Title: Server Lockup Issue Post by: Akkadius on March 21, 2020, 05:55:54 pm Non-Technical Explanation
The server has reached an edge case where too many zones are being cycled and the world server goes into a loop trying to determine available zones A root cause has been found and a fix will be applied Technical Explanation Symptom World will go into an infinite loop, unresponsive, character select doesn't work, zoning doesn't work, server appears down on Loginserver list Investigation I finally had some actual time to dig deeper into this issue after the work week and very long days, after doing a trace on the process I had quickly found the problem Code: 100.00% 0.00% 0 world world [.] operator() (inlined) World was stuck in a loop in this code Code: uint16 ZSList::GetAvailableZonePort() Because we have ports 7000 -> 7100 allocated, we safely cycle through the same ports everyday all the time. However, recently due to a lot more zone activity, we have run into scenarios where we've had 100 simultaneous zone processes up at once from people spawning way too many instances When world can't find a free port, it will simply infinitely loop because there is nothing available anymore, this is faulty logic but can easily be mitigated by expanding our available port range pool Fix I will be expanding our available zone port range to 200 and we should see this issue go away Title: Re: Server Lockup Issue Post by: Riggidy on March 21, 2020, 06:20:54 pm Not seeing any mobs in new instances I just created. please help
Title: Re: Server Lockup Issue Post by: Akkadius on March 21, 2020, 06:23:28 pm Not seeing any mobs in new instances I just created. please help I’m aware, I’m making preparations for updating and rebooting, no fixes have been applied yet Please sit tight and and all will be good soon Title: Re: Server Lockup Issue Post by: shiftingsands1 on May 11, 2020, 07:06:22 pm Akkadius, could this be the reason if I make a group of solo instances of a zone that all of my toons will, after a little bit, go link dead at the same time? I have been messing around with my computer overclock settings, ram timings, drivers, etc, but i keep hitting this issue. It was cleared up for a few days it seemed a couple weeks back, but has since gone back to going link dead. Just for clarification, I am not complaining, just curious if this is causing what I have been experiencing. Thanks for your time!
Title: Re: Server Lockup Issue Post by: Brannyn on May 12, 2020, 07:18:09 am Akkadius, could this be the reason if I make a group of solo instances of a zone that all of my toons will, after a little bit, go link dead at the same time? I have been messing around with my computer overclock settings, ram timings, drivers, etc, but i keep hitting this issue. It was cleared up for a few days it seemed a couple weeks back, but has since gone back to going link dead. Just for clarification, I am not complaining, just curious if this is causing what I have been experiencing. Thanks for your time! I'm no expert, but characters going LD should have nothing to do with overclock settings, ram timings, and drivers (except maybe network drivers). |