EZ Server

General Category => Quest and Guides => Topic started by: swamphy on May 28, 2010, 12:06:12 pm



Title: Guide Request: Complete N008ie5 guide to Charms.
Post by: swamphy on May 28, 2010, 12:06:12 pm
Would someone mind shedding some light onto the whole charm thing? I'm sure that I am not the only one that is clueless about this right now. People talk about upgrading charms, distilling charms, farming charms and whatnot.

What's it all mean?


Title: Re: Guide Request: Complete N008ie5 guide to Charms.
Post by: robpickles on May 28, 2010, 12:10:39 pm
There is a whole explanation for this in Dany's guide and another thread.  I know i asked the same thing a while back... Looking for it...

Q. How do you upgrade a charm?
A. You must buy the Noobie Charm V2 off the Noobie Vendor and then find a Charm Upgrade from ldon levels 2-6 (VERY rare). Turn in the noob charm with the upgrade for it's corresponding charm. To continue to upgrade it you must find the same upgrade as your current charm. The charm's go up to lvl 50 (only up to 25 from ldons. 26-50 are from T3 raid content) The charm types are as follows:
Guardian/Oracle/Sorcerer/Brawler

Here is the other thread link...

http://ezserver.online/forums/index.php?topic=35.0 (http://ezserver.online/forums/index.php?topic=35.0)


Title: Re: Guide Request: Complete N008ie5 guide to Charms.
Post by: swamphy on May 28, 2010, 12:55:23 pm
Thank you for that link. It helped.


From: Lodar
Quote
In ldon level 2 to 6, you will get charm upgrade dropping (very very rare).

Once you get one of the 4 type (guardian, oracle, sorcerer, brawler)

you have to give newbe chamr level2 with upgrade to NPC charm. Then you will get new charm level 1. If you want level 2 wou will need to give you lvl1 charm with the same type upgrade to get level 2.

Exemple :
Newbie charm lvl2 + guradian upgrade = guardian charm lvl 1
    ==> Guardian charm lvl 1 + guradian upgrade = guardian charm lvl 2
    ==> etc..

charm are more easy to get on ldon boss 6 (if you get luck to get the spot...)

OK this is a good start, but it still leaves things a bit vague so I'll follow up with questions from my newbie perspective:

1. There are 4 types of charms:  guardian, oracle, sorcerer, brawler
What's the difference in these charms? Are they class type specific?

2. Can I upgrade my newbie v2 charm to guardian lvl 1, then buy another newbie v2 and upgrade it in brawler levels, thus having 2 charms?

3. What are the stats/effects on the charms?

4. I see in the fighters guild merchant what looks like charm upgrades. Is that what these are?

5. What does the Distiller process have to do with all this? Is that for downgrading charms?


Thank you.


Title: Re: Guide Request: Complete N008ie5 guide to Charms.
Post by: Thyl on May 28, 2010, 01:07:43 pm
OK this is a good start, but it still leaves things a bit vague so I'll follow up with questions from my newbie perspective:

1. There are 4 types of charms:  guardian, oracle, sorcerer, brawler
What's the difference in these charms? Are they class type specific?

They are not class speciifc. They all provide some hpt/mana/stat boosts. They do each have effects that benefit particular classes more than others. I can't remember them all atm but:
Guardian - Provides Defensive stuff like more AC and sheilding and I think more hpts than others
Oracle - Increases amount healed
Sorcer  - Increases damage of spells (this includes Anger aug procs)
Brawler - Increases melee effects like haste and strikethrough maybe as well. Basically it should be the best charm for non-caster dps. Warriors with Anger 5s benefit atm more from Sorcer because it increases proc damage.

2. Can I upgrade my newbie v2 charm to guardian lvl 1, then buy another newbie v2 and upgrade it in brawler levels, thus having 2 charms?

Yes you can have multiple charms of different types, you just cant wear them at the same time.

3. What are the stats/effects on the charms?

Can't remember specifics atm.

4. I see in the fighters guild merchant what looks like charm upgrades. Is that what these are?

That is Hypno's stone of resurrection. It's not a charm its a right click res item.

5. What does the Distiller process have to do with all this? Is that for downgrading charms?

I've actually never put an aug in my charm before but distilling is used for removing augments from items.


Title: Re: Guide Request: Complete N008ie5 guide to Charms.
Post by: robpickles on May 28, 2010, 01:29:26 pm
I've actually never put an aug in my charm before but distilling is used for removing augments from items.

