Title: Mq2hud I configured and stuff
Post by: Nerdx on August 18, 2014, 08:32:07 pm
So here it is, I moved some stuff around and colored some stuff took quite a while, right now I can only say it will work with 10 people because thats all i can load atm, Hopefully i can be able to load more toons down the road and see about adding more, if your interested i can post my files here for your enjoyment.
http://imgur.com/NzLStvn
Title: Re: Mq2hud I configured and stuff
Post by: zefirus on August 18, 2014, 10:05:09 pm
Nice.. I need for 12 please :)
Title: Re: Mq2hud I configured and stuff
Post by: Phah on August 18, 2014, 10:41:19 pm
we loves it, yes we do my precioussss....
I mean, I'd love to see the code ;)
Title: Re: Mq2hud I configured and stuff
Post by: Hulkpunch on August 19, 2014, 08:24:22 am
VERY NICE
Title: Re: Mq2hud I configured and stuff
Post by: Fliker on August 19, 2014, 09:39:41 am
Yes nicely done. I too wouldn't mind a copy
Title: Re: Mq2hud I configured and stuff
Post by: Chieftan on August 19, 2014, 08:28:19 pm
+1 Very Nice Would be intersted to see the code and enjoy ;D
Title: Re: Mq2hud I configured and stuff
Post by: Nerdx on August 20, 2014, 12:23:32 am
[MQ2HUD] UseFontSize=off Last=Elements SkipParse=1 CheckINI=10 UpdateInBackground=off ClassHUD=on ZoneHUD=on
| This section puts the elements on the HUD screen. This is where the named mobs are identified [Elements] Spawn1=3,700,20,255,255,0,${If[${Spawn[Advisor Svartmane].Name.NotEqual["NULL"]},${Spawn[Advisor Svartmane].Level} - ${Spawn[Advisor Svartmane].Name},]} Spawn2=3,700,32,255,255,0,${If[${Spawn[Tserrina].Name.NotEqual["NULL"]},${Spawn[Tserrina].Level} - ${Spawn[Tserrina].Name},]} GroupLeader=3,5,72,255,255,0,${If[${Group.Members}>0,GroupLDR - ${Group.Leader},]} RaidLeader=3,5,84,255,255,0,${If[${Raid.Members}>0,RaidLDR - ${Raid.Leader},]} PPLinRaid=3,5,96,255,255,0,${If[${Raid.Members}>0,In Raid - ${Raid.Members},]} Players=3,5,108,255,255,0,Players In Zone: ${SpawnCount[pc]} LastTell=3,5,120,255,255,0,LastTell - ${MacroQuest.LastTell} bluhs=3,5,132,325,255,255,NPC: ${SpawnCount[npc radius 100]}
[Plane of Fear] Spawn1=3,700,20,255,255,0,${If[${Spawn[Cazic Thule].Name.NotEqual["NULL"]},${Spawn[Cazic Thule].Level} - ${Spawn[Cazic Thule].Name},]}
[Tower of Frozen Shadow] Spawn1=3,700,20,255,255,0,${If[${Spawn[Advisor Svartmane].Name.NotEqual["NULL"]},${Spawn[Advisor Svartmane].Level} - ${Spawn[Advisor Svartmane].Name},]} Spawn2=3,700,32,255,255,0,${If[${Spawn[Tserrina].Name.NotEqual["NULL"]},${Spawn[Tserrina].Level} - ${Spawn[Tserrina].Name},]} Spawn3=3,700,44,255,255,0,${If[${Spawn[Amon].Name.NotEqual["NULL"]},${Spawn[Amon].Level} - ${Spawn[Amon].Name},]} Spawn4=3,700,56,255,255,0,${If[${Spawn[#an ice].Name.NotEqual["NULL"]},${Spawn[#an ice].Level} - ${Spawn[#an ice].Name},]} Spawn5=3,700,68,255,255,0,${If[${Spawn[angry libr].Name.NotEqual["NULL"]},${Spawn[angry lib].Level} - ${Spawn[angry lib].Name},]} Spawn5=3,700,68,255,255,0,${If[${Spawn[bat].Name.NotEqual["NULL"]},${Spawn[bat].Level} - ${Spawn[bat].Name},]}
[Loping Plains] Spawn1=3,700,20,255,255,0,${If[${Spawn[a vampiric bat].Name.NotEqual["NULL"]},${Spawn[a vampiric bat].Level} - ${Spawn[a vampiric bat].Name} - ${SpawnCount[npc bat]},]} Spawn2=3,700,32,255,255,0,${If[${Spawn[envy].Name.NotEqual["NULL"]},${Spawn[envy].Level} - ${Spawn[envy].Name} - ${SpawnCount[npc envy]},]} Spawn3=3,700,44,255,255,0,${If[${Spawn[gluttony].Name.NotEqual["NULL"]},${Spawn[gluttony].Level} - ${Spawn[gluttony].Name} - ${SpawnCount[npc gluttony]},]} Spawn4=3,700,56,255,255,0,${If[${Spawn[lust].Name.NotEqual["NULL"]},${Spawn[lust].Level} - ${Spawn[lust].Name} - ${SpawnCount[npc lust]},]} Spawn5=3,700,68,255,255,0,${If[${Spawn[pride].Name.NotEqual["NULL"]},${Spawn[pride].Level} - ${Spawn[pride].Name} - ${SpawnCount[npc pride]},]} Spawn6=3,700,80,255,255,0,${If[${Spawn[wrath].Name.NotEqual["NULL"]},${Spawn[wrath].Level} - ${Spawn[wrath].Name} - ${SpawnCount[npc wrath]},]} Spawn7=3,700,92,255,255,0,${If[${Spawn[sloth].Name.NotEqual["NULL"]},${Spawn[sloth].Level} - ${Spawn[sloth].Name} - ${SpawnCount[npc sloth]},]} Spawn8=3,700,104,255,255,0,${If[${Spawn[greed].Name.NotEqual["NULL"]},${Spawn[greed].Level} - ${Spawn[greed].Name} - ${SpawnCount[npc greed]},]} Spawn9=3,875,20,255,255,0,${If[${Spawn[wand].Name.NotEqual["NULL"]},${Spawn[wand].Level} - ${Spawn[wand].Name} - ${SpawnCount[npc wand]},]}
[NetBots] ; |====================================== NetBot#1 ===> Name1=3,10,190,255,255,255,${NetBots.Client.Arg[1, ]} HP1=3,10,200,255,10,10,${If[${NetBots.Client.Arg[1, ].Length}>0,HPs:, ]} HPs1=3,40,200,25,255,0,${NetBots[${NetBots.Client.Arg[1, ]}].PctHPs} Mana1=3,10,210,0,255,255,${If[${NetBots.Client.Arg[1, ].Length}>0,Mana:, ]} Manas1=3,40,210,0,255,255,${NetBots[${NetBots.Client.Arg[1, ]}].PctMana} Target1=3,10,220,255,125,0,${If[${Bool[${NetBots[${NetBots.Client.Arg[1, ]}].TargetID}]},${Spawn[id ${NetBots[${NetBots.Client.Arg[1, ]}].TargetID}].CleanName}, ]} Spell1=3,10,230,0,255,255,${If[${Bool[${NetBots[${NetBots.Client.Arg[1, ]}].Casting}]},${NetBots[${NetBots.Client.Arg[1, ]}].Casting}, ]} ; <===================================================|
