The 4.0's for monk are glowy blue around the hands, nothing more. I'll make a screeny tonight on my monk, or you might see him in Nexus (Morihei) Would have loved the bamboo sticks as 4.0's but oh well, i turn my shinies off anyway.
1 group with at least 2 warriors cleric/pally will take about 30min (depends wich boss as well) 2 groups with lets say: group1) war/war/war/cleric/pally/monk group2) rang/rang/rang/rang/cleric/war
that will take your roughly 15min also depending on gear and epics off course.
Here i'm talking about a full 4.0 setup, count a couple minutes more with 3.0's
I stand by Crab with 4.0 graphics. Having more then 1 warrior with 4.0's on your screen will just make you freeze all over. There are nice "unique" looking weapons all over, just pick one without shinies please. I would love a graphic overhaul of the current 4.0 warrior epic aswell, or at least a way to turn off the fire effects. Little sparkles like the general PoTime era weapons is fine, but don't overdo it.
I agree with no drop myself too. Eventho i won't ever need it myself again. It takes people out of boxing 5 chars all over the place day in day out for qvic runs or what not. Make it so that you can purchase flags for a high price, so that the people that normally would camp all their characters everywhere for quick flags, actually can buy them. Purchasable items only able to be bought through lots of AA like charm upgrades or other things needed for progression.
They are not husky's they are Malamutes. Besides also being sleddogs they are breed for different reasons. Husky: Speed, short distance sprint (200 miles is a short distance yes) Malamute: Were breed for Long travels (1000+ miles) and heavy pulling. Also the malamute used to be used as a babysitter for the Eski..euh Inuit's
They think they are poodles tho, and always want to lay on your lap and cuddle
You can self-buff yourself through Casters guild flag yes. They can equip the flaming swords aswell. But they aren't high enough to proc the swords. At least give us the CG pet then, wich is more dps then our boney friend.
But yes i agree SK's need a big upgrade. We don't have to be on parr with a warrior for tankability. SK's have always been trash tanks, meaning aoe trash while raid takes down the main boss. I don't mind keeping this role , but give us some AOE ability then, and not just our jolt line, wich isn't enough when you have to keep aggro off healers. Maybe an 2min cooldown ability to aoe heal ourselves and group. Don't make it as powerfull as our self heal procs, but significant enough to be on parr with pally's now.
Keep the warrior as best dps, main tank. That's their role, always been. Keep the SK on parr with the Pally as aoe trash tanks, that's our role, always been.