Title: Crafters Guild Completed Post by: Hunter on September 26, 2010, 02:24:51 pm Talk to MacGyver in Nexus about joining the Crafters Guild. Once you complete the quest, you'll gain access to custom recipes to make armor near good as all the tiers that are all/all and tradeable too.
Enjoy! Hunter Title: Re: Crafters Guild Completed Post by: Gunther on September 26, 2010, 05:55:39 pm Wow! that was really fast!
So it's done? Edit: I mean all the recipes are in place? no further work needs done before we start? Title: Re: Crafters Guild Completed Post by: Tibador on September 26, 2010, 06:28:06 pm Hunter i am part of the Crafters guild and i cant enter says i am not experienced enough to enter the planar portal i think you forgot to unlock the zone to us :p
Title: Re: Crafters Guild Completed Post by: Hunter on September 26, 2010, 09:43:19 pm I had the zone locked by GM status level, opps. Will unlock it now. Also, yes, it was done that fast, err I mean took all weekend but yeah its done. Working on this stuff all weekend is why I ignored my emails until Sunday afternoon.
Title: Re: Crafters Guild Completed Post by: Hunter on September 27, 2010, 12:52:34 am Since I added the drops of "Essences" in the raid zones, for custom crafted armor, about 24 hours ago, here is a list of what I see in peoples inventory:
14 people have Qvic Essence 9 people have Tacvi Essence 12 people have a PoD Minor Essence 9 people have a PoD Major Essence 0 people have PoG Minor Essence 0 people have PoG Major Essence Haven't checked yet how many people have crafted the armor. Basic armor starts at 10k pp each piece, then you need multiple components to craft the next tier of armor. Because the armor needs to be crafted in order, going thru all the tiers, I think by the time you get to the final tier (6) of custom crafted armor, each piece will have invested 2,850,000 plat per armor slot, so a full suit of 8 (including 2nd bracer) would be 22,800,000 plat for full suit of T6 Custom Crafted (similar to T4 / PoG Warrior), which will probably be about total of 72,000 HP for that full suit, wearable at level 1, and tradeable. Note, all the pieces are lore, except for the bracers. Those are the statistics for now. Might do some minor revamping on FG/CG item quest in next few weeks, on drop rates, and respawn times. Just need to know where the biggest problems lay, which I assume is Berg Crown, and 2 spawns in Qeynos hills (qey2qrg zone). I would like to create alternate items that could be farmed, but just requires (realistic and good) ideas, and some time in my busy schedule. Halloween in about 4-5 weeks away. If run out of time to make a new GM Event, then I'll just re-enable the last years one. Of course the Cazic Thule rare boss spawn will be even harder than last year due to how powerful players are today, and I might even create more loot for his drops, including possible "Custom Crafted" armor that was just created as possible loot for halloween. I understand concerns about the Crafters Guild making the game trivial. These items are not trivial to make. They will take time, and money, lots of it. And you'll still need to progress normally thru Qvic - T4 zones in order to get jewelry, alt slots like back, waist, face, neck, etc, and of course your Epics. This Crafters Guild should help out guilds a bit with both power leveling in RoA, twinking out a main tank to carry them thru the tiers, or even with their alt boxes, etc. Enjoy! Hunter Title: Re: Crafters Guild Completed Post by: Tibador on September 27, 2010, 04:45:12 am Will this armor be used in armor progression like if you get a t2 crafted bp will that count to go into t3 ?
Title: Re: Crafters Guild Completed Post by: ♫§µÄdÖBlÖÖd♫ on September 27, 2010, 02:55:43 pm Will this armor be used in armor progression like if you get a t2 crafted bp will that count to go into t3 ? I hope not because that would just mean that anyone could just fly past T1/T2 zone and not have to put any effort into trying and they would just start at 3.5/4.0. Title: Re: Crafters Guild Completed Post by: Firetoad on September 27, 2010, 03:05:10 pm Will this armor be used in armor progression like if you get a t2 crafted bp will that count to go into t3 ? I hope not, the armors are separate. Your T2 BP you get from Kronos is your T3 flag and having a drop-able T3 flag is not something I would like to see, No matter how long it takes for me to get my cleric his T2 BP off Kronos. Title: Re: Crafters Guild Completed Post by: Rostam on September 27, 2010, 03:38:19 pm Will this armor be used in armor progression like if you get a t2 crafted bp will that count to go into t3 ? a bit optimistic are we? lol Title: Re: Crafters Guild Completed Post by: Jonat on September 27, 2010, 04:37:54 pm i got the qvic essence, the cheapest ore from crafting vendor, and the custom bp from vendor what else i need to make the qvic level bp?
