Title: Modified Inventory Window 99,999,999 HP display Post by: skinnytick on December 26, 2013, 12:21:16 am For all you people complaining about HPs not showing correctly after passing 1million, here ya go. :)
I dropped the labels, extended the stat labels to accommodate larger numbers, and moved stuff around to be centered. This should allow 99,999,999 HP/Mana/Endurance to be displayed. I also made the coin buttons larger so that I could see the full amount. You can view up to 999 billion coins without it being covered up be the coin graphic. Also extended the radiant/ebon crystals stuff for continuity sake.:) Screenshot from Gannicus: (https://lh5.googleusercontent.com/-fmWsZGu2C3I/UrvPqLN9ZJI/AAAAAAAAAqA/aHGcRlM8SQ0/s490/EQ000000.jpg) https://drive.google.com/file/d/0BwHEYgLqGVI6ZWg0Q1dQbl9BLUk/edit?usp=sharing *Edit* You should be able to drop this into you complete UI set (for example, Sars) and be good to go. Just remember to make a back-up of the inventory window in case this one messes up the UI. Title: Re: Modified Inventory Window 99,999,999 HP display Post by: Eruditeone on December 26, 2013, 07:29:16 am Works great, thanks
Title: Re: Modified Inventory Window 99,999,999 HP display Post by: Hunter on December 26, 2013, 08:42:15 am Set stick and added link to left side of forums.
Note: Although snowing 7 digits, its still showing incorrect hp value. As a test, its showing my toon to have 3.2M HP but actual is 3.6M HP if you do /say hp Still, its better than before. I wonder what is bugging the client to think it has 400k hp less than before? Charm slot or some other not being added? I now use our Map and Inventory custom UI pieces on my client. Title: Re: Modified Inventory Window 99,999,999 HP display Post by: Fuzzypoodle on December 26, 2013, 09:12:02 am I have this running but it only shows 6 figures instead of 7. Also, the Plat value is still hidden. This is great, just wanted to state what I am seeing....
I will retry reloading it again later... Then again maybe its just reading the wrong hps... I try later Title: Re: Modified Inventory Window 99,999,999 HP display Post by: Chunka on December 26, 2013, 11:14:56 am Thanks for the work, Skinny! Unfortunately I still see my hps where I saw them with reg SARS ui :( Maybe its my UI.
Title: Re: Modified Inventory Window 99,999,999 HP display Post by: skinnytick on December 26, 2013, 11:34:47 am Set stick and added link to left side of forums. Note: Although snowing 7 digits, its still showing incorrect hp value. As a test, its showing my toon to have 3.2M HP but actual is 3.6M HP if you do /say hp Still, its better than before. I wonder what is bugging the client to think it has 400k hp less than before? Charm slot or some other not being added? I now use our Map and Inventory custom UI pieces on my client. Does the /hp command work off of macroquest? Only thing I can think of is macroquest calculates HPs differently than EQ. Or, Evequest just plain bugs out once a certain total is exceeded. I have this running but it only shows 6 figures instead of 7. Also, the Plat value is still hidden. This is great, just wanted to state what I am seeing.... I will retry reloading it again later... Then again maybe its just reading the wrong hps... I try later E-mail me a screenshot and send me a copy of your UIErrors.txt file that is in your Everquest directory. Thanks for the work, Skinny! Unfortunately I still see my hps where I saw them with reg SARS ui :( Maybe its my UI. If you zip the Sars ui and e-mail it to me I'll see what I can do. No guarantees though, Sars has lots of custom graphic pieces, which I don't/won't modify. Skinnytick@gmail.com Please include your in-game name. Title: Re: Modified Inventory Window 99,999,999 HP display Post by: Rageful on December 26, 2013, 11:40:23 am This is all about client server relations, MQ2 is just that weird dude in the closet with a camera phone.
/say HP is server side Title: Re: Modified Inventory Window 99,999,999 HP display Post by: Natedog on December 26, 2013, 09:58:15 pm Client hp calculations are different than source hp calculations so it does not show up cOrrectly
Title: Re: Modified Inventory Window 99,999,999 HP display Post by: WatchYouDie on December 26, 2013, 10:08:07 pm min errors out at 1,599,999 at 1.6 i reset back down to 1.2 mil
Title: Re: Modified Inventory Window 99,999,999 HP display Post by: skinnytick on December 27, 2013, 12:04:16 am Client hp calculations are different than source hp calculations so it does not show up cOrrectly What I was starting to think after the feedback. Looks like there is a difference of 400k hps. Oh well, didn't take too much time to modify. Title: Re: Modified Inventory Window 99,999,999 HP display Post by: Gannicus on December 27, 2013, 05:02:00 am I found something interesting, I don't know how much can be done about it UI side skinny, but I found once you start reaching over 100,000 hp from buffs it starts to mismatch from UI compared to Hunters perl /say HP. As far as hp, I've reached over 1.7mil in buffs and the UI still displays fine over. Overall it's still a great UI to have for a general idea. +1
Title: Re: Modified Inventory Window 99,999,999 HP display Post by: WatchYouDie on December 27, 2013, 11:20:57 am I found something interesting, I don't know how much can be done about it UI side skinny, but I found once you start reaching over 100,000 hp from buffs it starts to mismatch from UI compared to Hunters perl /say HP. As far as hp, I've reached over 1.7mil in buffs and the UI still displays fine over. Overall it's still a great UI to have for a general idea. +1 I was the same way unless i put on druid oak then i would go over but once i broke 1.6mil unbuffed it went to crap Title: Re: Modified Inventory Window 99,999,999 HP display Post by: Felony on December 27, 2013, 11:50:44 am The change to the UI window does line up what MQ2 reports with what the client reports.
I ball parked the math for my characters and display on MQ2HUD a approximate HP value that is within 20k of what the server reports with /say hp. Title: Re: Modified Inventory Window 99,999,999 HP display Post by: Ekiir on January 12, 2020, 05:29:12 am Any kind soul with UI skills care to update the inventory mod so we can take advantage of the newly added slots? :)
Pretty please, sugar on top :) Edit : NM, wrong window - Updated other thread |