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General Category => General Discussion => Topic started by: marxist on January 20, 2013, 10:51:58 pm



Title: t7 bats, wru
Post by: marxist on January 20, 2013, 10:51:58 pm
Have seen over 30 tokens today, no bats. Seems to be a common theme, did the spawn rate get changed?  Kind of frustrating getting more essences than armor patterns.


Title: Re: t7 bats, wru
Post by: Fugitive on January 20, 2013, 10:57:14 pm
3 full clears 1 bat


Title: Re: t7 bats, wru
Post by: Hunter on January 20, 2013, 11:02:11 pm
Might have to up the bat chances, haven't changed it since 2nd day of release.


Title: Re: t7 bats, wru
Post by: Fugitive on January 20, 2013, 11:03:57 pm
Might have to up the bat chances, haven't changed it since 2nd day of release.


cool quick ty


Title: Re: t7 bats, wru
Post by: marxist on January 20, 2013, 11:05:33 pm
please do! And thanks hunter


Title: Re: t7 bats, wru
Post by: Kenshou on January 20, 2013, 11:22:23 pm
I was beginning to wonder, 50 ambush= 1 bat most of the 12 i run have all epic stones,  very few armor items  items and 2 bane weapons. Something needs to be adjusted, don't want to get into detail of what iv killed, to keep the zone new for incoming members. But it is not fun the way it is


Title: Re: t7 bats, wru
Post by: Brokyn on January 21, 2013, 07:21:08 am
I hate to be "that guy", but we have been seeing plenty of bats.  I think people are under the impression that the bats are a random spawn... There are ways to increase spawns without Hunter changing the spawn rate.


Title: Re: t7 bats, wru
Post by: Hunter on January 21, 2013, 09:01:47 am
There is more than 1 way to trigger the bat.


Title: Re: t7 bats, wru
Post by: Fugitive on January 21, 2013, 11:30:56 am
I hate to be "that guy", but we have been seeing plenty of bats.  I think people are under the impression that the bats are a random spawn... There are ways to increase spawns without Hunter changing the spawn rate.

Oh I'm not stupid and I know a lot of ways the spawn bats

/sigh


Title: Re: t7 bats, wru
Post by: Felony on January 21, 2013, 12:37:16 pm
I wouldnt mind seeing the chance increased slightly, nothing to major but it is kind of silly how its working atm.


Title: Re: t7 bats, wru
Post by: marxist on January 21, 2013, 01:54:50 pm
Nobody posting is under the impression bats are a random spawn. We're doing multiple clears and maybe seeing 1 bat per clear. I'm at 1 bat for my last 3 clears.


Title: Re: t7 bats, wru
Post by: Kenshou on January 21, 2013, 04:42:10 pm
I refrain from listing they way they spawn to leave the mystery for those not in T7 yet, and I assure you I know the ways to get them up. Its not like I haven't had any, but much less than one would expect for 3-4 hours of play


Title: Re: t7 bats, wru
Post by: Blurring on January 21, 2013, 07:24:08 pm
1 full clear, 8 bats. (edit: went up to 10 bats by respawn)

That is pretty typical for me either solo or with other Magister members. Generally at least 4 or 5 per clear.

I feel like the only way people could be having a bat shortage is if they weren't really 'full clearing,' and/or if they are, are remaking their instances too soon.

Of course I won't complain if the bat spawn rate is increased, but I certainly don't see a need for it. Sorry to those having crappy luck, it's just how I see it. :(


Title: Re: t7 bats, wru
Post by: Fugitive on January 21, 2013, 08:37:33 pm
3 full clears 1 bat

Getting "spawns" but not the bat pops.. then if I do get a pop from bat it's a 1 rounder (not going into what from bat blahblah for others)


also
12hrs 3 bats total 2 envy that did nothing for me


I'm hoping he makes a small bump no matter how small  ;D



Title: Re: t7 bats, wru
Post by: Felony on January 21, 2013, 10:50:30 pm
Should complain about the spells more.  :P


Title: Re: t7 bats, wru
Post by: marxist on January 21, 2013, 11:12:49 pm
need bats to complain about spells :P


Title: Re: t7 bats, wru
Post by: Felony on January 22, 2013, 06:42:59 am
Exactly


Title: Re: t7 bats, wru
Post by: marxist on January 25, 2013, 05:51:25 am
Did a public run w/ blarr - his dps is far more than double mine (12 vs 24 toons, and more ucv2s, etc, etc, etc)  and noticed WAY more bat spawns, named, etc.  It seems beating the respawn is the key for most of this.  Can we get another hour or two (two would be more ideal, my dps is better than several t7 players I know) added to the respawn for some of the lower dps players? Would make a massive difference in the zone for anyone on their own.


Title: Re: t7 bats, wru
Post by: Felony on January 25, 2013, 11:40:01 am
You reminded me of something so I retract my last statement and embrace your suggestion.


Title: Re: t7 bats, wru
Post by: marxist on January 25, 2013, 01:06:20 pm
I have 6 ucv2's and 6 ucs, the difference in boss mobs between what I saw with blarr and what I'd see on my own (I easily clear about 2/3 the zone before respawn) was rediculous, I might see 1-2 bats clearing everything.  With blarr, there were at least 10+ bats, and if not for reset we might have had a couple more.  I'll gladly do some runs in pub with whomever else as an alternative - and increasing the respawn would not make it afkable.  Afk'ing while on any sort of clearing in t7 is completely inefficient the way it is set up