Title: Re: Crafters Guild Completed Post by: Uxt on September 28, 2010, 06:44:49 am Few suggestions if they haven't been thought of yet:
- Make the crafting guild vendor invulnerable (he can be killed /whistle innocently) as well as the female banker. - Put a custom and non-custom zone porter somewhere in there. If some warrior is dumb enough to destroy anything he has to gate/teleport, he's literally stuck in there. lol - I said it before, thought I could mention it again. Have the ability to make potions (by everyone) such as grow and damage shield (25 pt for example). I hope the cost of making the armor is countered by the offers to buy it, meaning the maker makes a profit in some way. Right now I've made the T2 BP and have gotten some pretty pathetic offers of 300,000 when I've spent over 1,000,000 making it. Too early to say for now, though. Title: Re: Crafters Guild Completed Post by: Hunter on September 28, 2010, 07:59:59 am Good ideas.
Title: Re: Crafters Guild Completed Post by: Otaduke on September 28, 2010, 09:56:47 am - I said it before, thought I could mention it again. Have the ability to make potions (by everyone) such as grow and damage shield (25 pt for example). I hope the cost of making the armor is countered by the offers to buy it, meaning the maker makes a profit in some way. Right now I've made the T2 BP and have gotten some pretty pathetic offers of 300,000 when I've spent over 1,000,000 making it. Too early to say for now, though. Why grow potions? I can see shrink being handy =) People will always low ball an item first then as the demand grows it will shoot up and over the desired cost. If anyone wanted the BP and you offered it starting at 1,500,000 I bet it would have sold. I think it's awesome how fast this was put in to the game and even more so that you able to make the gear already. Just don't let it go at such low prices though =) Title: Re: Crafters Guild Completed Post by: Loyal on September 28, 2010, 10:10:40 am Unfortuantely due to the factors involved - the market for these items will be a very niche market. The average player will not be in any condition to to purchase these items. It will be the people who Hunter has mentioned before, those guilds that band together to make the money to purcahse a set for their main tank. Those guilds are very few. I doubt you would be able to sell these items at a profit for the next month or two. The idea of twinking your main tank has to catch on and then those guilds need to put in the work to make a shit ton of money.
Title: Re: Crafters Guild Completed Post by: nuska on September 28, 2010, 06:59:41 pm so over 1mill plat for an item that usually sells for 100k-300k? not everyone has insane amounts of money
Title: Re: Crafters Guild Completed Post by: Sifu on September 28, 2010, 10:14:56 pm I guess the people selling T2 BP's like myself will either have to give them away to guildies or raise the price.
Title: Re: Crafters Guild Completed Post by: Gnaughty on September 28, 2010, 11:47:27 pm Man the drop rate is super rare in T3 or T4, I see all kinds of people getting the qvic ones. I spent 12 hours in t3 yesterday and didn't see one. Guildees spent a combined 14 hours in T4 and nada. This thing must drop for me!!
I finally got a T3 wewt! Title: Re: Crafters Guild Completed Post by: curator on September 30, 2010, 03:02:27 am I hope the cost of making the armor is countered by the offers to buy it, meaning the maker makes a profit in some way. Right now I've made the T2 BP and have gotten some pretty pathetic offers of 300,000 when I've spent over 1,000,000 making it. Too early to say for now, though. Did it actually cost you 1,000,000 to make just the T2 or 1,000,000 to get to the point of making and making one?? If it cost 1,000,000 JUST to make the piece, then thats pretty pricy. If it cost you 1,000,000 including getting to the point of making it, then I think 300k is a good price.. sell 4 and you've made a profit already after all the money sank into it... Title: Re: Crafters Guild Completed Post by: Isaaru on September 30, 2010, 06:51:03 am I hope the cost of making the armor is countered by the offers to buy it, meaning the maker makes a profit in some way. Right now I've made the T2 BP and have gotten some pretty pathetic offers of 300,000 when I've spent over 1,000,000 making it. Too early to say for now, though. Did it actually cost you 1,000,000 to make just the T2 or 1,000,000 to get to the point of making and making one?? If it cost 1,000,000 JUST to make the piece, then thats pretty pricy. If it cost you 1,000,000 including getting to the point of making it, then I think 300k is a good price.. sell 4 and you've made a profit already after all the money sank into it... Go re-read Hunter's post. You have the make the lower tier gear to get the ingredients (aka the previous tier) to make the higher tier gear. So if you wanted to make a T2 BP you'd need to make Qvic, Tacvi, and T1 also. Title: Re: Crafters Guild Completed Post by: Boraxo on September 30, 2010, 08:02:50 am So what are people willing to sell T2 for? And how much does T1 cost to make? I'd be interested in buying a mixture of T2 and T1.
