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November 28, 2024, 10:40:12 pm *

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1  General Category / Updates / Re: Few Changes - T11, VP, Guardian Charm on: March 20, 2024, 03:43:25 pm
As someone who just finished T10 with my first character a couple of days ago I have to admit this sounds like it is going to suck for me.  Knowing that everything is going to be harder/longer for me than so many that have come before me is a hard pill to swallow, regardless of the reasons.

On a good note, I guess I can act as a guinea pig on how a player just getting past T10 manages post changes. 

Having said that, I do appreciate all the work you guys do and know that changes you make, you make for the betterment of the server as a whole.
2  General Category / Sticky Topics / Re: Official Guild Creation Request Thread on: April 15, 2020, 11:02:03 am
Guild Leader:     Blomp
Guild Name:      Quest for Stuff

Thank you.
3  General Category / General Discussion / Random Disconnects on: August 21, 2018, 07:10:59 am
Has anyone else been experiencing frequent disconnects?  About a week ago I started getting random disconnects across all of my characters.  I have 18 characters and after I log them in it will be less than 5 minutes before my characters start to disconnect.  It happens 1 or 2 at a time but eventually all of my characters will disconnect. 

I tried switching to a different computer that I had not used in a while and still got the disconnects.

I am trying to figure out if it is just me or maybe something with the server.
4  General Category / Updates / Re: 7-4-2017 on: July 04, 2017, 09:51:31 am
Looks like it was fixed after this mornings reboot, thanks guys!
5  General Category / Updates / Re: 7-4-2017 on: July 04, 2017, 05:57:25 am
Tested a bit more and it looks like any AoE cast also hits the caster, even in the Nexus.
6  General Category / Updates / Re: 7-4-2017 on: July 04, 2017, 05:51:10 am
Looks like AoE from the Zerker Epic is hitting the Zerker, killed myself a few times before I figured out what was going on.
7  General Category / General Discussion / Re: double loot after rollback time frame on: April 27, 2016, 02:19:26 pm
Oh well, I am sure there must be a good reason.  

:Edited out unnecessary comments.
8  General Category / General Discussion / Re: double loot after rollback time frame on: April 27, 2016, 01:20:32 pm
So this is inaccurate? 

http://ezserver.online/forums/index.php?topic=5120.0

9  General Category / Updates / Re: Minor Updates! (4-5-16) on: April 08, 2016, 11:15:57 am
The issue I have is with the EXP buff, I just don't follow the logic of why the limitations are set the way they are.  The EXP buff does not allow you to move through content faster now that the RoA limitations are in place. 
[quote}With the EXP buff changes and RoA limitation, it's going be awhile before you reach level cap on RoA unless you hard grind for it. If anything you will be rolling to next level before you hit RoA level cap. You can still get the EXP buffs and level up your RoA to it's new level cap. Just no more RoA 1000 for level 71/72 in a week.
  RoA 1000 in a week by low levels was stopped by level limits on RoA, which I support.  Now the only ones that could RoA in a week are the high levels.

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You can gain AAs until you have so many you crash the server but without being able to upgrade your gear with them until you level up...whats the point...whats the harm?
There's also Earring of Ages and Mask of EXP you can dump your AAs into. Which once again, take ages to work into. For real tho, if you really can get THAT many AAs early in low tier, then maybe the mobs EXP need tweaking...OR maybe it's time for you to move up to next tier! Tongue
  If those items are not level limited and the intent is to level limit them then maybe they should be level limited.....

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Also, I do not understand why a 101% EXP buff, that you did not personally earn, at level 71 is a balancing issue but a 1000% exp buff, that you did not personally earn, at level 77 is not.  That is the real kicker for me, it gives the appearance that gaining massive amounts of extra exp is OK for the vets but not for new players.
Mainly to keep AAs flow reasonably for lower tier players and once you progressed enough to hit level 77 then it's all yours because you will need it for higher end RoA/Earring/Mask. This also placed in so you don't have to worry about maxing out your RoA/Earring/Mask as soon as possible. You're better off just focus on progression and level up RoA as you goes with it. Unless you're into that hard grinds, then by all mean, do it. It's play your way afterall.
Controlling AA flow for only lower tier players is exactly my point, what is good for the goose is good for the gander.  If you want to control AA flow you can't just pick a select group you feel is unworthy and expect that group not to notice what you did.

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Ultimately I guess who cares, whats the point of earning AAs you cant spend right?  And the EXP buffs the lower levels are able to receive are very nice to get and very appreciated.  I just don't care for the "us" against  "them" ("vets" against "newb") attitude that seems to be happening.
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I'm "newb" (barely over one month new) and I support this balance changes for better health of server to last longer and to keep new players reeled in so they wouldn't be bored quickly. Not because of "vets" against "newbs."
I am just trying to express how it appears to me.  There may be the best intentions in the world but but usually if it walks like a duck and quacks like a duck......its probably a duck.
10  General Category / Updates / Re: Minor Updates! (4-5-16) on: April 08, 2016, 10:20:59 am
I am fairly new here even though I started on this server back in early 2014. I played for a while, got to epic 3.0 on three characters and leveled up my RoA quite a few times the old school way of 0-70.  Then I stop on the server for a couple of years, just coming back a couple months ago.

I am just throwing that info out there to give a frame of reference to my thinking.

I am 100% behind the change to the RoA and actually think that change is way overdo.  A lower level character with a high level RoA is a very serious balancing issue.

The issue I have is with the EXP buff, I just don't follow the logic of why the limitations are set the way they are.  The EXP buff does not allow you to move through content faster now that the RoA limitations are in place. 

You can gain AAs until you have so many you crash the server but without being able to upgrade your gear with them until you level up...whats the point...whats the harm?

Also, I do not understand why a 101% EXP buff, that you did not personally earn, at level 71 is a balancing issue but a 1000% exp buff, that you did not personally earn, at level 77 is not.  That is the real kicker for me, it gives the appearance that gaining massive amounts of extra exp is OK for the vets but not for new players.

Ultimately I guess who cares, whats the point of earning AAs you cant spend right?  And the EXP buffs the lower levels are able to receive are very nice to get and very appreciated.  I just don't care for the "us" against  "them" ("vets" against "newb") attitude that seems to be happening.
11  General Category / Suggestions / Re: Broken Stuff Repair Shop v2.0 on: April 01, 2016, 11:18:45 am
I noticed the same thing in CT last night.  I killed over 100 mobs and there was not a single thing to loot, every corpse was empty.

Also, after downloading the new spell file I noticed a couple things.  Looks like my CoH AA was instant cast, the refresh timer was still in effect but the cast time was instant.  Mage 3.0 Epic cast time does not seem to be affected by Focus effect or AA to reduce cast time, it took the full time to cast.

Just throwing these out there, hopefully this is the right place to post this.
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