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453
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General Category / Updates / Re: Updates 09-10-13
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on: September 10, 2013, 05:17:36 am
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Just changed all the Tacvi names to Cazic Thule, so the Essence of Tacvi is now Essence of Cazic Thule.
Setting up to potentially use CT and shut down Tacvi.
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454
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General Category / Updates / Updates 09-10-13
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on: September 10, 2013, 02:07:40 am
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Spell file 09-10-13 now available for download.Created new item clickie "Spirit of the Ninja" to buff self with proc Fading Memories. Spirit of the Ninja now drops off Gem Collector in OT at 33% chance. Fun fun! Also made edit to Dracnid Steak, should summon stack of 5 now, instead of 1. Edited Recipe Book to show required level for Strike Augs so players know in advance before crafting them. Edited and reduced Cazic Thule npc aggro radius from 50 to 25 Renamed molds/patterns from Qvic and Tacvi/CT to reflect the name of the armor they make via recipe combines. #Advisor_Svartmane from ToFS now has 100% chance to drop 1 Spirit of the Ninja clickie.
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455
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General Category / Updates / Tacvi and CT Updated
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on: September 10, 2013, 01:49:00 am
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New recipes and armor created for Cazic Thule zone.
Tacvi Armor can be combined with Cazic Thule patterns that drop in Cazic Thule to create Cazic Thule Armor.
Cazic Thule Armor can be combined with T1 PoD molds in recipes the same way that Tacvi Armor does.
For now the Cazic Thule armor tier is optional, meaning you can still skip CT armor and just combine your Tacvi into T1.
Getting the CT armor can help to break into T1 PoD a lot easier.
For example the CT Warrior BP has 1300 HP is going to help a lot more than the Tacvi Warrior BP that only has 650 HP, to break into T1 PoD.
Tacvi Essences drop in Cazic Thule zone at a rate of 1/100 off trash and 1/5 (yes 20% chance) off the same bosses that drop Cazic Thule armor patterns. Cazic Thule is probably the fastest way to get Tacvi Essences now if you figure out all the boss locations and put a toon at each location in instance.
There are 7 specific bosses for in CT that drop 7 different patterns for 1 of 7 armor slots. They are class universal, so getting a BP pattern can upgrade any classes BP.
There are 224 new recipes (112 for Tacvi -> CT, and 112 for CT -> T1) so I haven't tested them all. Was mostly automated anyways, sequential numbers, copy paste, etc. If any recipe is broken then let me know which one so I can fix it and reimburse your item.
Keep me posted on the zone in generate, drops, difficulty, etc.
Enjoy!
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457
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General Category / General Discussion / Re: Rampage
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on: September 09, 2013, 10:17:32 pm
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No point making the Warrior to be only useful class besides only main tank in the game, and having all other classes sit out.
There is stonewall for all classes, sometimes buffed from another class, and yes warriors have highest stonewall.
As stated in update, removed rampage and aoe rampage for now, hopefully this makes things easier to use all classes.
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458
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General Category / Updates / Updates 09-09-13
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on: September 09, 2013, 09:27:23 pm
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Removed Rampage and AoE Rampage from all (1400+) npcs.
Charm upgrades v1's will be non-lore after reboot.
Minimum balance for credit transfer will now be 40 instead of 50, after next reboot.
Created click to buff player that adds proc of Fading Memories which should be useful for high dps classes to avoid becoming target of the mobs. Just need to wait for reboot to test it then find out how to give it to players, maybe ToFS or Halloween.
During our regular reboot time, might delay server coming back up by 1 hour so I can copy everything over from live server to my test server. Need copy of current database on local machine so I can continue development faster on test server. Otherwise having to do all the work on the live server is slower, makes lag, and could be dangerous too. For most part, seems the big source code update is smoothed out and we're ready to go forward in new content.
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459
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General Category / General Discussion / Rampage
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on: September 09, 2013, 08:00:45 pm
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How are players doing with rampage? What tactics are used to counter it? Also, how exactly does it work. If rampage goes off, it hits the main aggro targetted? What about AoE Rampage, does that hit players behind the mob? Just curious how difficult it is and how players deal with it.
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461
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General Category / Updates / Re: Forum Downtime
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on: September 04, 2013, 06:09:21 pm
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Seems our website has been moved to another hardware already and the copy only took a few seconds. Got the update in email.
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462
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General Category / Updates / Re: Updates 09/03/13
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on: September 03, 2013, 11:45:30 pm
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Added stuff to Rewards NPC plus few minor price adjustments.
Fixed Group Levitate buff by removing effect from slot 1, 2, and 4, hopefully this works server side and doesn't require a new spell file downloaded just yet.
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465
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General Category / Updates / Forum Downtime
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on: September 02, 2013, 07:11:58 pm
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Our website host or provider sent email that our websites content are being physically moved (complete copy) to new hardware and there could be a brief downtime within next 2-3 days, and that they'll do their best to keep it brief as possible. Just a heads up and not to worry.
Also, my inbox was unusually quiet today, guess people are having lots of fun on double loot, and server still up.
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TinyPortal v1.0 beta 4 © Bloc
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