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General Category / General Discussion / Re: Retro Gaming
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on: January 27, 2016, 02:08:07 pm
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There was a game I played in 79 to 80 and a store called Sword and the Phoenix, but the game was called Space Raiders and played on an Atari 800. The Atari 800 was my first pc. woot 256k memory module, I was rocking back then.
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5
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General Category / Updates / Re: Post-T10 Grocery List! 12-2-15
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on: December 06, 2015, 06:11:57 pm
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Well I guess I will toss out 2 cents...
What would be really nice is a way to farm all the ess, sls, eon, gsoa, stone, leaf, berries. Then the exp for EoA and RoA with your team. What would be cool is an expedition sytem that would allow t10 flagged toons to do for tier ess. ie. Legends of Qvic and so forth. The expedition could be kill x for berries but farmed over and over for ess and the other items needed. This would allow us to farm everything we need but have the raid there for exp.
I have not had my raid in much this year since I was farming 5 uws and when I think about the rest of my raid .. I sorta feel like screw it live qvic - t5 til I have 12 more toons done ... then I can run my raid and gather more across my toons than just one guy always.
Just hate how much time is spent to solo low lvl content versus having a way to farm those tiers with your raid and get items like ess, sls's eon's, gsoa, and so on.
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General Category / Server Status / Re: Server Instability Issues
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on: October 30, 2015, 11:56:36 am
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Hmm.. interesting. I am the only one in my guild playing and I had no instances and only doing the expedition and still never saw under 100ms. If I did as soon as I got 20+ .... BOOOOMMMM!!!! Even with one grp. Just what I have seen myself.
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13
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General Category / General Discussion / Re: Explosive AA gains.
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on: October 24, 2015, 02:02:37 pm
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Well said Kruciel. I agree. I also like hate's idea for the reward items for grp permanent, would only hope that the exp would scale across the slope to max. Also, another look .. if hate said ok lets add 500 more ranks to the RoA. At the current cost per 100 ranks (previous 100 ranks of aa's + 68000) those 500 ranks would be 3.3mil. I sure would love another item that would rank 1k for 3.3mil than 500 ranks for 3.3mil... Deep thoughts from Fuzy...
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General Category / General Discussion / Re: Explosive AA gains.
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on: October 24, 2015, 01:10:14 pm
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I am not a coder/programmer but it seems easy ... max exp bonus 350% server wide ... not sure if its possible. That would resolve the crazy bonus.
But what would help with all the farming needed in game is to have some zones I cam farm lower tier ess but take raid along for aa's. Sure would minimize some pain but across the board to allow raids to gain aa's together.
Anyways, here some numbers for me in anguish 48k AA's per hr w/ 1k bonus. Raid has 500% and they get about 24k per hr. With the 1k clicky and 10 hours straight it will take me 47 days to max the mask ... I still don't see me maxing it out anytime soon .. man that 470 hours of grind time .. lets get real most wont finish it and if they do its long time of unless they want the prestige of having the 1k mask.
So as I look at me team .. once I have all roa 1k and 1.03 mil banked, I will have about a 650% mask. That would be my final rank since there would be no reason to long the raid in til t8 t9 farming days.
Lets see ... Belt of the Ages, Shoulders of the ages .. that would be 4 items ranking up with aa's .. that would eat up a bunch.... I am 3 items that rank like the roa, would use the aa's up quick and for some time with a 350% server wide cap.
IDK .. just some thoughts, ideas and info
ALso, I don't use the 2hdr so if I messed around with setup I might be able to go 55k ish per hr or so
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General Category / Updates / Re: Drake is Fixed, EXP / SoA are...not so fixed.
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on: October 16, 2015, 11:58:16 am
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Could you make the mask at what lvl you choose only be casted in a certain zone and flag that for only t9 and up to use? If it is breaking the system change it, end of discussion about change. Lets find some compromise for added goodies for the effort or change the aa amounts... Then add something different for the reward item to make it unique.. since most of those would be on the main warrior.
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