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1  General Category / General Discussion / Re: Unable to login on toons in The Nexus on: March 11, 2016, 05:14:24 pm
Still have this issue? I had it happen before and the next server reset it was fixed.
2  General Category / Updates / Re: Updates - Donations, Upcoming AA Update, T10 Testing etc. on: February 25, 2016, 04:53:54 pm
I propose to just rid yourself of what sounds like large numbers is just cut EXP gains across the board by 75% and lower the current AA reqs on upgrading things like RoA by 75%.

There was a pretty big discussion about this a number of months ago. I believe this is exactly what Hate wanted to implement. Everything would be scaled by a large percentage to help avoid unreasonably large numbers of AA. Unfortunately, enough people complained about the possibility of their 1000% donation clicky or their MoE getting nerfed (in reality it would actually just be scaled) so Hate nixed the whole idea and said we would just move away from AA in the future.
3  General Category / General Discussion / Re: Cannot log on toons into Nexus on: February 12, 2016, 05:51:40 pm
Update:

I can't get any toons into Public Nexus but I did get them into a guild instance of Nexus.
4  General Category / General Discussion / Re: Cannot log on toons into Nexus on: February 12, 2016, 05:30:46 pm
Same thing here. Below is my dbg.txt


[Fri Feb 12 18:23:58 2016]00126:Starting char select.

[Fri Feb 12 18:23:58 2016]00127:Clearing display buffers.

[Fri Feb 12 18:23:58 2016]00128:Display buffers cleared.

[Fri Feb 12 18:23:58 2016]00129:Initializing character select UI.
[Fri Feb 12 18:23:58 2016]00130:Resetting game UI.
[Fri Feb 12 18:24:00 2016]00131:Could not open file: RealEstateItemGroups.txt

[Fri Feb 12 18:24:00 2016]00132:Could not open file: RealEstateCosts.txt

[Fri Feb 12 18:24:00 2016]00133:Loaded RealEstateCosts.txt, 0 cost elements loaded.

[Fri Feb 12 18:24:00 2016]00134:Could not open file: RealEstateDefs.txt

[Fri Feb 12 18:24:00 2016]00135:Could not open file: RealEstateDefs.txt

[Fri Feb 12 18:24:00 2016]00181:D3DXCreateTextureFromFileEx()   failed to create texture pt_add_smoke.dds   for   particle system.

[Fri Feb 12 18:24:01 2016]00136:Zone Connect -- 0 -- Received MSG_ZONE_ADDRESS
[Fri Feb 12 18:24:01 2016]00137:Zone addr [108.61.129.177:40475] received...
[Fri Feb 12 18:24:01 2016]00138:ZONING
[Fri Feb 12 18:24:01 2016]00139:Networking: Connection Closed
  • with 0 pending bytes.
[Fri Feb 12 18:24:01 2016]00140:Networking: using port [53120].
[Fri Feb 12 18:24:01 2016]00141:Networking: Connection Established [1]
[Fri Feb 12 18:25:02 2016]00142:Could not connect to 108.61.129.177:7070 [client:DisconnectReasonConnectFail,server:DisconnectReasonNone].  Negotiation count: 601.

[Fri Feb 12 18:25:02 2016]00143:Networking: Connection Closed
  • with 0 pending bytes.
[Fri Feb 12 18:25:02 2016]00144:Failed to connect to zoneserver (108.61.129.177, port 7070), result = 1, for MSG_ZONE_ADDRESS.

[Fri Feb 12 18:25:02 2016]00145:THE SERVER IS NOT RESPONDING.
[Fri Feb 12 18:25:02 2016]00146:
end of DisplayScreen

[Fri Feb 12 18:25:04 2016]00147:disconnected at C:\p4\EverQuest\live\EverQuest\EverQuest.cpp:17851 (char. select) g_world == NULL

[Fri Feb 12 18:25:04 2016]00148:Character is .