; |====================================== NetBot#2 ===> Name2=3,10,250,255,255,255,${NetBots.Client.Arg[2, ]} HP2=3,10,260,255,10,10,${If[${NetBots.Client.Arg[2, ].Length}>0,HPs:, ]} HPs2=3,40,260,25,255,0,${NetBots[${NetBots.Client.Arg[2, ]}].PctHPs} Mana2=3,10,270,0,255,255,${If[${NetBots.Client.Arg[2, ].Length}>0,Mana:, ]} Manas2=3,40,270,0,255,255,${NetBots[${NetBots.Client.Arg[2, ]}].PctMana} Target2=3,10,280,255,125,0,${If[${Bool[${NetBots[${NetBots.Client.Arg[2, ]}].TargetID}]},${Spawn[id ${NetBots[${NetBots.Client.Arg[2, ]}].TargetID}].CleanName}, ]} Spell2=3,10,290,0,255,255,${If[${Bool[${NetBots[${NetBots.Client.Arg[2, ]}].Casting}]},${NetBots[${NetBots.Client.Arg[2, ]}].Casting}, ]} ; <===================================================|
; |====================================== NetBot#3 ===> Name3=3,10,310,255,255,255,${NetBots.Client.Arg[3, ]} HP3=3,10,320,255,10,10,${If[${NetBots.Client.Arg[3, ].Length}>0,HPs:, ]} HPs3=3,40,320,25,255,0,${NetBots[${NetBots.Client.Arg[3, ]}].PctHPs} Mana3=3,10,330,0,255,255,${If[${NetBots.Client.Arg[3, ].Length}>0,Mana:, ]} Manas3=3,40,330,0,255,255,${NetBots[${NetBots.Client.Arg[3, ]}].PctMana} Target3=3,10,340,255,125,0,${If[${Bool[${NetBots[${NetBots.Client.Arg[3, ]}].TargetID}]},${Spawn[id ${NetBots[${NetBots.Client.Arg[3, ]}].TargetID}].CleanName}, ]} Spell3=3,10,350,0,255,255,${If[${Bool[${NetBots[${NetBots.Client.Arg[3, ]}].Casting}]},${NetBots[${NetBots.Client.Arg[3, ]}].Casting}, ]} ; <===================================================|
; |====================================== NetBot#4 ===> Name4=3,10,370,255,255,255,${NetBots.Client.Arg[4, ]} HP4=3,10,380,255,10,10,${If[${NetBots.Client.Arg[4, ].Length}>0,HPs:, ]} HPs4=3,40,380,25,255,0,${NetBots[${NetBots.Client.Arg[4, ]}].PctHPs} Mana4=3,10,390,0,255,255,${If[${NetBots.Client.Arg[4, ].Length}>0,Mana:, ]} Manas4=3,40,390,0,255,255,${NetBots[${NetBots.Client.Arg[4, ]}].PctMana} Target4=3,10,400,255,125,0,${If[${Bool[${NetBots[${NetBots.Client.Arg[4, ]}].TargetID}]},${Spawn[id ${NetBots[${NetBots.Client.Arg[4, ]}].TargetID}].CleanName}, ]} Spell4=3,10,410,0,255,255,${If[${Bool[${NetBots[${NetBots.Client.Arg[4, ]}].Casting}]},${NetBots[${NetBots.Client.Arg[4, ]}].Casting}, ]} ; <===================================================|
; |====================================== NetBot#5 ===> Name5=3,10,430,255,255,255,${NetBots.Client.Arg[5, ]} HP5=3,10,440,255,10,10,${If[${NetBots.Client.Arg[5, ].Length}>0,HPs:, ]} HPs5=3,40,440,25,255,0,${NetBots[${NetBots.Client.Arg[5, ]}].PctHPs} Mana5=3,10,450,0,255,255,${If[${NetBots.Client.Arg[5, ].Length}>0,Mana:, ]} Manas5=3,40,450,0,255,255,${NetBots[${NetBots.Client.Arg[5, ]}].PctMana} Target5=3,10,460,255,125,0,${If[${Bool[${NetBots[${NetBots.Client.Arg[5, ]}].TargetID}]},${Spawn[id ${NetBots[${NetBots.Client.Arg[5, ]}].TargetID}].CleanName}, ]} Spell5=3,10,470,0,255,255,${If[${Bool[${NetBots[${NetBots.Client.Arg[5, ]}].Casting}]},${NetBots[${NetBots.Client.Arg[5, ]}].Casting}, ]} ; <===================================================|
; |====================================== NetBot#6 ===> Name6=3,10,490,255,255,255,${NetBots.Client.Arg[6, ]} HP6=3,10,500,255,0,0,${If[${NetBots.Client.Arg[6, ].Length}>0,HPs:, ]} HPs6=3,40,500,25,255,0,${NetBots[${NetBots.Client.Arg[6, ]}].PctHPs} Mana6=3,10,510,0,255,255,${If[${NetBots.Client.Arg[6, ].Length}>0,Mana:, ]} Manas6=3,40,510,0,255,255,${NetBots[${NetBots.Client.Arg[6, ]}].PctMana} Target6=3,10,520,255,125,0,${If[${Bool[${NetBots[${NetBots.Client.Arg[6, ]}].TargetID}]},${Spawn[id ${NetBots[${NetBots.Client.Arg[6, ]}].TargetID}].CleanName}, ]} Spell6=3,10,530,0,255,255,${If[${Bool[${NetBots[${NetBots.Client.Arg[6, ]}].Casting}]},${NetBots[${NetBots.Client.Arg[6, ]}].Casting}, ]} ; <===================================================|
; |====================================== NetBot#7 ===> Name7=3,120,190,255,255,255,${NetBots.Client.Arg[7, ]} HP7=3,120,200,255,0,0,${If[${NetBots.Client.Arg[7, ].Length}>0,HPs:, ]} HPs7=3,150,200,25,255,0,${NetBots[${NetBots.Client.Arg[7, ]}].PctHPs} Mana7=3,120,210,25,255,255,${If[${NetBots.Client.Arg[7, ].Length}>0,Mana:, ]} Manas7=3,150,210,0,255,255,${NetBots[${NetBots.Client.Arg[7, ]}].PctMana} Target7=3,120,220,255,125,0,${If[${Bool[${NetBots[${NetBots.Client.Arg[7, ]}].TargetID}]},${Spawn[id ${NetBots[${NetBots.Client.Arg[7, ]}].TargetID}].CleanName}, ]} Spell7=3,120,230,0,255,255,${If[${Bool[${NetBots[${NetBots.Client.Arg[7, ]}].Casting}]},${NetBots[${NetBots.Client.Arg[7, ]}].Casting}, ]} ; <===================================================|
; |====================================== NetBot#8 ===> Name8=3,120,250,255,255,255,${NetBots.Client.Arg[8, ]} HP8=3,120,260,255,0,0,${If[${NetBots.Client.Arg[8, ].Length}>0,HPs:, ]} HPs8=3,150,260,25,255,0,${NetBots[${NetBots.Client.Arg[8, ]}].PctHPs} Mana8=3,120,270,0,255,255,${If[${NetBots.Client.Arg[8, ].Length}>0,Mana:, ]} Manas8=3,150,270,0,255,255,${NetBots[${NetBots.Client.Arg[8, ]}].PctMana} Target8=3,120,280,255,125,0,${If[${Bool[${NetBots[${NetBots.Client.Arg[8, ]}].TargetID}]},${Spawn[id ${NetBots[${NetBots.Client.Arg[8, ]}].TargetID}].CleanName}, ]} Spell8=3,120,290,0,255,255,${If[${Bool[${NetBots[${NetBots.Client.Arg[8, ]}].Casting}]},${NetBots[${NetBots.Client.Arg[8, ]}].Casting}, ]} ; <===================================================|
Title: 2nd part of the file
Post by: Nerdx on August 20, 2014, 12:24:53 am
