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General Category / Rants and Flames / Re: Epic 2.5 advice.
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on: January 16, 2012, 03:58:38 pm
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Ah, gotcha.. I don't believe you can give more than one key to the same chest. It's been a while since I did it, but from what I remember the chest respawns when you hand the key to it.
Either way it's doubtful the script has any sort of state that increases the random chance the more keys it has received. I'd say it's just a flat X% chance each time.
You can stand at a chest and give key after key. Think those of us who said that's what we do are lying? Hehe.
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General Category / Rants and Flames / Re: Epic 2.5 advice.
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on: January 16, 2012, 02:05:49 pm
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I don't believe you can give more than one key to the same chest. It's been a while since I did it, but from what I remember the chest respawns when you hand the key to it.
Either way it's doubtful the script has any sort of state that increases the random chance the more keys it has received. I'd say it's just a flat X% chance each time.
You can stand at a chest and give key after key. Think those of us who said that's what we do are lying? Hehe.
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General Category / Rants and Flames / Re: Epic 2.5 advice.
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on: January 16, 2012, 10:34:03 am
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Ive had much better luck sitting in the room with 4 or 5 barrels in it and 2 chests and looting barrels and then using them on the same chest.
granted I dont wait til I have saved up keys but I do turn them in to the same chest. I think that was the main point Bragh was trying to make. Not necessarily the hoarding of keys.
as for the flamish nature you speak of, he said you aren't that smart, you called him an idiot. who exactly is the one in the wrong here?
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General Category / Suggestions / Re: Kick Starting the Economy
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on: January 04, 2012, 09:11:01 pm
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You both are right. But I think Fugitive hit it. All the top tier money doesnt trickle down. It goes to vendors. The only way to fix that is to add a crafting system where players can make the stuff that high tier players need so a player can be t1, but make something a t5 would use. But that would require a lot of work I think so I think this is just something that will be ever-present
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General Category / Suggestions / Re: 5 min rejoin guild after leaving or traitor flag
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on: December 07, 2011, 09:33:19 pm
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So many items are bought/sold in guild instances, making us have to leave our guild, get invited by other guild, quit guild, rejoin our original guild. Would be cool to have either an option to rejoin your original guild before timer runs out in case no officers on or just to save trouble. Or maybe have a "traitor flag" which makes it so you can stay in your guild, but be flagged by another guild just to get into their guild instance. Then you can either manually get rid of the flag, which would kick you from their instance, or after a certain time limit, it would auto remove the flag, kicking you from their instance.
Don't you think time spent developing content would be more productive then a few minutes dropping a tag and buying stuff and retag... ask your GL for a officer tag for that purpose.. Is the title of this forum "Very important content developing suggestions only" or is it just "suggestions".
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General Category / Suggestions / 5 min rejoin guild after leaving or traitor flag
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on: December 07, 2011, 09:26:12 pm
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So many items are bought/sold in guild instances, making us have to leave our guild, get invited by other guild, quit guild, rejoin our original guild. Would be cool to have either an option to rejoin your original guild before timer runs out in case no officers on or just to save trouble. Or maybe have a "traitor flag" which makes it so you can stay in your guild, but be flagged by another guild just to get into their guild instance. Then you can either manually get rid of the flag, which would kick you from their instance, or after a certain time limit, it would auto remove the flag, kicking you from their instance.
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