Title: LDoN Instance Update Post by: Hunter on September 14, 2010, 01:50:02 pm Updated the code for instances in LDoN, should work a lot better now.
Code came from Akkadius. Thanks, Hunter Title: Re: LDoN Instance Update Post by: Therous on September 14, 2010, 02:16:04 pm thanks for your time hunter, instances are great =)
Title: Re: LDoN Instance Update Post by: Akkadius on September 14, 2010, 02:20:07 pm thanks for your time hunter, instances are great =) > _ < E-Mail me Hunter, I have a fix for Waypoint credit eating, but it will require me digging through alot of scripts to do it because it's a globalization thing. Right now it's globalized but that's also the issue. Perl doesn't reload after you boot another dynamic zone, thus throwing the variables off for globals to be written to the database or sometimes, to even be read. If you want to move forward with this at all just let me know. To reiterate this, when a zone calls for a script with the same name of an NPC, like in this case, it bugs cross zone communication and ends up loading each others scripts. But, when the script is the same, it is not quite as noticeable, but can still cause issues. Title: Re: LDoN Instance Update Post by: Therous on September 14, 2010, 02:22:24 pm And you akkadius =P you're the one who created these for us so, thank you as well
Title: Re: LDoN Instance Update Post by: Lilknobs on September 14, 2010, 04:08:34 pm Thank you thank you for 1/2 less of a headache.
Title: Re: LDoN Instance Update Post by: Hunter on September 14, 2010, 09:32:01 pm I haven't checked yet, but are we doing undef to the qglobals at the end of the sub function? I noticed that fixed qglobals when I first started using them.
Email me any time. Thanks as always for the help with instances. Your a perfect example of what users can do to help a server, submitting custom quest code, etc. =) Title: Re: LDoN Instance Update Post by: Akkadius on September 15, 2010, 07:51:10 am I haven't checked yet, but are we doing undef to the qglobals at the end of the sub function? I noticed that fixed qglobals when I first started using them. Email me any time. Thanks as always for the help with instances. Your a perfect example of what users can do to help a server, submitting custom quest code, etc. =) If you want to consider me a user lol. Title: Re: LDoN Instance Update Post by: kaizen on September 15, 2010, 08:03:50 am LDON instance dudes are taking 2k plat but not teleporting to level 2 instance
Title: Re: LDoN Instance Update Post by: Thyl on September 15, 2010, 12:29:58 pm Deyyyy took yerr playt!!!!
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