Title: Re: Crafters Guild Completed Post by: Isaaru on September 30, 2010, 09:30:17 am So what are people willing to sell T2 for? And how much does T1 cost to make? I'd be interested in buying a mixture of T2 and T1. It's over 1 mil for one t2 piece so don't expect it to sell for less. Title: Re: Crafters Guild Completed Post by: Boraxo on September 30, 2010, 10:04:22 am So what are people willing to sell T2 for? And how much does T1 cost to make? I'd be interested in buying a mixture of T2 and T1. It's over 1 mil for one t2 piece so don't expect it to sell for less. Title: Re: Crafters Guild Completed Post by: Uxt on September 30, 2010, 10:39:45 am Thanks. I was expecting it to sell for more, I just was wondering how much more. 1.5 million? Well from what I can see, the essences also cost a bit if you buy them in making the armor, rather than farming them yourself. 30k, 50k, 70k, and 100k (+250K approximately, current going rate) tacked on to T2 armor if everything were bought. Title: Re: Crafters Guild Completed Post by: curator on September 30, 2010, 12:38:34 pm would be great if we could craft charms.. :)
Title: Re: Crafters Guild Completed Post by: Fugitive on September 30, 2010, 02:44:29 pm would be great if we could craft charms.. :) YOU CAN!!! go farm upgrades combine in magic box and poof ... ;D Title: Re: Crafters Guild Completed Post by: jmac on September 30, 2010, 03:08:57 pm roughly 632k to craft a t1 BP, not counting essences if purchased
Title: Re: Crafters Guild Completed Post by: Hunter on September 30, 2010, 08:01:57 pm T1 crafted or T1 in POD(t3 crafted?)
t1 crafted component from vendor is 100k pp. Title: Re: Crafters Guild Completed Post by: Boraxo on October 01, 2010, 02:48:07 pm Are the essences tradeable or are people selling loot rights? What all do you actually have to do to join the guild? I know it starts with GM Baker's spoon - is he going to ask for all the GM crafting items also?
Thanks. Title: Re: Crafters Guild Completed Post by: Fugitive on October 01, 2010, 02:53:37 pm Are the essences tradeable or are people selling loot rights? What all do you actually have to do to join the guild? I know it starts with GM Baker's spoon - is he going to ask for all the GM crafting items also? Thanks. Yup they are droppable. Yup GM crafting items. Title: Re: Crafters Guild Completed Post by: Rostam on October 01, 2010, 03:38:03 pm unless the stats are changed to where the crafted stuff has insanely higher stats than the in game dropped armor, this thing will die quick.
the crafted armor does not justify the price, but it's something new for the bored people who have nothing else to do on the server. a month from now if this thing has not changed it'll be a thing of the past. i suggest having a random shot ( and by random i don't mean rare to the point of non existence) at getting a charm upgrade while crafting the t2+ armor. this way people will sink in the money for the chance to get the charm also. so you craft a t2 piece and also make a charm on the combine at the same time. but still has to make sense, no one would sink a million plat to get a %5 shot at getting a charm. make it worth their while to actually do this. Title: Re: Crafters Guild Completed Post by: revloc06 on October 01, 2010, 04:18:16 pm This idea is pretty ingenious...everyone with negative comments above are making a HUGE oversight here...
This armor is not meant to replace the tiered armor in my understanding. Although arguable someone with enough cash could indeed pay there way to good armor, it doesn't take away the fact that you have to still use the regular armor for flagging, etc. The whole point of this armor is two-fold...tradeable and useable at level 1. Useable at level 1 means some uber rich person could essentially drop 10million and twink a level 1 with t2 armor. Of course RoA comes to mind...no more need for 3.0druid/shaman buff bots really. But also you don't have to worry about having some half naked alt chasing you thru qvic because you PLed them so quickly they couldn't get armor... Tradeable is another HUGE deal. You can twink, pass around, sell, etc, etc, etc. Guild buys a set for a warrior to help thru some tiers, when that warrior gets better armor you get hand me downs....the investment there pays for potentially multiple characters, not just one, AND you can sell it and get a return on the investment. Think of buying a house instead of renting, you get something on the backend of the deal---that is HUGE!!! Possibilities are really endless here with tradeable armor wearable at level 1 that is on par with tiered armor. The only thing that is going to kill this is pricing...hard to guess what "price is right" (ha!), but time will tell... Title: Re: Crafters Guild Completed Post by: Gokusse on October 01, 2010, 05:02:01 pm The problem with this entire system is, the price. Even if you are a brand new guild with tons of plat sitting around, it would be cheaper to pay someone to run whatever person through the content and you would get a LOT more for the price.