; |====================================== NetBot#9 ===> Name9=3,120,310,255,255,255,${NetBots.Client.Arg[9, ]} HP9=3,120,320,255,0,0,${If[${NetBots.Client.Arg[9, ].Length}>0,HPs:, ]} HPs9=3,150,320,25,255,0,${NetBots[${NetBots.Client.Arg[9, ]}].PctHPs} Mana9=3,120,330,0,255,255,${If[${NetBots.Client.Arg[9, ].Length}>0,Mana:, ]} Manas9=3,150,330,0,255,255,${NetBots[${NetBots.Client.Arg[9, ]}].PctMana} Target9=3,120,340,255,125,0,${If[${Bool[${NetBots[${NetBots.Client.Arg[9, ]}].TargetID}]},${Spawn[id ${NetBots[${NetBots.Client.Arg[9, ]}].TargetID}].CleanName}, ]} Spell9=3,120,350,0,255,255,${If[${Bool[${NetBots[${NetBots.Client.Arg[9, ]}].Casting}]},${NetBots[${NetBots.Client.Arg[9, ]}].Casting}, ]} ; <====================================================|
; |====================================== NetBot#10 ===> Name10=3,120,370,255,255,255,${NetBots.Client.Arg[10, ]} HP10=3,120,380,255,0,0,${If[${NetBots.Client.Arg[10, ].Length}>0,HPs:, ]} HPs10=3,150,380,25,255,0,${NetBots[${NetBots.Client.Arg[10, ]}].PctHPs} Mana10=3,120,390,0,255,255,${If[${NetBots.Client.Arg[10, ].Length}>0,Mana:, ]} Manas10=3,150,390,0,255,255,${NetBots[${NetBots.Client.Arg[10, ]}].PctMana} Target10=3,120,400,255,125,0,${If[${Bool[${NetBots[${NetBots.Client.Arg[10, ]}].TargetID}]},${Spawn[id ${NetBots[${NetBots.Client.Arg[10, ]}].TargetID}].CleanName}, ]} Spell10=3,120,410,0,255,255,${If[${Bool[${NetBots[${NetBots.Client.Arg[10, ]}].Casting}]},${NetBots[${NetBots.Client.Arg[10, ]}].Casting}, ]} ; <====================================================|
; |====================================== NetBot#11 ===> Name11=3,120,430,255,255,255,${NetBots.Client.Arg[11, ]} HP11=3,120,440,255,0,0,${If[${NetBots.Client.Arg[11, ].Length}>0,HPs:, ]} HPs11=3,150,440,25,255,0,${NetBots[${NetBots.Client.Arg[11, ]}].PctHPs} Mana11=3,120,450,0,255,255,${If[${NetBots.Client.Arg[11, ].Length}>0,Mana:, ]} Manas11=3,150,450,0,255,255,${NetBots[${NetBots.Client.Arg[11, ]}].PctMana} Target11=3,120,460,255,125,0,${If[${Bool[${NetBots[${NetBots.Client.Arg[11, ]}].TargetID}]},${Spawn[id ${NetBots[${NetBots.Client.Arg[11, ]}].TargetID}].CleanName}, ]} Spell11=3,120,470,0,255,255,${If[${Bool[${NetBots[${NetBots.Client.Arg[11, ]}].Casting}]},${NetBots[${NetBots.Client.Arg[11, ]}].Casting}, ]} ; <====================================================|
; |====================================== NetBot#12 ===> Name12=3,120,490,255,255,255,${NetBots.Client.Arg[12, ]} HP12=3,120,500,255,0,0,${If[${NetBots.Client.Arg[12, ].Length}>0,HPs:, ]} HPs12=3,150,500,25,255,0,${NetBots[${NetBots.Client.Arg[12, ]}].PctHPs} Mana12=3,120,510,0,255,255,${If[${NetBots.Client.Arg[12, ].Length}>0,Mana:, ]} Manas12=3,150,510,0,255,255,${NetBots[${NetBots.Client.Arg[12, ]}].PctMana} Target12=3,120,510,255,125,0,${If[${Bool[${NetBots[${NetBots.Client.Arg[12, ]}].TargetID}]},${Spawn[id ${NetBots[${NetBots.Client.Arg[12, ]}].TargetID}].CleanName}, ]} Spell12=3,120,510,0,255,255,${If[${Bool[${NetBots[${NetBots.Client.Arg[12, ]}].Casting}]},${NetBots[${NetBots.Client.Arg[12, ]}].Casting}, ]} ; <====================================================|
; |====================================== NetBot#13 ===> Name13=3,1200,10,255,255,255,${NetBots.Client.Arg[13, ]} HP13=3,1200,22,25,255,0,${If[${NetBots.Client.Arg[13, ].Length}>0,HPs:, ]} HPs13=3,1223,22,25,255,0,${NetBots[${NetBots.Client.Arg[13, ]}].PctHPs} Mana13=3,1200,34,25,255,255,${If[${NetBots.Client.Arg[13, ].Length}>0,Mana:, ]} Manas13=3,1235,34,0,255,255,${NetBots[${NetBots.Client.Arg[13, ]}].PctMana} Target13=3,1200,46,255,125,0,${If[${Bool[${NetBots[${NetBots.Client.Arg[13, ]}].TargetID}]},${Spawn[id ${NetBots[${NetBots.Client.Arg[13, ]}].TargetID}].CleanName}, ]} Spell13=3,1200,58,0,255,255,${If[${Bool[${NetBots[${NetBots.Client.Arg[13, ]}].Casting}]},${NetBots[${NetBots.Client.Arg[13, ]}].Casting}, ]} ; <====================================================|
; |====================================== NetBot#14 ===> Name14=3,1200,77,255,255,255,${NetBots.Client.Arg[14, ]} HP14=3,1200,89,25,255,0,${If[${NetBots.Client.Arg[14, ].Length}>0,HPs:, ]} HPs14=3,1223,89,25,255,0,${NetBots[${NetBots.Client.Arg[14, ]}].PctHPs} Mana14=3,1200,101,25,255,255,${If[${NetBots.Client.Arg[14, ].Length}>0,Mana:, ]} Manas14=3,1235,101,0,255,255,${NetBots[${NetBots.Client.Arg[14, ]}].PctMana} Target14=3,1200,113,255,125,0,${If[${Bool[${NetBots[${NetBots.Client.Arg[14, ]}].TargetID}]},${Spawn[id ${NetBots[${NetBots.Client.Arg[14, ]}].TargetID}].CleanName}, ]} Spell14=3,1200,125,0,255,255,${If[${Bool[${NetBots[${NetBots.Client.Arg[14, ]}].Casting}]},${NetBots[${NetBots.Client.Arg[14, ]}].Casting}, ]} ; <====================================================|
; |====================================== NetBot#15 ===> Name15=3,1375,10,255,255,255,${NetBots.Client.Arg[15, ]} HP15=3,1375,22,25,255,0,${If[${NetBots.Client.Arg[15, ].Length}>0,HPs:, ]} HPs15=3,1398,22,25,255,0,${NetBots[${NetBots.Client.Arg[15, ]}].PctHPs} Mana15=3,1375,34,25,255,255,${If[${NetBots.Client.Arg[15, ].Length}>0,Mana:, ]} Manas15=3,1406,34,0,255,255,${NetBots[${NetBots.Client.Arg[15, ]}].PctMana} Target15=3,1375,46,255,125,0,${If[${Bool[${NetBots[${NetBots.Client.Arg[15, ]}].TargetID}]},${Spawn[id ${NetBots[${NetBots.Client.Arg[15, ]}].TargetID}].CleanName}, ]} Spell15=3,1375,58,0,255,255,${If[${Bool[${NetBots[${NetBots.Client.Arg[15, ]}].Casting}]},${NetBots[${NetBots.Client.Arg[15, ]}].Casting}, ]}
