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General Category / Updates / Re: What do ~YOU~ want to see in EZ?
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on: July 18, 2014, 06:51:06 am
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As someone who gets to play maybe 3 hours a week right now due to kids, wife and work. I would love a way to work through T-5 more effectively. AKA Allow a mechanism to spawn the boss you need via a quest or turn in item. I know that T-5 is supposed to be the great equalizer here and I am not going anywhere because of it even if it takes me a year or more to get through T-5 but grinding in Illsalin to hopefully get a spawn in 1.5 hour increments is impossible.
If our intent is to be more player friendly we have to make T-5 more managable. I would be happy to trade in say 5 God Majors to spawn a really rare T-5 Spawn at a random point in the zone.
(as a side note I would buy the flags if donations were up but that doesn't solve the issue of not having armor pieces to move on to T-6.)
I don't want the server to be easy mode but allow me an alternate grind to T-5 would go a long way for people.
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General Category / Updates / Re: Botting Accounts Suspended 06-11-14
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on: June 13, 2014, 07:01:04 am
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I have to ask the dumb question.
If we keep seeing botters, is the system we have for achievement just flawed in that it take hours and hours of grinding in the same zone killing the same mob to accomplish the end goal of say a UW?
I assume that changing how the UW is created from a grind/quest perspective is mechanically far more difficult then I imagine it in my head but I feel like you have to go out of your way to stop cheaters which means less time with Love or here enjoying yourself or making positive changes to the game.
Just a thought.
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General Category / Suggestions / Re: Epic Effects Revision Thread
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on: March 19, 2014, 03:58:29 am
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I will only comment on the 6 toons I play
Enchanter Is Charm so broken or explotable that we cannot have it in the game? I recall there might have been an issue with it way back when.
I woud love to see this be viable on their Epic with the duration of the charm effect being dependent on level of Epic,
If that isn't possible, maybe a group Rune spell?
Monk Since they offer little to no group utility can we add some kind of Group DPS boost to their click via either a resistance lowering effect or via significantly increasing the likelihood of tripping off dual weild and double attack effects for the group.
Cleric
I like the group heal proc and would not change it
Rogue, Warrior, Paladin
I like where they are at.
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General Category / Cleric / Re: MQ2 Marco
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on: March 16, 2014, 02:44:58 am
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I'll dig up my macro for combining yellow, orange, green and blue stone for making upgrades to V1 Charms if I can find it. It could be easily modified to do this. I think I have it somewhere from 10,000 years ago.
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General Category / Updates / Re: Updates 02-10-14
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on: February 28, 2014, 02:53:22 pm
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I like Rent's idea but why not use an alternate form of cash for things like blue diamonds and bars for augments. I believe that LDON put in a alternative coin system which would have no value in pp but be something you could easily use to buy materials without impacting cash flows.
Someone else mentioned removing gems from T1/T2 chests. Don't do that please it's the best way to farm for gems to complete the crafters stuff. Not everyone is T5+ and I would like to keep the game reasonably playable at all levels.
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General Category / Suggestions / Re: Class Purpose/Role(s)?
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on: December 13, 2013, 01:25:51 pm
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My Squad is only 6 at the moment. Gear up my second group now I am able to do T5 but figured its best to level up my second group before I move on. So take it with a grain of salt.
Warrior, Cleric, Shaman, Rogue, Monk, Pally
•Cleric - No complaints at T5 point •Magician - Shelved him because I have no other toon I would drop in his place. •Monk - The shoulder aug works great so far at this level. Not sure that once he is completely aug'd out as far as he can be its going to be enough. Would love to see a quest to create an augment that adds an aggro reduction portion. I know this is another potential time sink but it would be an option. •Paladin - Even at T5 I am happy to have the extra healing. If we are going to turn them into backup healers effectively then give a bonus to the 1hs of the epic to healing and give me the option to reduce DPS in place of healing or vice versa. Let me choose to be a defensive or offensive paladin. •Rogue - See Monk. They need an aggro reducer and I would recommend a quest. •Shaman - No complaints
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General Category / Updates / Re: Super Typhoon
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on: November 10, 2013, 06:06:41 am
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Our prayers are with you, your family and the countless of thousands who are going to have to rebuild from this. Glad you are safe.
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TinyPortal v1.0 beta 4 © Bloc
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