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1  General Category / Updates / Re: T10 Revamp & Many Others on: December 26, 2016, 11:30:33 am
thanks akk and rent!
2  General Category / General Discussion / Re: Christmas event? on: December 17, 2016, 05:20:18 pm
change them to ninja Aug slots Smiley
3  General Category / General Discussion / Re: New Content on: November 28, 2016, 02:01:06 pm
How much difficulty would be involved to do the following:

Move progression from Time to some other zone.  
Move the lvl grinding from Fire to somewhere else.

Then you have the entire original Planes of Power to go through.   Would need to make it all harder of course and swap in ez gear/spells.   This would then open up the trials and a massive amount of bosses and progression to go through already created.  

I know it isn't custom but it would open up a lot of content for which one could then take their time in creating a new custom zone that actually works.

and instance able Smiley



4  General Category / General Discussion / Issues with Qvic instances on: November 17, 2016, 07:00:26 am
Last night my guild instance for Qvic kept zoneing me into Catacombs of Dranik (stuck in a wall).   I deleted the instance and re-created it,  still zoned me into Catacombs.   

I then waited to delete and try again.  This time it worked and I got into Qvic.


This morning:
Logged in and my newly created qvic instance from last night that finally worked, sent me to Draniks this morning again (In a wall).   I tested other people in the guild and it sent them to Draniks (in a wall)

Upon waiting to delete and re-creating again, it worked and i'm now in Qvic.

Haven't seen this before myself.


5  General Category / Rants and Flames / Re: Drop rate on Qvic essenses on: November 15, 2016, 06:32:06 pm
Been popping in and out of qvic for the last couple weeks.   Most I have gotten is 3 in a run.  Besides that I usually just get 1 or 2

Sounds about right.    Takes 3-5 min to clear qvic.   1-3 essences every 3-5 min is not that much of a grind really.   

Yep,  and with a half way decent xp mask you can rake up a good 1k+ of xp killing it all.   adds a little bit of extra time to the run for looting but it's worth it for the random rainbow.   I'm completely happy if I get at least 1 essence each run
6  General Category / Rants and Flames / Re: Drop rate on Qvic essenses on: November 15, 2016, 05:52:55 pm
Been popping in and out of qvic for the last couple weeks.   Most I have gotten is 3 in a run.  Besides that I usually just get 1 or 2
7  General Category / Updates / Re: Suspended Accounts and AFK Botting on: October 25, 2016, 04:40:27 pm
Damn,  some serious essences there.
8  General Category / General Discussion / Re: New Content on: October 19, 2016, 07:38:10 pm

As much as Hate tried to make it a group-play zone people here don't play that way (as a whole) you do have a few people who will team up (brunna/Haudie/Blarr) and i raided up a few times with them...but I know them all since I used to be in Magister....but I don't like to group with people i don't know....I know that makes me a jerk but hey i have been playing that way for YEARS on this server...and now all of a sudden that changed.....



it doesn't make you a jerk Orthanos.  a whole lot of people grew up playing live mmo's grouping/raiding.  this server gave us a place where we could create our own armies and play an mmo by ourselves.   never needing anyone else unless you ask for help.  

I was here before instancing but when instancing finally landed it was the most awesome thing anyone could have ever done for me. lol
9  General Category / General Discussion / Re: New Content on: October 19, 2016, 07:32:00 pm

My biggest next question is going to be, if you guys want to keep T10 in its current form, what would make it a desirable zone to play in? I see a lot of different things in the T10/BugsProblems/Questions thread, but since discussion is queued up in here I am asking here.


1. Instancing
2. Trap re-work
3. player control of loot distribution
4. maybe look into adjustment of aoe rampage
10  General Category / General Discussion / Re: New Content on: September 21, 2016, 09:58:08 am

Get into these thoughts and express what excites you about playing

Have always loved the game and this server allowed us folks to play in a completely self sufficient manner without having to rely on anyone else ever, unless we wanted to.   I was here before instancing and some zones really sucked but instancing was and is truly the bomb!

