EZ Server

General Category => General Discussion => Topic started by: Abrums on December 16, 2012, 12:39:25 pm



Title: T3/T4/MCP, Compalin
Post by: Abrums on December 16, 2012, 12:39:25 pm
First off, I hardly ever complain on the forums.
Second, I do like the fear stuff over the 30 second DTs.

One complain I do have is that some times I will get feared and fall off the island, or mobs will drop below the island because they are chasing after my feared warrior.  I do believe something else needs to happen instead of this fear stuff, not sure what, but something.  Does anyone else have an idea to still make it interesting but a little difficult at the same time?

Also a lazy half T5 warrior should not be getting feared as much as I do when fighting t3/t4/mcp.  Fix something please.


Title: Re: T3/T4/MCP, Compalin
Post by: Fugitive on December 16, 2012, 12:45:19 pm
I've too had MCP fall thru the world lately during a fear session in PoAir, then it just turns into a ... wipe rezone.. Go Back to DT, and Rootz (or find something else fun because wiping cause of pulled thru floor isn't fun)


Title: Re: T3/T4/MCP, Compalin
Post by: Ybik on December 16, 2012, 12:57:04 pm
I usually just tank him with a paladin or sk. They have an aa to be immune to fear.


Title: Re: T3/T4/MCP, Compalin
Post by: Chunka on December 16, 2012, 01:43:49 pm
Yep. Warrior can tank, but have the pally hit scepter and/or DG a time or two.....that way when the warrior is feared the mob stays on the pally and doesnt chase the warrior.


Title: Re: T3/T4/MCP, Compalin
Post by: Nexxel on December 16, 2012, 02:01:07 pm
Yup warpin underworld sucks. I just fight him with the paly. Same for shadow or other FEAR'ers.


Title: Re: T3/T4/MCP, Compalin
Post by: Mattnaik on December 16, 2012, 04:10:36 pm
I don't mind fear with Shadow cause I can clear the room Shadow is in and let my warrior run around while my pally tanks temporarily.

What happens if feared while rooted? I'm wondering if it forces you to stop tanking for a while but you don't run off the edge, this might be a solution?

Just a thought.


Title: Re: T3/T4/MCP, Compalin
Post by: Felony on December 16, 2012, 04:34:53 pm
Lots of possible changes, just would require picking the right spells for it or maybe creating one.
Fear is bad, DT sucked too but would rather see this charm or mez or something.
Another fix would be to actually input pathing nodes for that island. If any of the fear casting boss "fly" just make sure to add some on the Z


Title: Re: T3/T4/MCP, Compalin
Post by: lookin on December 16, 2012, 05:16:08 pm
i like the mez idea over charm. if they charmed, my warrior or monk would destroy my group. maybe make it a 1 min unresistable mez


Title: Re: T3/T4/MCP, Compalin
Post by: Felony on December 16, 2012, 06:04:56 pm
1min is a long time for on tier players considering how hard stuff hits on this server.
If stuff was not able to hit tier equiv players for 50-80% of their hp per round then yeah you could have shit mez for 10 minutes.

This is why when people suggest stuff like that I cringe because Hunter has a great server but his NPC's are always way over powered at first and people have to suffer through that shit for a month or two until he balances it down.

Of course I wouldn't expect many that use the forums of late to understand, maybe the other players that have been here for a few years remember and understand what I am talking about.

Anyways, Mez is good and so is charm. The only question is what duration is fair and balanced OR what other ideas are there...


Title: Re: T3/T4/MCP, Compalin
Post by: Griz on December 17, 2012, 12:49:46 am
Just permaroot him and make him summon


Title: Re: T3/T4/MCP, Compalin
Post by: Fliker on December 17, 2012, 01:08:35 am
Just permaroot him and make him summon

+1 Griz

Maybe add a charm on the dt timer (90 sec I think)


Title: Re: T3/T4/MCP, Compalin
Post by: Hunter on December 17, 2012, 01:34:42 am
Each tier I experiement with new ideas. I agree 1 min is a bit long for stuff.

