Title: Player Window and Target Window. Post by: Bogreaper on March 22, 2017, 01:23:52 am For anyone whom is interested, I have edited the basic Target Window and Modified an old Grazzt's Player Window I had been using for years.
Target Window. Displays Targets name, level, class and race. Distance to the target Distance the target can hit you from Distance you have to be in order to hit the target and all buffs on the target Player Window. This is an old Grazzt's player window dating back to around 2004. but I made changes Shows MaxHPs and CurrentHPs upto 99,999,999 Shows resistances up to 99,999 Has all abilities, AC, ATK and Haste Displays Spendable AAs Mana (Sorry no mana gauge just yet), Endurance Weight current and max You will need the three files here. If all you want is the targetwindow you can just get the targetwindow.xml if you any the playerwindow you will need both the playerwindow.xml and the player.tga file Target Window https://drive.google.com/file/d/0B_JBfa9rCGV9WUFKME9jQmdfbEk/view?usp=sharing (https://drive.google.com/file/d/0B_JBfa9rCGV9WUFKME9jQmdfbEk/view?usp=sharing) Player Window https://drive.google.com/file/d/0B_JBfa9rCGV9Q19TYm9GSm96SGM/view?usp=sharing (https://drive.google.com/file/d/0B_JBfa9rCGV9Q19TYm9GSm96SGM/view?usp=sharing) Player graphics https://drive.google.com/file/d/0B_JBfa9rCGV9MGNtbUJlUFV5NlE/view?usp=sharing (https://drive.google.com/file/d/0B_JBfa9rCGV9MGNtbUJlUFV5NlE/view?usp=sharing) For those of you that have installed UIs before, please skip. If you have not installed a UI before or have had problems in the past, here are the simple instructions. In your everquest folder you will find a uifiles folder inside that folder create another one with the name of your choice (May I suggest Bog?) ie...\everquest\uifiles\Bog\ Save the three files above in the folder you just created. in everquest press Alt O to open your options window. On the left you will see Load UI skin, click that. you will get a window that lists the UIs you have. Select the folder you created (Bog?) Make sure that Keep Your Layout is pressed in. Click Load Skin Enjoy your new window(s) Please leave feedback, suggestions, rants, raves. But please remember this is my first attempt so there is probably some things you dont like or it might not display something quite right, just let me know and I will fix it. Links to Images of them. Target Window (https://drive.google.com/file/d/0B_JBfa9rCGV9V2tpc0xsejhzWUU/view?usp=sharing) https://drive.google.com/file/d/0B_JBfa9rCGV9V2tpc0xsejhzWUU/view?usp=sharing (https://drive.google.com/file/d/0B_JBfa9rCGV9V2tpc0xsejhzWUU/view?usp=sharing) Player Window (https://drive.google.com/file/d/0B_JBfa9rCGV9dmFJbUQ3Z01qS3M/view?usp=sharing) https://drive.google.com/file/d/0B_JBfa9rCGV9dmFJbUQ3Z01qS3M/view?usp=sharing (https://drive.google.com/file/d/0B_JBfa9rCGV9dmFJbUQ3Z01qS3M/view?usp=sharing) Peace BogReaper Title: Re: Player Window and Target Window. Post by: walk2k on March 22, 2017, 11:38:30 am looks neat, couple things
1 - hp isn't totally accurate. it's close.. a lot better than stock UI but not exact. see pic 2 - I really don't need all the stats, resists, etc. any way to turn this off or make another version without it? I'm really just interested in more accurate HPs'. (if there's any stats we could use here it would be XP bonus and Stonewall%...) thanks! Title: Re: Player Window and Target Window. Post by: RedDwarf on March 22, 2017, 01:50:12 pm I doubt you will ever get true HP from the UI once you go beyond it's limit
The clients just wasn't designed with what have here for HP's at top level The only true read out is the marquee that Akkadius put in for Hp% And not something that be put into a custom xml, at least I'm pretty sure you can't Red Title: Re: Player Window and Target Window. Post by: Kruciel on March 22, 2017, 03:16:59 pm Hunter implemented /say commands long ago to get the true values for anyone interested.
/say hp and also /say aa Title: Re: Player Window and Target Window. Post by: Bogreaper on March 22, 2017, 10:09:24 pm Anyone know the variable for XP bonus? I checked quickly and didnt see it , but I will look more later.
As for the stonewall%, you want aggregated mitigation right? I will have to have it calculate that and display it, sounds like a monday morning project to me. Peace Title: Re: Player Window and Target Window. Post by: Kruciel on March 23, 2017, 07:07:46 am oh I forgot that one, '/say stats' will show stonewall, among other things. Not that it helps you in anything you're trying do with coding windows though. ;D
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