Title: A title is everything ....sometimes...
Post by: balidet on October 18, 2016, 06:04:04 pm
Just figured I would share...because someone was kind enough to share with me one day long ..long...ago... Find the [Captions] section in your MacroQuest.ini, replace with the code below. After you restart MQ and ALL clients, it will permanently show titles for peoples. [Captions] Update=35 Player1=${If[${NamingSpawn.Mark},${NamingSpawn.Mark} - ,]}${If[${NamingSpawn.Trader},Trader ,]}${NamingSpawn.AATitle} ${If[${NamingSpawn.Invis},(${NamingSpawn.DisplayName}),
${NamingSpawn.DisplayName}]}${If[${NamingSpawn.AFK}, AFK,]}${If[${NamingSpawn.Linkdead}, LD,]}${If[${NamingSpawn.LFG}, LFG,]}${If[${NamingSpawn.GroupLeader}, LDR,]} Player2=${If[${NamingSpawn.Mark},${NamingSpawn.Mark} - ,]}${If[${NamingSpawn.Trader},Trader ,]}${NamingSpawn.AATitle} ${If[${NamingSpawn.Invis},(${NamingSpawn.DisplayName}),
${NamingSpawn.DisplayName}]}${If[${NamingSpawn.Surname.Length}, ${NamingSpawn.Surname},]}${If[${NamingSpawn.AFK}, AFK,]}${If[${NamingSpawn.Linkdead}, LD,]}${If
[${NamingSpawn.LFG}, LFG,]}${If[${NamingSpawn.GroupLeader}, LDR,]} Player3=${If[${NamingSpawn.Mark},${NamingSpawn.Mark} - ,]}${If[${NamingSpawn.Trader},Trader ,]}${NamingSpawn.AATitle} ${If[${NamingSpawn.Invis},(${NamingSpawn.DisplayName}),
${NamingSpawn.DisplayName}]}${If[${NamingSpawn.Surname.Length}, ${NamingSpawn.Surname},]}${If[${NamingSpawn.AFK}, AFK,]}${If[${NamingSpawn.Linkdead}, LD,]}${If
[${NamingSpawn.LFG}, LFG,]}${If[${NamingSpawn.GroupLeader}, LDR,]}${If[${NamingSpawn.Guild.Length},\n<${If[${NamingSpawn.GuildStatus.NotEqual[member]},
${NamingSpawn.GuildStatus} of ,]}${NamingSpawn.Guild}>,]} Player4=${If[${NamingSpawn.Mark},${NamingSpawn.Mark} - ,]}${If[${NamingSpawn.Trader},Trader ,]}${NamingSpawn.AATitle} ${If[${NamingSpawn.Invis},(${NamingSpawn.DisplayName}),
${NamingSpawn.DisplayName}]}${If[${NamingSpawn.Surname.Length}, ${NamingSpawn.Surname},]}${If[${NamingSpawn.AFK}, AFK,]}${If[${NamingSpawn.Linkdead}, LD,]}${If
[${NamingSpawn.LFG}, LFG,]}${If[${NamingSpawn.GroupLeader}, LDR,]}${If[${NamingSpawn.Guild.Length},\n<${If[${NamingSpawn.GuildStatus.NotEqual[member]},
${NamingSpawn.GuildStatus} of ,]}${NamingSpawn.Guild}>,]} NPC=${If[${NamingSpawn.Mark},${NamingSpawn.Mark} - ,]}${If[${NamingSpawn.Assist},>> ,]}${NamingSpawn.DisplayName}${If[${NamingSpawn.Assist}, -
${NamingSpawn.PctHPs}%<<,]}${If[${NamingSpawn.Surname.Length},\n(${NamingSpawn.Surname}),]} Corpse=${NamingSpawn.DisplayName}'s corpse Pet=${If[${NamingSpawn.Mark},${NamingSpawn.Mark} - ,]}${If[${NamingSpawn.Assist},>> ,]}${NamingSpawn.DisplayName}${If[${NamingSpawn.Assist}, -
${NamingSpawn.PctHPs}%<<,]}${If[${NamingSpawn.Master.Type.Equal[PC]},\n(${NamingSpawn.Master}),]}
Title: Re: A title is everything ....sometimes...
Post by: Chunka on October 19, 2016, 02:32:06 am
Heh....I think something went wrong. I became "Loremaster NULL" and everyone else was named NULL
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