I didn't even know you could augment charms...  If you do, and you upgrade it, is the augment still there or does it it disappear? Or do you need to remove it, upgrade, and re-add it again?


Title: Re: Guide Request: Complete N008ie5 guide to Charms.
Post by: gimpy on May 28, 2010, 01:47:48 pm
If I remember correctly, charms were given aug slot 7 a while back, and the negative mana aug was tagged slot 7.  It was a way to stay below the mana cap, but not lose a viable aug slot on your main armor.  If you upgrade a charm with an aug in it, the aug will not be present when the new charm is returned.


Title: Re: Guide Request: Complete N008ie5 guide to Charms.
Post by: swamphy on May 28, 2010, 02:31:10 pm
New questions...

1. What is an augment?


2. Where do they come from?


3. If you remove it from a charm, do you get it back, ie can you use it on another charm?



Title: Re: Guide Request: Complete N008ie5 guide to Charms.
Post by: Engels on May 28, 2010, 02:34:41 pm
New questions...

1. What is an augment?


2. Where do they come from?


3. If you remove it from a charm, do you get it back, ie can you use it on another charm?

www.google.com will answer many questions regarding things that also exist on Live.

But, I'm bored at work, so here ya go.

http://www.eqtraders.com/articles/article_page.php?article=g287&menustr=030000000000


Title: Re: Guide Request: Complete N008ie5 guide to Charms.
Post by: robpickles on June 01, 2010, 08:21:40 am
But, I'm bored at work, so here ya go.

http://www.eqtraders.com/articles/article_page.php?article=g287&menustr=030000000000

Actually, that's a pretty good explaination.  ;)


Title: Re: Guide Request: Complete N008ie5 guide to Charms.
Post by: zolton32 on June 02, 2010, 07:09:35 am
As for the focus effects on the charms when upgraded this link explains them:

http://ezserver.org/quick-daily-updates-changes-here-t51.html (http://ezserver.org/quick-daily-updates-changes-here-t51.html)


Title: Re: Guide Request: Complete N008ie5 guide to Charms.
Post by: swamphy on July 19, 2010, 03:06:44 pm
If I am 4 boxing a monk, war, cleric, bard... who get's which charm upgrades?

I am guessing

Monk: Brawler
War: Sorcer (for use with anger augs)
Cleric: Oracle
Bard: Guardian (better survivability, since she is the last to get plate upgrades)

How would you do it?


Title: Re: Guide Request: Complete N008ie5 guide to Charms.
Post by: walk2k on July 19, 2010, 03:32:59 pm
Augments can be removed with distillers.  It tells you which type you need.  The augment vendor sells these for 1cp.   When you remove an aug it gives you the item on your cursor - bag that, then the aug you just removed will show up on your cursor (this is like summoning multiple items at once, if you've ever done that on ie a Mage).

The CG/FG vendors also sell some free basic augs.

If you have an augment on a charm (I've never seen one that works) you'll have to remove it before upgrading it, otherwise you'll lose it.  Same thing goes for the custom Epics (turning in 1.5 to get 2.0 etc) remove the aug first otherwise you'll lose it (if you only use the free augments from CG/FG vendor maybe you don't care..)  It will work fine (I've done it) but you won't get the aug back.

Of course READ THE WARNING on the birdbath, if you insert a LORE augment (there's 2 I know of, a dmg shield one, and one that fits only on gloves) into an item, DO NOT put it back in the birdbath (ie to remove it), you will lose the item!  Basically if you put a LORE augment on an item, which does work fine, it's permanently affixed to that item, that's all.

Charms -
Oracle for healers.
Sorcers (typo) for int casters, and warriors (lol warriors are the best spell casters on this server, it's true).
Guardian for "tanks" (but see above, and Sorcers might be better for Pal/SK for their spells/procs too - or maybe Oracle for Pal?)
Brawlers for pretty much all other melee DPS, Rogue, Monk, Ranger etc.


Title: Re: Guide Request: Complete N008ie5 guide to Charms.
Post by: tulsplat on July 19, 2010, 04:16:42 pm
from the linked thread:

Quote
Oracle
------
Focus I - 100% more healing (Level 1-10)
Focus II - 200% more healing (Level 11-20)
Focus III - 300% more healing (Level 21-30)
Focus IV - 400% more healing (Level 31-40)
Focus V - 500% more healing (Level 41-50)

Sorcer
------
Sorcer I - 50% more damage (Level 1-10)
Sorcer II - 100% more damage (Level 11-20)
Sorcer III - 150% more damage (Level 21-30)
Sorcer IV - 200% more damage (Level 31-40)
Sorcer V - 250% more damage (Level 41-50)

