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General Category => Updates => Topic started by: hateborne on April 01, 2016, 03:48:59 pm



Title: Ultimate Augment Updates! (04-01-16)
Post by: hateborne on April 01, 2016, 03:48:59 pm
Ultimate Augment Updates!

Today I revised a lot of the Ultimate Augments to better serve a purpose based on a lot of random feedback over the last year. The ones that exist have been rewritten (some, not all) and a few new ones will appear tonight or this weekend.

Here is the rundown:
  • Wide Arc Swing became a proc augment with ~7% proc chance.
  • Hatestomp IV damage set to 85k (up from 46k)
  • Life From Pain converted to Lifetap, which increased healing value a good bit.
  • Long-Range Fireball is now a sympathetic proc (proc on cast) and focus type. However, due to double-dipping from casters using this and proc'ing UW for unfair DPS.
  • Drop Defenses is now a Dual Type (Proc or Focus) augment that fits in either slot. It can now proc on cast or melee (low chance).
  • Amplify Vulnerability is now a Dual Type (Proc of Focus) augment that fits in either slot. It can now proc on cast or melee (low chance).
  • Ignore Death is now a Dual Type (Proc of Focus) augment that fits in either slot. It can now proc on cast or melee (low chance)
  • Ultimate Protection has become a passive, worn augment with large bonuses to block/dodge/parry.

Related, but not technically Ultimate Augment involved, I restored the focus effect to Ultimate Greatstaff to trigger on harmful spell cast (~50% proc chance).

New spell file (04-01-16) available and is needed for some of the changes to show up.


-Hate


Title: Re: Ultimate Augment Updates! (04-01-16)
Post by: hateborne on April 01, 2016, 03:55:15 pm
I am aware that because of these changes, the gem colors no longer match (i.e. procs are one color, focus another, etc). This will get fixed before reboot.

With reboot: Proc will be Blue, Focus will be Red, Dual Type will be Purple (red + blue, lol), and Worn will be Yellow. (icons)

-Hate


Title: Re: Ultimate Augment Updates! (04-01-16)
Post by: balidet on April 01, 2016, 04:03:56 pm
I have not tested this yet but it looks awesome!


thank you ;D


Title: Re: Ultimate Augment Updates! (04-01-16)
Post by: balidet on April 01, 2016, 04:59:39 pm
What one is the group rune and did it change?:)_


Title: Re: Ultimate Augment Updates! (04-01-16)
Post by: hateborne on April 01, 2016, 05:04:08 pm
What one is the group rune and did it change?:)_

Group Short-Lived Blessing only had icon changed to match proc group (blues).


-Hate


Title: Re: Ultimate Augment Updates! (04-01-16)
Post by: munga on April 02, 2016, 11:17:38 am
Damn, that means im gonna have to run some minis. UGH


Title: Re: Ultimate Augment Updates! (04-01-16)
Post by: Poker-ecaf on April 09, 2016, 06:06:47 am
How about Mighty Thorns Ultimate Augment become Tanks Focus and the DS will become like IA 1-4 ( Mighty Thorns 1-4 ) ? with def. Proc as Focus or how it will work ?! at this way all classes now 3 Ultimate Augments ...


Title: Re: Ultimate Augment Updates! (04-01-16)
Post by: Thos on April 12, 2016, 10:21:40 am
Sorry, just not quite clear about the wording.  Does this mean the ultimate staff and long range fireball can proc off the same spellcast?


Title: Re: Ultimate Augment Updates! (04-01-16)
Post by: hateborne on April 12, 2016, 10:58:44 am
Sorry, just not quite clear about the wording.  Does this mean the ultimate staff and long range fireball can proc off the same spellcast?

Right now, it is unavailable for purchase. Those that have it, keep it. It could potentially work, but I may simply disable it until I find a better way to leverage it. :-)


-Hate


Title: Re: Ultimate Augment Updates! (04-01-16)
Post by: vegitto on April 17, 2016, 11:58:05 am
Are their gonna be any new ultimate augs anytime soon? I would love to see four usable aug types for each class


Title: Re: Ultimate Augment Updates! (04-01-16)
Post by: Poker-ecaf on January 23, 2021, 09:00:05 pm
i know that is an real old issues but still hated that Tank class only got 2 Ultimate augments !

may how sound an HP or Heroic Stats augment for tanks only

Heroic Stats can loot like 25 or 50 per rank

Hitpoints can look like 50 or 100k per rank

or still the DS augment to change or available as Focus Augment

please think about that, Melee's can use Ignore Death an be immortal do alot of stuff so i think that would be not overpowered and fair equal to them!