[Fri Feb 12 18:25:04 2016]00149:YOU HAVE BEEN DISCONNECTED.
[Fri Feb 12 18:25:04 2016]00150:
end of DisplayScreen

[Fri Feb 12 18:25:07 2016]00151:Attempt to send message 18205 on a void connection.
5  General Category / General Discussion / Re: Lag. Biiiig badda boom lag on: February 06, 2016, 07:06:00 pm
Nexus just crashed so it is still happening I believe.
6  General Category / General Discussion / Re: Lag. Biiiig badda boom lag on: February 06, 2016, 04:19:25 pm
I am at the point in ToFS where I crash every time I zone. It is faster to start to zone then open a new instance of EQ and log back in. The other option is wait 2-3min to be kicked to login screen then log back in anyway.
7  General Category / Updates / Re: Botter Suspended! (01-19-16) on: January 25, 2016, 04:01:27 pm
Someone with actual Sunderock essences is the closest  to name and shame ever. Thats a seriously small list Smiley

The recent Christmas event had a chance to drop Sunderock ess so it could have come from that.
8  General Category / Updates / Re: Two Minis Reopened! (1-20-16) on: January 20, 2016, 07:18:08 pm
The message when you accept Dranik says you get 7 berries. When you finish Dranik it says you receive 8 berries but you only get 7!
9  General Category / Suggestions / Re: Broken Stuff Repair Shop v2.0 on: January 09, 2016, 12:45:50 pm
PoFire mobs are healing back up to 100% if you don't kill them fast enough. I did a fairly large pull and about half way thru killing everything they all went back to 100%. Maybe this is when the zone does a scale check?

No toons entered or left the zone during this time. Mobs originally con'd yellow and continued to con yellow the whole fight.
10  General Category / Updates / Re: Strike Augment Changes! 11/21/15 on: November 23, 2015, 07:20:26 am

Update: Nm got it out. Something odd going on with items in bank. My arc of pain became a stone of resistance. Also noticed I had two tse whips and two arcs in bank earlier. Looks like some items are appearing as duplicate weapons for some reason and then when you zone they go back to their original types.

I noticed this anytime I try to mess with augs on items in the bank. Best practice is pull everything out of the bank before working on augs.
11  General Category / Updates / Re: EZ Augment Changes! (11-15-15) on: November 16, 2015, 05:03:12 pm
It does seem like armor that had augs eaten still have the augs in them. I get a duplicate aug error when trying to redo all my resists. Will this get fixed with the Thursday change?
12  General Category / Updates / Re: EZ Augment Changes! (11-15-15) on: November 15, 2015, 09:43:19 pm
Looks like some arm slots didn't update. I have Druid and Shaman T8 and Pal T9 that still have all 3 slots. Also looks like ToFS stuff didn't get updated (maybe you said something in OOC and I missed it). I have Vhal Earring, Tser Robe and Tser Earring all with 3 slots.
13  General Category / Updates / Re: EZ Augment Changes! (11-15-15) on: November 15, 2015, 09:12:54 pm
Maybe I'm misunderstanding but what if we had an uber aug eg. resist XV in a lower slot and a shitty aug eg resist VI in a higher aug slot? Did we lose the good aug? Also, if we made a habit of that, did we lose a bunch of good augs?

In this case, yes, you would get gimped by this change. But in this case you also would have already been gimping yourself. You should have ditched that VI long ago and used 2 XIV instead of combining them to make a XV.

EDIT: Or an XIV and XIII so you didn't have to get on UF to aug 2 of the same aug.
14  General Category / Suggestions / Re: Forum Suggestion on: November 04, 2015, 08:08:49 pm
I think this is a good idea. I don't like using /auction over and over but you need to with people logging on and off all the time. With dedicated place to check for WTB/WTS two people who's playtime might not overlap often would have a chance to connect.
15  General Category / Quest and Guides / Calculators on: October 25, 2015, 08:53:12 pm
For some reason I like messing around in spreadsheets and with all the AA talk I decided to make some calculators. I currently have RoA, EoA, MoE and SLS calculators on a Google Spreadsheet (see link below). Eventually I may add some for UW and Strike Augs.

https://docs.google.com/spreadsheets/d/17IrHv8C5-zVFtZhr5D4mlWEE1fgPmfOqSxeOXPO6PLc/edit?usp=sharing

Ring of the Ages - Allows you to calculate experience required to get from one level of the ring to another level.
Earring of the Ages - Same as ring but also adds GSoA.
Mask of Experience - Same as ring.
SLS - Allows you to calculate how many days it would take you to farm SLS using the daily expeditions.

I don't think google docs has a way to let people modify the spreadsheet as read only (you can only view it) so you have to save your own copy of the file.

Please let me know what you think. Feedback is much appreciated.

-Momentum
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