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General Category / Suggestions / Re: HOT BUTTON: Buff Level Restrictions and ROA/SOA/UW/Aug Level Requirements
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on: April 04, 2016, 01:13:00 am
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No.....the rule is the retard who got too confused by P99, who's bored to tears with games like Warcrap who came here because the wife/and-or Mommy wouldnt give them the credit card to buy a sub to a mainstream game, and who saw the name "EZ" and got immediate wood.....who then started smashing his safety helmet into the keyboard screaming "BAD!! BAD MAN! RENT BAD MAN!"
Ok, sorry, I got that out of my system. Rent, some days you're my hero.
There IS no "rule". Get 10 new players and you'll see 10 completely different reasons for playing and play styles. But one thing I WILL tell you: of the players who would make it here long term you'll see far more drieven away by shit being too easy than ones being "driven off" because they cant buy their way to T9.
From the several players in the last month that I've helped with questions and gearing an such in the last month, the server being too easy wasn't the reason any of them left. If you think this is the reason, you aren't helping new players out as much as you probably should be. 1 in like.. 8 players actually sticks around. 1 of them doesn't like seeing the hostility that is put out. I understand that they don't really get that our discussions in OOC sometimes get heated, but usually we're all pals by the end of it. Debates are debates. P99 players come over and think it's too easy, and sadly, they don't consider that the 99 days were much harder than any player wants to deal with nowadays. That, however, only accounts for 1 of those 8 players. The other 6 of 8 people I see that would join and leave are people that think the server is too hard. Not easy. However, a big part of that is, in fact, them getting OP T9 buffs and rolling through their low level content, then immediately when the buffs come off, they can't handle the adjustment to where they're supposed to be as far as power goes. Now, on a different thing to hit in your post. "EZ" server SHOULD imply the server not being as hard as others. You can argue it however you like, but the best possible argument in existence would be "it's just a name." However, even with that argument, "EZ' says "easy." Flat out, this server should be easier than the standard. Now, the definition of "easy" is debatable. Is it "easy" for someone to solo box? Or is it "easy" for someone who boxes 6 characters? If we're trying to just go off the general definition of easy, the server needs to get a new name before any changes are made to the difficulty of the server. Finally, I'd edit out the beginning of your post. If people don't think the community has toxin in it that causes new players to leave, the beginning of your post is exactly why it does. Most players that play this game anymore are people who play P99, Live, or Warcraft. Live is a joke of a game now. It's incredibly easy. Just like Warcraft. P99 isn't hard at all in my opinion, but it is debatably very hard. You're basically saying with that statement that everyone that comes to this server from the 2 other servers and 1 other game that EVERYONE plays, that they're retard cry babies. You, with that post, are officially not welcoming new players period. How is that not toxic?
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General Category / Suggestions / Re: HOT BUTTON: Buff Level Restrictions and ROA/SOA/UW/Aug Level Requirements
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on: April 03, 2016, 01:09:13 am
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I feel like the idea behind some things that were added to the server in the past is not being preserved anymore, which is a shame.
Ring of Ages was there to give people an edge on content. You farmed it up to make your current farming a little easier. Or, you couldn't clear something, so you farmed it up instead of farming something else to help. It was a pretty optional thing to do. There is a reason it didn't have a level requirement on it. If someone was wanting to spend the time to farm it out earlier than they needed to, then all to them.
Shield of Ages. I don't know much about how this item came around or anything. Personally, I thought there was already a level requirement, but maybe I had only been paying attention to upgrading it to my current tier. *shrug*
Earring of Ages. I also don't know what the idea was or where this one came from, but the level requirement almost seems kind of strange to add. I mean, you have to farm 100,000 AAs and 10 GSoA before it even give you any bonus at all. Other than the very few individuals who I have seen grind content they're in like mad, I haven't seen anyone with one of these before like T8. So all I see with a requirement being added to this is adding an unnecessary restriction to players. Basically punishing the 1 guy who is willing to grind more than other players, which I wouldn't say is fair.