Qvic Full run someone was offering 250kpp last night. That would be 15 bosses including 3.0 flag (tokens) and whatever armor drops, which can be shared with the rest of your "guildies" (boxes). 250kpp makes 2 pieces of tradeable qvic armor and that's it. Good idea , bad pricing platform, yes plat is easy to farm, but I don't believe this armor will help anyone progress at all. 50k per piece of qvic armor would be a lot closer to manageable for a "new" guild and add 50k extra each tier so T2 would be 500k total but the mats for T2 only would be 200kpp. Title: Re: Crafters Guild Completed Post by: curator on October 02, 2010, 12:29:47 pm Useable at level 1 means some uber rich person could essentially drop 10million and twink a level 1 with t2 armor. Of course RoA comes to mind...no more need for 3.0druid/shaman buff bots really. But also you don't have to worry about having some half naked alt chasing you thru qvic because you PLed them so quickly they couldn't get armor... This armor would mean no need for t3 shaman, but still need the regen and ds from druid. And at some point, maybe RoA 10 or so? Dont need t3 shaman either until you get to the point you cant wear the RoA at level 1. The people who have enough to buy this armor are probably already done with RoA, probably have access to t3 druid/shaman, and if not, it's cheaper to pay someone to RoA them than spend a million plat for one piece. But then, what to do once RoA is done? I like the idea and the quickness of it's implementation but I agree that it needs some tweaks. I understand that we don't want some newbie to be able to easily get into the tiered armor so everyone doesnt end up having them, but I think the cost repels everyone. Do you have to have t1 crafted before you can wear t2 crafted? If not, then maybe that could be part of it.. Maybe lower prices, make them NOT tradeable, make it so in order to wear a higher armor you have to have the lower version, and also, make it so, for example, you can turn in combinations of non-crafted and crafted to get the next upgrade. like turn in a t1 crafted bp, t2 ore, t2 BP mold and you get a t2 crafted BP. And maybe a way to turn a crafted into a non crafted of same tier.. Of course it has to be hard and costly so people didnt just bypass bosses in place of crafting and then questing that crafted into non-crafted. And make it so the quest to do so has to be done by the person who is getting the non-crafted armor. Title: Re: Crafters Guild Completed Post by: jmac on October 04, 2010, 05:07:07 pm Damn 1.3 million plat for a 4k hp bp... thats the t2 equivalent bp
my pally's t2 is 10k hp, 6k difference? i was expecting a lot less... whats the t3/t4 bp before i spend another million? fuck... Title: Re: Crafters Guild Completed Post by: karn on October 22, 2010, 12:40:35 am so whats up with the recipe book? is crafted guild completed or not? or its still undergoing modification?
Title: Re: Crafters Guild Completed Post by: Hunter on October 22, 2010, 09:59:37 am so whats up with the recipe book? is crafted guild completed or not? or its still undergoing modification? under contruction lol. Hail NPC for info for now. Need time to make. Title: Re: Crafters Guild Completed Post by: Hunter on October 22, 2010, 10:01:13 am Damn 1.3 million plat for a 4k hp bp... thats the t2 equivalent bp my pally's t2 is 10k hp, 6k difference? i was expecting a lot less... whats the t3/t4 bp before i spend another million? fuck... I think the last armor is 9k hp. For some classes it'll be higher, and for some it'll be lower, then their single class suit, cause classes each got different HP on their single classes, but this TRADEABLE and wearable at level 1 armor is an ALL/ALL armor. This is not intended to replace your no-drop single class armor. Its ment for twinking your alts in advance. Enjoy! Title: Re: Crafters Guild Completed Post by: Gnaughty on October 28, 2010, 11:50:25 am I has a question good sir. Could you think about maybe allowing the icestrike augment to be placed on a rangers bow? I see now that it is useable by a ranger but its only primary and secondary. Thanks for listening boss.
Title: Re: Crafters Guild Completed Post by: Dood on October 29, 2010, 02:25:10 am What Gnaughty said...
Go Rangers :) Title: Re: Crafters Guild Completed Post by: Demin on October 29, 2010, 07:07:54 am I'm pretty sure that is what the new 3.5 and 4.0 arrows were meant for.
