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1  General Category / General Discussion / Re: EZ Server now supports SoD Client! on: June 01, 2010, 11:03:53 am
Further issues with SoD client:
a) /friend list is not working. Can not add any friends to it.
b) sometime looting impossible because corpses are not targetable. Even with /target command they are not targetable.
c) Hotkeys poofing sometime out of the hotkey bars

A. Has already been brought up, SoF does it to. It'll work when EZ gets updated so SoF/SoD works with the chat system.
B. Never had this issue, you sure it isn't the typical EQEmu "Under the world" glitch that causes corpses to go all over the damn zone cause that's the only time it happens to me.
C. Never had this happen either, make sure you aren't hitting "CTRL+any number" because that auto-rotates the hot button bar to the page of the same number you hit which would make it appear as though hot buttons have been lost even though all you did was accidentally switch the pages.

A) Ok waiting for the fix.
B) It is becoming more crazy. When I dual box it can be that one of the 2 characters can not see the corpses while the other sees  them clearly. But even when the corpses are clearly visible can they sometime not be looted. It appears to be a SoD issue.
C) That with accidentally CTRL+Number is already checked and this is not the issue. Funny is that it only affect now only one character which still lose the content of the hotbar.. All other characters are now fine!
2  General Category / General Discussion / Re: EZ Server now supports SoD Client! on: May 31, 2010, 02:32:29 pm
Further issues with SoD client:
a) /friend list is not working. Can not add any friends to it.
b) sometime looting impossible because corpses are not targetable. Even with /target command they are not targetable.
c) Hotkeys poofing sometime out of the hotkey bars
3  General Category / Sticky Topics / Re: EZ Server Rules on: May 27, 2010, 02:21:19 pm
I found another issue which making me requesting a shorter corpse decay timer of for ex. 15 min or even less. This issue happens a lot in crowded or dense populated zones like Mistmoore Castle.

The rules states that what you not kill are you not allowed to loot without permission. Otherwise is that what you kill on your own you have the right to loot. Now imagine that you want to kill a mob in a dense area like the inside of the castle. Now you see at the mobs place already being a corpse there and a living mob. Now you engage the living mob and it dies at the same place as the already existing corpse. When you now have to switch target to engage an add and then turning back to the corpses. As long either someone to ask for the other corpse looting right is there or the corpse lock timer is still there you can try to loot your own corpse (or both with the rights). But when both is not available it could be that you loot the wrong corpse or you can not loot your corpse because the other one is blocking it!

Another thing with the corpses are, that they causes additional lag or can even cause crashes which happened to me once after getting into a Velketor flooded with corpses! I do not know how much corpses are affecting the server itself but it have an impact on the clients and probably on the bandwidth between server and clients.
4  General Category / Sticky Topics / Re: EZ Server Rules on: May 27, 2010, 05:41:05 am

The only time you should EVER loot a corpse that you didn't kill is if:
A. You were supposed to.
B. You asked and they said yes. NOT "you asked and they didn't reply after the first 2 seconds"
C. There is NOBODY around and you wait a decent amount of time to ensure they aren't coming back (if you know who killed it ask directly to shorten the time)
D. It'c coming down to like 5 minutes left on the corpse and even then if there's someone nearby you should ask.

This isn't a fucking free-for-all. It's called common courtesy. I'm well aware 99% of the human population is unaware of this concept but it still exists.

This is the best posting I have seen on this thing!

But what is with someone shouting XY is rotting on ABC. Is this now an allowance for other to loot that corpse or is it still better to ask again per tell?

A nice feature would be to have if consider a corpse that the slayer is listed also. This to give the people the possibility to ask for looting rights.

5  General Category / General Discussion / Re: EZ Server now supports SoD Client! on: May 26, 2010, 09:01:49 am
I have now updated to SoD client but one thing is confusing me. In Titanium it says 25 out of 25 expansions enabled. In SoD it says 0 of 0 expansions enabled. Will this make a mess on the server? A testlogin on a character being on Nexus seems to be fine working.
6  General Category / Sticky Topics / Re: EZ Server Rules on: May 25, 2010, 10:22:14 am
Ex: Loot becoming free for all after 5 min or so.

I'm sorry but this is just crap.  How about instead of changing rules to enable vulturism people make friends or characters and focus on killing shit for themselves.

I rarely find anyone who is completely unavailable to communicate with who was just standing in a corner in Nexus.  There are plenty of people who advertise rots and allow people to loot them when asked.

The rules are pretty straightforward don't take stuff you didn't kill without explicit permission. The only exception I can think of is there is no one around so the kill was obviously abandoned.

I'm agreeing with this also. But there are still people around who not even respond to tells even if they are playing. For me when someone is not replying then he is assumed not to be there. And nobody can complain that he missed the tell because it is possible to make separate tell windows (should be put in the beginners guide to stop complains in that direction). And this counts not even on the loot thing. This counts even by attempting to find a group or help! When someone can not reply a tell in about 5 min or so then he shows no interest on other players or is probably botting. And for AFKs is there a nice command. Even in a fight is possible to send a short tell "mom" or "wait".

The rule should clarify also what is with abandonned corpses.
7  General Category / Sticky Topics / Re: EZ Server Rules on: May 25, 2010, 07:07:33 am
The ninjalooting rules should be clarified also. Especially in cases where players are nonstop pulling mobs and are not looking like they would loot the corpses or are not reacting on /ooc or /tells (I do not count /say because it can get missed to easy) when asking for the loot. Something similar like the boss camp rules (Engage in 5 min after pop up or losing the right on that boss) would be neat. Ex: Loot becoming free for all after 5 min or so. 5 min should be enough to get the loot for someone outside the group. And if it is possible to adjust the build in loot block timer as well. Many people don't know that they can /con a corpse also to get the decay timer. And that the corpses stay 30 min in the game if not looted at all.
8  General Category / General Discussion / Re: Ninjalooting on: May 25, 2010, 06:48:10 am
Back to topic.

First a nice /tell, /ooc or /shout will helps wonder! If it is searching a group or asking for looting a corpse if someone is standing near.
The result was that someone killed stuff just for me to be able to loot it or for powerleveling. There are enough nice players on this server assisting newer players! Smiley Even try to ask if there is already a group around doing a specific thing and if you can join them. (Hoping then that the group is so nice and let them in.)

(Many thanks and cudos to Wingduck, Judgement and some others to help me getting me lvl 70 on my mage and with assisting me in the CG quests! Smiley )

The ninjalooting thing can be fend off if the timer on the corpse is increased to at least 5 min which should be enough to get the alt, the friend in or other people you want to help in. Else you can lock a corpse with someone allowed to loot staying in loot mode till the receipient is getting in. But better is to get the recipient in the group before killing so that he can loot directly. In 5 min it should be possible to reach most destinations and looting a specific corpse. But when you not loot the corpse in the corpse lock time then it is your fault when someone else is looting it. (Assume that Hunter is being able to put the timer up to at least 5 min or even more).

Similar things happens to campings. Someone camping a boss and someone other gets in. The other ask (/tell) the first one if he is there for the boss and gets no respond. Even waiting for 5 min and no reaction. After that the other engaged the boss and at the same time the first one suddenly tried to engage the boss also. At least there was no complains by tells or ooc to see.

Something more is that also when there is a not full group camping a boss mob which is used for a quest also should try to ask in /ooc if there is someone around who need quest stuff or kills from this also. Something like this appears to happens too less on the server. Why not invite additional people when the group is not full? This lowers also the risk of ninja looters. if someone does not obey the group law then you can still kick that one out of the group.
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