Brawler
-------
Cleave I - Chance to Crit (40) (Level 1-9)
Cleave II - Chance to Crit (80) (Level 10-18)
Cleave III - Chance to Crit (120) (Level 19-27)
Cleave IV - Chance to Crit (160) (Level 28-36)
Cleave V - Chance to Crit (200) (Level 37-45)
Cleave VI - Chance to Crit (240) (Level 46-50)

Guardian
--------
Guardian Focus I - 40% more buff duration
Guardian Focus II- 45% more buff duration
Guardian Focus III- 50% more buff duration
Guardian Focus IV- 55% more buff duration
Guardian Focus V- 60% more buff duration
Guardian Focus VI- 65% more buff duration
Guardian Focus VII- 70% more buff duration
Guardian Focus VIII- 75% more buff duration
Guardian Focus IX- 80% more buff duration
Guardian Focus X- 85% more buff duration


So...who would use guardian?  Maybe written with stonewall in mind, but since all warriors use sorc not sure who guardian is intended for (maybe..shm buff bots :P)


Title: Re: Guide Request: Complete N008ie5 guide to Charms.
Post by: Narcissus on July 19, 2010, 04:36:54 pm
Depending on your gear vs. content the guardian has better stats for pure tanking.

Even if you were not planning on going for an ultimate charm with your warrior you would want to have both of those charms (sorc & guardian) maxed.  Gives you the widest range of options depending on your situation.


Title: Re: Guide Request: Complete N008ie5 guide to Charms.
Post by: Isaaru on July 19, 2010, 04:57:15 pm
Assuming Guardian affects Stonewall, you could just throw on Guardian, hit Stonewall, then switch to Sorcerer's.  Of course if you needed the higher tanking stats then you could leave the Guardian on.


Title: Re: Guide Request: Complete N008ie5 guide to Charms.
Post by: swamphy on July 22, 2010, 08:21:10 am
Does guardian charm increase duration of buffs cast BY you or ON you?


Title: Re: Guide Request: Complete N008ie5 guide to Charms.
Post by: Isaaru on July 22, 2010, 09:43:45 am
By you.


Title: Re: Guide Request: Complete N008ie5 guide to Charms.
Post by: Firetoad on July 28, 2010, 06:50:14 pm
Assuming Guardian affects Stonewall, you could just throw on Guardian, hit Stonewall, then switch to Sorcerer's.  Of course if you needed the higher tanking stats then you could leave the Guardian on.

Guardian Focus:
Slot 8: Limit: Combat Skills Not Allowed

Based on the above limit, Stonewall would not be affected.


Title: Re: Guide Request: Complete N008ie5 guide to Charms.
Post by: Isaaru on July 28, 2010, 10:33:29 pm
Assuming Guardian affects Stonewall, you could just throw on Guardian, hit Stonewall, then switch to Sorcerer's.  Of course if you needed the higher tanking stats then you could leave the Guardian on.

Guardian Focus:
Slot 8: Limit: Combat Skills Not Allowed

Based on the above limit, Stonewall would not be affected.


Cool, thanks for clarifying.  I've never even looked at the restrictions.


Title: Re: Guide Request: Complete N008ie5 guide to Charms.
Post by: Balthor2 on July 29, 2010, 04:39:00 pm
I actually do not see any increase in duration of the buffies and clickies I use with guardians focus.
I dont care as I only wear it when I want hp.


Title: Re: Guide Request: Complete N008ie5 guide to Charms.
Post by: revloc02 on September 17, 2010, 12:12:56 am
Can anyone post a sample of each kind of charm please?

And if anyone is up to it we really could use a more guide info on the charms. The Beginners Guide has some good stuff, but what I am wondering is which class should use which charm and why? And why do some people say you should have two kinds of charms? I gather that deciding which charm you should use depends on the role your toon plays, so info on which charm is good for what kind of classes playing a certain role would be good.

On the toons I play it would seem like I should do this:
Warrior = Guardian
Pally = Brawler
Necro = Sorcerer
Druid = Oracle
But then someone says that the Warrior should have a Sorcerer's Charm, which is counterintuitive really (I am not disagreeing with this I am just saying it is counterintuitive).

If some of you guys who know what you are doing could post which charm(s) your chars have and why (or what role they play for you) that would be very helpful.

Thx


Title: Re: Guide Request: Complete N008ie5 guide to Charms.
Post by: Loyal on September 17, 2010, 12:38:04 am
My warrior has all four as I am going to for the UC. However, I only use two.

