47 am Do you have a macro that says Fukitlol? kinda interested in what that does!
Title: Re: UI's for UF? Sars prefered Post by: Xiggie | Stone on November 16, 2011, 06:04:33 am It has everyone one in my group gate to the fighters guild, lol.
Title: Re: UI's for UF? Sars prefered Post by: Warbash on November 16, 2011, 11:21:54 am Thanks Xiggie! I can't see the full picture on my phone, I will check it out when I get home :$
Title: Re: UI's for UF? Sars prefered Post by: Xiggie | Stone on November 16, 2011, 03:57:20 pm Np man, I hope you like it.
Title: Re: UI's for UF? Sars prefered Post by: Xiggie | Stone on November 16, 2011, 05:34:40 pm Hey Hunter, this one has no bells no whistles, and no extras at all. I put the map in the upper right hand corner to get it out of viewing area but still useable. There is a ini file inside the zip file named UI_GM_Server.ini that has the transparent layout if you want it. Not sure what the deal is with the row of charm slot but I could not change it, lol. I will be doing a few others too.
http://www.mediafire.com/?kufguqe2df8r2i5 (http://i179.photobucket.com/albums/w281/Xiggie/EQ000003-1.jpg) (http://i179.photobucket.com/albums/w281/Xiggie/EQ000004-1.jpg) Title: Re: UI's for UF? Sars prefered Post by: Warbash on November 16, 2011, 10:00:19 pm Xiggie, this is awesome, how can I get these from you?
NM I saw the link thanks :) Title: Re: UI's for UF? Sars prefered Post by: Hunter on November 16, 2011, 10:07:27 pm Yeah, that is pretty much what I'm looking for. Minus the row of charm slots, and I wonder if my Titanium map window will work on here, cause I have a map window that is like 1/4 of normal size so I can keep it up all the time.
So this is for UF? Thanks! I'll try it out this weekend or whenever I can. Hunter Title: Re: UI's for UF? Sars prefered Post by: Danjal on November 16, 2011, 11:00:37 pm The problem with the charms is probably because the ID for the bags is wrong in the EQUI_Inventory.xml. The ID for the bags are probably all labelled as <InvSlot item="InvSlot0"> while they should be labelled as <InvSlot item="InvSlot23"> till <InvSlot item="InvSlot30">. This should work for all SOD+ installs since they added the powersource slot. Installs before SOD will need to use ID's 22-29. Just be sure to make a backup of the file before tinkering with it ;D
Hunter, You might also want to check out HealdarUI combined with Myxiplx's Tiny Map v2, both of which can be found on eqinterface.com. I believe it's about as minimalist as you can get with all the different parts in easy to move blocks. Though I will say it doesn't have the amount of buttons or as nice a petwindow as the one Xiggie has. Might be a good option for boxing. Danjal Title: Re: UI's for UF? Sars prefered Post by: Warbash on November 16, 2011, 11:02:50 pm Xiggie, this suits my needs, you are the man! This was the only thing holding me back for using my UF client!
Title: Re: UI's for UF? Sars prefered Post by: Xiggie | Stone on November 17, 2011, 01:11:44 am I can prolly get one that is 1/4 of the size of the normal one. Didn't realize you wanted it that damned small, lol. And while fooling around with them I also think I figured out how I might be able to remove the charm slots off that hotbar. I will tool around with it and if I find anything I will just post it here.
Title: Re: UI's for UF? Sars prefered Post by: Xiggie | Stone on November 17, 2011, 01:17:21 am Yeah, I think the pet window is kinda awkward. I didn't figure Hunter would be overly intersted in it anyway but thought he might have to test a pet class and wanted to make sure that if he did load it up the window wouldnt show up behind a chat window, lol. I am actually interested in checking out the ones that you mentioned as well. I have not found a lot of them to do much with, most don't work with UF. I almost have mine tweaked out finally. I just figured out how to edit target rings, thought that was pretty neat.
Title: Re: UI's for UF? Sars prefered Post by: Ogah on November 17, 2011, 07:16:41 am Xiggie - do you have a U/I editing guide?
Your U/Is are incredible and I'm going to borrow one, if you don't mind. Title: Re: UI's for UF? Sars prefered Post by: Solbash on November 17, 2011, 04:57:20 pm Xiggie - do you have a U/I editing guide? He makes them by trial and error, mostly errors tho. Kinda like pin the tail on the donkey.Your U/Is are incredible and I'm going to borrow one, if you don't mind. Title: Re: UI's for UF? Sars prefered Post by: Xiggie | Stone on November 17, 2011, 07:04:42 pm Yeah, basically I have been opening the xml files in notepad++ and pouring through the code. I find something that looks like it might be what I want it to do and I adjust the values and reload. Sometimes it breaks it and every once in a while I will actually get an intended result, lol. Most of the time absolutely nothing happens visually though so it is a lot of trial and error. I tried looking at some of the editors but could not get them to do much. Since I know a little bit more of what I am looking at I am going to look at them again. If I do find one that seems somewhat easy to work I don't mind putting up a guide on it. Either way though, any UI's that I come up with will be posted. I trying to get a comprehensive group window that will show my FULL hp in it. Not having a hell of a lot of luck with it though.
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