[PLayer_Info] ; |=============================================== Cursor info ===> CursorItemName=7,-15,-15,255,000,125,${If[${Cursor.ID},${Cursor},]} ; <===============================================================|
; |============================================== HPs and Mana ===> MyHp=1,207,537,000,255,000,${Me.CurrentHPs} / ${Me.MaxHPs} MyMana=1,207,550,000,255,255,${Me.CurrentMana} / ${Me.MaxMana} ; <===============================================================|
; |============================================== Tribute info ===> TribText=3,208,563,000,255,000,${If[${autoTribute},Tribute:,]} TribInfo=3,245,563,000,255,255,${If[${autoTribute},${If[${Me.TributeActive},[On][${Me.TributeTimer} - ${Me.CurrentFavor}pts.],[Off]]},]} ; <===============================================================|
; |============================================ Location info ===> Line1=3,207,622,000,200,255,__________________________________ LocationText=3,222,635,000,255,000,Your Loc: Location=3,268,635,000,255,255, ${Me.Y} ${Me.X} ${Me.Z} ; <===============================================================|
; |================================================ Game time ===> GT=3,5,25,000,255,255,Game Time: GameTime=3,61,25,000,255,000,${GameTime.Hour}:${GameTime.Minute} ; <===============================================================|
; |=========================================== Players in zone ===> Players=3,5,37,000,255,255,Players In Zone: PlayerCount=3,84,37,000,255,000,${SpawnCount[pc]} ; <===============================================================|
; |====================================== Spell Range Finders ===> ;Gem#1 RangeFinder1_InRange=1,5,311,000,255,255,${If[${Bool[${Me.Gem[1]}]} && ${Spell[${Me.Gem[1]}].TargetType.NotEqual[self]},${If[${Target.ID} && ${Target.Distance} <= ${Me.Gem[1].MyRange},o,]},]} RangeFinder1_OORange=1,43,311,255,125,000,${If[${Bool[${Me.Gem[1]}]} && ${Spell[${Me.Gem[1]}].TargetType.NotEqual[self]},${If[${Target.ID} && ${Target.Distance} > ${Me.Gem[1].MyRange},o,]},]}
;Gem#2 RangeFinder2_InRange=1,5,345,000,255,255,${If[${Bool[${Me.Gem[2]}]} && ${Spell[${Me.Gem[2]}].TargetType.NotEqual[self]},${If[${Target.ID} && ${Target.Distance} <= ${Me.Gem[2].MyRange},o,]},]} RangeFinder2_OORange=1,43,345,255,125,000,${If[${Bool[${Me.Gem[2]}]} && ${Spell[${Me.Gem[2]}].TargetType.NotEqual[self]},${If[${Target.ID} && ${Target.Distance} > ${Me.Gem[2].MyRange},o,]},]}
;Gem#3 RangeFinder3_InRange=1,5,379,000,255,255,${If[${Bool[${Me.Gem[3]}]} && ${Spell[${Me.Gem[3]}].TargetType.NotEqual[self]},${If[${Target.ID} && ${Target.Distance} <= ${Me.Gem[3].MyRange},o,]},]} RangeFinder3_OORange=1,43,379,255,125,000,${If[${Bool[${Me.Gem[3]}]} && ${Spell[${Me.Gem[3]}].TargetType.NotEqual[self]},${If[${Target.ID} && ${Target.Distance} > ${Me.Gem[3].MyRange},o,]},]} ;Gem#4 RangeFinder4_InRange=1,5,413,000,255,255,${If[${Bool[${Me.Gem[4]}]} && ${Spell[${Me.Gem[4]}].TargetType.NotEqual[self]},${If[${Target.ID} && ${Target.Distance} <= ${Me.Gem[4].MyRange},o,]},]} RangeFinder4_OORange=1,43,413,255,125,000,${If[${Bool[${Me.Gem[4]}]} && ${Spell[${Me.Gem[4]}].TargetType.NotEqual[self]},${If[${Target.ID} && ${Target.Distance} > ${Me.Gem[4].MyRange},o,]},]} ;Gem#5 RangeFinder5_InRange=1,5,447,000,255,255,${If[${Bool[${Me.Gem[5]}]} && ${Spell[${Me.Gem[5]}].TargetType.NotEqual[self]},${If[${Target.ID} && ${Target.Distance} <= ${Me.Gem[5].MyRange},o,]},]} RangeFinder5_OORange=1,43,447,255,125,000,${If[${Bool[${Me.Gem[5]}]} && ${Spell[${Me.Gem[5]}].TargetType.NotEqual[self]},${If[${Target.ID} && ${Target.Distance} > ${Me.Gem[5].MyRange},o,]},]} ;Gem#6 RangeFinder6_InRange=1,5,481,000,255,255,${If[${Bool[${Me.Gem[6]}]} && ${Spell[${Me.Gem[6]}].TargetType.NotEqual[self]},${If[${Target.ID} && ${Target.Distance} <= ${Me.Gem[6].MyRange},o,]},]} RangeFinder6_OORange=1,43,481,255,125,000,${If[${Bool[${Me.Gem[6]}]} && ${Spell[${Me.Gem[6]}].TargetType.NotEqual[self]},${If[${Target.ID} && ${Target.Distance} > ${Me.Gem[6].MyRange},o,]},]} ;Gem#7 RangeFinder7_InRange=1,5,515,000,255,255,${If[${Bool[${Me.Gem[7]}]} && ${Spell[${Me.Gem[7]}].TargetType.NotEqual[self]},${If[${Target.ID} && ${Target.Distance} <= ${Me.Gem[7].MyRange},o,]},]} RangeFinder7_OORange=1,43,515,255,125,000,${If[${Bool[${Me.Gem[7]}]} && ${Spell[${Me.Gem[7]}].TargetType.NotEqual[self]},${If[${Target.ID} && ${Target.Distance} > ${Me.Gem[7].MyRange},o,]},]} ;Gem#8 RangeFinder8_InRange=1,5,549,000,255,255,${If[${Bool[${Me.Gem[8]}]} && ${Spell[${Me.Gem[8]}].TargetType.NotEqual[self]},${If[${Target.ID} && ${Target.Distance} <= ${Me.Gem[8].MyRange},o,]},]} RangeFinder8_OORange=1,43,549,255,125,000,${If[${Bool[${Me.Gem[8]}]} && ${Spell[${Me.Gem[8]}].TargetType.NotEqual[self]},${If[${Target.ID} && ${Target.Distance} > ${Me.Gem[8].MyRange},o,]},]}
;Gem#9 RangeFinder9_InRange=1,5,583,000,255,255,${If[${Bool[${Me.Gem[9]}]} && ${Spell[${Me.Gem[9]}].TargetType.NotEqual[self]},${If[${Target.ID} && ${Target.Distance} <= ${Me.Gem[8].MyRange},o,]},]} RangeFinder9_OORange=1,43,583,255,125,000,${If[${Bool[${Me.Gem[9]}]} && ${Spell[${Me.Gem[9]}].TargetType.NotEqual[self]},${If[${Target.ID} && ${Target.Distance} > ${Me.Gem[8].MyRange},o,]},]}
; <===============================================================|