Might swap out some things too, maybe charm instead of DT, etc.


Title: Re: T3/T4/MCP, Compalin
Post by: Aurran on December 17, 2012, 01:30:21 pm
I say leave it as is. 

For T3/T4, fight at the center of the island and you wont be feared off.

When fighting Shadow in HoH, clear around him before fighting if fear is a problem.



Title: Re: T3/T4/MCP, Compalin
Post by: Fjord on December 17, 2012, 02:39:53 pm
Not an ultimate solution, but I CoTH with a few seconds after it starts on my mage because I'm lazy and it takes like two seconds to restick from there.


Title: Re: T3/T4/MCP, Compalin
Post by: Felony on December 17, 2012, 02:57:10 pm
I say leave it as is. 

For T3/T4, fight at the center of the island and you wont be feared off.




False.
I've been feared off the island and chased to the zoneline. Thought the damn mob zoned as well but it was just lazy pathing back to the rest of my goons.


Title: Re: T3/T4/MCP, Compalin
Post by: Hunter on December 17, 2012, 03:59:27 pm
I may have to change the fear to a 1 tick (6 second) fear or change fear to something else.

One solution would be to snare yourself? lol

Just like dot'ing yourself with disease to break mez (pvp tactics necro vs enchanter).


Title: Re: T3/T4/MCP, Compalin
Post by: Bobbin on December 17, 2012, 08:12:54 pm
FWIW, I hate DTs on EZ. Zoning twice takes me ~30-45s on a good day, depending on the size of the party, which zone, how many adds, etc. Add double loot and enjoy watching the warrior crash while zoning, or simply not make it back in time to grab aggro and eat the next DT.


Title: Re: T3/T4/MCP, Compalin
Post by: Fugitive on December 17, 2012, 08:19:37 pm
aye DT =(


Title: Re: T3/T4/MCP, Compalin
Post by: lookin on December 17, 2012, 08:40:15 pm
DT would probably be ok if you could implement that hover box like they have on live but if you actually have to zone thats rough.


Title: Re: T3/T4/MCP, Compalin
Post by: Fugitive on December 17, 2012, 08:43:59 pm
DT would probably be ok if you could implement that hover box like they have on live but if you actually have to zone thats rough.

MCP and all T4 would DT along with an assortment of other spells.. MCP was like a 90 sec cycle where others were around a 3? min cycle or so..


Title: Re: T3/T4/MCP, Compalin
Post by: Abrums on December 18, 2012, 04:25:10 am
I did not mean to raise hell by any means at all.  Glad I was not the only person having problems.  Maybe a Mez on the main tank?  I think that would suck esp if it had to more than 1-2 toons.  But that is my thought.


Title: Re: T3/T4/MCP, Compalin
Post by: Aggressive on December 18, 2012, 09:18:35 am
I'd rather the fear stay than to add DT or Charm.


Title: Re: T3/T4/MCP, Compalin
Post by: Chunka on December 18, 2012, 09:58:58 am
My warrior hasnt fell through yet since I started making sure to have boot buff on before the fight. No idea why this is, but its been working for me.

Also.....keeping a bit of agro on a knight during this fight makes a huge diff. SK/Pally cannot be feared.


Title: Re: T3/T4/MCP, Compalin
Post by: Felony on December 18, 2012, 10:39:42 am
As long as they have Fearless AA.
Dont just say the class is immune to fear because there are retards out there that will believe you and not buy the aa and then come QQ on forums about why they get feared.
If Fear was not full duration it wouldnt matter cause from the the center you cant path off if the damn thing doesnt last the full duration.

However there is still a small chance you will path to a XYZ loc that is higher on the z axis then you currently stand and then you fall through the island because you walked into the hill and fear wore off before you "pop" to the Z axis. Sucks but its funny at the same time.