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General Category => Suggestions => Topic started by: Balthor2 on August 02, 2010, 03:51:01 am



Title: Parse bot
Post by: Balthor2 on August 02, 2010, 03:51:01 am
Hunter,
Wanted to run some through parses on all the classes I have access to.
One issue I run into is with the practice dummy's being perma rooted I do not get double shot on ranger and I am not seeing crits.

Wondering if you thought it was worth it and ever had the time if you could make a mob in some random zone that is perma snared 99percent with something like 100khp and 100k regen.
Trying to think of a place to put one where it couldnt be moved around to much, even with a massive snare. I am sure people could come up with a good location.
Maybe near the Statue of Rallos Zek spawn point in Kael, only just out of LOS from above so no one screws with it.

I just wanted to get some solid parses on stuff.


Title: Re: Parse bot
Post by: Crabthewall on August 02, 2010, 09:16:02 am
Just double the dps you get out your parse on rangers, that's all you have to do to get correct info out of them.


Title: Re: Parse bot
Post by: sohami on August 02, 2010, 09:19:37 am
to see crits, try turning all crits on in options. its not ideal but its a way to see them.


Title: Re: Parse bot
Post by: Balthor2 on August 02, 2010, 06:34:45 pm
Its not accurate, its just a guess. Now maybe if I always crit I could do that.
Sohami I am not sure you understand the issue but thanks for the idea.


Title: Re: Parse bot
Post by: Crabthewall on August 02, 2010, 07:05:35 pm
Its not accurate, its just a guess. Now maybe if I always crit I could do that.
Sohami I am not sure you understand the issue but thanks for the idea.

I'm sorry it's my understanding rooted mobs take 50% damage versus non rooted/snared mobs. Perhaps I misunderstood?


Title: Re: Parse bot
Post by: ieawenpo on August 02, 2010, 08:10:57 pm
Its not accurate, its just a guess. Now maybe if I always crit I could do that.
Sohami I am not sure you understand the issue but thanks for the idea.
Your rgr DPS is exactly 50% less on rooted mobs.
Whatever you are parsing, just multiply the ranger dpsx2.


Title: Re: Parse bot
Post by: sohami on August 03, 2010, 07:19:01 am
I think snared, running mobs have the same 50% decrease in bow dmg against them. Right?


Title: Re: Parse bot
Post by: Thyl on August 03, 2010, 12:32:01 pm
Would love to see some of these results.


Title: Re: Parse bot
Post by: walk2k on August 04, 2010, 08:14:30 pm
I think snared, running mobs have the same 50% decrease in bow dmg against them. Right?
Correct.  It has to be not moving, and NOT rooted, to get the 2x bonus.


Title: Re: Parse bot
Post by: Balthor2 on August 05, 2010, 05:19:40 am
Ah well I didnt know if it was in fact a flat 50% minus so I could just double it.
Xig told me to stop being lazy and just stick a warrior with a heal bot on a T1 named and then just parse the ranger on that.
Since I wouldnt be using any discs I could probably get in a good 7-10min of parse data before I have to turn off attack and let the boss regen back up for another round.
Probably work on that today while I farm up LDON or something.


Title: Re: Parse bot
Post by: Isaaru on August 05, 2010, 08:31:33 am
Even though the math equals the same thing, technically a non-moving target takes double damage, not the rooted/moving target takes half damage.  Plus it's really easy to change the formula in the database to make non-moving take more or less, but unless the source is edited it will always say "deals double damage."

Just sayin'. ;D