[Target_Info] ; |====================================== Target Class and lvl ===> TargetLevel=3,625,534,000,255,000,${If[${Target.ID},${Target.Level},]} TargetClass=3,639,534,000,255,255,${If[${Target.ID},${Target.Class},]} TargetID=3,675,534,255,125,008,${If[${Target.ID},[ID: ${Target.ID}],]} ; <===============================================================|
; |========================================= Target Con Colors ===> ;Green GreenCon1=1,615,534,000,255,000,${If[${Target.ID},${If[${Target.ConColor.Equal["GREEN"]},||,]},]} GreenCon2=1,619,534,000,255,000,${If[${Target.ID},${If[${Target.ConColor.Equal["GREEN"]},||,]},]} ;Light Blue LightBlueCon1=1,615,534,000,255,255,${If[${Target.ID},${If[${Target.ConColor.Equal["LIGHT BLUE"]},||,]},]} LightBlueCon2=1,619,534,000,255,255,${If[${Target.ID},${If[${Target.ConColor.Equal["LIGHT BLUE"]},||,]},]} ;Blue BlueCon1=1,615,534,000,000,255,${If[${Target.ID},${If[${Target.ConColor.Equal["BLUE"]},||,]},]} BlueCon2=1,619,534,000,000,255,${If[${Target.ID},${If[${Target.ConColor.Equal["BLUE"]},||,]},]}
;White WhiteCon1=1,615,534,255,255,255,${If[${Target.ID},${If[${Target.ConColor.Equal["WHITE"]},||,]},]} WhiteCon2=1,619,534,255,255,255,${If[${Target.ID},${If[${Target.ConColor.Equal["WHITE"]},||,]},]}
;Yellow YellowCon1=1,615,534,255,255,000,${If[${Target.ID},${If[${Target.ConColor.Equal["YELLOW"]},||,]},]} YellowCon2=1,619,534,255,255,000,${If[${Target.ID},${If[${Target.ConColor.Equal["YELLOW"]},||,]},]}
;Red RedCon1=1,615,534,255,000,000,${If[${Target.ID},${If[${Target.ConColor.Equal["RED"]},|||,]},]} RedCon2=1,619,534,255,000,000,${If[${Target.ID},${If[${Target.ConColor.Equal["RED"]},||,]},]} ; <===============================================================|
; |=========================================== Target Distance ===> TargetDist_Text=3,615,545,000,255,255,${If[${Target.Name.NotEqual["NULL"]},Distance:,]} TargetDist_Info=3,660,545,000,255,000,${Target.Distance} ; <===============================================================|
; |======================================== Line of Sight Info ===> LoS_Text=3,615,556,000,255,255,${If[${Target.ID},Line of Sight:,]} LoS_TRUE=3,680,556,000,255,000,${If[${Target.ID},${If[${Target.LineOfSight},TRUE,]},]} LoS_FALSE=3,680,556,255,125,008,${If[${Target.ID},${If[${Target.LineOfSight},,FALSE]},]} ; <===============================================================|
; |========================================== Target Direction ===> ;Direct_Calc=3,615,467,000,255,000,${Math.Calc[(( ${Me.Heading.Degrees} - ${Target.HeadingTo.Degrees} + 375) % 360) * -1]} Direction_Text=3,615,567,000,255,255,${If[${Target.ID},Direction:,]} Target_Ahead=3,662,567,000,255,000,${If[${Target.ID},${If[${Math.Calc[(( ${Me.Heading.Degrees} - ${Target.HeadingTo.Degrees} + 375) % 360) * -1]} >= -30 || ${Target.ID} == ${Me.ID},Straight ahead //|\\,]},]} Target_Left/Right=3,662,567,255,125,008,${If[${Target.ID} && ${Target.ID} != ${Me.ID},${If[${Math.Calc[(( ${Me.Heading.Degrees} - ${Target.HeadingTo.Degrees} + 375) % 360) * -1]} < -30,${If[${Math.Calc[(( ${Me.Heading.Degrees} - ${Target.HeadingTo.Degrees} + 375) % 360) * -1]} > -180,<== To your left,To your right ==>]},]},]} ; <===============================================================|
; |=========================================== Target Location ===> TargetLocText=3,215,619,000,255,000,${If[${Target.ID},Target Loc:,]} TargetLoc=3,275,619,000,255,255,${If[${Target.ID},${Target.Y} ${Target.X} ${Target.Z},]} ; <===============================================================|
Title: Re: Mq2hud I configured and stuff
Post by: Nerdx on August 20, 2014, 12:34:24 am
Copy your mq2hud.ini and save it elsewhere as a backup, copy and paste these 2 codes into your mq2hud.ini, when toons are loaded go to main toon you paly on and type /plugin mq2hud, then /hud always, with all toons loaded type /bcaa //plugin mq2netbots , Should work. Enjoy
Title: Re: Mq2hud I configured and stuff
Post by: RedDwarf on August 23, 2014, 02:33:06 pm
Just Like to say thanks for the code Have been playing around with it, and learnt a bit
Screenshot link below, if interested lol http://i61.tinypic.com/10funh0.jpg (http://i61.tinypic.com/10funh0.jpg)
Red
Title: Re: Mq2hud I configured and stuff
Post by: balidet on August 23, 2014, 04:43:49 pm
OMg that is an amazing hud? can you share for us code newbs? I would use the crap out of that on my main toon
Title: Re: Mq2hud I configured and stuff
Post by: RedDwarf on August 25, 2014, 06:09:05 am
Hiyas All
Ok, i've had a few requests for the UI / Hud
I don't have a issue with that, and will upload, with instructions, note the UI is 1920x1200 so if other res, then will need adjusting
The only thing I want to clarify 100%, is that the mq2 netbot plug in is ok to use here first I'm not aware of any exploit it could be used for, but hasn't been endorsed as yet,
Thanks for the Interest, will post link here, if approved for use
Title: Re: Mq2hud I configured and stuff
Post by: Premador on September 04, 2014, 12:54:59 pm
Got this running but it only gives me the base info, doesn't show any toons. Tried a couple times. Did I miss something?
Title: Re: Mq2hud I configured and stuff
Post by: Chieftan on September 04, 2014, 01:05:38 pm
may need to do /net on send on grab on to send / receive info
Title: Re: Mq2hud I configured and stuff
Post by: balidet on September 04, 2014, 01:07:59 pm
So.....can we get a link?
