Spent a goodly amount of time testing with Hurty tonight. From the hour long harassment, it appears as if the server may potentially be doing one (or both) of these things:
A) Sending zone data to the client too quickly (sending data based on the START of the zoning process, not the end or 'arrival')
B) Clients entering zone en masse may not be updating the zone correctly (bum rushing, only one or a few get in/through to be 'announced')
I've sent Akkadius an email with this information in a bit more long-winded fashion. I was making use of the $client->UpdateWho() function to force an update, but I am unsure of it's exact use given the lack of documentation even in the source. A manual way to "reinventory" the zone may be a helpful band-aid, but it's not the actual fix.
This is my first viewing of the zoning code bits and my C++ is ...lackluster currently. Hopefully Akkadius, or one of the other EQEMU ladies/gents/trolls, can shed light on this.
-Hate
Any new news on this? Also what is the status on nerfing the mitigation on tanks....I am really excited about these changes and holding off on t10 awaiting the outcome