Ultimate Weapons shouldn't have a level requirement like mentioned. They were supposed to be these super hard-to-get weapons that not everyone would have. Contrary to people thinking T7+ is what people should need first, or the proposed level requirement on the weapon of each tier, it's kind of a strange thing to suggest. Although the level requirement wouldn't really have any kind of impact on anyone (maybe 1 in every 1000 people actually farm enough and trade to get an UW2 before they can use it) they would still be at a loss due to losing that proc. Maybe rank 7-8 and up would be a different story because of the raw damage increase, but regardless, they'd still be losing that proc which is still very worth having. In my opinion, if someone really wanted to upgrade their UW early, then all to them. However, like I said, this change is basically irrelevant and won't really effect anyone anyway.
Augments. You really didn't address this at all. I'd say they're fine just as they are. Powerful, but not more powerful than an Ultimate Weapon upgraded to the same tier, which is how it should be. Otherwise, and Ultimate Weapon would cease to be "ultimate."
Buffs. I'd say this is the only real thing worth debating in this topic. While having these buffs could be really nice at low levels, it makes total sense to add a level restriction to them. I understand the players could quit because they think the server is "too hard" when really it's just that they were carried through their earlier content. I could imagine the argument being used, though, that a player can just as easily pull all of Plane of Time for a new player. Though that's true, I think it's more acceptable considering the player is going out of their way to help another player, rather than saying "here's a buff that makes win the game for 3 tiers." I'm personally on board with adding a level requirement to buffs. Maybe allowing 1 tier of leniency? A level 76 can get 77 buffs for example. Usually 1 tier buff differences aren't big. All together though, pre-70 getting any post-70 buffs is incredibly over-powered for lowbies. I think about how when I first leveled on the server 6 years almost, it took like 3 days to hit 70, playing like 6 hours a day.
My biggest concern is the level requirement on RoA. I really think adding a level requirement to it takes away from the original idea that it was something a player could farm on the side of regular grinding. If anything, make it a little bit harder to grind out.
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General Category / Updates / Re: Halloween 2014
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on: October 27, 2014, 11:55:25 am
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^ Would agree with you there, some people are rolling on Tanks that are a few tiers above the rest of the box. Hopefully not the case.
You know I'm not THAT dumb. :-) You're quickly scurrying to fix it now. 
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General Category / General Discussion / Re: Help with custom files
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on: February 23, 2011, 01:21:31 am
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I think I found out my problem, I guess I was using the House of Thule client and didn't realize it lol, don't know how I missed that.. I can't figure out how to get the SoD client because when I try to re-download it through Steam, it goes straight to House of Thule. If anyone has a fix for this, please let me know.
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General Category / General Discussion / Re: Help with custom files
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on: February 22, 2011, 10:06:53 pm
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Yes, I have tried unzipping them to Desktop and putting them in. I have tried unzipping them directly into the directory. I did NOT see my EQ directory in the virtual location. I do indeed have full ownership on my EQ Directory.
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General Category / General Discussion / Help with custom files
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on: February 22, 2011, 06:59:08 pm
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Alright, I haven't played in a while and was having some trouble that I never had before.
1. Spells, all of them. I can't see information on the spells, any of em. Same with disciplines. I have tried re-downloading the spell file and nothings working.
2. Plane of Dragons, can't zone there. I have tried every possible way of getting into the zone, but none actually take me there. I have also tried re-downloading this file multiple times and nothings working.
3. Plane of Gods, can't give info because I'm not flagged for here yet, but I think I might be having the same problem as Dragons.
I have tried finding the answer around the forums, can't find anything. I've asked in-game and no one feels like responding to the question.
*I am using the Seeds of Destruction client. *Will edit in more info if requested.
*I'm on Windows 7. *Files are being put in my EQ Directory.
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General Category / Suggestions / Re: Wixxors
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on: May 10, 2010, 04:20:53 pm
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Well with SoD there is a spall damage + stat that can be put onto gear, but it isn't in the eqemu code yet. That could solve a lot of wizard problems. Put that stat on their epics or something when and if they ever get around to putting into the EQEmu code.
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