Title: Re: Mq2hud I configured and stuff
Post by: Warbash on September 08, 2014, 11:52:16 am
Copy your mq2hud.ini and save it elsewhere as a backup, copy and paste these 2 codes into your mq2hud.ini, when toons are loaded go to main toon you paly on and type /plugin mq2hud, then /hud always, with all toons loaded type /bcaa //plugin mq2netbots , Should work. Enjoy
Thanks for this Nerdx! hey I wanted to add 3 more so I changed the numbers for the last three but not sure what to change for location, any tips? EDIT* 13 ~ 15 are on top right and missing hps for some reason?
Title: Re: Mq2hud I configured and stuff
Post by: Nerdx on September 08, 2014, 02:13:52 pm
Copy your mq2hud.ini and save it elsewhere as a backup, copy and paste these 2 codes into your mq2hud.ini, when toons are loaded go to main toon you paly on and type /plugin mq2hud, then /hud always, with all toons loaded type /bcaa //plugin mq2netbots , Should work. Enjoy
Thanks for this Nerdx! hey I wanted to add 3 more so I changed the numbers for the last three but not sure what to change for location, any tips? EDIT* 13 ~ 15 are on top right and missing hps for some reason? When your looking at your .ini file make sure where it says like mana4 or hps 4 or whatever make sure the numbers all match for the window its looking at so it would be like HPs13=3,40,440,25,255,0,${NetBots[${NetBots.Client.Arg[5, ]}].PctHPs} And also location is the first 3 numbers in the sequence cant remeber what the first one is but the second 2 are left/right, up/down if i remeber right I havent been on in a while to edit it but that should be what it is . lemme know if you have any more probelsm i can skype you or somthign and help ya out
Title: Re: Mq2hud I configured and stuff
Post by: Warbash on September 08, 2014, 04:05:21 pm
thanks :) ill work on it.
Title: Re: Mq2hud I configured and stuff
Post by: Warbash on September 11, 2014, 10:43:13 pm
Hey guys, Ok I got Nerdx's hud working for up to 18. Only question I have is how to put the bots in a certain order, looks like it forcing them alphabetical. ; |====================================== NetBot#18 ===> Name18=3,120,610,255,255,255,${NetBots.Client.Arg[18, ]} HP18=3,120,620,255,0,0,${If[${NetBots.Client.Arg[18, ].Length}>0,HPs:, ]} HPs18=3,150,620,25,255,0,${NetBots[${NetBots.Client.Arg[18, ]}].PctHPs} Mana18=3,120,630,0,255,255,${If[${NetBots.Client.Arg[18, ].Length}>0,Mana:, ]} Manas18=3,150,630,0,255,255,${NetBots[${NetBots.Client.Arg[18, ]}].PctMana} Target18=3,120,640,255,125,0,${If[${Bool[${NetBots[${NetBots.Client.Arg[18, ]}].TargetID}]},${Spawn[id ${NetBots[${NetBots.Client.Arg[18, ]}].TargetID}].CleanName}, ]} Spell18=3,120,650,0,255,255,${If[${Bool[${NetBots[${NetBots.Client.Arg[18, ]}].Casting}]},${NetBots[${NetBots.Client.Arg[18, ]}].Casting}, ]} ; <====================================================|
Title: Re: Mq2hud I configured and stuff
Post by: balidet on September 13, 2014, 03:39:44 pm
I am to stupid to make this work...followed the rather simple instructions and nothing has changed on my ui....messed around.... could not get it to work? most likely a stupid mistake ...any ideas?
Title: Re: Mq2hud I configured and stuff
Post by: Warbash on September 13, 2014, 03:52:44 pm
Type /loadhud netbots
Title: Re: Mq2hud I configured and stuff
Post by: Nerdx on September 13, 2014, 10:13:30 pm
Hey guys, Ok I got Nerdx's hud working for up to 18. Only question I have is how to put the bots in a certain order, looks like it forcing them alphabetical.
I think it adds them in the order they were loaded, been a while but ill look into it and see what I can come up with
Title: Re: Mq2hud I configured and stuff
Post by: Warbash on September 15, 2014, 08:24:02 pm
For those having issues, your character server file in the main mq2 folder should have netbots grab and send on. You can do /bcaa //netbots on /bcaa //netbots grab on /bcaa //netbots send on
Title: Re: Mq2hud I configured and stuff
Post by: RedDwarf on December 22, 2014, 03:44:58 am
Hey All
Just an Update Here is Screenshot of my RoF UI Still working on it, but mostly looking good
Will pass over to Chunka when done, if he dosn't mind =)
Title: Re: Mq2hud I configured and stuff
Post by: vhaeraun on December 24, 2014, 11:44:15 am
Nice job guys, very cool :)
Title: Re: Mq2hud I configured and stuff
Post by: Expletus on December 24, 2014, 12:20:26 pm
I would like to try that UI, where is it !!!!!!
Title: Re: Mq2hud I configured and stuff
Post by: Chunka on December 27, 2014, 03:14:39 am
Red sent it to me and asked me to post it.....so here it is: http://tinyurl.com/redui Quoting Reddwarf: It mostly done, just tweeks mostly though, so good enough to go Hud needs a 1920x1200 resolution, or wont display correctly, would need adjusting mq2netbots / mq2hud plugin req for hud to work in game type /net on send on grab on /hud always
Title: Re: Mq2hud I configured and stuff
Post by: RedDwarf on December 27, 2014, 05:12:56 am
Thanks Chunka
Would also like to say, all of the Ui pieces are available from Eqinterface I take no credit for making these, I just modified to my taste. As well as default stuff And the hud started out from nerdx, thanks to him, this is what it became
Thanks again for all the Interest
Red
Title: Re: Mq2hud I configured and stuff
Post by: Dimur on December 29, 2014, 01:25:36 am
Awesome hud stuff there Red, I play in a smaller resolution but it was super easy to adjust the x,y stuff since you'd already done the heavy lifting. Thanks for this mang!
Title: Re: Mq2hud I configured and stuff
Post by: Ugazel on December 29, 2014, 02:40:52 pm
can we get a hosting of a smaller resolution of the UI dim my pc wont allow me to go into the resolution that red recommends , thank you in advance
Title: Re: Mq2hud I configured and stuff
Post by: RedDwarf on December 29, 2014, 02:51:58 pm
I will see if I can tinker with settings The UI pieces are movable, but hud is fixed what res to do you guys use?
But would be great if you could post your res mq2hud.ini Dimur ) Thanx
Red
Title: Re: Mq2hud I configured and stuff
Post by: Ugazel on December 29, 2014, 03:09:20 pm
I don't have a set reso atm, so could use just about anything, I use wineq for the boxing and it doesn't like me to be able to make my toons full screen unless I use the resolution 1920x1080. anyone know why Wineq wont allow me to go fullscreen while in windowed no matter the resolution?
thanks
Ugz
Title: Re: Mq2hud I configured and stuff
Post by: Dimur on December 29, 2014, 03:30:36 pm
I could post mine, but my UI is a clusterfuck of stuff mashed together and I doubt most people would want to play with my setup. I pulled everything on the right column over to fit in my 1280x768 screen and buried the essence counter behind my hotkeys on left side...the bccmd info of characters in the channel is more useful to me as an underlying element of my UI. It's pretty easy to just adjust the x,y settings of the corresponding HUD information to move the items wherever you want, and changing the fontsize settings makes it work better on smaller resolutions screens.
