Title: Looking for ideas for upcoming Rent Due project Post by: Rent Due on April 13, 2017, 12:09:16 pm Ok, so I have a vision of an area where new and old players alike can go and complete their Crafter's Guild quest!
One area with all the brew barrels, ovens, etc and all the NPC merchants needed to get materials from, I think that would be a nice streamline The goal of this area would be to streamline the quest, you still have to grind it to get your skills up enough to make the grand master items, but you wouldn't have to spend a ton of your grind time running around in an unused zone (Plane of Knowledge). So, with that, I am looking for a List of the NPC merchants (all of them) needed to complete the materials part of the quest. Which merchants are needed from POK to buy all those raw materials. I also want to open up the idea machine for where! Where would you put this mecca of trade skills? Which zone, and where in the zone. So, why would you want to participate in this information gathering brew-ha-ha? Because I will be awarding 2 minor awards for the completed information. 1 award for the collection of all the names of the merchants needed and 1 award for the place that is chosen to build this in YAY! gifts from the GM! Thank you all for your participation in advance, this community is a wealth of information and has the best ideas. I like to consider new ideas and thoughts and debate on subjects. Please keep this discussion civil and orderly, those who do not follow this direction will be asked to not participate further and if you get out of line your award can be removed :( Title: Re: Looking for ideas for upcoming Rent Due project Post by: Chieftan on April 13, 2017, 12:58:54 pm Solbash did a good write with all the names/locs with input from others
Forum Link (http://ezserver.online/forums/index.php?topic=2882) I made compiled into a PDF guide as well (<Reddwarf) PDF Guide (https://drive.google.com/file/d/0B9A8LWJEUf9nb2NpNENRaWdoVU0/view) But can list em all here if you want edit..... PoK Merchants Baker Merin Darkanvil - Dairy spoon Smithy Kanio Paerk - Smithy Hammer Tailor Tratlan Matrick - Needle Mould & Large Tailor Kit Culkin Ironstove - Mixing Bowl Tallis Paerk - Small Piece of Ore Ramos Jerwan - Water Flask Loran Thu`Leth - The Scent of Marr Darius Gandril - Celestial Solvent Jeweler Audri Deepfacet - Jewlers Kit & Silver Bar Elisha Dirtyshoes - Glass Shard Unfired Artisan Seals Tallis Paerk - Small Block of Clay Ramos Jerwan - Water Flask Ciren Darkbog - Poison Vial Kirem Deepfacet - Ruby Dalin Greskar - High Quality Firing Sheet I think thats all the PoK merchants needed 2nd edit NPC's in other zones required Brewer Grobb - Graktak - Corking Device Unfired Artisan Seal Abysmal Sea - Tasec Dreeng - Diamonds/Blue Diamonds/Jacniths Abysmal Sea - Tialechaety Orrthemech - Black Sapphires Thurgadin - Talem Tucter - Velium Bars Possible addition - Vial of Purified Mana adding to a merchant, for non enchanters or who dont have one - Just a thought Title: Re: Looking for ideas for upcoming Rent Due project Post by: Loyal on April 13, 2017, 03:07:28 pm I would suggest using Sanctus Seru. Right at the courtyard area near the zone in would be ideal. Nice open space to throw your crafting merchants around the pool. There are currently two bar's set up that you could use for crafting merchant placement. You could toss a merchant up on top of the mini pyramids. its an open and nice looking zone and if you keep to those few ares everything will be close enough that nobody feels like you just set up another POK
As i run just 10 feet further out of what i explained above i see a few more rooms with armor set up that would make sense to throw your blacksmithing merchants and forge. Title: Re: Looking for ideas for upcoming Rent Due project Post by: Rent Due on April 13, 2017, 03:18:59 pm Thank you Chieftan, early bird gets the worm!
Thanks Loyal Please keep the ideas coming for a suitable location where everything can be put in a small area for easy work Title: Re: Looking for ideas for upcoming Rent Due project Post by: Rosalitan on April 13, 2017, 08:28:07 pm i like the sanctus seru idea.
Title: Re: Looking for ideas for upcoming Rent Due project Post by: KnowFear on April 13, 2017, 08:34:56 pm Pick a wing in the bazaar
Title: Re: Looking for ideas for upcoming Rent Due project Post by: Brannyn on April 14, 2017, 03:07:44 am I'd say use the void. It's nice and small so we aren't wasting a huge zone on it and you could maybe redirect one of the portals to go straight to the crafters guild. Just split everything up among the islands and you should have a proper amount of space.
Title: Re: Looking for ideas for upcoming Rent Due project Post by: Noot on April 14, 2017, 11:09:10 am I fully support streamlining the Crafting quest, although I will mourn the loss of my crafters guild video's relevancy. I'll just make a new one when the new area is completed.