If a new tier were to be built, what would you want it to look like? What style of content? Would you want it to be T5 style, or even mimic the content structure of live's mission grinding for credits, doing dungeon crawls. What did you like about previous tiers?

Liked everything up until t10 which doesn't fall in the line of the servers tier progression style.  Dungeon crawls are awesome if we can have wider doors so everyone on follow doesn't get stuck. Smiley   It would be cool to have a typical tier progression but toss in some non progression super tough fights so the 'we have everything maxed gear folks' also have fun while giving others something to work towards.

What are things that are absolutely dreadfully annoying about existing content that is beyond reason (not talking about grinds, but feature creep)

Water fights, super narrow doors/entry ways, no instancing in t10, sudden forced grouping with others, people suddenly needing maxed non tier progression items in order to minimally survive the next tier when those items should take a super long to achieve outside of tier progression,   crazy scripted events to the point of 'its just too much'.  Have some but the more there are, the more problems that are encountered.  When they supposedly get fixed, it broke others.

Would you like to see an alternative entirely to T10? What would that challenge look like to you (Again, a previous tier style? Dungeon crawl?)

Not sure about this one.  If t10 can be tuned/scaled/instanced accordingly then it would fine.  If it's so messed up from spaghetti code then something needs to happen with something different.  It's a dead progression zone.   Scripted events are interesting except when they never work.  Heck, there are still things that can barely get spawned in t9 due to messed up scripts.


We started to play on this server long ago after playing on live for way to long.  This server gave us a way to play difficult content without the need of ever having to wonder if someone else will be on to group with.  Completely self sufficient raiding, looting and spreadsheet RPG fun in MMO style.  Play when and where we wanted.  instancing was the very best thing that ever happened to the server hands down.   

11  General Category / General Discussion / Re: T10 Bugs/Problems/Questions on: September 15, 2016, 12:40:11 pm
You just pretty much said the same thing.    it was in fact made as a challenge.   but that challenge was made for a select few.  everyone else had to mooch.  Hence why you say it needs to be tuned and scaled down.    if it didn't then it would be fine for everyone, which it isnt.
12  General Category / General Discussion / Re: T10 Bugs/Problems/Questions on: September 15, 2016, 08:45:35 am
It is empty because the zone mechanics are fucked up....mob triggers don't make sense....I know what spawns a few named mobs but from what I understand the surface of the zone hasn't even been dented. I like how hard the mobs hit, etc. keeps scrubs at bay but a lot of people get in there, hit that wall, and then decide it is too hard and quit.....

The zone was created for just a select few.  It went against the reason why most everyone else started playing on this server in the 1st place.   Now there is a dead Tier progression zone on the server cock blocking most everyone except for the select few.    It was said back then and the proof is out there daily with barely anyone playing in it.
13  General Category / Updates / Re: EZ Update 6-6-2016 on: June 07, 2016, 08:11:53 am
Good Stuff!  Thanks Akk!
14  General Category / Updates / Re: EZ Update 5-16-2015 on: May 21, 2016, 07:48:49 pm

There is really no need for instances there.

That can be said about everywhere.

Instances allow us to forget about everyone, kill whatever we want and do whatever we feel like without having to deal with others.  We spent years and years since the 90's playing with others.  Hunter gave us something that really appealed to us.. A way to pretty much play a MMO solo and never have to deal with anyone else unless you want to.   It brought us back into eq.   As we have gotten old, our abilities to play with others has diminished.  lol
15  General Category / General Discussion / Re: t10 is a dead zone on: January 17, 2016, 08:55:15 pm
besides the guild instance.  since its built already, I wouldn't even mind if this zone got beefed up and used as the optional more hardcore zone that was talked about. keep it public.   just make a new t10 for tiered progression.
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