Title: Re: Mq2hud I configured and stuff
Post by: balidet on January 10, 2015, 03:33:39 pm
installed everything then i did the command line from in the game and now eq is crashing every time I try to load my toon in... tried resting ui.. no dice....hrm
after repasting in the default back up UI file it loads fine..../cry
Title: Re: Mq2hud I configured and stuff
Post by: bobo on January 11, 2015, 02:06:30 pm
Since ROF I find that all clients that are running Luclin models with a custom hud will crash.
Title: Re: Mq2hud I configured and stuff
Post by: Rent Due on January 12, 2015, 06:20:23 am
oh, is that the issue? I haven't had HUD on because I couldn't get it to load up lol
Title: Re: Mq2hud I configured and stuff
Post by: Dimur on March 14, 2015, 12:15:14 am
I've been working a lot with the HUDs and cleaned up my UI by using mostly default pieces and just a few custom ones. The HUD is a great way to put information onto a control panel like display and I've borrowed other people's setups and modified some things here and there. There's a zone specific section of the HUD that lets you display things you want depending on the zones you are in and it can be a pretty handy tool to track progression type things with, I'm going to post a few examples of what I mean. Feedback is always welcome, I'd like to take at least the zone specific stuff and post the code for it once I can get it set up with the given feedback or suggestions people might have of things I hadn't thought of.
Title: Re: Mq2hud I configured and stuff
Post by: Dimur on March 14, 2015, 12:17:38 am
The previous picture is what is displayed in hub zones, QRG, Nexus and Stonehive and displays essence counters and crafting components. Below are a few examples of the zone specific stuff I was talking about.
Title: Re: Mq2hud I configured and stuff
Post by: clbreastmilk on March 14, 2015, 08:56:20 am
This is really nice. Do Want.
Title: Re: Mq2hud I configured and stuff
Post by: Premador on March 14, 2015, 12:41:51 pm
Very nice!
Title: Re: Mq2hud I configured and stuff
Post by: derekthom on March 14, 2015, 07:00:27 pm
Can we get a beta version of this now? Could definitely use it whilst trying to get qvic /ct/dragon armors on my boxes!
Title: Re: Mq2hud I configured and stuff
Post by: Dimur on March 14, 2015, 10:19:05 pm
What is your play resolution you normally play in? It'll help to set up a viewport to make the HUD more clear, otherwise it'll just overlay on your UI and depending on the zone background it can be hard to read that way. Regardless, the code is pasted below and I don't spend much time in these zones so please feel free to paste this into your mq2hud.ini file and offer feedback. Anyone that needs help with viewport or w/e just post here and I'll try to respond when I can. Please note there can be an issue with multiple characters using the HUD and crashing and being unable to load back in...if this happens you either need to unload the mq2hud plugin or comment out the character in the ini. [MQ2HUD] Last=Elements SkipParse=5 CheckINI=10 UpdateInBackground=off ClassHUD=on ZoneHUD=on UseFontSize=on
;-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
; <=== Zone - Loot Counters - Auto Load on Zone in ===>
[Qvic, Prayer Grounds of Calling] ItemCount = 3,3,10,475,0,200,255,Qvic Loot Counter ItemCount1 = 3,2,70,490,255,255,0,Char Bank item1 = 3,2,5,505,255,255,255,F-B Diamond item1a = 3,2,85,505,255,255,255,${FindItemCount[Flawless Blue]} item1b = 3,2,120,505,255,255,255,${FindItemBankCount[Flawless Blue]} item2 = 3,2,5,520,255,255,255,F-Diamond item2a = 3,2,85,520,255,255,255,${FindItemCount[Flawless Diamond]} item2b = 3,2,120,520,255,255,255,${FindItemBankCount[Fiawless Diamond]} item3 = 3,2,5,535,255,255,255,F-Black Sapph item3a = 3,2,85,535,255,255,255,${FindItemCount[Flawless Black Sapphire]} item3b = 3,2,120,535,255,255,255,${FindItemBankCount[Flawless Black Sapphire]} item4 = 3,2,5,550,255,255,255,F-Sapphire item4a = 3,2,85,550,255,255,255,${FindItemCount[Flawless Sapphire]} item4b = 3,2,120,550,255,255,255,${FindItemBankCount[Flawless Sapphire]} item5 = 3,2,5,565,255,255,255,F-Ruby item5a = 3,2,85,565,255,255,255,${FindItemCount[Flawless Ruby]} item5b = 3,2,120,565,255,255,255,${FindItemBankCount[Flawless Ruby]} item6 = 3,2,5,580,255,255,255,F-Jacinth item6a = 3,2,85,580,255,255,255,${FindItemCount[Flawless Jacinth]} item6b = 3,2,120,580,255,255,255,${FindItemBankCount[Flawless Jacinth]} item7 = 3,2,5,595,255,255,255,F-Emerald item7a = 3,2,85,595,255,255,255,${FindItemCount[Flawless Emerald]} item7b = 3,2,120,595,255,255,255,${FindItemBankCount[Flawless Emerald]} item8 = 3,2,5,610,255,255,0,Ess of Qvic item8a = 3,2,85,610,255,255,255,${FindItemCount[Essence of Qvic]} item8b = 3,2,120,610,255,255,255,${FindItemBankCount[Essence of Qvic]} item9 = 3,2,5,625,255,255,255,3.0 Aug Book item9a = 3,2,85,625,255,255,255,${FindItemCount[Completed Augment Book 3.0]} item9b = 3,2,120,625,255,255,255,${FindItemBankCount[Completed Augment Book 3.0]} item10 = 3,2,5,640,255,255,255,Aganetti item10a = 3,2,85,640,255,255,255,${FindItemCount[Token of Aganetti The Keeper]} item10b = 3,2,120,640,255,255,255,${FindItemBankCount[Token of Aganetti The Keeper]} item11 = 3,2,5,655,255,255,255,Averixx item11a = 3,2,85,655,255,255,255,${FindItemCount[Token of Averixx Quimeri]} item11b = 3,2,120,655,255,255,255,${FindItemBankCount[Token of Averixx Quimeri]} item12 = 3,2,5,670,255,255,255,Lxt Rslav item12a = 3,2,85,670,255,255,255,${FindItemCount[Token of Lxt Rslav]} item12b = 3,2,120,670,255,255,255,${FindItemBankCount[Token of Lxt Rslav]} item13 = 3,2,5,685,255,255,255,Ptav Msha item13a = 3,2,85,685,255,255,255,${FindItemCount[Token of Ptav Msha]} item13b = 3,2,120,685,255,255,255,${FindItemBankCount[Token of Ptav Msha]} item14 = 3,2,5,700,255,255,255,Pixtt Llan Kvish item14a = 3,2,85,700,255,255,255,${FindItemCount[Token