Title: Re: Crafters Guild Completed Post by: stad on February 16, 2011, 03:17:00 am has this been updated yet?
new stats on this gear or somewhere a list of crafted gear? Title: Re: Crafters Guild Completed Post by: Hunter on February 16, 2011, 07:52:05 am Ninjastrike Updated - Added Range Slot allowed
Ranger Epic Bows 3.0 - 4.0 Updated - All 4 types changed to 8 type slots. The 4.0 has 3 of these slots. Title: Re: Crafters Guild Completed Post by: Nakemdun on February 16, 2011, 06:30:10 pm Noticed today that with SoF+ clients the Ninjastrike augs have the same restrictions on them that the Mossys do. {ie 1 hand blunt, 1 hand slash, & Hand to Hand only} Would be nice it those could be fixed so that people with those client can use them without having to load Titanium. ;)
Title: Re: Crafters Guild Completed Post by: sarroth on July 25, 2011, 12:29:05 pm Hi Hunter -- how much of the crafted armor has been made now (at the various levels)? (Digging up this thread in the hopes for an answer to that question.)
My guess is not very much, since I can only think of a few markets for the armor. One would be RoAers / twinkers. Since the value of plat on EZ represents RL time, if it takes much much longer to farm the plat for a set of armor that provides the same HP as a shaman 3.0 buff than it does to simply level a shaman to 70 and get the 3.0 (about 10 hours?), then there should be essentially zero market for the suit of armor. If I take the benchmark of plat earning to be about 1 hour in Velks to get 100k pp, then if a suit of armor giving the equivalent of a shm 3.0 buff costs more than ~1 million plat, an efficient market should have everyone making shamen. :) Another would be people who might want such armor in order to advance through content completely solo (no guild, no pugs, no asking for help from upper tier players). The idea being: farm cash for crafted armor and augs until you can tackle whatever tier you're on. The problem is that service costs are essentially non-existant on EZ -- you can always /ooc for help and almost always receive it (esp. at the lower tiers). So in an efficient market, everyone should be going for the low-cost help services rather than the high-cost suits of armor. Finally, I could imagine someone wanting to start a "business" of renting out suits of armor. The problem is that the startup costs are extremely high and they would have unbeatable competition in the form of Foreign Legion sitting in Nexus casting shm 4.0 buff on everyone for free. :) This could only work if they were (a) able to charge enough to recover their startup costs in a few months and (b) they could keep their fees low enough to be competitive with shaman buff services. Currently, it seems impossible to do this, since one-time shaman buffs can be obtained from other players for free, and permanent shaman 3.0 buffs can be obtained in about 10 hours (or the equivalent of about 1 millioin plat). So I am really curious about how much of this armor is out there! :) Title: Re: Crafters Guild Completed Post by: Xiggie | Stone on July 26, 2011, 12:29:05 am Most likely very few due to the cost and rarity of resources needed to make them. As for shaman competition you can have both the armor and the buff. As for the business, anyone who does anything like that ever is just asking to be stolen from and laughed at.
Title: Re: Crafters Guild Completed Post by: Giggity on July 26, 2011, 02:08:03 pm Most likely very few due to the cost and rarity of resources needed to make them. As for shaman competition you can have both the armor and the buff. As for the business, anyone who does anything like that ever is just asking to be stolen from and laughed at. Wait you mean you would give out your million plat suit of armor to someone that gives you 10k plat to rent it for 2 hours? I don't think anything could ever go wrong with that lol. /q Title: Re: Crafters Guild Completed Post by: Melandril on July 26, 2011, 03:05:09 pm if some of the items were changed to be no-rent combinations, then you could rent out armor. players would then lose the armor when they log out. you'd then have to make it cheap to make these no-rent items.
I'd still rather see class balancing before crafter's guild improvements =P Title: Re: Crafters Guild Completed Post by: sarroth on July 26, 2011, 06:51:48 pm Obviously such a loan would have to be backed by collateral covering the value of the items loaned, and obviously such a business wouldn't work; that was my point. (But it's interesting: there are a few in-game businesses running on p99 -- amazingly!)
And I didn't mean to imply that craft armor should be a priority for fixing, I'm just curious what the actual numbers are. Title: Re: Crafters Guild Completed Post by: Xiggie | Stone on July 26, 2011, 07:08:29 pm Considering it costs about 2 million just in caster guild mats for each piece I would venture to say that if any are made, they were regretted pretty quickly. Then you have to imbue gems and stuff like that. Plus you have to use the ever elusive essences.
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