Hello!
This is a great macro, but I have been having trouble getting it to work at its potential. The main problem i am having is that it will loot a corpse much too fast and end up skipping over an item it was supposed to loot on that corpse. For example, this happens on average once or twice per wisp clear in jaggedpine to give an idea about frequency. My solution has been to /hidecorpse none and re-EZloot and everything usually gets picked up the 2nd time around. Additionally, i can not get the Announce function to work properly.
I downloaded the 3 files in the first post, as well as the pre-populated loot ini. Since i discovered these issues, i have deleted and re-downloaded everything from scratch and experience the same problems. Does anyone have any ideas what could be amiss? I attached all the relevant files I am using in case that helps.
Thank you!
This is a great macro, but I have been having trouble getting it to work at its potential. The main problem i am having is that it will loot a corpse much too fast and end up skipping over an item it was supposed to loot on that corpse. For example, this happens on average once or twice per wisp clear in jaggedpine to give an idea about frequency. My solution has been to /hidecorpse none and re-EZloot and everything usually gets picked up the 2nd time around. Additionally, i can not get the Announce function to work properly.
I downloaded the 3 files in the first post, as well as the pre-populated loot ini. Since i discovered these issues, i have deleted and re-downloaded everything from scratch and experience the same problems. Does anyone have any ideas what could be amiss? I attached all the relevant files I am using in case that helps.
Thank you!
It's likely the macro is running faster than EQ can keep up with, the default setting for delay is .2 seconds and the macro doesn't know if EQ has completed one step before moving on to the next. Instead of making the user have to go an modify each delay in the macro, I added the ability for a user to update the standard delay. There should be a new setting in the updated EZLoot file for Standard Delay. This will default to 2 (.2 seconds) but is user modifiable up to 50 (5 seconds), once you set the value to what you want it should stay at that value until you change it again.
You can either change it in game: /echo ezset 'Standard Delay' to 6 (for .6 second delay)
or directly in the ini: [Settings] Standard Delay=6
Give it a shot and let me know if this helps
So I downloaded and setup EZloot based on this thread and had the same issues as described above. When a loot window contained more than 1 item it would almost always loot one item and skip the others with no particular consistency. I tried changing the settings in the file that was created called ${ezloot (or something) but these settings would never save. Also tried running the command listed above in game and had no luck either. (Unclear on what to type. I tried /echo ezset 'Standard Delay' 6 and other variations of the string)
I got another copy of the ezloot.inc from someone using a much older version? and I could tell the noticeable difference in loot speed, but it was consistently looting all of the items in the loot window so I'm currently using that instead of the the one downloaded from the OP.
Edit: Added a copy of the slower more accurate EZLoot.inc file to my post so if others are having the same issues they can use this version.