I agree with Sanctus Seru. Another idea for future centralized areas is weddingchapel and darkweddingchapel. The entire zone is one room. The only drawback is you have to have RoF2 to zone into it. Title: Re: Looking for ideas for upcoming Rent Due project Post by: Rent Due on April 14, 2017, 06:52:54 pm I'll have to check out those zones
LOL I didn't even think about your awesome videos :( Title: Re: Looking for ideas for upcoming Rent Due project Post by: Loyal on April 15, 2017, 06:58:09 am You may already be planning on doing this, but wherever this ends up being it would be nice to have MacGyver in the zone too.
Title: Re: Looking for ideas for upcoming Rent Due project Post by: Loyal on April 15, 2017, 08:31:01 am We could also utilize the Arena if nobody would cry over the loss of a PVP zone (if it even works).
Title: Re: Looking for ideas for upcoming Rent Due project Post by: Rent Due on April 15, 2017, 01:07:45 pm You may already be planning on doing this, but wherever this ends up being it would be nice to have MacGyver in the zone too. pretty sure we can have him standing there too Title: Re: Looking for ideas for upcoming Rent Due project Post by: Shudder on April 15, 2017, 05:05:10 pm We could also utilize the Arena if nobody would cry over the loss of a PVP zone (if it even works). Erudin palace would be nice as I know they had multiple levels in the palace square that you could run from one place to another. Lots of open space in the palace square to add the various craft tables, brew barrels and what not. Nice thing is Jewel crafting is already there. http://www.steveprutz.com/eq/erudin.htm This would give you a spot without loosing PVP as I know that sometimes it is nice to have a spot that is secluded try macros to see what works without having to consent to a fight. my 2 coppers Title: Re: Looking for ideas for upcoming Rent Due project Post by: Rent Due on April 15, 2017, 07:26:54 pm nice. thanks Shudder.
keep the ideas flowing Title: Re: Looking for ideas for upcoming Rent Due project Post by: Brannyn on April 15, 2017, 09:22:50 pm You could use one of the newer guild halls as well.
Title: Re: Looking for ideas for upcoming Rent Due project Post by: Kwai on April 16, 2017, 10:21:37 am IIRC ... Crescent Reach had/has almost everything for crafting already in place.
Title: Re: Looking for ideas for upcoming Rent Due project Post by: walk2k on April 16, 2017, 11:25:31 am I would suggest NOT using SSeru unless you plan to wipe all NPC because I'm pretty sure it holds the record for most # of npc (just checked, 804 by mqmap count) and many of them are pathing, etc.. I remember seeing a very early video Hunter made testing EZ server and he pulled every mob in SSeru as a stress test..
Why not use bazaar? it's right there next to nexus.. or the city there, Shadowhaven? or basically any small, empty zone Title: Re: Looking for ideas for upcoming Rent Due project Post by: Loyal on April 16, 2017, 11:42:13 am Nuke the mobs that arent necessary, if necessary :D
Lots of these small zones are super enclosed and will suck for them fatty ogres. Title: Re: Looking for ideas for upcoming Rent Due project Post by: Loyal on April 16, 2017, 11:52:24 am Firiona Vie - take over the settlement. Slightly change port in to drop you on the ramp leading to the coliseum under construction. You could throw the majority of the mobs just right inside there and perhaps a few outside it or in the huts surrounding the coliseum.
Title: Re: Looking for ideas for upcoming Rent Due project Post by: Loyal on April 16, 2017, 02:13:22 pm CShome
Title: Re: Looking for ideas for upcoming Rent Due project Post by: walk2k on April 17, 2017, 01:47:33 pm EC tunnel!
Title: Re: Looking for ideas for upcoming Rent Due project Post by: Rent Due on April 17, 2017, 02:42:02 pm EC tunnel! LOL, you know I know now that EC tunnel was the best known place to trade on EQ, but honestly on Tunare server we always used Gfaydark for some reason. I would suggest NOT using SSeru unless you plan to wipe all NPC because I'm pretty sure it holds the record for most # of npc (just checked, 804 by mqmap count) and many of them are pathing, etc.. I remember seeing a very early video Hunter made testing EZ server and he pulled every mob in SSeru as a stress test.. Why not use bazaar? it's right there next to nexus.. or the city there, Shadowhaven? or basically any small, empty zone After looking at SSeru I tend to agree here, it would take a lot of destruction for a small crafting area. I'm not hip on using the bazaar, but Shadowhaven may be a good candidate. CShome Not happening. Title: Re: Looking for ideas for upcoming Rent Due project Post by: Rent Due on April 17, 2017, 02:44:39 pm IIRC ... Crescent Reach had/has almost everything for crafting already in place. I'm going to take a hard look at this zone. You could use one of the newer guild halls as well. Not sure on this one. I'd rather leave those zones alone. Title: Re: Looking for ideas for upcoming Rent Due project Post by: Raygan on April 17, 2017, 03:28:38 pm I think the Crafter's Guild would be a good place for all of that to be.....and just make the toons that sell quest parts/mask/UW...just move them to another zone.....Heck move them to bazaar......then make it so once you get CG flagged it opens the bazaar.....you have all the things you need in the CG for leveling up tradeskills. Don't know but I would guess would be easier to just move NPC's than it would be to try to hunt down a new zone...and since it is right off the nexus. Just throwing spaghetti against the wall here.
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