of Pixtt Llan Kvish]} item14b = 3,2,120,700,255,255,255,${FindItemBankCount[Token of Pixtt Llan Kvish]} item15 = 3,2,5,715,255,255,255,Rav Marnkki item15a = 3,2,85,715,255,255,255,${FindItemCount[Token of Rav Marnkki]} item15b = 3,2,120,715,255,255,255,${FindItemBankCount[Token of Rav Marnkki]} item16 = 3,2,5,730,255,255,255,Rav Karnkki item16a = 3,2,85,730,255,255,255,${FindItemCount[Token of Rav Karnkki]} item16b = 3,2,120,730,255,255,255,${FindItemBankCount[Token of Rav Karnkki]} item17 = 3,2,5,745,255,255,255,Mnat Msha item17a = 3,2,85,745,255,255,255,${FindItemCount[Token of Mnat Msha]} item17b = 3,2,120,745,255,255,255,${FindItemBankCount[Token of Mnat Msha]} item18 = 3,2,5,760,255,255,255,Igthinxa Karnkvi item18a = 3,2,85,760,255,255,255,${FindItemCount[Token of Igthinxa Karnkvi]} item18b = 3,2,120,760,255,255,255,${FindItemBankCount[Token of Igthinxa Karnkvi]} item19 = 3,2,5,775,255,255,255,Hexxt Iik Klokk item19a = 3,2,85,775,255,255,255,${FindItemCount[Token of Hexxt Lik Klokk]} item19b = 3,2,120,775,255,255,255,${FindItemBankCount[Token of Hexxt Lik Klokk]} item20 = 3,2,5,790,255,255,255,Hexxt Jkak Mig item20a = 3,2,85,790,255,255,255,${FindItemCount[Token of Hexxt Jkak Mig]} item20b = 3,2,120,790,255,255,255,${FindItemBankCount[Token of Hexxt Jkak Mig]} item21 = 3,2,5,805,255,255,255,Pixtt Sho Val item21a = 3,2,85,805,255,255,255,${FindItemCount[Token of Pixtt Sho Val Kgi]} item21b = 3,2,120,805,255,255,255,${FindItemBankCount[Token of Pixtt Sho Val Kgi]} item22 = 3,2,5,820,255,255,255,Rav Gernkki item22a = 3,2,85,820,255,255,255,${FindItemCount[Token of Rav Gernkki]} item22b = 3,2,120,820,255,255,255,${FindItemBankCount[Token of Rav Gernkki]} item23 = 3,2,5,835,255,255,255,Dovin Msha item23a = 3,2,85,835,255,255,255,${FindItemCount[Token of Dovin Msha]} item23b = 3,2,120,835,255,255,255,${FindItemBankCount[Token of Dovin Msha]} item24 = 3,2,5,850,255,255,255,Sand Monter item24a = 3,2,85,850,255,255,255,${FindItemCount[Token of Sand Monster]} item24b = 3,2,120,850,255,255,255,${FindItemBankCount[Token of Sand Monster]}
[Accursed Temple of CazicThule] ItemCount = 3,3,10,475,0,200,255,C.T. Loot Counter ItemCount1 = 3,2,70,490,255,255,0,Char Bank item1 = 3,2,5,510,255,255,255,Essence of C.T item1a = 3,2,85,510,255,255,255,${FindItemCount[Essence of Cazic]} item1b = 3,2,120,510,255,255,255,${FindItemBankCount[Essence of Cazic]} Item2 = 3,2,5,525,255,255,255,Tunic II Pattern item2a = 3,2,85,525,255,255,255,${FindItemCount[Cazic Thule Pattern For Tunics II]} item2b = 3,2,120,525,255,255,255,${FindItemBankCount[Cazic Thule Pattern For Tunics II]} item3 = 3,2,5,540,255,255,255,Leggs II Pattern item3a = 3,2,85,540,255,255,255,${FindItemCount[Cazic Thule Pattern For Leggings II]} item3b = 3,2,120,540,255,255,255,${FindItemBankCount[Cazic Thule Pattern For Leggings II]} item4 = 3,2,5,555,255,255,255,Helm II Pattern item4a = 3,2,85,555,255,255,255,${FindItemCount[Cazic Thule Pattern For Helms II]} item4b = 3,2,120,555,255,255,255,${FindItemBankCount[Cazic Thule Pattern For Helms II]} item5 = 3,2,5,570,255,255,255,Arms II Pattern item5a = 3,2,85,570,255,255,255,${FindItemCount[Cazic Thule Pattern For Sleeves II]} item5b = 3,2,120,570,255,255,255,${FindItemBankCount[Cazic Thule Pattern For Sleeves II]} item6 = 3,2,5,585,255,255,255,Gloves II Pattern item6a = 3,2,85,585,255,255,255,${FindItemCount[Cazic Thule Pattern For Gloves II]} item6b = 3,2,120,585,255,255,255,${FindItemBankCount[Cazic Thule Pattern For Gloves II]} item7 = 3,2,5,600,255,255,255,Boots II Pattern item7a = 3,2,85,600,255,255,255,${FindItemCount[Cazic Thule Pattern For Boots II]} item7b = 3,2,120,600,255,255,255,${FindItemBankCount[Cazic Thule Pattern For Boots II]} item8 = 3,2,5,615,255,255,255,Wrist II Pattern item8a = 3,2,85,615,255,255,255,${FindItemCount[Cazic Thule Pattern For Wristguards II]} item8b = 3,2,120,615,255,255,255,${FindItemBankCount[Cazic Thule Pattern For Wristguards II]}
[Plane of Dragons] ItemCount = 3,3,10,475,0,200,255,PoD Loot Counter ItemCount1 = 3,2,70,490,255,255,0,Char Bank item1 = 3,2,5,505,255,255,255,Water Crystal item1a = 3,2,85,505,255,255,255,${FindItemCount[Water Cry]} item1b = 3,2,120,505,255,255,255,${FindItemBankCount[Water Cry]} item2 = 3,2,5,520,255,255,255,Fire Crystal item2a = 3,2,85,520,255,255,255,${FindItemCount[Fire Cry]} item2b = 3,2,120,520,255,255,255,${FindItemBankCount[Fire Cry]} item3 = 3,2,5,535,255,255,255,Ice Crystal item3a = 3,2,85,535,255,255,255,${FindItemCount[Ice Cry]} item3b = 3,2,120,535,255,255,255,${FindItemBankCount[Ice Cry]} item4 = 3,2,5,550,255,255,255,Earth Crysal item4a = 3,2,85,550,255,255,255,${FindItemCount[Earth Cry]} item4b = 3,2,120,550,255,255,255,${FindItemBankCount[Earth Cry]} item5 = 3,2,5,565,255,255,255,D-Minors item5a = 3,2,85,565,255,255,255,${FindItemCount[Dragons Minor]} item5b = 3,2,120,565,255,255,255,${FindItemBankCount[Dragons Minor]} item6 = 3,2,5,580,255,255,255,D-Major item6a = 3,2,85,580,255,255,255,${FindItemCount[Dragons Major]} item6b = 3,2,120,580,255,255,255,${FindItemBankCount[Dragons Major]} item7 = 3,2,5,595,255,255,255,Minor Rainbow item7a = 3,2,85,595,255,255,255,${FindItemCount[Minor Rainbow]} item7b = 3,2,120,595,255,255,255,${FindItemBankCount[Minor Rainbow]} item8 = 3,2,5,610,255,255,255,Less Rainbow item8a = 3,2,85,610,255,255,255,${FindItemCount[Lesser Rainbow]} item8b = 3,2,120,610,255,255,255,${FindItemBankCount[Lesser Rainbow]} item9 = 3,2,5,625,255,255,255,GSOA item9a = 3,2,85,625,255,255,255,${FindItemCount[Gemstone of the Ages]} item9b = 3,2,120,625,255,255,255,${FindItemBankCount[Gemstone of the Ages]}
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Title: Re: Mq2hud I configured and stuff
Post by: derekthom on March 15, 2015, 06:20:00 am
Thanks Dimur, I run 1920x1080, will check it out when I'm able to play some more.
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