Anytime i need additional AC/HPs or about to pop a disc I will toss on the guardian charm. Otherwise im wearing a sorcers charm as it increases my DPS immensely. This is due to anger augs IV and V are affected by the Sorc Charm.

Pally - I use oracle charm to increase their proc group heal.


Title: Re: Guide Request: Complete N008ie5 guide to Charms.
Post by: revloc02 on September 17, 2010, 02:15:23 am
im wearing a sorcers charm as it increases my DPS immensely. This is due to anger augs IV and V are affected by the Sorc Charm.
Very interesting, now I understand that.

Pally - I use oracle charm to increase their proc group heal.
Fascinating...


Title: Re: Guide Request: Complete N008ie5 guide to Charms.
Post by: Ponzi on November 11, 2010, 10:18:27 pm
Figured this could use a little bit of an update:

Keep in mind this reflects the new flavor of the month crafted DMG augments:

Oracle Charm: Paladins, Shadowknights, Clerics, Druids, and (if you're really bored) Shaman.

Sorcerer's charm: Warriors. Any Melee that can use Firestrike or Icestrike augs. If you're really hard up for entertainment, other INT casters.

Guardian's Charm: Your warrior is gonna need a 50 guardian and a 50 sorc ( and eventually both). You *might* consider tossing a little guardian love on, say, bards and beastlords to help them eat rampages, but even so, since both can use icestrike augs, you're still going to get far more return on using sorc's.

Brawlers : just say no.... Until they get a tweak, their haste component isnt working, and any form of strike through is laughable in terms of dps compared to unresistable procs that sorc upgrades amplify.


Title: Re: Guide Request: Complete N008ie5 guide to Charms.
Post by: krujo81 on November 11, 2010, 11:12:35 pm
I love my guardian 50 on my warrior the HP's are unbeatable by any other charm, you can go on and on about what fouce has what effect and witch is better for witch class. but the fact remains that there is 25k hp on the guardian 50 and only like 5k? on the oracle. and did you know the guardian charm has 30% shielding 125 avoidance 700 regen 50 stun resist?. to me id rather stock up on some monks with icestrikes with sorcers then farm them for my war. luckly i didn't have to the hallaween even provided me with 25 of them =)


ID laugh at all the warriors who got there sorc up to 25 or 50 with guardian charm under 15, IF hunter ever decides to remove or lower the damage from the nerd augs


Title: Re: Guide Request: Complete N008ie5 guide to Charms.
Post by: Ponzi on November 11, 2010, 11:26:50 pm
yeah, my war has a 24 sorc largely by accident...

It's a chicken and egg scenario, really..  The higher the sorc charm on the warrior, the faster he can spam kill mobs to get the charms your *entire* box needs.

I guess that should have been in my post:

Children, farming augs with anything other than a warrior is just... slow.. Don't do it if you don't have to.


Title: Re: Guide Request: Complete N008ie5 guide to Charms.
Post by: walk2k on December 22, 2010, 01:55:48 pm
Any hints or guides for charms past lv 25?  Where/who/how do you get the upgrades, etc?


Title: Re: Guide Request: Complete N008ie5 guide to Charms.
Post by: gimpy on December 22, 2010, 02:03:02 pm
Farm avatars in HoH, collect the red magical gems.  Combine in your magic box:
2 red > orange
2 orange > yellow
2 yellow > green
2 green > cyan (combine cyan in magic box with charm upgrade, or spawn a t3 boss in poair)
2 cyan > blue (spawn a t4 boss in poair)
2 blue > purple (spawn a epic4 boss in poair)


Title: Re: Guide Request: Complete N008ie5 guide to Charms.
Post by: walk2k on December 22, 2010, 02:06:41 pm
HoH = plane of gods?

so with a cyan you combine that with your current charm in the box?


Title: Re: Guide Request: Complete N008ie5 guide to Charms.
Post by: Gantrathor on December 22, 2010, 02:07:53 pm
Yes, to both questions.


Title: Re: Guide Request: Complete N008ie5 guide to Charms.
Post by: Balthor2 on December 22, 2010, 02:09:47 pm
You kill in halls of honor and loot the magical stones.
Combine 2 red
Combine 2 orange
Combine 2 yellow
Combine 2 green
Put that cyan in the magic box with your 25+ charm and combine it for the next rank.

Isnt this info posted somewhere already?


Title: Re: Guide Request: Complete N008ie5 guide to Charms.
Post by: Kenshou on April 04, 2011, 03:03:40 pm
bump, never can find this thread