Ah ok I understand and yeah, rogues should not do 3 times the dmg of a monk. As long as I can use my hw uw or uw12 on my rogue and actually do dmg I am happy ;-)
It sucks to habe uw and cratos waiting for action and use SPD and RE instead
Why don't Defensive Boon and Glyph of Darkness stay during zoning, they are both :Permanent buffs, the minion bulwark which is also :Permanent stays through zoning so I'd expect the others to instead of having to recast them every time I zone on my necro..
It is the same on every mob… I noticed today, that if I am in the same group as my necro, the icons show up (see picture) .. if I am on another group, they dont
It is also an individual thing… every player comes to this server with an expectation what to get and how to get it…
I think many player struggle to find more motivation if they realise that they have to play warrior as their main character. When you want to be successful on this server you are limited in what you can do.
Also it is a whole different game compared to live EQ. This is also what many players could find not good. Not everyone is made for mass killing over and over again.
Tankus points are also correct. So there is much that can stop players from keep going
And I still dont get why UCs dont have the effects of the 4 single charms combined. They just should increase from UC level 1 to 4 and it would make sense.
Or just make 4 augments out of the base charms and 1 of them can be put into UC. So people can choose if their UC is for tank, dps, cast, heal
By the way I would like to get a better separation for T11… Tanks should make wayyyyy less dmg than dps classes for example… but on the other hand this would lead into a „must box“ situation which is not great either
You probably just need to increase the min/max delays times. I also did not not test it with the older version of MQ2, so you may need to download the newest one if you havent in a while.